Rite Publishing Presents 101 Renegade Class Feats

Preview!

By Steven D. Russell

Rite Publishing Presents:

101 Renegade Class Feats Preview

Radical (Designer, Layout, Publisher): Steven D. Russell Revolutionary (Additional Design): Jonathan McAnulty (divine channeler ) and Mark Radle (vanguard ) Iconoclast (Editor): David “Dave” Paul Firebrand (Cover Artist): Mark Hyzer

Dedication: To Lisa Stevens —for the Pathfinder Compatibility License.

Special Thanks to Mario Barbati, Adam Daigle, Darrick Dahl, Will McCardell, Tim Nightengale, Sean O’Connor, , Robert J. Schwalb, Owen K. C. Stephens, Connie J. Thomson and Robert W. Thomson

Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Publishing, LLC. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product.

101 Renegade Class Feats Copyright © 2011 Steven D. Russell, Open Gaming License Copyright © 2007 . All rights reserved, Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license. All company names are trademarks of their respective companies and are used here with permission. energy) or living (negative energy) creatures. Your Armiger melee attacks also do an additional +4 points of The Genius Guide to: The Armiger . positive or negative energy damage to undead Copyright 2010, Super Genius Games. Author: Owen (positive) or living (negative) creatures upon a K.C. Stephens. successful strike. This effect lasts for a number of rounds equal to the number of dice you would normally Redirect Blast (General) roll when channeling energy (2d6 equals 2 rounds, You can redirect a portion of damage from an area etc.). effect away from yourself. Prerequisites: Bulwark class feature, reflect class feature, Lightning Reflexes. Benefit: Whenever you are in heavy armor you may Dragon Rider choose to redirect part of the damage reduced by your The Genius Guide to: The Dragonrider . reflect ability when you make a successful Reflex save Copyright 2009, Super Genius Games. Author: Owen against an attack, spell, or ability that allows a Reflex K.C. Stephens. saving throw. The damage prevented by the reflect class feature instead affects a single adjacent opponent Mounted Heroism (General) (you can choose not to use the ability). If the adjacent You and your draconic mount can ride in and save the opponent makes a Reflex save (same DC you have day. made) he suffers no damage or other effects from the Prerequisites: Bonded dragon steed class feature, use of this feat. If the target of this feat has already summon steed class feature. failed a save against the same effect and taken damage Benefit: As an immediate action, you instantly as a result, he does not take additional damage from exchange locations with a single helpless creature the use of this feat. within range (25 ft. + 5 ft. for every 2 dragon rider Special: You may select this feat as one of your levels you possess) and line of sight. You can bring armiger talents or advanced armiger talents if you meet along attended objects as long as their weight doesn’t its prerequisites. exceed your maximum load. You may also bring your bonded dragon steed (carrying gear or objects up to its maximum load). You must be mounted on your bonded dragon steed for this ability to work. This uses up one Corsair of the dragonrider’s summon steed class features uses Freeport Companion: Pathfinder Roleplaying Game per day. Edition , Special: A dragonrider can take this feat as one of her © 2008, , LLC. Authors Robert draconic training bonus feats J. Schwalb, Adam Daigle, Brandon Hodge, John E. Ling, Jr., and Greg A. Vaughan.

