Strategy War Game Pc No Download War Strategy Games

Total Page:16

File Type:pdf, Size:1020Kb

Strategy War Game Pc No Download War Strategy Games strategy war game pc no download War Strategy Games. In times of war, the laws fall silent. That may be true, but the laws of logic still hold, and making clever use of them is what makes all the difference when playing these War Strategy Games . Here at Silvergames.com we've put together some of the best, most challenging and inspiring strategy games centred on armed conflict that you can find. Take on the mantle of a general, commander or even lowly soldier and lead your armies to victory! War strategy is a field of strategic and tactical thought, that has a very long tradition. Reaching back even to earliest antiquity and later producing groundbreaking strategic thinkers such as Sun Tzu or Claus von Clausewitz. War-themed strategy computer games grew in popularity in the late 1990s with games such as Command & Conquer, Starcraft and Age of Empires. This genre is also known as real time strategy games, since they did not adhere to a turn structure, but were constantly running, requiring the player to deal with multiple tactical challenges at once. Known for their epic battles and emphasis on large scale warfare, you can now return to the gaming experiences of old with these great war strategy games. The free world awaits you! Be the commander that these armies need, defend their homes against aggressors and invade enemy territory in these challenging and exciting war strategy games. Login. You can use either your current username or e-mail as login, plus the password you selected. Social login. You can register and login with just one click using the third-party id providers like Google, Facebook or Twitter. Note that such an account doesn't have e-mail or password, so unless you fill them in your profile afterwards, it is your only way to access your atWar account. You can connect/disconnect your account with the id providers on the 'Edit profile' page. If you forgot your password. Enter your e-mail in the 'login' field and click the 'Get password' button. We will send you the new password by e-mail. That is, if you provided an e-mail in your profile. If you forgot your account's e-mail. Go to the Memberlist and try to find it searching by username, country or other options. If you fail, surely there's nothing we can do to help you. The 8 Best World War II Strategy PC Games. Company of Heroes 2 is a tactical-heavy World War II real-time strategy PC game that focuses on unit-based tactics in battles in the Eastern Front theater. Despite the small group of armies you’ll be commanding, the game lets you focus deeper on controlled management that’s methodical and gives a personalized experience of gameplay. Every controllable unit type in Company of Heroes 2 has an associated construction cost and recruitment time with a range of varied fighting abilities; you’ll want to assess the battlefield, the weather conditions, and your foes carefully before making a move. You’ll aim to move your soldiers to rush capture points and increase the flow or resources while gathering near bonfires to beat frostbite or bunkering in a building for cover, all in the hopes that no one flushes you out with a flamethrower or grenade. The game builds on its legendary predecessor with a line-of-sight feature, a system that better emulates troop visibility in real combat so you’ll need to take into consideration the vision of your units in order to anticipate incoming forces as well as accounting for the sight of your enemies. Best for Squad Management: Men of War: Assault Squad 2. The skirmish Men of War: Assault Squad 2 for PC focuses on a more squad-based management style gameplay with tactical maneuvering as opposed to full-blown, large-scale warfare. The intricate detailing of the game makes for a real-time strategy experience where nothing is off the table and variables come in the form of everything from unit inventory systems to dynamic tank armor. There is no base building in Men of War: Assault Squad 2, instead, you’ll be in charge of managing around 250 different vehicles and 200 unique soldier types, each with their own equipment packages, strengths, and weaknesses. You’ll control squads (eight-man teams, single snipers, or armored escorts) that either protect or attack various objectives while diving in trenches, running through buildings, and securing pillboxes. Aside from its versatility, the presentation of Men of War: Assault Squad 2 is found in its earful of sound effects and visuals, capturing the chaos of constant gunfire, crumbling buildings, the clanging of steel, and the screams of your soldiers. Best for Scale: Order of War. Order of War covers the final year of World War II, giving you the option to