Dungeons and Dragons 1St Edition Modules Pdf

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Dungeons and Dragons 1St Edition Modules Pdf Dungeons and dragons 1st edition modules pdf Continue Advanced Dungeons and Dragons Modules (AD and D) L-Back to AD and D CentralHardbacks Boxed sets Accessories Accessories - Country Building Encyclopedias and collections Guides A-G Modules H-I Modules Modules - UnletteredBROWSE MY AD AND D ITEMS CURRENTLY IN STOCKL (Lendore Isles) SeriesMV - N (Novice) SeriesOP / Q / RS SeriesS (Special) SeriesT (Temple of Elemental Evil Series) U (Underwater) SeriesUK (UK) Series The Secret of Bone Hill (L1)L1 photo was a shrinkwrap module that came through the shop in March 2016.-WayneDanger is hiding in the Lendore Islands. Gangs of evil creatures roam the hills overlooking the town of Restenford in search of careless victims. Now you have come to this sleepy little village in search of adventure and excitement. Looking to understand the unexplored expanses of Bone Hill and unlock the mysteries of Restenford.This module contains complete information about the city of Restenford and the lands that surround it. Below are meeting tables, basic information and many maps of the city, the surrounding area, a dungeon and various points of interest. This module can be incorporated into an exisitng campaign or used in conjunction with THE WORLD OF GREYHAWK Fantasy World Setting. » 1981 ... Lenard Lakofka ... 28 pages (plus 4 pages of unnumerated documents in the center) ... TSR 9045 ... ISBN 0935696326Check Wayne's Books InventoryBuy on AmazonBuy PDF and/or reprint at DriveThruRPG The Assassin's Knot (L2)If you want someone murdered, go to Garrotten. It's a common saying in Restenford. The small, peaceful town of Garrotten is said to be the headquarters of a gang of murderous assassins. Perhaps there is nothing to this discourse. Maybe it's true. There was never any reason to know. Until now... Baron restenford is dead. On the first day after his death, Restenford was a hornet's activity nest. No one was allowed in or out. The castle itself was sealed to strangers as soon as the murder was discovered. Wild rumors suggested that the body was left in a state that made magical restoration impossible. That evening came an urgent summons from the reclusive sorcerer, Pelltar, whose advice continued into the night. By mid-morning the next day, you were well on your way to Garrotten. Three thin clues are all that remains - three possible chances to unravel the tangled network of intrigue that condemned baron restenford. The sun is warm, and the earth around you is full of life. At nightfall, you'll arrive. 1983 ... Len Lakofka ... 32 pages - double cover ... TSR 9057 ... ISBN 0935696709Check Wayne's Books InventoryBuy at Amazon Buy PDF at Deep Dwarven Delve (L3)Back cover is blank. No TSR product number. L3 was part of the TSR Silver Birthday Collection Set, and was never sold separately.-WayneThis invisible and forgotten lying module in the TSR TSR design safe. twenty years. Written as the final adventure of the series, the manuscript was completed in 1979. As part of the celebration of the Silver Birthday dungeons - Dragons game, we dug up this classic adventure and presented it here for the first time - the last 1st edition AD and D adventure ever to be released! Your group of solid heroes must venture into a lost dwarf mining complex, fight terrible monsters, bypass deadly traps, and explore the heavy chambers with the dust of the ages. Somewhere at the bottom of the surface is the heart of darkness - a corrupting evil that must be stopped before its influence can spread! 1999 ... Len Lakofka ... 24 pages ... TSR?? Buy on AmazonBuy PDF at DriveThruRPG Midnight on Dagger Alley (MV1)The Magic Viewer is rarely present in a used copy. You can use a red kitchen plastic wrap instead of the viewer. See also: Renegades of Luntar (Endless Quest Books: Crimson Crystal Adventure 3). TSR was enamored of the secret graphics/revealed possibilities with this camera in 1984-5, but they had quickly ditched the cardboard frame, and just use film inserts.-WayneAs the darkness press into The narrow and muddy alleys of Goldstar, silent shadows slipping out of hiding. Now it's time for cutpurses and grats to slip into the night to do their job. The open victims block their doors and remain sleepless in their shabby slums waiting for dawn. Your task sends you to this gloomy and dangerous place after sunset. No moon lights up as you rush past cats drowning in smoke, alleys filled with fog. Above you and under you are invisible encounters. Somewhere ahead in the desperate gloom lies your goal, if you can survive at midnight on Dagger Alley. 1984 ... Merle M. Rasmussen ... 