Better You Than Me (General) Gladiator You exchange places with any ally you can reach. Paths of Power. Prerequisites: Dirty fighting class feature, fast on Copyright 2009, 4 Winds Fantasy Gaming; Authors your feet class feature. Sean O’Connor and Patricia Willenborg, with Connie J. Benefit: Three times per day as an immediate action Thomson and Robert W. Thomson. you can exchange places with one ally within your reach. This can result in your ally, rather than you, Becoming The Mask (General) being subject to an attack or effect. Prerequisites: Excerceo class feature, persona class Special: You can take this as any one of your corsair feature. bonus feats though you must still meet the feat’s Benefit: You can assume a 2nd persona with different prerequisites. traits; in order to take on this persona you must have a mask and an outfit that disguises your physical and facial features. The mask must cover everything but your eyes, nose and mouth, and must cover the rest of Divine Channeler your face. You can only take on the second persona The Secrets of Divine Channeling successfully if no one observes you putting the mask on Copyright 2010 Steven D. Russell Author Jonathan and you must not currently be engaged in a combat McAnulty encounter. If your mask is ever removed, revealing your true identify to an audience, you suffer the Channel Anathema (General) penalties of a failed persona check, lose all your current You can use your channel energy ability to infuse reputation points, and can never gain the benefits of yourself with energy, anathema to living or undead. this feat again. Your masked persona has a separate Prerequisites: Cha 13, channel energy class feature, reputation score than you do; the first time you take Combat Channeling. that feat you can sacrifice any number of reputation Benefits: By using one of your uses of channel energy, points to grant them to your masked persona (this you can grant yourself a +4 deflection bonus to AC simulates your work behind the scenes with other against melee attacks made by undead (positive gladiators and owners to promote your masked persona). Taskshaper Special: You may take this as any of the bonus feats The Secrets of the Taskshaper granted by your gladiator class features, instead of the Copyright 2011 Steven D. Russell; Author: Steven D. normal bonus feat granted. Russell

Baleful Touch (General) You transform a creature into a harmless animal. Godling Prerequisites: Moment of change class feature, The Genius Guide to: The Godling . shaped capacity class feature, change shape (beast Copyright 2010, Super Genius Games. Author: Owen shape III) class feature, base attack bonus +6. K.C. Stephens. Benefit: Three times per day you can spend a moment of change and inflict a baleful polymorph spell on a Blessing of the Godling (General) creature you touch (a standard action that includes the You are able to impart small divine blessings on mortal melee touch attack) unless your victim makes a beings. successful Fortitude save (DC 10 +1/2 your taskshaper Prerequisites: Lineage domain class ability class level + your Charisma modifier). The caster level Benefit: Once per day you gain a number of godling of this spell is equal to your taskshaper class level. tokens equal to 3 + 1/2 your godling class level. As a Activating this spell-like ability does not provoke an free action, once per round, any time a nongodling attack of opportunity. within 30 feet of you makes a d20 roll, you can choose Special: You can take this feat as a shaped capacity so to spend godling tokens on the d20 roll (even after the long as you meet its prerequisites. result is known). Each token grants that nongodling a +1 bonus or -1 penalty for that d20 roll only; you must announce how many godling tokens you are spending, once announced you cannot change the amount spent. Time Thief The Genius Guide to: The Time Thief Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens Guttermage The Great City Player’s Guide Time Heals All Wounds (General) © by Øone Roleplaying Games; Authors: Rone Barton, You have unlocked the secret of accelerated healing. Liz Courts, Adam Daigle, Tom Ganz, Tim Hitchcock, Prerequisites: Mote of time class feature, temporal John Ling, Rob Manning, David Schwartz, Willie talent (old wounds) class feature. Walsh Benefit: By spending a mote of time you heal you own and your allies’ wounds by manipulating time in a 30- Abrupt Barrage (General) ft. radius burst. The amount healed is 2d8 points of You know how to move with great alacrity and still damage plus 2 points per time thief class level you create a barrage of debris. possess (a 6th level time thief with this feat would heal Prerequisite: Debris barrage class feature. 2d8+12 points of damage). Benefit: Three times per day you can perform a debris Special: You can take this feat as a temporal talent or barrage as a move action. You do not provoke an attack as an advanced temporal talent so long as you meet the of opportunity when using this feat. prerequisites.

Luckbringer Vanguard The Secrets of the Luckbringer The Genius Guide to: The Vanguard. Copyright 2011 Steven D. Ruseell; Author: Steven D. Copyright 2010, Super Genius Games. Authors: Marc Russell Radle, Owen K.C. Stephens.

Fateful Strike (General) Vanguard Style (General) Your very presence can change the amount of harm an It is extremely difficult to disarm or sunder your arcane attack does. bond weapon. Prerequisites: Moment of chance class feature. Prerequisites: Iron grip class feature, Defensive Benefit: You use your fatespin ability (spending a Combat Training, arcane caster level 9th. moment of chance) to force a reroll of one damage die Benefit: If any opponent fails an attempted combat (the damage dealt by a long sword) or set of damage maneuver against you, he provokes an attack of dice rolls (damage dealt by a greatsword or fireball ) opportunity from you, even if he is using an ability or dealt by single attack or effect. If the damage is from a feat such as grab, or Improved Disarm. In addition, you continuous effect (such as acid arrow ) you can only receive a circumstance bonus to damage on any such force the reroll of one set. attack of opportunity equal to your iron grip bonus. Special: You can select this feat as an improbable You can use this ability only once per round. ability so long as you meet its prerequisites.

