Resistance Is Futile Star Trek Adventures Your Ship Is Oursby Colin
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Resistance Is Futile Assimilated Ships In the Delta Quadrant Sourcebook, official rules are given for including starships assimilated by the Borg into your Star Trek Adventures campaign. These stats are based on the assimilation rules from the Delta Quadrant Sourcebook, NPC starships stats from the core Star Trek Adventures rulebook, and NPC Federation ship stats from the Klingon Empire Core Rulebook. Common Borg Rules: These stat blocks all include the various Borg- specific rules found on page 186 of Image © Eaglemoss Studios the STA core rulebook and page 82- 83 of the Delta Quadrant Rulebook. Advanced Transporters: Borg ships are capable of transporting over longer distances and through shields. Regenerative Systems: Borg ships can actually repair breaches suffered in combat and do so very quickly. Threat Protocols: Borg systems are constantly analyzing and will allow Borg ships to take more turns in a round than most NPC ships can manage. Auto‐Regeneration Units: These small, semi-independent drones will repair the ship quickly and respond to damage. Transwarp Drive: Borg ships have transwarp coils which allow them to travel more quickly than warp coils can manage. Partly‐Assimilated Vessels: As an option, GMs can introduce ships which have been partly assimilated by the Borg but are not yet fully under their control. The Borg are remarkably fast and efficient in all things so this is a very narrow window of time but might be used for a ship which is crippled by a Borg ship during a battle and the PCs have to recapture it after defeating the Borg, or in a scenario where the players’ ship is assimilated and they have to take it back. In this case, it is recommended you use the original ship stats but add the Borg rules above and the Trait Assimilated Vessel. Within a day or so the vessel will be fully under the Borg’s control. Star Trek Adventures Your Ship Is Oursby Colin “Mephit James” Wilson Resistance Is Futile The Federation Akira-Class One of the most powerful ships created by the Federation following the Borg attack on Earth, homeworld of the Human species (Species 5618). Its formidable weaponry is even more powerful with the Borg improvements. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Arrays (Energy, Range Medium, 8A, Area or Spread, Versatile 2) Comms 10 Engines 10 Structure 11 Photon Torpedoes (Torpedo, Range Long, 6A, High Yield) Computers 10 Sensors 10 Weapons 11 Tractor Beam (Strength 4) Disciplines Special Command 03 Security 03 Science 03 Ablative Armor (Talent, included) Extensive Shuttlebays (Talent) Conn 03 Engineering 03 Medicine 03 Rapid-Fire Torpedo Launcher (Talent) Advanced Transporters Power: 10 Scale: 5 Regenerative Systems Shields: 14 Resistance: 7 Threat Protocols Crew: Exceptional (Attribute 11, Discipline 4) Transwarp Drive Constellation-Class These older spaceframes are still valuable prizes for the Borg Collective because of the large amounts of material in their warp engines. After assimilation they will rely on transwarp drives as well but the rare elements in the vessel’s nacelles and warp core will speed up the process of developing transwarp coils and other Borg technologies. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Banks (Energy, Range Medium, 8A, Versatile 2) Comms 10 Engines 10 Structure 10 Photon Torpedoes (Torpedo, Range Long, 6A, High Yield) Computers 10 Sensors 10 Weapons 10 Tractor Beam (Strength 3) Disciplines Special Command 03 Security 03 Science 03 Extensive Shuttlebays (Talent) Improved Transwarp Drive (Modified Conn 03 Engineering 03 Medicine 03 Talent) Advanced Transporters Power: 10 Scale: 4 Regenerative Systems Shields: 13 Resistance: 4 Threat Protocols Crew: Exceptional (Attribute 11, Discipline 4) Transwarp Drive Star Trek Adventures Your Ship Is Oursby Colin “Mephit James” Wilson Resistance Is Futile Constitution-Class (Refit) Once the most prominent spaceframe in the Federation fleet, the Constitution class is outdated by the time conflict with the Borg begins. The chances that a Constitution-class vessel would be deployed against the Collective and that it would be captured rather than destroyed outright is an unlikely scenario. However, the Borg have used time travel before and any Borg vessel arriving in the 23rd century could capture a Constitution-class ship and use it to get close to Earth fooling Federation sensors. