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Dragon Magazine #105
D RAGON 1 SPECIAL ATTRACTION 43 BETRAYED! — Designed by Jim Bengtson A new challenge for AD&D® game player characters Publisher Mike Cook Editor-in-Chief OTHER FEATURES Kim Mohan Editorial staff 10 Leomunds Tiny Hut Lenard Lakofka Patrick Lucien Price Toning down the new demi-human PC races Roger Moore 14 Travel works both ways Paul Vernon Art director and graphics PCs arent the only characters on the road Roger Raupp Subscriptions 20 Seeing is believing Geoffrey Meissner Georgia Moore It isnt easy, but heres a look at invisibility Advertising 24 The rest of the Papers Mary Parkinson Odds and ends to add to our centaur coverage Contributing editors Ed Greenwood 30 The well-equipped victim Ed Greenwood Katherine Kerr Detailed treasure types for O-level encounters This issue's contributing artists A world of difference Fraser Sherman Robin Wood 36 Use parallel worlds to open up new gaming vistas Roger Raupp Marvel Bullpen Spys advice Merle M. Rasmussen David Trampier 56 Answers and suggestions for the TOP SECRET® game Ted Goff A.J. Toos On the Rocks at Slabs -John Gregory Betancourt Joseph Pillsbury 64 Tavern patrons protect their happy haunting grounds Richard Tomasic E.B. Wagner Stephen Hearon Larry Elmore DEPARTMENTS 3 Letters 62 TSR Profiles 90 Wormy 4 World Gamers Guide 69 The ARES Section 92 Dragonmirth 6 The forum 86 Convention calendar 94 Snarfquest 6 0 TSR Previews COVER People are still writing in to say how much they liked Robin Woods first cover paint- ing, back on issue #97. This piece depicts an entirely different scene, but we expect the painting to be just as popular as its predecessor. -
S67-00097-N210-1994-03 04.Pdf
SFRA Reriew'210, MarchI April 1994 BFRAREVIEW laauB #210. march/Aprll1BB~ II THIIIIIUE: IFlllmlnll IFFIIII: President's Message (Mead) SFRA Executive Committee Meeting Minutes (Gordon) New Members & Changes of Address "And Those Who Can't Teach.. ." (Zehner) Editorial (Mallett) IEnEIll mIICEWn!l: Forthcoming Books (BarronlMallett) News & Information (BarronlMallett) FEITUREI: Feature Article: "Animation-Reference. History. Biography" (Klossner) Feature Review: Zaki. Hoda M. Phoenix Renewed: The Survival and Mutation of Utopian ThouFdlt in North American Science Fiction, 1965- 1982. Revised Edition. (Williams) An Interview with A E. van Vogt (Mallett/Slusser) REVIEWS: Fledll: Acres. Mark. Dragonspawn. (Mallett) Card. Orson Scott. Future on Fire. (Collings) Card. Orson Scott. Xenoclde. (Brizzi) Cassutt. Michael. Dragon Season. (Herrin) Chalker. Jack L. The Run to Chaos Keep. (Runk) Chappell. Fred. More Shapes Than One. (Marx) Clarke. Arthur C. & Gentry Lee. The Garden ofRama. (Runk) Cohen. Daniel. Railway Ghosts and Highway Horrors. (Sherman) Cole. Damaris. Token ofDraqonsblood. (Becker) Constantine. Storm. Aleph. (Morgan) Constantine. Storm. Hermetech. (Morf¥in) Cooper. Louise. The Pretender. (Gardmer-Scott) Cooper. Louise. Troika. (Gardiner-Scott) Cooper. Louise. Troika. (Morgan) Dahl. Roald. The Minpins. (Spivack) Danvers. Dennis. Wilderness. (Anon.) De Haven. Tom. The End-of-Everything Man. (Anon.) Deitz. Tom. Soulsmith. (posner) Deitz. Tom. Stoneskin's Revenge. (Levy) SFRA Review 1210, MarchI Apm 1994 Denning. Troy. The Verdant Passage. (Dudley) Denton. Bradley. Buddy HoDy ~ Ahire and WeD on Ganymede. (Carper) Disch. Tom. Dark Ver.s-es & Light. (Lindow) Drake. David. The Jungle. (Stevens) Duane. Diane & Peter Morwood. Space Cops Mindblast. (Gardiner-Scon) Emshwiller. Carol. The Start ofthe End oflt AU. (Bogstad) Emshwiller. Carol. The Start ofthe End oflt AU. -
L2 the Assassin's Knot.Pdf