push back the Axis of Evil in France or play as the German army to try to defeat the Soviets in the East. The strategy game operates on a large scale, showcasing an overhead view of your war zone, but allowing cinematic angles, so you can get up close and personal to see every moment of the action. The massive playing field of Order of War is a treat to the eyes, having you operate a dynamic camera overlooking vast and detailed terrains of fields and pastures from a bird’s eye view as you conduct massive armies to do your bidding. You can command a force of multiple unit types containing up to 1,000 soldiers, tanks, artillery, aircraft, and more while executing strategic attacks based on actual operations during the time. A striking orchestra builds up the ambiance of impending destruction as you bait an enemy tank squadron for a frontal attack while preparing your ambush with a strategic flanking offense in order to capture command points and push your army to victory. Best for Complexity: Hearts of Iron IV. If you are up for a challenge, Hearts of Iron IV offers a complex World War II real-time strategy game that can take many hours to master but make you feel like a genius general. You will be in charge of millions of people, hundreds of factories, and dozens of battles around the world (all on a micro level) that may require you to study up on the game’s Wikipedia articles to get a grasp on the game. Hearts of Iron IV is developed with huge comprehensive scenarios based on an ingeniously detailed strategic simulation that covers every aspect of World War II. The in-game world map is made up of 11,000 provinces, sea regions, and air zones, each with their own climates, terrain, day-night cycle, and supply lines that all have noticeable effects on decision making, movement, and combat. You’ll focus mainly on logistics and control over resources as you balance your army needs in special areas, dabble in politics, manage factories, and steer the world in any direction (there are also alternative histories, including a Germany that never goes to war, America invading Canada, or even a communist takeover in Japan). Best for Turn Based Tactics: Combat Mission Anthology. Courtesy of Amazon. Combat Mission Anthology is a collection of the Combat Mission series, real-time strategy games that offer a mix to the genre using a turn-based system. Despite its slower and more thorough gameplay, the series gives you a more focused feel of the decision-making process of combat orders with comfortable silences in between. The gameplay of the Combat Mission games are separated into a planning and execution phases where you first give orders to your platoons and reinforced battalions and then witness the conflicts that come as a result of the orders given. All while this is happening, you must account for the morale and leadership given to soldiers, taking in their statuses to see if they’re OK, routed, fatigued, and more while keeping an eye out for soldiers who cower in fear and become permanently affected by the choices you make. Best for Deceptive Tactics: RUSE. The cleverly titled RUSE has you making multiple decisions covering many strategies, including developing ruses: Deceptive tactics to unleash on your enemies. You will get the chance to pull off creative misdirections that vary up the gameplay, including setting up decoy tanks (much like the Allies did in WW2), speed up units, spy on enemies to gain intel, and cause as much deception as possible while calling out the enemy’s bluffs. RUSE is set during World War II in the European theater with selectable nations, including the U.S., UK, Germany, USSR, Italy, and France, and each has their own specific units, strengths, and tendencies. Players can jump into the main campaign mode that offers 23 different missions or dive straight into custom skirmish modes to battle against enemy AI. RUSE shines with its creativity in combat, allowing for multiple combinations of tricky attacks that work in unison (like staging a fake invasion while dropping paratroopers behind enemy lines). Best for Alternative History: War Front: Turning Point. Courtesy of Amazon. War Front: Turning Point is a large-scale strategy game that offers an alternative history where Hitler dies early and the world powers get their hands on experimental technologies. You will get to use everything from historical real world M4 Sherman tanks to more futuristic weapons such as exoskeleton mechs, jetpack infantry, freeze rays, and shield generators. War Front: Turning Point resembles the traditional user interface layout of real-time strategy games like Command & Conquer and follows the familiar formula of collecting resources, constructing various building types, researching new prototypes, and swarming your foes with the appropriate unit type.