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Banks (Energy, Range Medium, 8A, Versatile 2) Comms 10 Engines 10 Structure 10 Photon Torpedoes (Torpedo, Range Long, 6A, High Yield) Computers 10 Sensors 10 Weapons 10 Tractor Beam (Strength 3) Disciplines Special Command 03 Security 03 Science 03 Rugged Design (Talent) Advanced Transporters Conn 03 Engineering 03 Medicine 03 Regenerative Systems Threat Protocols Power: 10 Scale: 4 Transwarp Drive Shields: 13 Resistance: 4 Crew: Exceptional (Attribute 11, Discipline 4) Defiant-Class A new combat-ready spaceframe used by the Federation, the Defiant class could pose a threat to some Borg vessels. This makes it more likely that the Collective would attempt to disable and capture a Defiant-class vessel and use its technology to improve and adapt their designs. The systems in the Defiant are still inferior to the Collective’s leading technology but understanding the cutting edge of Federation design would help the Collective in future conflicts with Starfleet. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Arrays (Energy, Range Medium, 6A, Area or Spread, Versatile 2) Comms Engines Structure 10 10 10 Photon Cannons (Energy, Range Close, 8A, Computers 10 Sensors 10 Weapons 13 Versatile 2) Quantum Torpedoes (Torpedo, Range Long, 7A Vicious 1, Calibration, High Yield) Disciplines Tractor Beam (Strength 2) Command 03 Security 03 Science 03 Special Conn 03 Engineering 03 Medicine 03 Ablative Armor (Talent, Included) Improved Impulse Drive (Talent) Power: 10 Scale: 3 Advanced Transporters Shields: 16 Resistance: 5 Regenerative Systems Crew: Exceptional (Attribute 11, Discipline 4) Threat Protocols Transwarp Drive Star Trek Adventures Your Ship Is Oursby Colin “Mephit James” Wilson Excelsior-Class At one time, the Federation pursued its own research into transwarp technology. Though it was ultimately a failure, the Excelsior-class spaceframe contains enough legacy design that nanites can transform it into Borg transwarp coils in a shorter time. Combined with the opportunity for a combat-ready ship this can be a valuable capture for a Borg ship operating alone. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Banks (Energy, Range Medium, 9A, Versatile 2) Comms 10 Engines 10 Structure 10 Photon Torpedoes (Torpedo, Range Long, A Computers 10 Sensors 10 Weapons 10 6 , High Yield) Tractor Beam (Strength 4) Disciplines Special Command 03 Security 03 Science 03 Improved Impulse Drive (Talent) Secondary Reactors (Talent, included) Conn 03 Engineering 03 Medicine 03 Improved Hull Integrity (Talent, included) Advanced Transporters Power: 15 Scale: 5 Regenerative Systems Shields: 13 Resistance: 6 Threat Protocols Crew: Exceptional (Attribute 11, Discipline 4) Transwarp Drive Galaxy-Class When the Collective first contacted the Federation, the Galaxy-class represented the pinnacle of Starfleet technology. The Enterprise-D was the first Federation ship to confront the Borg and continually stymied the Collective’s attempts to conquer the Federation. Capturing and assimilating a Galaxy-class vessel might be an important step in finally assimilating the Federation. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Arrays (Energy, Range Medium, 9A, Area or Spread, Versatile 2) Comms Engines Structure 10 10 10 Photon Torpedoes (Torpedo, Range Long, Computers 10 Sensors 10 Weapons 10 6A, High Yield) Tractor Beam (Strength 5) Disciplines Special Command 03 Security 03 Science 03 Extensive Shuttlebays (Talent) Redundant Systems (Talent, Structure) Conn 03 Engineering 03 Medicine 03 Saucer Separation (Talent, included) Advanced Transporters Power: 10 Scale: 6 Regenerative Systems Shields: 13 Resistance: 6 Threat Protocols Crew: Exceptional (Attribute 11, Discipline 4) Transwarp Drive Star Trek Adventures by Colin “Mephit James” Wilson Intrepid-Class After the Enterprise-D, the vessel that has caused the most difficulties to assimilating the Federation is the U.S.S. Voyager, first encountered in the Delta Quadrant where it was attempting to reach Federation space again. Though less powerful and resilient than the Galaxy-class spaceframe, the sensor technology and bio-neural gel packs are interesting developments for Starfleet that the Borg could utilize once assimilated. Traits: Borg Vessel, Assimilated Starship Attacks Systems Phaser Arrays (Energy, Range Medium, 7A, Area or Spread, Versatile 2) Comms Engines Structure 10 11 10 Photon Torpedoes (Torpedo, Range Long, Computers 11 Sensors 10 Weapons 10 6A, High Yield) Tractor Beam (Strength 3) Disciplines Special Command 03 Security 03 Science 03 Advanced Sensor Suites (Talent) Advanced Transwarp Drive (Modified Conn 03 Engineering 03 Medicine 03 Talent) Improved Reaction Control System (Talent) Power: 11 Scale: 4 Advanced Transporters Shields: 13 Resistance: 4 Regenerative Systems Crew: Exceptional (Attribute 11, Discipline 4) Threat Protocols Transwarp Drive Miranda-Class Another spaceframe outdated by the time of Federation-Borg contact, the Miranda-class spaceframe was once a ubiquitous and