Advance Wars : Dual Strike Manual

Total Page:16

File Type:pdf, Size:1020Kb

Advance Wars : Dual Strike Manual Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com 58292A PRINTED IN USA INSTRUCTION BOOKLET OUTSIDE BACK COVER OUTSIDE FRONT COVER PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE WARNING - Repetitive Motion Injuries and Eyestrain ® USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: SAFETY INFORMATION. • Avoid excessive play. It is recommended that parents monitor their children for appropriate play. • Take a 10 to 15 minute break every hour, even if you don't think you need it. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING • When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. • If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. • If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. WARNING - Battery Leakage • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the • Parents should watch when their children play video games. Stop playing and consult a doctor if you or battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your your child have any of the following symptoms: Nintendo DS. Convulsions Eye or muscle twitching Loss of awareness If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and Altered vision Involuntary movements Disorientation water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with • To reduce the likelihood of a seizure when playing video games: water and see a doctor. 1. Sit or stand as far from the screen as possible. To avoid battery leakage: 2. Play video games on the smallest available television screen. • Do not expose battery to excessive physical shock, vibration, or liquids. 3. Do not play if you are tired or need sleep. • Do not disassemble, attempt to repair or deform the battery. 4. Play in a well-lit room. • Do not dispose of battery pack in a fire. 5. Take a 10 to 15 minute break every hour. • Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. • Do not peel or damage the battery label. WARNING - Radio Frequency Interference The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers. • Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. • If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device. • Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property. Controls Getting Started Confirm that your Nintendo DS is turned off. Insert your Advance SELECT START Wars: Dual Strike Game Card and turn the power on. Read the •Display Map Menu •Skip dialogue and cinema scenes screen pictured to the right when it appears, then touch the •Display overhead map screen when you are ready to proceed. Top screen • Press and hold the POWER Button to turn the power off. R Button POWER Button •Display intel windows On the Nintendo DS system menu, touch the Advance Wars: Dual Strike panel. After a brief cinema scene, the title screen L Button X Button will appear. •Move cursor to next unit •Turn Page • If your system start up has been set to Auto Mode, you can (during map selection) skip this step. See the Nintendo DS hardware instruction booklet for more information. + Control Pad A Button •Move cursor •Confirm selections When Touch to Start appears on-screen, simply touch the Touch •Make selections •Select a unit Screen to begin. •Display map menu Touch Screen Y Button (when terrain or a non- There are 11 different modes to choose from on the mode- •All touch-screen control •Turn page when production property is selected) selection screen. Touch the Turn icon to turn the page. selecting maps • See page 18 for information on each mode. B Button Sleep: Close your Nintendo DS to activate Sleep Mode. Open it to resume playing. •Cancel selections Reset: Press and hold START, SELECT, and the L and R Buttons to reset the game. •Display attack range (when unit is selected) Touch Controls •Make units transparent In this instruction booklet, screen shots with a red border Touch controls typically take effect once you lift the stylus off the screen. (when terrain is selected) represent the top screen and screen shots with a blue border represent the Touch Screen. 