Star Trek™ Customizable Card Game™ Deep Space Nine™ Rule Booklet
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Ships of the Tzenkethi Coalition
Ships of the Tzenkethi Coalition Diffused Tetryon Beam The Tzenkethi use a diffused beam of tetryons as their primary energy weapons. These weapons resemble phasers but they also are debilitating to deflector systems. Diffused tetryon weapons grant the Versatile 1 and Piercing 1 Qualities. Shuk-din Cruiser In their wars against other forces in the Alpha Quadrant, the Shuk-din-class cruiser is both patrol ship and frontline vessel. Hundreds of these ships move through Coalition space and keep it blocked off from other species. This is the first commission of many Tzenkethi officers but a large percentage choose to stay on Shuk-din vessels rather than be promoted to larger starships. There is an intimacy to the compact Shuk-din that is appealing to communally-minded Tzenkethi. On larger ships and colonies Tzenkethi soldiers will mix with other Echelons but onboard a Shuk-din cruiser they have only other soldiers to interact with. While not for everyone, this is a reassuring situation for many of the Lor Echelon. The smallest of the Tzenkethi capital ships, the Shuk-din-class cruiser is fast and maneuverable but with the powerful tetryon weapons of the Tzenkethi Coalition. Their strong shields and powerful weapon systems allow Shuk-din cruisers to contend with much larger starships, though once their shields fail the Shuk-din has few resources to sustain direct hits. Trait: Tzenkethi Starship Shields: 15 Resistance: 4 Systems Crew: Proficient (Attribute 9, Discipline 2) Comms 6 Engines 7 Structure 7 Attacks Computers 7 Sensors 8 Weapons 9 • Diffused Tetryon Banks (Energy, Range Medium, 7A Versatile 1 and Piercing 1) • Photon Torpedoes (Torpedo, Range Long, Disciplines 6A, High Yield) Command 1 Security 3 Science 2 • Tractor Beam (Strength 2) Conn 2 Engineering 2 Medicine 1 Special Rules • Advanced Shields (Ship Talent, core Power: 7 Scale: 4 rulebook p. -
Abstracts and Backgrounds
Abstracts and Backgrounds NAVY Con TABLE OF CONTENTS DESTINATION UNKNOWN ................................................................................. 3 WAR AND SOCIETY ............................................................................................. 5 MATT BUCHER – POTEMKIN PARADISE: THE UNITED FEDERATION IN THE 24TH CENTURY ............ 5 ELSA B. KANIA – BEYOND LOYALTY, DUTY, HONOR: COMPETING PARADIGMS OF PROFESSIONALISM IN THE CIVIL-MILITARY RELATIONS OF BABYLON 5 ............................................ 6 S.H. HARRISON – STAR CULTURE WARS: THE NEGATIVE IMPACT OF POLITICS AND IMPERIALISM ON IMPERIAL NAVAL CAPABILITY IN STAR WARS ................................................................................ 6 MATTHEW ADER – THE ARISTOCRATS STRIKE BACK: RE-ECALUATING THE POLITICAL COMPOSITION OF THE ALLIANCE TO RESTORE THE REPUBLIC ......................................................... 7 LT COL BREE FRAM, USSF – LEADERSHIP IN TRANSITION: LESSONS FROM TRILL .......................... 7 PAST AND FUTURE COMPETITION ................................................................ 8 WILLIAM J. PROM – THE ONCE AND FUTURE KING OF BATTLE: ARTILLERY (AND ITS ABSENCE) IN SCIENCE FICTION .......................................................................................................................... 8 TOM SHUGART – ALL ABOUT EVE: WHAT VIRTUAL FOREVER WARS CAN TEACH US ABOUT THE FUTURE OF COMBAT ................................................................................................................... 10 -
Download the Borg Assimilation
