Digital Literacy Skills Development Resource

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Digital Literacy Skills Development Resource Digital Literacy Skills Development Resource EARLY LEVEL-FOURTH LEVEL Digital Literacy - Skills Development Resource EARLY LEVEL Building the Curriculum 4 ICT skills, which will be delivered in a variety of contexts and settings throughout the learner’s journey, are detailed in those Experiences and Outcomes within the Technologies Curriculum area under “ICT to enhance learning”. These state that (they) “are likely to be met in all curriculum areas and so all practitioners can contribute to and reinforce them”. EARLY LEVEL EXPERIENCE AND OUTCOME I explore software and use what I learn to solve problems and present my ideas, thoughts or information. TCH 0-03a OTHER RELATED ICT SKILLS I CAN... LEARNING AND TEACHING MIGHT RESOURCES MIGHT (red, amber and green bullet points OUTCOMES MIGHT DEVELOPED INCLUDE: INCLUDE: to show progression of skills) INCLUDE: Log on and off the aware of logging on and on the • General discussion around HWB 0 -16a Generic log in for class computer computer logging on and off HWB 0 -17a • Explanation of having own log in and why log on and off the computer passwords are important and should be kept with a generic log in Think You Know website – hectors secret and not shared with others. World explains the need to keep log on and off the computer • Individual log in on cards for each child with your passwords safe. with their own log in username and password http://tinyurl.com/yjkqopg Move objects on use the pen to move items • Use Serif Craft Artist or the Internet to LIT 0-01a, 0-11a, 0-20a Interactive Whiteboard pen an interactive on the interactive white board move objects around the interactive whiteboard whiteboard. LIT 0-01b, 0-11b and pointer use a single click to select and draw using the pen on the Serif Craft Artist SCN 0-06a interactive white board Serif Craft Artist poster - moving objects 2 Simple Suite use a double click to open around on the IWB to create a poster programs etc on the interactive detailing their l earning for example Internet white board • about Stars and Planets during a Space topic. Using an Interactive Whiteboard with Young • children – some hints and tips http://bit.ly/183CVDi • It would be useful to discuss, show and let the children try out calibrating the board EARLY LEVEL - page 1 OTHER RELATED ICT SKILLS I CAN... LEARNING AND TEACHING MIGHT RESOURCES MIGHT (red, amber and green bullet points OUTCOMES MIGHT DEVELOPED INCLUDE: INCLUDE: to show progression of skills) INCLUDE: Open programs aware that programs can • An introduction to opening programs SCN 0-06a Pivot be opened through Virtual Applications. 2 Simple • Google Earth – Investigate where we are in SOC 0-07a Google Earth the world, search for other places in Dundee, open programs with some World Wide Telescope Scotland, The World. Use Google Street View support SOC 0-09a to map their journey to and from school. Comic Life • World Wide Telescope – Investigate planets in Photostory 3 open programs confidently the solar system to support a Space topic. SCN 0-06a I Can Animate • Comic Life – Use the word art tool to type in Windows Movie Maker their name or type topic words. Change the LIT 0-20a Paint colour, size, font of the text. Serif • Photostory 3 – Use photographs to animate LIT 0-21b a story. http://ictearlyyears.e2bn.org/ Open, save, close double click on a document to • Create documents in 2 Simple, Comic Life SCN 0-06a Software applications and and retrieve a open or Pivot which children can open and edit. programs currently on document curricular computers double click on a document • Create a Pivot document. Import a background LIT 0-31a to open and click on the x to to animate a man on the moon for a Space Tablet devices, if available close topic. Save this in an shared area or on the desktop for children to open and access. EXA 0-02a double click on a document • Support a literacy topic in a similar way to open, click the save button Import a picture of a beanstalk and have the and save to their own stick man as Jack from Jack and the documents and use the x to Beanstalk close • Create a 2 Simple Paint document with a blue sea background already created on it, children draw on their Rainbow Fish. EARLY LEVEL - page 2 OTHER RELATED ICT SKILLS I CAN... LEARNING AND TEACHING MIGHT RESOURCES MIGHT (red, amber and green bullet points OUTCOMES MIGHT DEVELOPED INCLUDE: INCLUDE: to show progression of skills) INCLUDE: Print a document aware that printers can print • Use 2 Simple Paint to draw a picture e.g. EXA 0-02a Printer documents castle, house, animal and print using the print icon on the