4 5 Saving Rules of Engagement There are two ways to save game data: completing a mission or selecting The game screen is divided into a grid of square-shaped spaces that represent HQs, bases, Save from the map menu during a mission. properties, and terrain like mountains and seas. Take these features into account when you move your units. The objective of the game is to complete your mission on each map. If you fail to complete your mission, the game is over. Completing a Mission When you finish a mission, you will have the option of saving Game Screen your progress. In DS Battle maps, the top screen will show a second Unit Window map, called the secondary •This window appears when you front. move the cursor over a unit. Touch the R Info icon on the touch screen to get additional intel. Map Menu Terrain intel •Displays terrain intel on CO power meter Select the Save command from the Map Menu. currently selected space. Your unit Your CO Factory Current funds Enemy unit Cursor window Clear All Saved Game Data Cursor If you want to delete all of your saved data, press and hold SELECT, the L Button, and right on the Your HQ + Control Pad when you touch the Advance Wars: Dual Strike panel on the Nintendo DS system menu. FPO You will be given the option to erase all saved data. Unit Ammunition Terrain Cover Unit HP Terrain type Capture number 6 Unit Fuel Terrain 7 Victory and Defeat Orange Star Tag Battles There are units from five different nations in all. Battles consist of a CO Blue Moon Tag Battles allow you to use two different COs in a single battle. At the end of your turn, touch Change issuing orders (fire, move, capture, etc.) to her troops, then waiting while the to pass command to the other CO. By building up both CO Power meters and using the Dual Strike enemy CO does the same. When both COs are finished, the day ends. The power, both COs can attack and use their Super CO Powers in a single turn. cycle continues until a victor emerges. Yellow Comet Fog of War Mission Complete (Victory) Capture Enemy HQ / All Enemies Defeated Green Earth Mission Failure (Defeat) HQ Captured by Enemy / All Troops Defeated / Surrender Each unit has a vision range. In missions with Fog of War enabled, Black Hole anything that falls beyond that range of vision is obscured by the Fog •These conditions may change depending on the map or the game mode. of War and cannot be seen. Vision ranges vary for each unit. You cannot attack units that are not within your vision range. Setup Infantry and Mech Vision Ranges Ambushes Infantry and mech units normally have a vision In Fog of War battles, a unit moving to a space Before beginning a battle, you must deploy your troops. After making your range of 2. This means they can scout two spaces outside its vision range may encounter a hidden adjustments, touch Deploy. around them. When these units climb a mountain, enemy unit. When this happens, that unit is their vision range expands to five spaces. ambushed—it stops immediately and cannot accept Note: not all missions and modes require setup before deployment. any commands until the next turn. War Funds DS Battle At the start of each turn, war funds are collected from properties (bases, cities, HQ, etc.) controlled by your army. These funds are added to your total and can be used to produce more units. Some battles feature action on both the top screen and the Touch Screen. These missions are called DS Battles. In a DS Battle, the Touch Screen is the Note: war funds carry over from turn to turn but not from one mission to the next. main front and the top screen is the secondary front. Experience and Wars Points •In these battles, touch the X Swap icon on the Touch Screen to switch the top-screen display between the secondary front and the intel screen.
Recommended publications
  • Video Game Archive: Nintendo 64