RESISTANCE IS FUTILE… BORG CUBES Monolithic, geometric monstrosities capable of YOU WILL BE ASSIMILATED. defeating fleets of ships, they are a force to be Adding the Borg to your games of Star Trek: Ascendancy feared. introduces a new threat to the Galaxy. Where other civilizations may be open to negotiation, the Borg are single-mindedly BORG SPIRES dedicated to assimilating every civilization they encounter into Borg Spires mark Systems under Borg control. the Collective. The Borg are not colonists or explorers. They are Over the course of the game, Borg Spires will build solely focused on absorbing other civilizations’ technologies. new Borg Cubes. The Borg are not controlled by a player, but are a threat to all the forces in the Galaxy. Adding the Borg also allows you to play BORG ASSIMILATION NODES games with one or two players. The rules for playing with fewer Borg Assimilation Nodes are built around Spires. Built than three players are on page 11. Nodes indicate how close the Spire is to completing a new Borg Cube and track that Borg System’s current BORG COMPONENTS Shield Modifier. • Borg Command Console Card & Cube Card BORG TECH CARDS • 5 Borg Cubes & 5 Borg Spires Players claim Borg Tech Cards when they defeat • 15 Borg Assimilation Nodes & 6 Resource Nodes the Borg in combat. The more Borg technology you • 20 Borg Exploration Cards acquire, the better you will fare against the Borg. • 7 Borg System Discs • 20 Borg Technology Cards BORG COMMAND CARDS • 30 Borg Command Cards Borg Command Cards direct the Cubes’ movement • 9 Borg Dice during the Borg’s turn and designate the type of System each Cube targets. -
STAR TREK: TACTICS III CHARACTER CARDS Original Text
STAR TREK: TACTICS III CHARACTER CARDS Original Text © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. All Rights Reserved. PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents) 3. Under Page Sizing & Handling>Size select Actual size. 4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2. 5. Under Page Sizing & Handling>Multiple> Orientation select Landscape. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple). 7. Click OK. © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. All Rights Reserved. TABLE OF CONTENTS Akorem, 11 Scout 608, 5 Assimilated Vessel 77139, 22 Soong, 26 Assimilated Vessel 80279, 17 Sphere 3095, 29 Assimilation Target Prime, 27 Sphere 4270, 23 Bioship Alpha, 21 Tactical Cube 138, 31 Bioship Beta, 28 Tactical Cube 5651, 32 Columbia, 20 U.S.S. Hathaway, 13 Einstein, 4 U.S.S. Raven, 8 Enterprise, 15 U.S.S. Stargazer, 19 Halik Raider, 16 I.K.S. Toral, 9 Interceptor Eight, 14 Interceptor Five, 6 I.R.W. Avatar of Tomed, 24 Nistrim Raider, 12 P.W.B. Aj’rmr, 7 Queen Vessel Prime, 30 Ratosha, 18 Relora-Sankur, 25 Sakharov, 10 © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. -
Portal Instruments
Portal Instruments DARE TO BE DIFFERENT: INNOVATION VERSUS THE STATUS QUO In this article, Barb Taylor, Senior Director of Marketing, Portal Instruments, discusses the need to differentiate drug products in an ever more competitive market by providing a delivery device that fits comfortably into a patient’s everyday lifestyle, and how Portal Instruments’ Prime needle-free injector does exactly that. If you ask a physician how they decide have support at home to help them what medication to prescribe, the first remember to take their medication and answer is almost always: to manage any anxiety they may feel? Conversely, are there kids or pets at • Efficacy and safety – will this drug work home? Would that make self-injecting for my patient and help their symptoms? at home more stressful and less desirable than other means? The second is: • Insurance – is it covered and what are the costs? Can the patient afford this drug? “With the emergence of biosimilars and increasing And lastly, physicians consider a widely competition, there is a overlooked dimension: threat that safety and • Ease of use – how does this treatment efficacy alone may fit into the patient’s day-to-day life? not meaningfully For injected products, can a patient administer a self-injection, or would they differentiate products.” be better at an infusion centre? Do they 1937 – “Penetration of Tissue by Fuel Oil Under High Pressure from Diesel Engine” C.E. Rees 1947 – First clinical evaluation of “Hypospray” device Ms Barbara Taylor 1954-1997 – Widespread use of jet injection Senior Director of Marketing T: +1 617 500 4348 Polio, cholera, small-pox “Hypospray.” TIME Magazine, 29 Aug, 1960 E: [email protected] 1997 – US Military sees Hepatitis B outbreak from shared jet injector Portal Instruments, Inc 2013 – Single-use flu vaccine approved for 0.5 mL 190 5th Street injections Cambridge MA 02141 United States FigureFigure 1: 1: A A brief history history of Needle of needle-free-Free devices devices. -