Recommended publications
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2007 (Briefing Date: 2008/1/25) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2004 FY3/2005 FY3/2006 FY3/2007 FY3/2008 Apr.-Dec.'03 Apr.-Dec.'04 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Net sales 439,589 419,373 412,339 712,589 1,316,434 Cost of sales 257,524 232,495 237,322 411,862 761,944 Gross margin 182,064 186,877 175,017 300,727 554,489 (Gross margin ratio) (41.4%) (44.6%) (42.4%) (42.2%) (42.1%) Selling, general, and administrative expenses 79,436 83,771 92,233 133,093 160,453 Operating income 102,627 103,106 82,783 167,633 394,036 (Operating income ratio) (23.3%) (24.6%) (20.1%) (23.5%) (29.9%) Other income 8,837 15,229 64,268 53,793 37,789 (of which foreign exchange gains) ( - ) (4,778) (45,226) (26,069) (143) Other expenses 59,175 2,976 357 714 995 (of which foreign exchange losses) (58,805) ( - ) ( - ) ( - ) ( - ) Income before income taxes and extraordinary items 52,289 115,359 146,694 220,713 430,830 (Income before income taxes and extraordinary items ratio) (11.9%) (27.5%) (35.6%) (31.0%) (32.7%) Extraordinary gains 2,229 1,433 6,888 1,047 3,830 Extraordinary losses 95 1,865 255 27 2,135 Income before income taxes and minority interests 54,423 114,927 153,327 221,734 432,525 Income taxes 19,782 47,260 61,176 89,847 173,679 Minority interests 94 -91 -34 -29 -83 Net income 34,545 67,757 92,185 131,916 258,929 (Net income ratio) (7.9%) (16.2%) (22.4%) (18.5%) (19.7%) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • Implementation of 2D Turn-Based Strategy Game with Artificial Intelligence
    ASSIGNMENT OF BACHELOR’S THESIS Title: Implementation of 2D turn-based strategy game with AI Student: Ivan Štěpánek Supervisor: Ing. Eliška Šestáková Study Programme: Informatics Study Branch: Web and Software Engineering Department: Department of Software Engineering Validity: Until the end of summer semester 2019/20 Instructions The goal of this bachelor thesis is to create a prototype of 2D turn-based strategy game that is inspired by the game Advance Wars. In single-player mode, the strategy of the computer will be an AI that was trained to play through self-play, using a minimum of human input. Requirements: - It should be implemented as a desktop application using the C++ language. - The play must support a mode for several players and playing against artificial intelligence (AI). - Provide at least 4 various pre-created game levels. Research part: - The AI component in the requirements above constitutes the research part. - Evaluate different algorithms for developing the AI strategy. - Design a strategy that relies mostly on self-play and uses a minimum of human input. - Implement the strategy within the game. - Evaluate the quality of the game played by the AI by evaluating its success rate against players of varying skills. References Will be provided by the supervisor. Ing. Michal Valenta, Ph.D. doc. RNDr. Ing. Marcel Jiřina, Ph.D. Head of Department Dean Prague February 9, 2019 Bachelor’s thesis Implementation of 2D Turn-based Strategy Game with Artificial Intelligence Ivan Štěpánek Department of Software Engineering Supervisor: Ing. Eliška Šestáková January 9, 2020 Acknowledgements Firstly I would like to thank my former supervisor Juan Pablo Maldonado Lopez for accepting me and my work when I was struggling to find a su- pervisor.
    [Show full text]
  • Video Game Trader Magazine & Price Guide
    Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates!
    [Show full text]
  • Video Game Systems Uncovered
    Everything You Ever Wanted To Know About... VIDEO GAMES But Never Dared To Ask! Introduction: 1 With the holidays quickly approaching the odds are you will be purchasing some type of video game system. The majority of U.S. households currently have at least one of these systems. With the ever changing technology in the video world it is hard to keep up with the newest systems. There is basically a system designed for every child’s needs, ranging from preschool to young adult. This can overwhelming for parents to choose a system that not only meets your child’s needs but also gives us the best quality system for our money. With the holidays coming that means many retailers will be offering specials on video game systems and of course the release of long awaited games. Now is also the time you can purchase systems in bundles with games included. Inside you will learn about all of these topics as well as other necessities and games to accompany to recent purchase. What you’ll find here: 2 In this ebook you will learn about console and portable video game systems, along with the accessories available. You will also find how many games each system has to offer. You will get an in depth look at the pro’s and con’s of each current system available in stores today, and the upcoming systems available in the near future. As a concerned parent you should also be aware of the rating label of the games and what the rating exactly means.