The Warmaster The Genius Guide to: The War Master Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens

Tactical Teamwork (General) You have a preternatural gift with individual tactics. Prerequisite: Individual tactics class feature. Benefit: Whenever you are within 30 feet of two allies (who are also within 30 feet of one another), you can use this feat to grant one combat feat known by one ally to the other ally. You must be aware that the granting ally has the feat in question, and the recipient must meet the feat’s prerequisites. The ally granting the combat feat does not lose access to the feat. The recipient gains the use of the feat for the duration of the encounter.

Witch Hunter The Genius Guide to: The Witch Hunter Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens

Mystical Reaper (General) Your spellbane and cursebreaker attacks are extremely swift. Prerequisite: Spellbane or cursebreaker class feature. Benefit: You can use your spellbane ability or your cursebreaker ability as part of a single attack during a full-attack action or as part of an attack of opportunity. You cannot use this feat more than once per round. You expend two of your daily allotted uses of your spellbane class feature when using this feat. Special: You can gain this feat as a devotee talent if you meet its prerequisites.

Wolf Shifter Wayfinder #5. © 2011, Paizo Fans United; Authors: Ryan Costello, Jr., Liz Courts, Paris Crenshaw, Darrick Dahl, Adam Daigle, Blake Davis, Jess Door, Jeffrey Erwin, J. Russell Estes, Charles Evans, Dawn Fischer, Christoph Gimmler, Robert Gresham, Jesper Haglund, Eric Hindley, Michael Kelley, Michael Kortes, Michael Lane, Thomas LeBlanc, Jeffrey Lee, Tom McQueen, Kevin Andrew Murphy, Tom Phillips, Dane Pitchford, Marc Radle, John C. Rock, Carl Rossi, Joseph Scott, K. Neil Shackleton, Justin Sluder, Neil Spicer, David Schwartz, Ian Turner, Brandon Waldenberg, and Mike Welham.

Werewolf by Night (General) You have learned the secret to not letting the sun wash away the power. Prerequisites: Lunar link class feature Benefit: You increase your insight bonus from your lunar link class feature by 1, and you gain the benefits of that feature whenever you are not in direct sunlight.