TRADING CARDS 2016 STAR TREK 50Th ANNIVERSARY
2016 STAR TREK 50 th ANNIVERSARY TRADING CARDS 1995-96 30 Years of Star Trek 1995-96 30 Years of Star Trek Registry Plaques A6b James Doohan (Lt. Arex) 50.00 100.00 A7 Dorothy Fontana 15.00 40.00 COMPLETE SET (9) 100.00 200.00 COMMON CARD (R1-R9) 12.00 30.00 STATED ODDS 1:72 2003 Complete Star Trek Animated Adventures INSERTED INTO PHASE ONE PACKS Captain Kirk in Motion COMPLETE SET (9) 12.50 30.00 1995-96 30 Years of Star Trek Space Mural Foil COMMON CARD (K1-K9) 1.50 4.00 COMPLETE SET (9) 25.00 60.00 STATED ODDS 1:20 COMMON CARD (S1-S9) 4.00 10.00 STATED ODDS 1:12 2003 Complete Star Trek Animated Adventures Die- COMPLETE SET (300) 15.00 40.00 INSERTED INTO PHASE THREE PACKS Cut CD-ROMs PHASE ONE SET (100) 6.00 15.00 COMPLETE SET (5) 10.00 25.00 PHASE TWO SET (100) 6.00 15.00 1995-96 30 Years of Star Trek Undercover PHASE THREE SET (100) 6.00 15.00 COMMON CARD 2.50 6.00 COMPLETE SET (9) 50.00 100.00 STATED ODDS 1:BOX UNOPENED PH.ONE BOX (36 PACKS) 40.00 50.00 COMMON CARD (L1-L9) 6.00 15.00 UNNUMBERED SET UNOPENED PH.ONE PACK (8 CARDS) 1.25 1.50 STATED ODDS 1:18 UNOPENED PH.TWO BOX (36 PACKS) 40.00 50.00 INSERTED INTO PHASE TWO PACKS UNOPENED PH.TWO PACK (8 CARDS) 1.25 1.50 2003 Complete Star Trek Animated Adventures James Doohan Tribute UNOPENED PH.THREE BOX (36 PACKS) 40.00 50.00 1995-96 30 Years of Star Trek Promos UNOPENED PH.THREE PACK (8 CARDS) 1.25 1.50 COMPLETE SET (9) 2.50 6.00 PROMOS ARE UNNUMBERED COMMON CARD (JD1-JD9) .40 1.00 PHASE ONE (1-100) .12 .30 1 NCC-1701, tricorder; 2-card panel STATED ODDS 1:4 PHASE TWO (101-200) -
Bajoran Language
Bajoran Language All Bajoran written languages are based on a series of ideograms; even copies of the Bajoran texts found at ancient archaeological sites share certain root ideograms. Bajoran ideogrammatic symbols are vaguely square shaped, and feature a series of complex, interconnecting swirls. In times past, the symbols were rectangular; modern Bajoran script breaks down words into their components more frequently, thus two modern symbols often correlate to a single ancient word. Bajoran spoken language also consists of many small words for simple concepts, which can combine to produce words representing more complex ideas. There are 25 basic Bajoran language symbols, which form the foundation of all ideograms. Each symbol can be used in any of eight rotations (flipped and rotated each and every way). Bajoran tends to be written in horizontal lines, although it can be written vertically. In the Bajoran alphabet, the analogue of “C” is the fourth letter, the analogue of “E” the seventh. List of Words and Language Components Edit A: Prefix signifying definite article “the”, as in a prime or model example. Aclim: An era of history. Alva: A yellow fruit. The syllabic component “va” translates to “source”, and is found in the names of other foods like Veklava and Kava. Amojan: “The Evil One” (From “A”- “the”, “Mo”- “one”, and “Jan”- “Evil”). Amoran: “The Banishment"”(From “A”- “the”, and “Moran”- “Banishment", itself derived from the syllabic roots for “one” and “aftermath”- essentially, to have become "one", cut off from others). Ara/Arra: “Place”, usually in a spiritual or figurative sense rather than denoting literal location, although as the Bajoran proverb teaches, “the land and the people are one”. -
Star Trek: Excelsior "Necessity" by Aaron J. Bossig Current Revisions