The Assassin’s Knot by Len Lakofka AN ADVENTURE MODULE FOR CHARACTER LEVELS 2-5 This module can be played alone or as the second part of the LENDORE ISLE Series. Baron Grellus of Resternford is dead. All clues point to the small town of Garrotten, a day’s journey to the south. The sorceror Pelltar of Restenford has asked you to undertake a secret investigation of the crime. Can you succeed before the murderer strikes again? ADVANCED DUNGEONS & DRAGONS is a registered trademark owned by TSR Hobbies, Inc. AD&D is a trademark owned by TSR Hobbies, Inc. Distributed to the book trade in the United States by Random House. Inc., and in Canada by Random House of Canada Ltd. Distributed to the toy and hobby trade by regional distributors. Distributed in the United Kingdom by TSR Hobbies (UK) Ltd. This module is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR Hobbies, Inc. ©1983 TSR Hobbies, Inc. All Rights Reserved. TSR Hobbies Inc. TSR Hobbies (UK) Ltd. POB 756 The Mill, Rathmore Road Lake Geneva, PRINTED IN U.S.A. Cambridge CB1 4AD WI 53147 United Kingdom ISBN 0-935696-70-9 394-51835-7TSR600 9057 Dungeon Module L2 The Assassin’s Knot This module is a sequel to module L1 Secret of Bone Hill. Although that module is not necessary to play this one, they can be used together as parts of a continuing adventure. -
Rules for Medieval Miniatures Gary Gygax & Jeff Perren
rules for medieval miniatures by Gary Gygax & Jeff Perren 2nd Edition <!CbainmaiI rules for medieval miniatures 2nd Edition by GaryGygax & Jeff Perren ILLUSTRATED BY DON LOWRY With thanks toall the Fantasy and Medieval enthusiasts who offered so many helpful suggestitDns--especially Len Lakofka, Ken Bourne, Stu Trembly and Ernie the Barbarian. 1st Edition., Copyright 1971, Donald S. Lowry 2nd Edition, Copyright 1972, Donald S. Lowry PRINTED IN U.S.A. TABLE OF CONTENTS Page WARGAMING WITH MINIATURES 1 RULES FOR MEDIEVAL MINIATURES 4 Turn Sequence .................. ,....................... 5 Terrain Effects Upon Movement ".......................... 6 Terrain Selection ............ "........................... 6 Movement............................................... 7 Formation and Facing ..........................•......•.. 7 Fatigue .•...........•......•.......•.................... 8 Missile Fire (excluding Gunpowder and Catapults) ........... 8 Catapult Fire ........•.................•................. 9 Gunpowder Weapons ...................................... 10 Melees .....•...........................•............... 12 Melee Optionals ............. "........................... 14 Morale ........ -.......................................... 15 Historical Characteristics <Optional) ...........•.......•.... 16 Weather ........................ -......................... 19 Sieges .•.••.•.............. , . 19 - Man-to-man Combat ......... "............................ 22 Jousting .•.................. "........................... 23 Suggested -
The Symbol of the Dragon and the Tiger in Chinese and Japanese Art
THE RULERS OF SKY AND EARTH THE SYMBOL OF THE DRAGON AND THE TIGER IN CHINESE AND JAPANESE ART Grade Level This lesson is written for grades 9-12; it can be used in a World History or an Art class. Purpose To look at how symbols of power, the dragon and the tiger, are portrayed in the art of China and Japan; students will then compare and contrast this with the Western conception and portrayal of the dragon. Concepts In the Western world, dragons are portrayed as evil, fire-breathing creatures that must be subdued and killed by heroes. The Western dragon is seen as essentially negative, a symbol of evil and a sign of the devil. In Asia, the dragon is a positive force, a symbol of peace and harmony. Chinese and Japanese dragons are considered to be benevolent and auspicious. They breathe water rather than fire and have the power to bring rain, an important attribute in an agricultural society. The Chinese dragon is a supernatural, mythical creature that inhabits the sky and the waters and is connected with clouds, rains, and fertility on one hand and the emperor and his venerated ancestors on the other. For the last 4,000 years, the dragon has intertwined itself into all phases of China's social and political life as well as every form of art and literature. The dragon is the most important symbol of power, and the symbol of the emperor; no other animal has occupied such an important place in the thought and art of the Chinese people. -
