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Samsung Announces New Windows-Based Virtual-Reality Headset at Microsoft Event 4 October 2017, by Matt Day, the Seattle Times
Samsung announces new Windows-based virtual-reality headset at Microsoft event 4 October 2017, by Matt Day, The Seattle Times Samsung is joining Microsoft's virtual reality push, Microsoft also said that it had acquired AltspaceVR, announcing an immersive headset that pairs with a California virtual reality software startup that was Windows computers. building social and communications tools until it ran into funding problems earlier this year. The Korean electronics giant unveiled its Samsung HMD Odyssey at a Microsoft event in San ©2017 The Seattle Times Francisco recently. It will sell for $499. Distributed by Tribune Content Agency, LLC. The device joins Windows-based immersive headsets built by Lenovo, HP, Acer and Dell, and aimed for release later this year. Microsoft is among the companies seeking a slice of the emerging market for modern head-mounted devices. High-end headsets, like Facebook-owned Oculus's Rift and the HTC Vive, require powerful Windows PCs to run. Others, including the Samsung Gear VR and Google's Daydream, are aimed at the wider audience of people who use smartphones. Microsoft's vision, for now, is tied to the PC, and specifically new features in the Windows operating system designed to make it easier to build and display immersive environments. The company also has its own hardware, but that hasn't been on display recently. Microsoft's HoloLens was a trailblazer when it was unveiled in 2015. The headset, whose visor shows computer-generated images projected onto objects in the wearer's environment without obscuring the view of the real world completely, was subsequently offered for sale to developers and businesses. -
Holographic Computer
MECHANICAL ENGINEERING | DECEMBER 2018 | P.33 bioengineering WEARABLE Holographic Computer Microsoft’s HoloLens mixed reality headset is a breakthrough in human-computer interaction. STORY BY AGAM SHAH • ILLUSTRATION BY ZINA SAUNDERS he Kinect camera, which headset, Thyssenkrupp is equipping Microsoft released in 2010, elevator service technicians with brought unprecedented HoloLens to visualize and identify T levels of gesture and voice problems ahead of a job, and have interaction to video games. “When remote, hands-free access to technical we created Kinect for Xbox 360, and expert information when onsite. we aimed to build a device capable The company says that has helped of recognizing and understanding improve service times. Ford is also people so that computers could using HoloLens, enabling their design operate in ways that are more and engineering teams to visualize human,” said Alex Kipman, technical that projects the graphics onto a full-scale models in 3-D. They’ve fellow at Microsoft, who helped lens. As a user walks around a room converted processes that used to invent the camera. or turns his head, the position or take weeks down to days, and more Microsoft wanted to build on orientation of the graphical image is easily and securely share ideas across the success of the Kinect’s sensor altered so that it appears to the user the company and consider more technology by parlaying it into a as occupying a consistent location concepts than before. And NASA has radically new device—a mixed reality in space. provided HoloLens to astronauts on headset that would project computer- HoloLens has emerged as the go- the International Space Station as a generated images seemingly into real to device for engineers to integrate holographic instruction manual and a space. -
New Realities Risks in the Virtual World 2
Emerging Risk Report 2018 Technology New realities Risks in the virtual world 2 Lloyd’s disclaimer About the author This report has been co-produced by Lloyd's and Amelia Kallman is a leading London futurist, speaker, Amelia Kallman for general information purposes only. and author. As an innovation and technology While care has been taken in gathering the data and communicator, Amelia regularly writes, consults, and preparing the report Lloyd's does not make any speaks on the impact of new technologies on the future representations or warranties as to its accuracy or of business and our lives. She is an expert on the completeness and expressly excludes to the maximum emerging risks of The New Realities (VR-AR-MR), and extent permitted by law all those that might otherwise also specialises in the future of retail. be implied. Coming from a theatrical background, Amelia started Lloyd's accepts no responsibility or liability for any loss her tech career by chance in 2013 at a creative or damage of any nature occasioned to any person as a technology agency where she worked her way up to result of acting or refraining from acting as a result of, or become their Global Head of Innovation. She opened, in reliance on, any statement, fact, figure or expression operated and curated innovation lounges in both of opinion or belief contained in this report. This report London and Dubai, working with start-ups and corporate does not constitute advice of any kind. clients to develop connections and future-proof strategies. Today she continues to discover and bring © Lloyd’s 2018 attention to cutting-edge start-ups, regularly curating All rights reserved events for WIRED UK. -
