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Sample File Credits and Legal Stuff Sample file Credits and Legal Stuff The ALGERNON Files 3.0: Carapace Writing and Design: Aaron Sullivan Printed in the USA Editing: Glenn Hall and Leon Chang Wordmonkey Studios Graphic Design: Eloy Lasanta 8703 Pitch Pine Way Art: Alex Williamson Louisville, KY 40228 Publisher: Wordmonkey Studios Email: [email protected] Web Site: www.wordmonkeystudios.com The ALGERNON Files 3.0: Carapace is ©2015 Wordmonkey Studios. All rights reserved. References to other copyrighted material in no way constitute a challenge to the respective copyright holders of that material. Mutants & Masterminds, Super-Powered by M&M, Green Ronin, and their associated logos are trademarks of Green Ronin Publishing, LLC. The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1.0a: hero points, power points. All characters and their associated images, descriptions, backgrounds, and related information are declared Product Identity. The following text is Open Gaming Content: all game system rules and material not previously declared Product Identity. Earth-Prime, Emerald City, Freedom City, and all associated character names, place names, and descriptions are copyright and Product Identity of Green Ronin Publishing and are used with permission. OPEN GAME LICENSE Version 1.0a 4. Grant and Consideration: In consideration for agree- 14 Reformation: If any provision of this License is held to The following text is the property of Wizards of the ing to use this License, the Contributors grant You a perpet- be unenforceable, such provision shall be reformed only to Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ual, worldwide, royalty-free, non-exclusive license with the the extent necessary to make it enforceable. ("Wizards"). All Rights Reserved. exact terms of this License to Use, the Open Game Content. 15. COPYRIGHT NOTICE 1. Definitions: (a)"Contributors" means the copyright 5.Representation of Authority to Contribute: If You are Open Game License v 1.0 Copyright 2000, Wizards of and/or trademark owners who have contributed Open contributing original material as Open Game Content, You the Coast, Inc. Game Content; (b)"Derivative Material" means copyright- represent that Your Contributions are Your original creation System Reference Document, Copyright 2000, Wizards of ed material including derivative works and translations and/or You have sufficient rights to grant the rights con- the Coast, Inc., Authors Jonathan Tweet, Monte Cook, Skip (including into other computer languages), potation, mod- veyed by this License. Williams, based on original material by E. Gary Gygax and ification, correction, addition, extension, upgrade, improve- 6.Notice of License Copyright: You must update the Dave Arneson. ment, compilation, abridgment or other form in which an COPYRIGHT NOTICE portion of this License to include the Modern System Reference Document, Copyright 2002- existing work may be recast, transformed or adapted; (c) exact text of the COPYRIGHT NOTICE of any Open Game 2004, Wizards of the Coast, Inc.; Authors Bill Slavicsek, "Distribute" means to reproduce, license, rent, lease, sell, Content You are copying, modifying or distributing, and Jeff Grubb, Rich Redman, Charles Ryan, Eric Cagle, David broadcast, publicly display, transmit or otherwise distrib- You must add the title, the copyright date, and the copy- Noonan, Stan!, Christopher Perkins, Rodney Thompson, ute; (d)"Open Game Content" means the game mechanic right holder's name to the COPYRIGHT NOTICE of any origi- and JD Wiker, based on material by Jonathan Tweet, Monte and includes the methods, procedures, processes and nal Open Game Content you Distribute. Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. routines to the extent such content does not embody the 7. Use of Product Identity: You agree not to Use any Cordell, John Tynes, Andy Collins, and JD Wiker. Product Identity and is an enhancement over the prior art Product Identity, including as an indication as to compat- Mutants & Masterminds, Copyright 2002, Green Ronin and any additional content clearly identified as Open Game ibility, exceptSample as expressly licensed infile another, indepen- Publishing; Author Steve Kenson. Content by the Contributor, and means any work covered dent Agreement with the owner of each element of that Advanced Player’s Manual, Copyright 2005, Green Ronin by this License, including translations and derivative works Product Identity. You agree not to indicate compatibility Publishing: Author Skip Williams. under copyright law, but specifically excludes Product Iden- or co-adaptability with any Trademark or Registered Trade- Silver Age Sentinels d20, Copyright 2002, Guardians of tity. (e) "Product Identity" means product and product line