    Video Game Archive: Nintendo 64 An Interactive Qualifying Project submitted to the Faculty of WORCESTER POLYTECHNIC INSTITUTE in partial fulfilment of the requirements for the degree of Bachelor of Science by James R. McAleese Janelle Knight Edward Matava Matthew Hurlbut-Coke Date: 22nd March 2021 Report Submitted to: Professor Dean O’Donnell Worcester Polytechnic Institute This report represents work of one or more WPI undergraduate students submitted to the faculty as evidence of a degree requirement. WPI routinely publishes these reports on its web site without editorial or peer review. Abstract This project was an attempt to expand and document the Gordon Library’s Video Game Archive more specifically, the Nintendo 64 (N64) collection. We made the N64 and related accessories and games more accessible to the WPI community and created an exhibition on The History of 3D Games and Twitch Plays Paper Mario, featuring the N64. 2 Table of Contents Abstract…………………………………………………………………………………………………… 2 ​ Table of Contents…………………………………………………………………………………………. 3 ​ Table of Figures……………………………………………………………………………………………5 ​ Acknowledgements……………………………………………………………………………………….. 7 ​ Executive Summary………………………………………………………………………………………. 8 ​ 1-Introduction…………………………………………………………………………………………….. 9 ​ 2-Background………………………………………………………………………………………… . 11 ​ ​ ​ 2.1 - A Brief of History of Nintendo Co., Ltd. Prior to the Release of the N64 in 1996:……………. 11 ​ 2.2 - The Console and its Competitors:………………………………………………………………. 16 ​ ​ Development of the Console……………………………………………………………………...16
    [Show full text]
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2007 (Briefing Date: 2008/1/25) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2004 FY3/2005 FY3/2006 FY3/2007 FY3/2008 Apr.-Dec.'03 Apr.-Dec.'04 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Net sales 439,589 419,373 412,339 712,589 1,316,434 Cost of sales 257,524 232,495 237,322 411,862 761,944 Gross margin 182,064 186,877 175,017 300,727 554,489 (Gross margin ratio) (41.4%) (44.6%) (42.4%) (42.2%) (42.1%) Selling, general, and administrative expenses 79,436 83,771 92,233 133,093 160,453 Operating income 102,627 103,106 82,783 167,633 394,036 (Operating income ratio) (23.3%) (24.6%) (20.1%) (23.5%) (29.9%) Other income 8,837 15,229 64,268 53,793 37,789 (of which foreign exchange gains) ( - ) (4,778) (45,226) (26,069) (143) Other expenses 59,175 2,976 357 714 995 (of which foreign exchange losses) (58,805) ( - ) ( - ) ( - ) ( - ) Income before income taxes and extraordinary items 52,289 115,359 146,694 220,713 430,830 (Income before income taxes and extraordinary items ratio) (11.9%) (27.5%) (35.6%) (31.0%) (32.7%) Extraordinary gains 2,229 1,433 6,888 1,047 3,830 Extraordinary losses 95 1,865 255 27 2,135 Income before income taxes and minority interests 54,423 114,927 153,327 221,734 432,525 Income taxes 19,782 47,260 61,176 89,847 173,679 Minority interests 94 -91 -34 -29 -83 Net income 34,545 67,757 92,185 131,916 258,929 (Net income ratio) (7.9%) (16.2%) (22.4%) (18.5%) (19.7%) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • View List of Games Here
    Game List SUPER MARIO BROS MARIO 14 SUPER MARIO BROS3 DR MARIO MARIO BROS TURTLE1 TURTLE FIGHTER CONTRA 24IN1 CONTRA FORCE SUPER CONTRA 7 KAGE JACKAL RUSH N ATTACK ADVENTURE ISLAND ADVENTURE ISLAND2 CHIP DALE1 CHIP DALE3 BUBBLE BOBBLE PART2 SNOW BROS MITSUME GA TOORU NINJA GAIDEN2 DOUBLE DRAGON2 DOUBLE DRAGON3 HOT BLOOD HIGH SCHOOL HOT BLOOD WRESTLE ROBOCOP MORTAL KOMBAT IV SPIDER MAN 10 YARD FIGHT TANK A1990 THE LEGEND OF KAGE ALADDIN3 ANTARCTIC ADVENTURE ARABIAN BALLOON FIGHT BASE BALL BINARY LAND BIRD WEEK BOMBER MAN BOMB SWEEPER BRUSH ROLLER BURGER TIME CHAKN POP CHESS CIRCUS CHARLIE CLU CLU LAND FIELD COMBAT DEFENDER DEVIL WORLD DIG DUG DONKEY KONG DONKEY KONG JR DONKEY KONG3 DONKEY KONG JR MATH DOOR DOOR EXCITEBIKE EXERION F1 RACE FORMATION Z FRONT LINE GALAGA GALAXIAN GOLF RAIDON BUNGELING BAY HYPER OLYMPIC