    [Show full text]
  • The Naturalization of “Good” Violence in Recent Films
    THE NATURALIZATION OF “GOOD” VIOLENCE IN RECENT FILMS ABOUT THE WAR ON TERROR by Alejandro Botia A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Science in Media and Communication Middle Tennessee State University May 2017 Dr. Jane Marcellus, Chair Dr. Sanjay Asthana Dr. Robert Kalwinsky To my sons Martin, Simon and my beloved wife Carolina ii ACKNOWLEDGEMENTS First of all, I would like to thank Middle Tennessee State University for giving me the opportunity of pursuing my postgraduate studies and experiencing again the fresh air of the academic environment. I would also like particularly to express my gratitude to Dr. Jane Marcellus, my thesis advisor and Committee Chair, whose guidance, support and encouragement were a constant source of motivation and an invaluable input for the achievement of this research. Special thanks to Dr. Sanjay Asthana and Dr. Robert Kalwinsky, the other two committee members, for their suggestions, ideas and materials that enriched the scope of this study. Last, but not least, my gratitude to the Writing Center at MTSU and all the editors (Jamie, Austin, Jane, Ellie, Stacey, Erica, Jency) who correct my grammar and made these pages more readable. iii ABSTRACT This thesis undertakes a narrative analysis of three recent films about the war on terror: Olympus Has Fallen (2013), American Sniper (2014) and London Has Fallen (2016) to study how these movies produce meaning with regard to the worldwide fight against terrorism and the wars in Iraq and Afghanistan. Drawing on Barthes´ theory of semiotics and Foucault´s notion of Subjectification and Knowledge/power, this research explores the construction of the terrorist character and the Arab enemy in fictional narratives and how those meanings produce a body of knowledge which defines the imaginary space to think and talk about such phenomena.
    [Show full text]
  • Panzer General)
    http://www.cheatcc.com/psx/manuals/alliedg.txt Allied General -------------- (also Panzer General) --- An I.f.L.a.b. document --- <X> = X Button <C> = Circle Button <S> = Square Button <T> = Triangle Button <U> = Joy Pad Up <D> = Joy Pad Down <L> = Joy Pad Left <R> = Joy Pad Right Here's an older game, but someone asked me for it. The Panzer General manual is virtually identical to the Allied General manual, except for city names, locations, start dates (Panzer General starts on September 1, 1939), and who you are fighting. These are old-style War strategy games that you just don't find any more. ------------------------------ Contents GETTING STARTED ............................. 1 Game Controls .............................. 1 Saving or Restarting the Game .............. 2 TUTORIAL/QUICK START ........................ 3 Setting Preferences ........................ 3 Game Turns ................................. 5 Battle Plan ................................ 7 Tactics Checklist ......................... 17 STARTING A NEW GAME ........................ 18 Start Game Menu ........................... 18 Starting a Campaign Game .................. 18 Information ............................... 18 - Page - 1 http://www.cheatcc.com/psx/manuals/alliedg.txt (1 of 19) [12/29/2007 11:12:48 PM] http://www.cheatcc.com/psx/manuals/alliedg.txt Getting Started --------------- If you want to get a quick start, refer to the "Turtorial/Quick Start" section of the manual which begins on page 3. It provides a step-by-step battle plan to familiarize you with the menus and aspects of a Allied General scenario, and should help you win the first battle of the North Africa campaign. If, however, you prefer to familiarize yourself with the game as a whole, turn to the "Menus" and "Game Play" sections on pages 19, and 29, respectively.