Nationalist Adaptations of the Cuchulain Myth Martha J
University of South Carolina Scholar Commons Theses and Dissertations Spring 2019 The aW rped One: Nationalist Adaptations of the Cuchulain Myth Martha J. Lee Follow this and additional works at: https://scholarcommons.sc.edu/etd Part of the English Language and Literature Commons Recommended Citation Lee, M. J.(2019). The Warped One: Nationalist Adaptations of the Cuchulain Myth. (Doctoral dissertation). Retrieved from https://scholarcommons.sc.edu/etd/5278 This Open Access Dissertation is brought to you by Scholar Commons. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. The Warped One: Nationalist Adaptations of the Cuchulain Myth By Martha J. Lee Bachelor of Business Administration University of Georgia, 1995 Master of Arts Georgia Southern University, 2003 ________________________________________________________ Submitted in Partial Fulfillment of the Requirements For the Degree of Doctor of Philosophy in English College of Arts and Sciences University of South Carolina 2019 Accepted by: Ed Madden, Major Professor Scott Gwara, Committee Member Thomas Rice, Committee Member Yvonne Ivory, Committee Member Cheryl L. Addy, Vice Provost and Dean of the Graduate School © Copyright by Martha J. Lee, 2019 All Rights Reserved ii DEDICATION This dissertation and degree belong as much or more to my family as to me. They sacrificed so much while I traveled and studied; they supported me, loved and believed in me, fed me, and made sure I had the time and energy to complete the work. My cousins Monk and Carolyn Phifer gave me a home as well as love and support, so that I could complete my course work in Columbia. -
Lioi, Anthony. "The Great Music: Restoration As Counter-Apocalypse in the Tolkien Legendarium." Nerd Ecology: Defending the Earth with Unpopular Culture
Lioi, Anthony. "The Great Music: Restoration as Counter-Apocalypse in the Tolkien Legendarium." Nerd Ecology: Defending the Earth with Unpopular Culture. London: Bloomsbury Academic, 2016. 123–144. Environmental Cultures. Bloomsbury Collections. Web. 25 Sep. 2021. <http://dx.doi.org/10.5040/9781474219730.ch-005>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 25 September 2021, 12:12 UTC. Copyright © Anthony Lioi 2016. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 4 The Great Music: Restoration as Counter-Apocalypse in the Tolkien Legendarium In which I assert that J. R. R. Tolkien’s legendarium begins with an enchanted sky, which provides the narrative framework for a restoration ecology based on human alliance with other creatures. This alliance protects local and planetary environments from being treated like garbage. Tolkien’s restorative framework begins in the Silmarillion with “The Music of the Ainur,” a cosmogony that details the creation of the universe by Powers of the One figured as singers and players in a great music that becomes the cosmos. This is neither an organic model of the world as body nor a technical model of the world as machine, but the world as performance and enchantment, coming- into-being as an aesthetic phenomenon. What the hobbits call “magic” in the Lord of the Rings is enchantment, understood as participation in the music of continuous creation. In his essay “On Fairy-Stories,” Tolkien theorized literary enchantment as the creation of a “Secondary World” of art that others could inhabit. -
Dragon Magazine
DRAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan Shorter and stronger Editorial staff: Marilyn Favaro Roger Raupp If this isnt one of the first places you Patrick L. Price turn to when a new issue comes out, you Mary Kirchoff may have already noticed that TSR, Inc. Roger Moore Vol. VIII, No. 2 August 1983 Business manager: Mary Parkinson has a new name shorter and more Office staff: Sharon Walton accurate, since TSR is more than a SPECIAL ATTRACTION Mary Cossman hobby-gaming company. The name Layout designer: Kristine L. Bartyzel change is the most immediately visible The DRAGON® magazine index . 45 Contributing editor: Ed Greenwood effect of several changes the company has Covering more than seven years National advertising representative: undergone lately. in the space of six pages Robert Dewey To the limit of this space, heres some 1409 Pebblecreek Glenview IL 60025 information about the changes, mostly Phone (312)998-6237 expressed in terms of how I think they OTHER FEATURES will affect the audience we reach. For a This issues contributing artists: specific answer to that, see the notice Clyde Caldwell Phil Foglio across the bottom of page 4: Ares maga- The ecology of the beholder . 6 Roger Raupp Mary Hanson- Jeff Easley Roberts zine and DRAGON® magazine are going The Nine Hells, Part II . 22 Dave Trampier Edward B. Wagner to stay out of each others turf from now From Malbolge through Nessus Larry Elmore on, giving the readers of each magazine more of what they read it for. Saved by the cavalry! . 56 DRAGON Magazine (ISSN 0279-6848) is pub- I mention that change here as an lished monthly for a subscription price of $24 per example of what has happened, some- Army in BOOT HILL® game terms year by Dragon Publishing, a division of TSR, Inc. -
Aleksandr Nikoláevitch Afanássiev E O Conto Popular Russo
UNIVERSIDADE DE SÃO PAULO FACULDADE DE FILOSOFIA, LETRAS E CIÊNCIAS HUMANAS DEPARTAMENTO DE LETRAS ORIENTAIS PROGRAMA DE PÓS-GRADUAÇÃO EM LITERATURA E CULTURA RUSSA FLAVIA CRISTINA MOINO CAROLINSKI Aleksandr Nikoláevitch Afanássiev e o conto popular russo São Paulo 2008 UNIVERSIDADE DE SÃO PAULO FACULDADE DE FILOSOFIA, LETRAS E CIÊNCIAS HUMANAS DEPARTAMENTO DE LETRAS ORIENTAIS PROGRAMA DE PÓS-GRADUAÇÃO EM LITERATURA E CULTURA RUSSA Aleksandr Nikoláevitch Afanássiev e o conto popular russo Flavia Cristina Moino Carolinski Dissertação apresentada ao Programa de Pós-Graduação em Literatura e Cultura Russa do Departamento de Letras Orientais da Faculdade de Filosofia, Letras e Ciências Humanas da Universidade de São Paulo para obtenção do título de Mestre. Orientadora: Profa. Dra. Arlete Orlando Cavaliere São Paulo 2008 Agradecimentos À minha orientadora Profa. Dra. Arlete O. Cavaliere por sempre ter acreditado e incentivado meu trabalho. Aos Profs. Drs. Bruno Barreto Gomide e Elena N. Vássina por toda a pronta atenção dispensada durante o processo do trabalho. Aos Profs. Drs. Boris Schnaiderman e Serguei Nekliúdov pela generosidade com que me ajudaram a esclarecer diversos pontos da pesquisa. À amiga e professora Tatiana Larkina pela paciência e permanente apoio. A todos os meus amigos queridos que foram atormentados pelas minhas dúvidas eternas. Ao meu superespecial marido que, com carinho e inteligência, acompanhou atentamente cada passo deste trabalho. 3 Resumo A coletânea Contos populares russos, lançada de 1855 a 1863 em oito volumes, foi resultado do cuidadoso trabalho de Aleksandr N. Afanássiev (1826-1871), responsável pela reunião e publicação de cerca de 600 textos presentes nessa obra, que ganhou destaque por ser a primeira coletânea de contos populares russos de caráter científico, tornando-se assim um importante material de estudo, além de apresentar a poesia e o humor inerentes aos contos. -
Dragon Magazine #127
CONTENTS Magazine Issue #127 Vol. XII, No. 6 SPECIAL ATTRACTIONS November 1987 15 Cal1 to Arms: The fighters world, from berserkers to battlefields. 16 Lords & Legends Kyle Gray Four famous warriors from European myth and legend. 22 No Quarter! Arn Ashleigh Parker Publisher Mike Cook Creative combat for fighters with style. 