HYPER SPORTS ICE CLIMBER JOUST KARATEKA LODE RUNNER LUNAR BALL MACROSS JEWELRY 4 MAHJONG MAHJONG MAPPY NUTS MILK MILLIPEDE MUSCLE NAITOU9 DAN SHOUGI H NIBBLES NINJA 1 NINJA3 ROAD FIGHTER OTHELLO PAC MAN PINBALL POOYAN POPEYE SKY DESTROYER Space ET STAR FORCE STAR GATE TENNIS URBAN CHAMPION WARPMAN YIE AR KUNG FU ZIPPY RACE WAREHOUSE BOY 1942 ARKANOID ASTRO ROBO SASA B WINGS BADMINGTON BALTRON BOKOSUKA WARS MIGHTY BOMB JACK PORTER CHUBBY CHERUB DESTROYI GIG DUG2 DOUGH BOY DRAGON TOWER OF DRUAGA DUCK ELEVATOR ACTION EXED EXES FLAPPY FRUITDISH GALG GEIMOS GYRODINE HEXA ICE HOCKEY LOT LOT MAGMAX PIKA CHU NINJA 2 QBAKE ONYANKO TOWN PAC LAND PACHI COM PRO WRESTLING PYRAMID ROUTE16 TURBO SEICROSS SLALOM SOCCER SON SON SPARTAN X SPELUNKER
    [Show full text]
  • Implementation of 2D Turn-Based Strategy Game with Artificial Intelligence
    ASSIGNMENT OF BACHELOR’S THESIS Title: Implementation of 2D turn-based strategy game with AI Student: Ivan Štěpánek Supervisor: Ing. Eliška Šestáková Study Programme: Informatics Study Branch: Web and Software Engineering Department: Department of Software Engineering Validity: Until the end of summer semester 2019/20 Instructions The goal of this bachelor thesis is to create a prototype of 2D turn-based strategy game that is inspired by the game Advance Wars. In single-player mode, the strategy of the computer will be an AI that was trained to play through self-play, using a minimum of human input. Requirements: - It should be implemented as a desktop application using the C++ language. - The play must support a mode for several players and playing against artificial intelligence (AI). - Provide at least 4 various pre-created game levels. Research part: - The AI component in the requirements above constitutes the research part. - Evaluate different algorithms for developing the AI strategy. - Design a strategy that relies mostly on self-play and uses a minimum of human input. - Implement the strategy within the game. - Evaluate the quality of the game played by the AI by evaluating its success rate against players of varying skills. References Will be provided by the supervisor. Ing. Michal Valenta, Ph.D. doc. RNDr. Ing. Marcel Jiřina, Ph.D. Head of Department Dean Prague February 9, 2019 Bachelor’s thesis Implementation of 2D Turn-based Strategy Game with Artificial Intelligence Ivan Štěpánek Department of Software Engineering Supervisor: Ing. Eliška Šestáková January 9, 2020 Acknowledgements Firstly I would like to thank my former supervisor Juan Pablo Maldonado Lopez for accepting me and my work when I was struggling to find a su- pervisor.
    [Show full text]
  • Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship
    Brigham Young University BYU ScholarsArchive Theses and Dissertations 2008-03-28 Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship Bradley R. Clark Brigham Young University - Provo Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Communication Commons BYU ScholarsArchive Citation Clark, Bradley R., "Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship" (2008). Theses and Dissertations. 1350. https://scholarsarchive.byu.edu/etd/1350 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. Using the ZMET Method 1 Running head: USING THE ZMET METHOD TO UNDERSTAND MEANINGS Using the ZMET Method to Understand Individual Meanings Created by Video Game Players Through the Player-Super Mario Avatar Relationship Bradley R Clark A project submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Arts Department of Communications Brigham Young University April 2008 Using the ZMET Method 2 Copyright © 2008 Bradley R Clark All Rights Reserved Using the ZMET Method 3 Using the ZMET Method 4 BRIGHAM YOUNG UNIVERSITY GRADUATE COMMITTEE APPROVAL of a project submitted by Bradley R Clark This project has been read by each member of the following graduate committee and by majority vote has been found to be satisfactory.
    [Show full text]