8 pages - 3-panel cover ... folding card - Magic Viewer ... TSR 9104 ... ISBN 088038185XCheck Wayne's Books InventoryBuy at Amazon Against the Cult of the Reptile God (N1)Terror by night! The village of Orlane is dying. Once a small, prosperous community, Orlane has become a maze of locked doors and frightened faces. Foreigners are avoided, trade has settled down. Rumors flourish, more and more wild with each story. Terrified peasants flee their homes, abandoning their farms without explanation. Others simply disappear... No one seems to know the cause of the decomposition - why are there no clues? Who's hiding in the twisted shadows of the night? Who or what is behind the misfortune that has surpassed the It will take a brave and skilful band of adventurers to solve Orlane's dark enigma! This module is designed for 4-7 characters from first to third level. It includes a map of the village and a description of its buildings and occupants, a land journey to a difficult underground adventure for particularly brave (or reckless) characters, and a list of pre-rolled first-level characters. 1982 ... Douglas Niles ... 28 pages TSR 9063 ... ISBN 0880380004Check Wayne's Books InventoryBuy at AmazonBuy PDF at DriveThruRPG The Forest Oracle (N2)The earth lies under a curse. The fruit falls to the ground, its black pulp and rotten. Loop and fade sheets on the branches. Animals flee the parched valley, or starve. A long time ago, the Downs prospered under the care of the Druids. But the priests of nature have retreated deep into the woods and rarely show up. An old man claims that the druids have the power to save the valley, if only someone could find their Oracle to ask for help. Will you arrive in time at the Druid Forest Oracle? And if you do, can they really lift the curse? Or is the answer elsewhere? Only the boldest and most cunning adventurers will save the Downs. For character levels 2-4. » 1984 ... Carl Smith ... 32 pages ... TSR 9084 ... ISBN 0880381035Check Wayne's Books InventoryBuy on AmazonBuy PDF at DriveThruRPG Destiny of Kings (N3)The kingdom of Dunador is in trouble. Since the king, Halfred of Dunthrane, was killed in a hunting accident, the earth has hovered over the brink of civil war. Crown Prince Edmund, only half-trained and unprepared to take the throne, has not yet been crowned. Currently, he is on pilgrimage to the holy shrine of Nevron in the province of Andevar. While the non-crowned king is far from home, anarchy reigns in Dunador.Throughout the kingdom, plots are being prepared and evil hands are eagerly clutching the sword of betrayal. Inevitably, the focus of these intrigues is in the troubled province of Andevar to the north. For it is here that the young Prince has travelled and here that he must be crowned. In this dark hour Dunador has only one faithful servant: Hollend, chief advisor to the old king. Painfully aware of all that is at stake, Hollend sought the help of a brave group of adventurers in a desperate attempt to tip the scales in favor of truth and justice. But even as the party secretly enters Andevar, the forces of evil strike with blinding speed and ruthless determination. 1986 ... Stephen Bourne ... 32 pages ... TSR 9163 ... ISBN 0880382740Check Wayne's Books InventoryBuy at Amazon Buy PDF at DriveThruRPG Treasure Hunt (N4)This module uses a glossy magazine-style paper that I've only seen in the module D X12: Skarda's Mirror. -WayneThe island of Viledel, the mighty king of the sea, was ransacked by an army of pirates 60 years ago. Its destruction was so complete that even the location of the island was lost and forgotten. Despite rumours of huge treasures still hidden in the ruined stronghold, no one has ever found king's island Sea. Until now. Through a cruel turn of fate, a small band of reluctant adventurers is stranded on a small arid island, and discovers what remains of the colony of Viledel. But they are not alone; Marauding orcs and goblins have found the island, too, and are frantically looking for lost hoarding. In this treasure hunt, the real gain can be survival. Treasure Hunt is different from other AD and D game adventures. The player's characters start the game at level 0, without choosing a class, and must work their way to the 1st level. It is perfect for a group of beginner or experienced players looking for a different new challenge. 1986 ... Aaron Allston ... 36 pages - 12 pages of documents - cover of 3 panels ... TSR 9185 ... ISBN 0880383267Check Wayne's Books Inventory Buy at AmazonBuy PDF in DriveThruRPG Under Illefarn (N5)Daggerford is quiet enough for a border town. Of course, the men raid lizards holding the local baron from time to time, orcs sneak out of the misty forest to raid caravans on the Trade Lane, and Dame Bronwyn has some suitors who are too passionate a touch, but there's nothing going on that a member of the famous Daggerford militia can't handle.
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