OPEN GAME LICENSE Version 1.0a Madness in Freeport Revised , © 2001–2004, Green Ronin Publishing, LLC; Author William The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Simoni. Coast, Inc ("Wizards"). All Rights Reserved. Terror in Freeport Revised , © 2001–2004, Green Ronin Publishing, LLC; Author Robert J. Toth. 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have Seas of Blood , © © 2001, Mongoose Publishing. contributed Open Game Content; (b)"Derivative Material" means copyrighted material including Assassin’s Handbook , © 2002, Green Ronin Publishing, LLC; Authors David “Zeb” Cook and derivative works and translations (including into other computer languages), potation, . modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or Armies of the Abyss , © 2002, Green Ronin Publishing, LLC; Authors Erik Mona and Chris Pramas. other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means Book of the Righteous , © 2002, Aaron Loeb. to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; Freeport: The City of Adventure , © 2002, Green Ronin Publishing, LLC; Authors and (d)"Open Game Content" means the game mechanic and includes the methods, procedures, Chris Pramas. processes and routines to the extent such content does not embody the Product Identity and is an Mutants & Masterminds , © 2002, Green Ronin Publishing, LLC; Author . enhancement over the prior art and any additional content clearly identified as Open Game Content Salon du Masque , © 2002, Green Ronin Publishing, LLC; Author Chris Pramas. by the Contributor, and means any work covered by this License, including translations and Secret College of Necromancy , © 2002, Green Ronin Publishing, LLC; Authors David “Zeb” Cook derivative works under copyright law, but specifically excludes Product Identity. (e) "Product and Wolfgang Baur. Identity" means product and product line names, logos and identifying marks including trade dress; Avatar’s Handbook , © 2003, Green Ronin Publishing, LLC; Author Jesse Decker. artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, Book of Fiends, © 2003, Green Ronin Publishing, LLC; Authors Aaron Loeb, Erik Mona, Chris language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and Pramas, and Robert J. Schwalb. graphic, photographic and other visual or audio representations; names and descriptions of Cry Havoc , ©2003 . All rights reserved. characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; Tales of Freeport , © 2003, Green Ronin Publishing, LLC; Author Graeme Davis. places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, The Noble’s Handbook , © 2003, Green Ronin Publishing, LLC; Author Rodney Thompson. logos, symbols, or graphic designs; and any other trademark or registered trademark clearly Swords of Our Fathers , © 2003, The Game Mechanics. identified as Product identity by the owner of the Product Identity, and which specifically excludes The Unholy Warrior’s Handbook , © 2003, Green Ronin Publishing, LLC; Author Robert J. the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that Schwalb. are used by a Contributor to identify itself or its products or the associated products contributed to Skull & Bones © 2003, Green Ronin Publishing, LLC; Authors Ian Sturrock, T.S. Luikart, and the by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, Gareth-Michael Skarka. copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game The Psychic’s Handbook , © 2004, Green Ronin Publishing, LLC; Author Steve Kenson. Content. (h) "You" or "Your" means the licensee in terms of this agreement. , © 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman. 2. The License: This License applies to any Open Game Content that contains a notice indicating Advanced Player’s Manual , © 2005, Green Ronin Publishing: Author Skip Williams. that the Open Game Content may only be Used under and in terms of this License. You must affix The Freeport Trilogy, © 2005, Green Ronin Publishing, LLC; Authors Chris Pramas, William such a notice to any Open Game Content that you Use. No terms may be added to or subtracted Simoni, and Robert J. Toth. from this License except as described by the License itself. No other terms or conditions may be d20 Freeport Companion , © 2007, Green Ronin Publishing, LLC; Author Robert J. Schwalb. applied to any Open Game Content distributed using this License. Freeport Companion: Pathfinder Roleplaying Game Edition , © 2008, Green Ronin Publishing, LLC; Authors Robert J. Schwalb, Adam Daigle, Brandon Hodge, John E. Ling, Jr., Greg 3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the A. Vaughan terms of this License. The Secrets of Divine Channeling Copyright 2010 Steven D. Russell Author Jonathan McAnulty 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors The Genius Guide to: The Dragonrider. Copyright 2009, Super Genius Games. Author: Owen grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this K.C. Stephens. License to Use, the Open Game Content. Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W. Thomson. 5.Representation of Authority to Contribute: If You are contributing original material as Open The Genius Guide to: The Godling. Copyright 2010, Super Genius Games. Author: Owen K.C. Game Content, You represent that Your Contributions are Your original creation and/or You have Stephens. sufficient rights to grant the rights conveyed by this License. The Great City Player’s Guide © by Øone Roleplaying Games The Complete Book of Eldritch Might Copyright 2004 Monte J. Cook. All rights reserved. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License ’s Arcana Evolved Copyright 2005 Monte J. Cook. All rights reserved. to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, The Book of Roguish Luck Copyright 2005 Wolfgang Baur. All rights reserved. modifying or distributing, and You must add the title, the copyright date, and the copyright holder's The Secrets of the Luckbringer Copyright 2011, Steven D Russell; Author Steven D. Russell name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. Monte Cook’s Arcana Unearthed DM’s Screen and Player’s Guide Copyright 2003 Monte J. Cook. All rights reserved. 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as The Diamond Throne Copyright 2003 Monte J. Cook. All rights to compatibility, except as expressly licensed in another, independent Agreement with the owner of reserved. each element of that Product Identity. You agree not to indicate compatibility or co-adaptability Monte Cook’s Arcana Unearthed Copyright 2003 Monte J. Cook. All with any Trademark or Registered Trademark in conjunction with a work containing Open Game rights reserved. Content except as expressly licensed in another, independent Agreement with the owner of such Monte Cook’s Arcana Evolved Copyright 2005–2007 Monte J. Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does Cook. All rights reserved. not constitute a challenge to the ownership of that Product Identity. The owner of any Product Pathfinder RPG Bestiary, © 2009, Paizo Publishing, LLC; Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Author: Jason Bulmahn, based on material by , Identity. Monte Cook, and Skip Williams. The Secrets of the Taskshaper, Copyright 2010, Steven D. 8. Identification: If you distribute Open Game Content You must clearly indicate which portions of Russell; Author: Steven D. Russell the work that you are distributing are Open Game Content. The Genius Guide to: The Time Thief Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens All proper names, Logos, Company Names, Images, Graphics, are product identity The Genius Guide to: The Vanguard. Copyright 2010, Super Genius Games. Authors: Marc all other content is open gaming content. Radle, Owen K.C. Stephens. The Genius Guide to: The War Master Copyright 2010, Super Gen ius Games. Author: Owen Open Content is the designated as follows: All the feats presented in this product, K.C. Stephens including their names. The Genius Guide to: The Witch Hunter Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens 9. Updating the License: Wizards or its designated Agents may publish updated versions of this Pathfinder Roleplaying Game Bestiary. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, License. You may use any authorized version of this License to copy, modify and distribute any based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Open Game Content originally distributed under any version of this License. Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Author: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. 10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Frost, James Jacobs, , Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Content You Distribute. Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, , Lisa Stevens, James L. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the Sutter, Russ Taylor, Penny name of any Contributor unless You have written permission from the Contributor to do so. Williams, Skip Williams, Teeuwynn Woodruff. Advanced Player’s Guide. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn. 12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License Fang & Fury: A Guidebook to Vampires. © 2003, Green Ronin Publishing; Author: Jim Bishop. with respect to some or all of the Open Game Content due to statute, judicial order, or Monster Encyclopedia I. © 2004, Mongoose Publishing Ltd. governmental regulation then You may not Use any Open Game Material so affected. Wayfinder #5. © 2011, Paizo Fans United; Authors: Ryan Costello, Jr., Liz Courts, Paris Crenshaw, Darrick Dahl, Adam Daigle, Blake Davis, Jess Door, Jeffrey Erwin, J. Russell Estes, 13 Termination: This License will terminate automatically if You fail to comply with all terms herein Charles Evans, Dawn Fischer, Christoph Gimmler, Robert Gresham, Jesper Haglund, Eric Hindley, and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall Michael Kelley, Michael Kortes, Michael Lane, Thomas LeBlanc, Jeffrey Lee, Tom McQueen, Kevin survive the termination of this License. Andrew Murphy, Tom Phillips, Dane Pitchford, Marc Radle, John C. Rock, Carl Rossi, Joseph Scott, K. Neil Shackleton, 14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be Justin Sluder, Neil Spicer, David Schwartz, Ian Turner, Brandon Waldenberg, and Mike Welham. reformed only to the extent necessary to make it enforceable.

15 COPYRIGHT NOTICE 101 Renegade Class Feats Copyright 2011 Steven D. Russell; Author Steven D. Russell Open Game License v 1.0a Copyright 2000–2005, Wizards of the Coast, Inc. Reference Document Copyright 2000-2005, Wizards of the Coast, Inc.; authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, and Bruce R. Cordell, based on original material by E. and . Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved. Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR. The Genius Guide to: The Armiger. Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens. Modern System Reference Document , © 2002-2004, Wizards of the Coast, Inc.; Authors Bill Slavicsek, , Rich Redman, Charles Ryan, Eric Cagle, David Noonan, Stan!, Christopher Perkins, Rodney Thompson, and JD Wiker, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker. Death in Freeport Revised , © 2000–2004, Green Ronin Publishing, LLC; Author Chris Pramas. Fading Suns: d20 , © 2001, Holistic Design, Inc. Falthar’s Curios , © 2000, Green Ronin Publishing, LLC; Author Chris Pramas. Focus on Freeport #7: The Jade Serpent of Yig , © 2001, Green Ronin Publishing, LLC; Author William Simoni. Legions of Hell , © 2001, Green Ronin Publishing, LLC; Author Chris Pramas. On Sale Now!