mark in conjunction with a work containing Open Game Order, Inc.; Authors Stephen Kenson, Mark C. Mackinnon, names, logos and identifying marks including trade dress; Content except as expressly licensed in another, indepen- Jeff Mackintosh, Jesse Scoble. artifacts; creatures characters; stories, storylines, plots, dent Agreement with the owner of such Trademark or Reg- Mutants & Masterminds, Second Edition, Copyright 2005, thematic elements, dialogue, incidents, language, artwork, istered Trademark. The use of any Product Identity in Open Green Ronin Publishing; Author Steve Kenson. symbols, designs, depictions, likenesses, formats, poses, Game Content does not constitute a challenge to the own- DC Adventures Hero’s Handbook, Copyright 2010, Green concepts, themes and graphic, photographic and other ership of that Product Identity. The owner of any Product Ronin Publishing; Author Steve Kenson. visual or audio representations; names and descriptions of Identity used in Open Game Content shall retain all rights, Mutants & Masterminds Hero’s Handbook, Copyright characters, spells, enchantments, personalities, teams, per- title and interest in and to that Product Identity. 2011, Green Ronin Publishing; Author Steve Kenson. sonas, likenesses and special abilities; places, locations, en- 8. Identification: If you distribute Open Game Content Mutants & Masterminds Gamemaster’s Guide, Copyright vironments, creatures, equipment, magical or supernatural You must clearly indicate which portions of the work that 2011, Green Ronin Publishing; Author Steve Kenson. abilities or effects, logos, symbols, or graphic designs; and you are distributing are Open Game Content. Mutants & Masterminds Deluxe Hero’s Handbook, Copy- any other trademark or registered trademark clearly identi- 9. Updating the License: Wizards or its designated right 2013, Green Ronin Publishing; Authors Leon Chang, fied as Product identity by the owner of the Product Identi- Agents may publish updated versions of this License. You Seth Johnson, Jon Leitheusser, Prof. Christopher McGloth- ty, and which specifically excludes the Open Game Content; may use any authorized version of this License to copy, lin, M.Ed., and Steve Kenson. (f) "Trademark" means the logos, names, mark, sign, motto, modify and distribute any Open Game Content originally Mutants & Masterminds Threat Report, Copyright 2012, designs that are used by a Contributor to identify itself or distributed under any version of this License. Green Ronin Publishing, LLC; Authors: Glenn Hall, Steve its products or the associated products contributed to the 10 Copy of this License: You MUST include a copy of this Kenson, Jack Norris and Aaron Sullivan. Open Game License by the Contributor (g) "Use", "Used" or License with every copy of the Open Game Content You Emerald City Knights, Copyright 2013, Green Ronin Pub- "Using" means to use, Distribute, copy, edit, format, modify, Distribute. lishing; Authors Walt Ciechanowski, Seth Johnson, Prof. translate and otherwise create Derivative Material of Open 11. Use of Contributor Credits: You may not market or Christopher McGlothlin, M.Ed., Steve Kenson, Jack Norris, Game Content. (h) "You" or "Your" means the licensee in advertise the Open Game Content using the name of any and Aaron Sullivan. terms of this agreement. Contributor unless You have written permission from the Power Profiles, Copyright 2013, Green Ronin Publishing, 2. The License: This License applies to any Open Game Contributor to do so. LLC; Author Steve Kenson. Content that contains a notice indicating that the Open 12 Inability to Comply: If it is impossible for You to The Algernon Files, Copyright 2004, BlackWyrm Games; Game Content may only be Used under and in terms of this comply with any of the terms of this License with respect Authors Aaron Sullivan and Dave Mattingly. License. You must affix such a notice to any Open Game to some or all of the Open Game Content due to statute, ju- The Fires of War: The Algernon Files Volume 2, Copyright Content that you Use. No terms may be added to or sub- dicial order, or governmental regulation then You may not 2005, BlackWyrm Games; Author Aaron Sullivan. tracted from this License except as described by the License Use any Open Game Material so affected. The Algernon Files 2.0, Copyright 2006, BlackWyrm itself. No other terms or conditions may be applied to any 13 Termination: This License will terminate automatically Games; Authors Aaron Sullivan and Dave Mattingly. Open Game Content distributed using this License. if You fail to comply with all terms herein and fail to cure such The ALGERNON Files, Third Edition: Carapace, Copyright 3.Offer and Acceptance: By Using the Open Game Content breach within 30 days of becoming
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