4X AGP Geforce 256 Graphics Accelerator
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4x AGP GeForce 256 Graphics Accelerator with NVIDIA GeForce 256 R e v o l u t i o n a r y graphics solution for high GPU arc h i t e c t u re performance desktops and workstations. VisionTek’s 4x AGP GeForce 256 graphics accelerator delivers the revolutionary power of the NVIDIA GeForce 256 for the ultimate in 3D performance. The first-ever graphics processor unit (GPU), the GeForce 256 incorporates a host of innovative features to provide unprecedented visual power for high performance desktops and workstations. With significantly more detailed geometry, enhanced Artificial Intelligence (AI), and higher fidelity physics, developers and users experience exciting and immersive gameplay and ultra- realistic visuals with any graphics application. The GeForce 256 moves the entire 3D rendering pipeline from the CPU to the graphics card, offload- ing these computationally intense tasks from the CPU. The immensely complex GeForce 256 harnesses 50 Gigaflops of 3D-dedicated floating-point calculation capa- bility to deliver an unprecedented 15 million sustained poly- gons per second and 480 million pixels per second. GeForce 256 supports up to 128MB of frame buffer memory, AGP 4X with fast writes and a 350MHz RAMDAC to drive the most extreme resolutions and color depths. In addition to DirectX support, the GeForce 256 GPU provides full support for an OpenGL® Installable Client Driver (ICD) for Windows® 2000 and Windows NT®. ■ The ultimate in visual performance VisionTek is a leading manufacturer of memory and video boards for with the GeForce 256 GPU the OEM, contract and distribution markets. We are one of the largest ■ R e v o l u t i o n a ry 256-bit 3D pro c e s s o r manufacturers of NVIDIAprocessor-based graphics accelerators. Our ■ 350MHz RAMDAC partnership with NVIDIAensures rapid delivery of the latest technolo- ■ 32MB of SDRAM at 166MHz gy and our stringent, ISO-registered quality processes ensure the high- clock speed est quality to meet your most demanding production requirements. ■ Integrated geometry transform Rely on the VisionTek-NVIDIApartnership for cost-effective reliability, e n g i n e compatibility, performance. ■ Integrated dynamic lighting engine ■ F o u r-pixel rendering pipeline m o re than memory ■ Stunning new Microsoft DirectX 7.0 f e a t u res including cube enviro n m e n t mapping, projective and vertex b l e n d i n g 4x AGP GeForce 256 Graphics Accelerator High performance systems gain ■ CPU sends data directly to the ■ High Precision HDTV video overlay: the ultimate graphics edge with GPU via 4x AGP with Fast Writes 5 horizontal, 3 vertical taps 8:1 the 4x AGP G e F o rce 256 graphics (1 GB/sec transfer rate) up/down scaling a c c e l e r a t o r. Featuring the re v o l u- ■ ■ tionary GeForce 256 GPU and built, 32MB of SDRAM with 1x16-6 Independent hue, saturation and tested, and supported by a leader configuration brightness controls in hardware in electronics assembly for out- ■ 166MHz memory clock speed ■ High bandwidth HDTV class standing quality, availability and video I/O 16 bit video port ■ customer service. 2.66GB/sec throughput ■ Full host port ■ 128 bit frame-buffer interface A p p l i c a t i o n s ■ VIP 2.0 Port ■ AGP 4x/2x performance with ■ 3D game design and development Fast Writes ■ Dedicated DMAvideo ■ Internet browsing excellence ■ Integrated transform and lighting ■ Powerful HDTV motion ■ Intense gaming performance delivers 2-4 times the triangle rate compensation for 2-4x more detailed 3D scenes ■ Quality video playback ■ DVI Compliant ■ Independent Pipelined ■ La r ge-format display QuadEngine™ delivers 15M Built-in compatibility with ■ High-impact content crea t i o n triangles/sec unified driver ■ Windows 2000, Windows NT 4.0, ■ 256- bit QuadPipe™ rendering R e v o l u t i o n a ry graphics Windows NT 3.5, Windows 98, and engine delivers 4 pixels per clock p e r f o r m a n c e Windows 95 display drivers via 4 pixel pipelines ■ Unique, first-ever 256-bit 3D ■ Complete support for DirectDraw, processor ■ 480 million 8-sample fully filtered Direct3D, DirectShow, and ActiveX pixels/sec fill rate ■ Completely offloads all graphics ■ OpenGLICD for all operating acceleration from the CPU ■ 32 texture samples per clock, full systems listed above speed 8-tap anisotropic filtering ■ Enables highly detailed 3D ■ OS/2 display driver environments, models, and ■ 480 million Texels/sec smooth frame rates ■ Window 3.x display driver ■ Full precision subpixel accuracy ■ The first integrated geometry to 1/16 pixel ■ Fully PC98 and PC99 compliant transform engine and dynamic ■ 350MHz RAMDAC lighting engine I n d u s t ry-leading quality ■ 256-bit 2D rendering engine and support ■ The first four-pixel rendering VisionTek is a leading manufacturer of pipeline ■ Delivers industry’s fastest 2D memory and NVIDIAprocessor-based performance for ultra-fast screen ■ Dramatically accelerated 3D graphics accelerators. VisionTek’s AGP refresh at high resolutions and pipeline, including faster geometry 4x TNT2 graphics accelerators are 32-bit color depths setup, lighting, rendering, and backed by a three-year warranty and rasterizing ■ Highest quality HDTV and the support of our expert technical DVD video playback and digital support professionals. ■ Stunning new Microsoft DirectX recording 7.0 features: cube environment mapping, projective textures and ■ Full frame rate DVD to 1080i (c) Copyright 1999, NVIDIACorporation. NVIDIA, the NVIDIA logo, RIVA TNT, RIVA TNT2, and Vanta are trademarks of vertex blending resolution NVIDIACorporation. Other notations of (tm) and (r) are trade- marks of their respective firms. All other names and logos are the trademarks of the respective companies. F e a t u res and specifications ■ Single-chip GPU (graphics pro- cessing unit) provides on-chip integration of entire 3D pipeline 1175 LAKESIDE DRIVE GURNEE, IL 60031 H E A D Q U A RT E R S 8 0 0 72 6 9 6 9 5 847 360 7500 FA X 8 4 7 3 6 0 714 4 w w w. v i s i o n t e k . c o m VisionTek,Inc. UL Registered Firm.