document relevant to the Computer know that the print icon on a class topic. LIT 0-21b document can print and I can print with support • Spftwari eG. 2 Paint a picture, MS Paint, Serif use the print icon on a DrawPlus document to print Manipulate text and move text and images around • Move images and text around DTP MNU 0-11a images a document using click and documents, Word Processing drag with support Documents, Serif PagePlus ENG 0-12a • Make a poster, picture as part of a topic, Microsoft Word, move text and images around children can resize the images or text on the Pivot LIT 0-13a a document using click and page. Add a picture pf a flower to a Serif Comic Life drag CraftArtist document, children can resize to Serif CraftArtist make it tall and short LIT 0-21a select text and images, move • Using Serif Craft Artist or MS Word, get and resize children to make cards with commonn HWB 0-24a words, children type in the words then risize them They can also change the font • MNU 0-03a Children make the Pivot stickman move by clicking on the man and his joints. Recreate PE movements. • Resize text in Comic Life as part of numeracy words. Give children word cards with numeracy words like add, plus, minus, take away. Children type in these words and then resize them. EARLY LEVEL - page 3 OTHER RELATED ICT SKILLS I CAN... LEARNING AND TEACHING MIGHT RESOURCES MIGHT (red, amber and green bullet points OUTCOMES MIGHT DEVELOPED INCLUDE: INCLUDE: to show progression of skills) INCLUDE: Mouse Skills use a mouse, move and single • Use Internet games e.g. Education City to This can cover a variety of Files Including click and click use mouse skills outcomes Education City drag, single click, Mouse skills websites double click use a mouse, move, single click • Use a small mouse like this from TTS and drag http://bit.ly/16iJT0C Crickweb Early Years http://tinyurl.com/24ztdv use a mouse, move, single click and drag and double click Kent Trust Literacy Games http://tinyurl.com/69ob78e CBeebies Big and Small http://tinyurl.com/brcdmry Use software or aware that some software can • Use Nintendo DS to draw or write ideas LIT 0-01b hardware or the be used to present ideas using Pictochat internet to present Use a tablet or handheld device eg. Tablet or ideas use software to present ideas iPad to draw, write or record ideas e.g. draw ENG 0-12a/LIT 0-13a/LIT 0-21a with support an animal from the class topic Use gaming consoles e.g. Kinectimals with EXA 0-02a use software to present ideas • the X Box, Eyepet with the PS3, Wii Pirates game, Space game, Wii Sports Consolarium • Glow Group - http://tinyurl.com/cy4ox44 HWB 0-22a Gaming EG. PS2, PS3, Wii, X Box, Read about how you might use gaming in Nintendo DS an early years classroom here • http://tinyurl.com/c4ss243 MTH 0-17a iPad, Tablet Use stopwatches etc. to record time during lessons e.g. Time a running activity, run on Stopwatches the spot for two minutes LIT 0-02a http://tinyurl.com/csc2fvd • Use a BeeBot to move around a BeeBot mat BeeBots using directional language This can be used LIT 0-19a http://tinyurl.com/borgyfj to match sounds tell a story, find numbers • and shapes Mind map using software like Kidspiration or MNU 0-02a 2Connect Active Inspire or online tools like • https://bubbl.us/ MTH 0-16a EARLY LEVEL - page 4 OTHER RELATED ICT SKILLS I CAN... LEARNING AND TEACHING MIGHT RESOURCES MIGHT (red, amber and green bullet points OUTCOMES MIGHT DEVELOPED INCLUDE: INCLUDE: to show progression of skills) INCLUDE: Create a moving can watch and discuss • Use software to support moving image HWB 0-24a Camera image animations education. e.g. I Can Animate, Pivot, Photostory 3 or Windows Movie Maker can take photos and use Digital Camera/Flipcam supporting the children in creating a class LIT 0-26a software to create their own or group animation animation with support Pivot LIT 0-31a can take photos and videos • Pivot – Make the stickman move like independently and use gymnastics/dance movements or import a I Can Animate software to create their own background to animate Jack climbing the animation with support beanstalk Photostory 3 • Photostory 3 – Take photos of a scene using different parts of a story. Import these into Windows Movie Maker Photostory 3 and support children in recording a narration. Then create a movie Control and experiment with control • Investigate using a BeeBot or remote control TCH 0-09a BeeBot Modelling and a modelling robot car to move around the classroom/nursery BeeBot number line • Use a BeeBot or other control and modelling with support can move a MTH 0-17a robot to move from one point to another control and modelling robot Various BeeBot Mats e.g.
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