    [Show full text]
  • Res2k Mobile Gamelist Gameboy Advanced
    RES2k Mobile Gamelist Gameboy Advanced 2006 FIFA WORLD CUP MADDEN NFL 2003 ACE COMBAT ADVANCE MADDEN NFL 2004 ACTIVISION ANTHOLOGY MADDEN NFL 2005 ADVANCE GUARDIAN HEROES MAGICAL QUEST 2 STARRING MICKEY & MINNIE ADVANCE WARS MAGICAL QUEST 3 STARRING MICKEY & DONALD ADVANCE WARS 2 : BLACK HOLE RISING MAGICAL QUEST STARRING MICKEY & MINNIE THE ADVENTURES OF JIMMY NEUTRON: BOY GENIUS VS. JIMMY NEGATRON MAJESCO'S REC ROOM CHALLENGE JIMMY NEUTRON, UN GARÇON GÉNIAL: L'ATTAQUE DES TWONKIES MAJESCO'S SPORTS PACK JIMMY NEUTRON, UN GARÇON GÉNIAL : JET FUSION MANIC MINER AERO THE ACRO-BAT MARCH OF THE PENGUINS AGASSI TENNIS GENERATION 2002 MARIO & LUIGI : SUPERSTAR SAGA AGENT HUGO - ROBORUMBLE MARIO GOLF : ADVANCE TOUR AGGRESSIVE INLINE MARIO KART : SUPER CIRCUIT DEADLY SKIES MARIO PARTY ADVANCE ALADDIN MARIO PINBALL LAND GUY ROUX MANAGER 2002 MARIO TENNIS: POWER TOUR ALEX RIDER : STORMBREAKER MARIO VS. DONKEY KONG ALIEN HOMINID MARVEL ULTIMATE ALLIANCE ALIENATORS : EVOLUTION CONTINUES MARY-KATE AND ASHLEY - GIRLS NIGHT OUT ALL GROWN UP!: EXPRESS YOURSELF MARY-KATE AND ASHLEY SWEET 16 - LICENSED TO DRIVE ALL-STAR BASEBALL 2003 MASTERS OF THE UNIVERSE HE-MAN - POWER OF GRAYSKUL ALL-STAR BASEBALL 2004 MAT HOFFMAN'S PRO BMX ALTERED BEAST : GUARDIAN OF THE REALMS MAT HOFFMAN'S PRO BMX 2 AMAZING VIRTUAL SEA-MONKEYS, THE MATCHBOX CROSS TOWN HEROES AMERICAN BASS CHALLENGE MATH PATROL - THE KLEPTOID THREAT AMERICAN DRAGON : JAKE LONG MAX PAYNE FIEVEL ET LE TRÉSOR PERDU MAYA THE BEE - SWEET GOLD ANIMAL SNAP - RESCUE THEM 2 BY 2 MAYA THE BEE - THE GREAT ADVENTURE
    [Show full text]
  • Index Spiele
    Text Dracula X 119f Fire & Ice 84 Her Knight 202 Dragon Age: Inquisition 230 Fire Emblem 147 Hitchhiker’s Guide to the Galaxy 68 Index Spiele Dragon Quest 35, 89-90, 133, 230 Fire Emblem: Awakening 226 Hitler No Fukkatsu 88f Dragon Quest Monsters 227 Fire Emblem: The Sacred Stones 193 Hobbit, The 61f Dragon Quest VIII 187 Firepro Wrestling 121 Hotline Miami 228 Spiel Seite Dragon’s Lair 9, 50f, 151, 155, 157 Fist of the North Star: Ken's Rage 2 223 House of the Dead 3, The 197 1941 123 Batman: Arkham Origins 229 Chu Chu Rocket 177 Dragonball Z 96 Flight Simulator 61 Ikaruga 178 100 Swords 176 Battle Chess 157 Civilization 149, 203 Dragonflight 109 Flight Simulator II 103 Immortal, The 127 1080° 170 Battle Isle 114 Club Drive 155 Dragonknight 235 Flow 211 Impossible Mission 64f, 136 3D Monster Maze 46 Battlefield 2 213 Coca Cola Kid 143 Dragonknight 4 166 Fool's Errand 106 Inca 152 3D Wanderer 97 Battlefield 4 230f Cockpit 31 Dragonslayer 35, 96, 121 Fort Apocalypse 39, 65 Incredible Wizard, The 29 5 Holy Girls 73 Battlesphere 155 Coleco Hits Volume 1 54 Driller 62 Forza Motorsport 5 231 Indy 500 173 7th Guest, The 150f Battletoads 90 Colin McRae Rally 165, 214 Driver 165 Freedom Wars 228 International Soccer 66 A-Train 234 Battlezone 12f, 20f, 51, 56 Colin McRae Rally 2.0 191 Duke Nukem 3D 173 Freefall 3050 A.D. 189 Invaders 31 