Mental Conditioning
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MENTAL CONDITIONING Score Management Policy “Sweet mercy is nobility's true badge.” -William Shakespeare H.S. Football coaches in Connecticut will have to be on their best behavior or risk suspension after a new “score management policy” has been adopted. Coaches who beat their opponents by more than 50 points will get a one game suspension for unsportsmanlike conduct. 1. What is your opinion of this new rule? 2. Have you ever been on a team that was winning by a lot? Describe how it felt. 3. Have you ever been on a team that was losing by a lot? Describe how it felt. BASKETBALL IQ Fast break 1. Discuss some of the do’s and don’ts for running a fast break. 2. Chart out a good plan to run a fast break after a made basket. 3. What are the best ways to score in a 3 on 2 situation? 4. What is the best way to defend against a 3 on 2 situation? 5. Outline, discuss and demonstrate the “numbered fast break” offense. a. #1 always dribbles the ball down the middle of the floor. Stops before the foul line. #2 always fills the left lane; #3 always fills the right lane (must stay wide). #4 always trails on the left side; #5 always trails on the right side. STEAM K-2 Probability Put Backs On the charts below, write A, S, or N on the line to show how often you do the task. If you always do it write A, if you sometimes do it write S, if you never do it write N. Use the charts below to determine what is certain to happen, likely, unlikely, or impossible to happen. Explain your reasoning. Ex: Pull a blue ball: likely, because half the balls are blue 1. Pull an orange ball: ________________________________________________________ 2. Pull a black ball: __________________________________________________________ 3. Pull an orange or blue ball: __________________________________________________ 4. Pull a red ball: ____________________________________________________________ 5. Pull a ball: _______________________________________________________________ 1. Pull an orange ball: ________________________________________________________ 2. Pull a ball: _______________________________________________________________ 3. Pull a black ball: __________________________________________________________ 4. Pull an orange or blue ball: __________________________________________________ 5. Pull a green ball: ____________________________________________________________ STEAM 3-5 Probability Put Backs Outcome: a possible result of an activity. Probability: a measure of how likely a specific outcome will occur. Probability (P) = number of a specific outcome/ number of possible outcomes Converting fractions to percentages: P x 100 = % Coach Abe is practicing his rebounding and put-backs. Below are graphs that illustrate the total number of shots Abe took broken up into how many he made with his right hand, how many he made with his left hand, and how many he missed. Use the graphs to answer the following questions. What is the probability of: 1. Coach Abe missing a shot Convert your answer to a percentage. 2. Coach Abe making a shot with his left hand 3. Coach Abe making a shot with his right hand 4. Coach Abe either missing it or making it with his right hand 5. Coach Abe making it with either his right or left hand 6. Coach Abe either missing it or making it with his left hand What is the probability of: 1. Coach Abe missing a shot Convert your answer to a percentage. 2. Coach Abe making a shot with his left hand 3. Coach Abe making a shot with his right hand 4. Coach Abe either missing it or making it with his right hand 5. Coach Abe making it with either his right or left hand 6. Coach Abe either missing it or making it with his left hand What is the probability of: Convert your answer to a percentage. 1. Coach Abe missing a shot 2. Coach Abe making a shot with his left hand 3. Coach Abe making a shot with his right hand 4. Coach Abe either missing it or making it with his right hand 5. Coach Abe making it with either his right or left hand 6. Coach Abe either missing it or making it with his left hand STEAM 6-8 Probability Put Backs Part 1: If you spin the spinner, what is the probability that the spinner will stop on each of the following? Convert your answer to a percentage. 1. On an even number: 2. On a letter: 3. On a letter between A and E: 4. On an odd number: 5. On a number above 6: Part 2: If you spin the spinner, what is the probability that the spinner will stop on each of the following? Convert your answer to a percentage. 1. On a letter between A and C: 2. On a number between 1 and 9: 3. On an even number: 4. On a vowel: 5. On a number: Part 3: If you spin the spinner, what is the probability that the spinner will stop on each of the following? Convert your answer to a percentage. 1. On a two-digit number: 2. On a vowel: 3. On a multiple of 5: 4. On a number less than 15: 5. On a consonant (opposite of a vowel): .