Star Trek: Excelsior "Necessity" by Aaron J. Bossig Current Revisions by (Aaron J. Bossig, June 1, 2009) Aaron J. Bossig http://www.AaronBossig.com [email protected] INT. BRIDGE Captain Cortez is making a log. CORTEZ Captain’s log, Stardate 92340.5. The excelsior has been dispatched to planet Eribia VI to establish a formal dialogue with its people. The Eribian system lies adjacent to many of the Delta quadrant’s more populated regions, and having free passage through the sector would be invaluable in setting up a Federation presence. The Eribians have been very receptive to the idea of working with the Federation, so I trust our relations with them will continue to improve. DIORA Captain, we have entered the Eribian system. Estimate arrival at the sixth planet in 22 minutes. CORTEZ Thank you, Mr. Diora. Open a channel to the Eribian Prime Minister. DIORA Yes, Captain. ... Captain? CORTEZ Yes? DIORA We are being hailed. By the Eribian Security Council. CORTEZ Ehm. All right. On screen. The viewscreen switches from a starry view to the incoming transmission. BOKK I am Sergeant Bokk of the Eribian Security Council. Please identify yourself and state your business in this sector. 2. CORTEZ This is Captain Rachel Cortez of the Federation Starship Excelsior. We are here to see Prime Minister Noktokla on a mission of peace. BOKK Captain, your escort vessels will converge on your location momentarily. Please cooperate/ The viewscreen shuts off. DIORA Transmission ended, Captain. CORTEZ Escort? What are they thinking? DIORA Two Eribain battleships on an intercept course, Captain. The are moving to match our trajectory and heading. -
Dilemma Resolution Guide 1/02
Star Trek CCG Dilemma Resolution Guide by Kathy McCracken (Major Rakal) This supplemental rules document includes all dilemmas [S/P] A FAST SHIP WOULD BE NICE points if completed. If ship and crew not already “stopped” (or if through the Holodeck Adventures expansion. All Kills one personnel (opponent’s choice). You may opponent did not take control), personnel who originally resolutions are official interpretations of the dilemma substitute a bodyguard or Guard Drone present OR an encounntered the dilemma are now “stopped.” Replace dilemma resolution rules in Glossary 1.7, unless superceded by a empty ship here (moved to opponent’s side of spaceline; under mission to be encountered again. later Current Ruling. commandeered). Opponent chooses one AT/crew member to be killed. You may [S/P] ALIEN PARASITES & REM FATIGUE [5 PT] LEGEND prevent that death by selecting a bodyguard or Guard Drone ALIEN PARASITES: Unless INTEGRITY>32, Away Team (if [S] Space present to be killed instead, or by moving one of your empty ships any) beams back and opponent immediately controls ship [P] Planet at the same location to your non-Borg opponent’s side of the and crew until “stopped.” [S/P] Space/Planet spaceline (opponent commandeers ship). AT/ship and crew are not REM FATIGUE HALLUCINATIONS: Crew or Away Team [Q] Q-dilemma (seeded with Beware of Q) “stopped” and must continue to next dilemma. Discard dilemma. dies at end of your third full turn unless cured by 3 [AU] Alternate Universe (Substituting a ship is not an option with a Borg opponent, because MEDICAL OR docking at outpost. -
Star Trek Ascendancy Cardass
GAME CONTENTS EXPLORATION CARDS This set includes everything you need to add the Cardassians The 10 new Exploration Cards include 4 Crises, 4 Discoveries to your games of Star Trek: Ascendancy. The set includes: and 2 Civilization Discovery Cards. • 10 New Exploration Cards • 10 New Systems Discs, including Cardassia Prime CONFRONTATIONS • 30 Cardassian Starships with 3 Fleet Markers & Cards The 4 new Cardassian • 10 Cardassian Control Nodes Crisis Cards introduce • 15 Cardassian Advancements “Confrontations,” • 3 Cardassian Trade Agreements where a rival player • Cardassian Turn Summary Card places one of their • Cardassian Command Console with 2 Sliders Starships in the same • 19 Resource Nodes System with the Ship • 76 Tokens & 27 Space Lanes that Discovered the System. ADDING CARDASSIANS TO YOUR GAME What happens after that is up to the two player involved in To integrate the Cardassians into your games of Star Trek: the Confrontation. Will it lead to peaceful trade relations? Or Ascendancy, shuffle the 10 new Exploration Cards into the will it spark a hostile diplomatic incident? Exploration Cards from the core set and add the 9 System Discs into the mix of System Discs from the core set. Adding the Cardassians to your game increases the number ARMISTICE ACCORDS of possible players by 1. The Cardassian player begins the When a player game with the same starting number of Ships, Control Discovers a new Nodes, starting Resources, etc. Each additional player adds System and draws the approximately an hour to the game’s duration. Cardassian Armistice Accords, they have COMMAND CONSOLE stumbled into a border Like the three factions dispute that requires included in the core set, them to relinquish the Cardassians have a Control of one of their unique Command Console Systems in exchange with two Special Rules that for Control of a Cardassian System. -