A-Train III 138 Bayonetta 2 229 Combat 21, 69 Dungeon 22 Frogger 47, 51, 55, 62, 236 Iron Soldier 155 Abadia del Crimen, La 99 Beach Head 66f Comic Bakery 78 Dungeon & Guarder 202 Future Wars 108f Iron Soldier 3 189 Ace of Aces 94 Beatmania 211 Command & Conquer 148f, 214 Dungeon Campaign 26 G-Sonic 143 Ishido 106 Actraiser 217 Bejeweled 224, 232 Commando 94 Dungeon Master 108-109 Gaia 72f Issural: The Story of Calvan 72 Advance Wars 191, 205 Berzerk 71 Computer Billards 77 Dynamite Headdy 84 Galactic Empire 17 Jackie Chan`s Action Kung Fu 122 Advanced Military Commander 127 Beyond Zork 68 Computer Space 11 E.T.
    [Show full text]
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Earnings Release for the Nine-Month Period Ended December 2018 Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2015 FY3/2016 FY3/2017 FY3/2018 FY3/2019 Apr.-Dec.'14 Apr.-Dec.'15 Apr.-Dec.'16 Apr.-Dec.'17 Apr.-Dec.'18 Net sales 442,920 425,664 311,121 857,012 997,295 Cost of sales 269,976 242,364 171,055 530,707 588,222 Gross profit 172,944 183,299 140,065 326,305 409,073 (Gross profit ratio) (39.0%) (43.1%) (45.0%) (38.1%) (41.0%) Selling, general and administrative expenses 141,339 140,814 113,750 169,842 189,043 Operating profit 31,604 42,485 26,315 156,462 220,029 (Operating profit ratio) (7.1%) (10.0%) (8.5%) (18.3%) (22.1%) Non-operating income 60,949 12,993 23,837 38,874 20,469 (of which foreign exchange gains) (51,089) (1,801) (1,405) (20,264) (4,349) Non-operating expenses 197 183 1,043 772 230 (of which foreign exchange losses) ( - ) ( - ) ( - ) ( - ) ( - ) Ordinary profit 92,356 55,295 49,110 194,563 240,268 (Ordinary profit ratio) (20.9%) (13.0%) (15.8%) (22.7%) (24.1%) Extraordinary income 3,608 404 63,756 3,240 1 Extraordinary losses 2,294 940 193 1,428 703 Profit before income taxes 93,669 54,759 112,673 196,375 239,566 Income taxes 34,164 14,196 9,693 59,253 70,384 Profit 59,505 40,563 102,979 137,122 169,182 Profit attributable to non-controlling interests -10 4 10 1,957 396 Profit attributable to owners of parent 59,515 40,558 102,969 135,165 168,785 (Profit attributable to (13.4%) (9.5%) (33.1%) (15.8%) (16.9%) owners of parent ratio) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • Advance Wars
    SUPPORT.NINTENDO.COM Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com 64552A PRINTED IN USA INSTRUCTION BOOKLET NTR_Advance Wars DoR_Manual.indd2-3 2-3 12/7/07 2:43:21 PM PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE WARNING - Repetitive Motion Injuries and Eyestrain ® USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: SAFETY INFORMATION. • Avoid excessive play. It is recommended that parents monitor their children for appropriate play. • Take a 10 to 15 minute break every hour, even if you don’t think you need it. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING • When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. • If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. • If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before.