  • 007: the World Is Not Enough 1080 Teneighty Snowboarding a Bug's
    007: The World Is Not Enough 1080 TenEighty Snowboarding A Bug's Life Aerofighter Assault AeroGauge Aidyn Chronicles : The First Mage All Star Tennis 99 All-Star Baseball 2000 All-Star Baseball 2001 All-Star Baseball 99 Armorines - Project S.W.A.R.M. Army Men : Air Combat Army Men : Sarge's Heroes Army Men : Sarge's Heroes 2 Asteroids Hyper 64 Automobili Lamborghini Banjo-Kazooie Banjo-Tooie Bassmasters 2000 Batman Beyond : Return of the Joker BattleTanx BattleTanx - Global Assault Battlezone : Rise of the Black Dogs Beetle Adventure Racing! Big Mountain 2000 Bio F.R.E.A.K.S. Blast Corps Blues Brothers 2000 Body Harvest Bomberman 64 Bomberman 64 : The Second Attack! Bomberman Hero Bottom of the 9th Brunswick Circuit Pro Bowling Buck Bumble Bust-A-Move '99 Bust-A-Move 2: Arcade Edition California Speed Carmageddon 64 Castlevania Castlevania : Legacy of Darkness Chameleon Twist Chameleon Twist 2 Charlie Blast's Territory Chopper Attack Clay Fighter : Sculptor's Cut Clay Fighter 63 1-3 Command & Conquer Conker's Bad Fur Day Cruis'n Exotica Cruis'n USA Cruis'n World CyberTiger Daikatana Dark Rift Deadly Arts Destruction Derby 64 Diddy Kong Racing Donald Duck : Goin' Qu@ckers*! Donkey Kong 64 Doom 64 Dr. Mario 64 Dual Heroes Duck Dodgers Starring Daffy Duck Duke Nukem : Zero Hour Duke Nukem 64 Earthworm Jim 3D ECW Hardcore Revolution Elmo's Letter Adventure Elmo's Number Journey Excitebike 64 Extreme-G Extreme-G 2 F-1 World Grand Prix F-Zero X F1 Pole Position 64 FIFA 99 FIFA Soccer 64 FIFA: Road to World Cup 98 Fighter Destiny 2 Fighters
    [Show full text]
  • Nintendo 64 European PAL Checklist
    Console Passion Retro Games The Nintendo 64 European PAL Checklist www.consolepassion.co.uk □ 007: The World is Not Enough □ Hydro Thunder □ Rakuga Kids □ 1080 Snowboarding □ Iggy's Reckin' Balls □ Rampage 2: Universal Tour □ A Bug's Life □ International Superstar Soccer 2000 □ Rampage: World Tour □ Aero Gauge □ International Superstar Soccer 64 □ Rat Attack □ AeroFighters Assault □ International Superstar Soccer '98 □ Rayman 2: The Great Escape □ Aidyn Chronicles: The First Mage □ International Track & Field: Summer Games □ Ready 2 Rumble Boxing □ Airboarder 64 □ Jeremy McGrath Supercross 2000 □ Resident Evil 2 □ All Star Tennis '99 □ Jet Force Gemini □ Re-Volt □ All-Star Baseball 2000 □ Killer Instinct Gold □ Ridge Racer 64 □ All-Star Baseball '99 □ Kirby 64: The Crystal Shards □ Road Rash 64 □ Armorines: Project S.W.A.R.M □ Knife Edge □ Roadsters □ Army Men: Sarge's Heroes □ Knockout Kings 2000 □ Robotron 64 □ Automobili Lamborghini □ Kobe Bryant in NBA Courtside □ Rocket: Robot On Wheels □ Banjo Kazooie □ Legend of Zelda Majora's Mask, The □ Rugrats in Paris: The Movie □ Banjo Tooie □ Legend of Zelda Ocarina of Time, The □ Rugrats: Treasure Hunt □ Bass Hunter 64 □ Lego Racers □ Rush 2: Extreme Racing USA □ Batman of the Future: Return of the Joker □ Lode Runner 3D □ S.C.A.R.S □ BattleTanx: Global Assault □ Lylat Wars □ San Francisco Rush 2049 □ Beetle Adventure Racing □ Mace: The Dark Age □ San Francisco Rush: Extreme Racing □ Bio F.R.E.A.K.S □ Madden Football 64 □ Scooby-Doo! Classic Creep Capers □ Blast Corps □ Madden NFL '99 □
    [Show full text]
  • Animal Crossing
    Alice in Wonderland Harry Potter & the Deathly Hallows Adventures of Tintin Part 2 Destroy All Humans: Big Willy Alien Syndrome Harry Potter & the Order of the Unleashed Alvin & the Chipmunks Phoenix Dirt 2 Amazing Spider-Man Harvest Moon: Tree of Tranquility Disney Epic Mickey AMF Bowling Pinbusters Hasbro Family Game Night Disney’s Planes And Then There Were None Hasbro Family Game Night 2 Dodgeball: Pirates vs. Ninjas Angry Birds Star Wars Hasbro Family Game Night 3 Dog Island Animal Crossing: City Folk Heatseeker Donkey Kong Country Returns Ant Bully High School Musical Donkey Kong: Jungle beat Avatar :The Last Airbender Incredible Hulk Dragon Ball Z Budokai Tenkaichi 2 Avatar :The Last Airbender: The Indiana Jones and the Staff of Kings Dragon Quest Swords burning earth Iron Man Dreamworks Super Star Kartz Backyard Baseball 2009 Jenga Driver : San Francisco Backyard Football Jeopardy Elebits Bakugan Battle Brawlers: Defenders of Just Dance Emergency Mayhem the Core Just Dance Summer Party Endless Ocean Barnyard Just Dance 2 Endless Ocean Blue World Battalion Wars 2 Just Dance 3 Epic Mickey 2:Power of Two Battleship Just Dance 4 Excitebots: Trick Racing Beatles Rockband Just Dance 2014 Family Feud 2010 Edition Ben 10 Omniverse Just Dance 2015 Family Game Night 4 Big Brain Academy Just Dance 2017 Fantastic Four: Rise of the Silver Surfer Bigs King of Fighters collection: Orochi FIFA Soccer 09 All-Play Bionicle Heroes Saga FIFA Soccer 12 Black Eyed Peas Experience Kirby’s Epic Yarn FIFA Soccer 13 Blazing Angels Kirby’s Return to Dream
    [Show full text]
  • Video Game Systems Uncovered
    Everything You Ever Wanted To Know About... VIDEO GAMES But Never Dared To Ask! Introduction: 1 With the holidays quickly approaching the odds are you will be purchasing some type of video game system. The majority of U.S. households currently have at least one of these systems. With the ever changing technology in the video world it is hard to keep up with the newest systems. There is basically a system designed for every child’s needs, ranging from preschool to young adult. This can overwhelming for parents to choose a system that not only meets your child’s needs but also gives us the best quality system for our money. With the holidays coming that means many retailers will be offering specials on video game systems and of course the release of long awaited games. Now is also the time you can purchase systems in bundles with games included. Inside you will learn about all of these topics as well as other necessities and games to accompany to recent purchase. What you’ll find here: 2 In this ebook you will learn about console and portable video game systems, along with the accessories available. You will also find how many games each system has to offer. You will get an in depth look at the pro’s and con’s of each current system available in stores today, and the upcoming systems available in the near future. As a concerned parent you should also be aware of the rating label of the games and what the rating exactly means.
    [Show full text]
  • List of Teen Zone Games
    Gaming is Available When the Teen Zone is Staffed Must be Ages 13-19 & Have a Valid Library Card in Good Standing to Play Battlefield 1 Assassin’s Creed IV: Black Flag Battlefield 4 Battlefield 4 Gears of War 4 Call of Duty: Ghosts Halo 5 Call of Duty: Black Ops III Call of Duty: Infinite Warfare Army of Two Battalion Wars 2 Dark Souls III Assassin’s Creed Boom Blox Batman: Arkham Asylum & City Cabela’s Big Game Hunter 2010 Deus Ex Battlefield: 3 & Bad Company Cooking Mama Cookoff Fallout 4 BioShock DDR Hottest Party 2 Mortal Kombat X Burnout Paradise Dancing with the Stars Ace Combat 6 Call of Duty: Modern Warfare 1, 2 & 3 Deca Sports Avatar: The Game Star Wars Battlefront Call of Duty: World at War Geometry Wars Galaxies Batman: Arkham Asylum The Witcher Wild Hunt Call of Duty: Black Ops 1 & 2 Glee Karaoke Crackdown Uncharted 4: A Thief’s End Condemned 2: Bloodshot Just Dance 2, 3 & 4 Dead or Alive 4 Dead Space Legend of Zelda Twilight Princess DeadRising Devil May Cry 4 Lego: Batman 1, 2 & Star Wars Earth Defense Force 2017 Fallout 3 Mario & Sonic at the Olympic Games F.E.A.R. 2 FIFA 08 Mario Party 8 Gears of War: 1, 2 & 3 Fight Night Round 3 Mario Strikers Charged Halo: 3, 4, ODST & Wars Ghost Recon 2 MarioKart Left for Dead: 1 & 2 Dance Dance Revolution Guitar Hero: 3, 5, Aerosmith, Metallica Medal of Honor Heroes 2 Lost Planet God of War II & World Tour Metroid Prime Guitar Hero 2 Madden NFL: 09, 10 & 12 Madden NFL 09 New Carnival Games NBA 2K8 Madden 08 Metal Gear Solid 4 No More Heroes NCAA 08 Football NCAA Football 08 Mortal Kombat vs.