First Edition Current Rulings Document (11 June
First Edition Current Rulings Document (11 June 2010) Current Rulings are periodic updates to the First Edition Rulebook, including changes, clarifications, and situations it does not address. Current Rulings are an official supplement to the Glossary and should be used by tournament directors in making tournament rulings. (The rulebook is intended for beginners and should not be used for rulings.) Answers given by official Continuing Committee representatives are not official until included in an official rules document such as the Current Rulings, Official Clarifications, or Official Rulings. Such answers are highly recommended for use by tournament directors, but the Tournament Director always has the final authority on rulings. This document contains all Current Rulings issued since the Glossary v1.8. Entries that are new, changed, or expanded since the last Current Rulings document are marked with an asterisk (*) before the topic and in red text. These rulings are effective immediately. For additional resources or to find answers to your questions, please visit http://www.trekcc.org. RULINGS – General *22nd century icon – *keywords – This icon marks a card as being from the 22nd century. It has no built in gameplay function and will be Some cards have text in their lore or title that are referenced by other cards. Admiral, General, Cook, Nurse, reference by other cards in the future. and Bodyguard (for personnel), and Murder (for dilemmas) are all examples of Keywords. These words should be considered part of the card’s game text, and are similar to other traits and icons. Keywords are affiliation – referenced by other cards, they have no built in function. -
1 the Y2K Bug Fears Prove to Be Groundless. Shannon O‟Donnell
2000 The Y2K bug fears prove to be groundless. Shannon O‟Donnell convinces Henry Janeway to close his bookstore so that construction of the Millennium Gate can move forward. LeVar Raymond was born. The International Space Station is inaugurated this year. 2001 January 1st: Groundbreaking for the Millennium Gate. September 11th: A massive terrorist attack is launched against the United States of America, destroying the World Trade Center and seriously damaging the Pentagon in Washington, DC. Thousands of people die in the attacks, one of whom is a firefighter whose firefighter‟s axe will become a treasured family heirloom, eventually coming into the possession of Domenica Corsi. Shaun Christopher was prevented from boarding one of the planes which crashed into the World Trade Center by Gary Seven. As a result, he survived to command the first manned mission to Saturn aboard USS Lewis & Clark in 2020, a pivotal event in the history of human space travel. 2002 Nomad, Humanity‟s first true interstellar probe, designed by Jackson Roykirk, is launched by NASA. In 2153, the only map of early 21st century Detroit in the database of the NX-01 Enterprise will come from this year. 2003 On January 29th, US President George W. Bush gives his State of the Union Address. He speaks about his plans to remove Iraq‟s leader Saddam Hussein from power, introducing hydrogen cars, abortion and fighting AIDS in Africa. A contemporary news article about this event by Jake Tapper appeared in the Daniels‟ 31st century database. Lieutenant McMillan was scheduled in 1999 to be the co-pilot on a joint mission between NASA and the Europeans for a four month tour on the International Space Station that began in 2003.