26 Bazaar of the Bizarre The readers Editor A magical treasury of bows and bolts for arcane archers. Roger E. Moore 32 Two Hands Are Better Than One Donald D. Miller Assistant editor Fiction editor When a two-handed sword becomes a three-handed sword, and other handy facts. Robin Jenkins Patrick L. Price 36 In Defense of the Shield Tim Merrett Editorial assistants A good shield might be the best friend youll ever have. Eileen Lucas Barbara G. Young 38 Fighting for Keeps Roy G. Schelper Debbie Poutsch Georgia Moore Your new castle is full of orcs? Its BATTLESYSTEM supplement time! Art director 46 In the Heat of the Fight Sean Holland Roger Raupp Berserkers, ambushes, fanatics, tribal champions all in a days work. Production Staff 48 A Menagerie of Martial Arts Len Carpenter Marilyn Favaro Gloria Habriga Twenty all-new martial-arts styles for Oriental Adventures. Colleen OMalley OTHER FEATURES Subscriptions Advertising 8 Role-playing Reviews Ken Rolston Pat Schulz Mary Parkinson Game designers rush in where deities fear to tread. Creative editors 56 The Ecology of the Yeti Thomas Kiefer Ed Greenwood Jeff Grubb A particularly chilling encounter on the high glaciers. 62 Arcane Lore Arthur Collins Selections from a lost tome on lifes little illusions. -
Úvod ...4. 1 . Slované ...7. 2. Rozdělení Bohů
Obsah: Úvod . 4. 1. Slované . 7. 1.1 Příchod Slovanů . 7. 1.1 Slované a jejich víra v božstvo ( polyteizmus) . 7. 1.2 Kult uctívání božstva . 9. 2. Rozdělení bohů podle významu lidstva . 11. 2.1 Hlavní bohové . 11. Svarog . 12. Svarožic – Dažbog. 12. Perun . 12. Veles . 13. 2.2 Ruský okruh – bohové východních Slovanů. 14. Stribog . 15. Chors . 15. Simargl . 15. Mokoš . 16. Trojan . 16. 2.3 Polabsko pobaltský okruh – západní Slované . 17. Svarožic – Radogost . 17. Svantovít . 18. Triglav . 19. 2.4 Další božstvo uctívané Polabany a Pobalťany . 20. Prove . 20. Podala . 20. Živa . 20. Černoboh . 20. Pripegala . 20. 1 Rugievit . 21. Polevit . 21. Porenutius . 21. Gerovit . 21. Morana . 21. 2.5 Nepodložení bohové . 22. Lada . 22. Baba . 22. Děvana . 22. 3. Duchovno starých Slovanů . 23. 3.1 Kult uctívání zvířat, rostlin a věcí . 23. 3.2 Oslavy roku . 23. 3.3 Duchové a démoni . 24. 3.4 Lesní bytosti . 26. 3.5 Polní bytosti . 27. 3.6 Duchové času . 27. 4. Báje, balady, pověsti a pověry . 28. 4.1 Báje o Svarogovi . 28. 4.2 Báje o Svarožicovi . 28. 4.3 Báje o Radegastovi . 29. 4.4 Zrození Dažboga . 30. 4.5 Mokoš . 31. 4.6 Balady – Polednice, Vodník (Karel Jaromír Erben) . 33. 4.7 Pověry – Světlonoši, Zlatobaba . 36. 5. Vlastní tvorba . 39. 5.1 Zobrazování božstva . 39. 2 5.2 Pohled na svět Slovanských Bohů ve výtvarné výchově . 40. 5.3 Vlastní tvorba . 41. 6. Slovanství a Bohové očima dnešních umělců . 44. 6.1 Jak vidí Slovanské bohy Oldřich Unar . 44. 6.2 Smysl Slovanství pro Lojzu Baránka . -
Dragon Magazine #112
DRAGON 1 SPECIAL ATTRACTIONS 41 The Ultimate Article Index compiled by Jean Black Publisher After this, an update is all youll ever need Mike Cook 51 TSR staff GEN CON® Event Listing Editor-in-Chief Better late than never and besides, theyre free! Kim Mohan Editorial staff OTHER FEATURES Patrick Lucien Price Roger Moore 8 Dawn of a new age Kim Mohan Robin Jenkins A fresh look, and outlook, for DRAGON Magazine Editorial assistance 10 DINOSAURS Steven Inniss Eileen Lucas A monstrous article on the beasts of the Mesozoic Era Art, graphics, production 19 Revenge of the nobodies Joseph R. Ravitts Roger Raupp When a grass-roots movement grows, watch out! Kim Lindau 23 The role of computers Hartley and Pattie Lesser Advertising Our second foray into the world of electronic role-playing games Mary Parkinson 27 Cloaked in magic Ed Greenwood Subscriptions Elminster returns with some wise words about windbreakers Pat Schulz 35 Armor, piece by piece Matt Bandy This issue’s contributing artists A partial armor system for non-Oriental AD&D® games Daniel Horne Jim Holloway 81 Dire Invasion — William Tracy Marvel Bullpen Rom and the Dire Wraiths in the MARVEL SUPER HEROES game Dave LaForce Lawrence Raimonda 88 For a Fistful of Credits David “Zeb” Cook Richard Tomasic New equipment for STAR FRONTIERS® gamers Joseph Pillsbury Bill Cleveland Larry Elmore DEPARTMENTS Dave Trampier 3 Letters 38 TSR Previews96 Dragonmirth 4 World Gamers Guide 92 Convention calendar 98 Snarfquest 6 The forum 94 Gamers' Guide 101 Wormy COVER This is probably the first cover painting weve ever published that owes its existence to a real-life experience.