    [Show full text]
  • The Naturalization of “Good” Violence in Recent Films
    THE NATURALIZATION OF “GOOD” VIOLENCE IN RECENT FILMS ABOUT THE WAR ON TERROR by Alejandro Botia A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Science in Media and Communication Middle Tennessee State University May 2017 Dr. Jane Marcellus, Chair Dr. Sanjay Asthana Dr. Robert Kalwinsky To my sons Martin, Simon and my beloved wife Carolina ii ACKNOWLEDGEMENTS First of all, I would like to thank Middle Tennessee State University for giving me the opportunity of pursuing my postgraduate studies and experiencing again the fresh air of the academic environment. I would also like particularly to express my gratitude to Dr. Jane Marcellus, my thesis advisor and Committee Chair, whose guidance, support and encouragement were a constant source of motivation and an invaluable input for the achievement of this research. Special thanks to Dr. Sanjay Asthana and Dr. Robert Kalwinsky, the other two committee members, for their suggestions, ideas and materials that enriched the scope of this study. Last, but not least, my gratitude to the Writing Center at MTSU and all the editors (Jamie, Austin, Jane, Ellie, Stacey, Erica, Jency) who correct my grammar and made these pages more readable. iii ABSTRACT This thesis undertakes a narrative analysis of three recent films about the war on terror: Olympus Has Fallen (2013), American Sniper (2014) and London Has Fallen (2016) to study how these movies produce meaning with regard to the worldwide fight against terrorism and the wars in Iraq and Afghanistan. Drawing on Barthes´ theory of semiotics and Foucault´s notion of Subjectification and Knowledge/power, this research explores the construction of the terrorist character and the Arab enemy in fictional narratives and how those meanings produce a body of knowledge which defines the imaginary space to think and talk about such phenomena.
    [Show full text]
  • Res2k Mobile Gamelist Gameboy Advanced
    RES2k Mobile Gamelist Gameboy Advanced 2006 FIFA WORLD CUP MADDEN NFL 2003 ACE COMBAT ADVANCE MADDEN NFL 2004 ACTIVISION ANTHOLOGY MADDEN NFL 2005 ADVANCE GUARDIAN HEROES MAGICAL QUEST 2 STARRING MICKEY & MINNIE ADVANCE WARS MAGICAL QUEST 3 STARRING MICKEY & DONALD ADVANCE WARS 2 : BLACK HOLE RISING MAGICAL QUEST STARRING MICKEY & MINNIE THE ADVENTURES OF JIMMY NEUTRON: BOY GENIUS VS. JIMMY NEGATRON MAJESCO'S REC ROOM CHALLENGE JIMMY NEUTRON, UN GARÇON GÉNIAL: L'ATTAQUE DES TWONKIES MAJESCO'S SPORTS PACK JIMMY NEUTRON, UN GARÇON GÉNIAL : JET FUSION MANIC MINER AERO THE ACRO-BAT MARCH OF THE PENGUINS AGASSI TENNIS GENERATION 2002 MARIO & LUIGI : SUPERSTAR SAGA AGENT HUGO - ROBORUMBLE MARIO GOLF : ADVANCE TOUR AGGRESSIVE INLINE MARIO KART : SUPER CIRCUIT DEADLY SKIES MARIO PARTY ADVANCE ALADDIN MARIO PINBALL LAND GUY ROUX MANAGER 2002 MARIO TENNIS: POWER TOUR ALEX RIDER : STORMBREAKER MARIO VS. DONKEY KONG ALIEN HOMINID MARVEL ULTIMATE ALLIANCE ALIENATORS : EVOLUTION CONTINUES MARY-KATE AND ASHLEY - GIRLS NIGHT OUT ALL GROWN UP!: EXPRESS YOURSELF MARY-KATE AND ASHLEY SWEET 16 - LICENSED TO DRIVE ALL-STAR BASEBALL 2003 MASTERS OF THE UNIVERSE HE-MAN - POWER OF GRAYSKUL ALL-STAR BASEBALL 2004 MAT HOFFMAN'S PRO BMX ALTERED BEAST : GUARDIAN OF THE REALMS MAT HOFFMAN'S PRO BMX 2 AMAZING VIRTUAL SEA-MONKEYS, THE MATCHBOX CROSS TOWN HEROES AMERICAN BASS CHALLENGE MATH PATROL - THE KLEPTOID THREAT AMERICAN DRAGON : JAKE LONG MAX PAYNE FIEVEL ET LE TRÉSOR PERDU MAYA THE BEE - SWEET GOLD ANIMAL SNAP - RESCUE THEM 2 BY 2 MAYA THE BEE - THE GREAT ADVENTURE
    [Show full text]