    [Show full text]
  • Thesis Title
    Design of a tactical turn-based game for mobile devices Ricardo Andre´ Machado da Silva Thesis to obtain the Master of Science Degree in Information Systems and Computer Engineering Supervisors: Prof. Carlos Antonio´ Roque Martinho, Prof. Pedro Alexandre Simoes˜ dos Santos Examination Committee Chairperson: Prof. Ernesto Jose´ Marques Morgado Supervisor: Prof. Carlos Antonio´ Roque Martinho Member of the Committee: Prof. Mario´ Rui Fonseca dos Santos Gomes October 2016 Acknowledgments I would like to thank everyone that supported me through my 24 years of existence. To my family, for being present from the start. To my friends, for allowing me to decompress during hard times. To my mother, for providing me with everything I ever needed. To my girlfriend, for putting up with my constant tantrums and breakdowns. To my professors, for clearing all my doubts and guiding me to the right direction. There is no way around hard work. Embrace it. Roger Federer i Abstract With the mobile games market growing by the day, more and more gamers are shifting to mobile platforms. Most of the games, however, are very simplistic, which leads to non interesting game- play for veteran players, or are ports of preexisting games, which leads to poor interfaces and user experience. This project focuses on the second problem, trying to understand what the best user interface/user experience is in tactical turn based games for mobile platforms. Keywords Tactical, Turn-based, Mobile devices, Strategy, Mobile game, User experience, User interface iii Resumo Com o mercado dos jogos moveis´ a crescer a um ritmo elevado, mais e mais jogadores estao˜ a aderir a plataformas moveis.´ No entanto, a maior parte dos jogos ou sao˜ bastante simplistas, o que levam a jogabilidade pouco interessante para jogadores experientes, ou sao˜ ports de jogos pre-existentes´ noutras plataformas, o que leva a mas´ interfaces e experienciasˆ de utilizador.
    [Show full text]
  • NG19 Print Program (Web)
    2019 MAY 22 23 24 BUSINESS EMOTION KNOWLEDGE PROGRAM #NG19 Welcome to NORDIC GAME 2019! It’s a great pleasure to welcome you to the sixteenth edition of Nordic Game, the only conference in the world with a dedicated focus on the entire Nordic games industry. While we all want the games of this generation and the next to be cutting-edge, creative and entertaining – delivering new and bet- ter experiences than ever before – innovation can’t flourish without knowledge. This knowledge encompasses new technologies, business models, methodologies and narrative techniques. But it also includes an un- derstanding of the past, helping us to learn from our successes and mistakes, using that knowledge as a foundation for the games to come. Knowledge, as a key focus of Nordic Game 2019, means that from the moment you arrive, content and activities carefully selected to enrich your mind (and soul) will be there for the choosing – whether you decide to pursue your quest for knowledge via this year’s spea- ker program, by meeting with industry colleagues (and making new friends), while playing the latest games from creators across the Nordic region and the rest of Europe, or just by mingling with thou- sands of your peers on these three special days in May. Thank you for joining us and may we all prosper! Jacob Riis, Program Director Nordic Game 2019 MAY 22 23 24 BUSINESS EMOTION KNOWLEDGE CONFERENCE VENUE [Slagthuset, Malmö] ENTRANCE Malmö Central OUTSIDE TERRACE Trainstation 2 min WC RESTAURANT WC STOCKHOLM UNREAL Exit only HELSINKI THEATRE EXPO MeetToMatch
    [Show full text]