Microsoft Aims at Apple with High-End Pcs, 3D Software 26 October 2016
Microsoft aims at Apple with high-end PCs, 3D software 26 October 2016 unlocking a more natural and immersive way to create on the thinnest display ever built," said Microsoft vice president Terry Myerson, The new PC has an ultra-HD 4.5K display, offering more pixels than most new high-definition televisions. It will be available in "limited quantities" for the upcoming holiday season, with more units available in 2017. The new device drew a mixed response from analysts. "Yes, this is very cool. But what's the market for a $3,000 computer you can draw on? How many people have that job?" asked Benedict Evans of the Microsoft chief executive officer Satya Nadella talks at a venture firm Andreessen Horowitz in a tweet. Microsoft news conference October 26, 2016 in New York But Avi Greengart at the research firm Current Analysis said the new Microsoft products "are Microsoft launched a new consumer offensive aimed at setting the high mark for the Windows Wednesday, unveiling a high-end computer that ecosystem." challenges the Apple iMac along with an updated Windows operating system that showcases three- dimensional content and "mixed reality." The US tech giant announced its first desktop computer, called Surface Studio, a $3,000 high- end "all-in-one" device that aims at creative professionals, a segment dominated by Apple. "We're creating a new category that transforms your desk into a creative studio," Microsoft chief executive Satya Nadella said at the unveiling in New York. With a large, 28-inch (71-centimeter) hinged touchscreen display touted as "the thinnest desktop monitor ever created," Surface Studio Microsoft Corporate VP of Devices, Panos Panay adds to the Microsoft lineup of tablet and laptop introduces Microsoft Surface Studio on October 26, 2016 devices for the premium segment. -
Microsoft Band SDK
Microsoft Band SDK SDK Documentation By using this Microsoft Band SDK, you agree to be bound by the Terms of Use. Further, if accepting on behalf of a company, you represent that you’re authorized to act on your company’s behalf. 1 Introduction and Features ............................................................................................................ 4 1.1 Multi-Platform Support ..................................................................................................................... 4 1.2 Getting Sensor Data ........................................................................................................................... 4 1.3 Creating Tiles and Sending Notifications ............................................................................................. 6 1.3.1 App Tiles ................................................................................................................................................................... 6 1.3.2 App Notifications ...................................................................................................................................................... 7 1.3.3 Haptic Notifications .................................................................................................................................................. 7 1.3.4 Band Personalization ................................................................................................................................................ 8 1.3.4.1 Me Tile ............................................................................................................................................................ -
Comparison Chart Microsoft Band – Kevin Martin Sony Smartwatch 3
What Wearable Device Do I Buy and Why? PC Retreat 2015 What Do You Want in a Smartwatch? • Fitness Tracking • Phone notifications • Tell time • Long battery life • Style What Wearable Device • Affordability Do I Buy and Why? • More? Kevin Martin, Jonathan Lewis, Parag Joshi Comparison Chart Microsoft Band –Kevin Martin Motorola Apple Pebble Fitbit Sony Microsoft • Windows 8.1, iOS 7.1+, Android 4.3+ Moto 360 Watch Classic Charge HR SmartWatch 3 Band • Battery Life: 2 days Operating Windows Vista+, Windows 8.1+, Android 2.3+ Mac OS X 10.6+, System Android 4.3+ iOS 8+ Android 4.1+ Android 4.1+ iOS • Screen Size: 11mm x 33mm iOS 5+ iOS 6+, Android Syncs With 7.1 4.1+ • Wireless Connectivity: Bluetooth Battery Life 1.5 days 1 day 7 days 5 days 2 days 2 days Screen Size 1.56 inches 1.32 inches 1.26 inches .83 inches 1.6 inches 11mm x 33mm • Splash proof Wireless Bluetooth and Bluetooth Bluetooth and Bluetooth, NFC Bluetooth Bluetooth Connectivity WiFi and WiFi USB cable and WiFi • Built‐in fitness tracking, heart rate monitor and GPS Waterproof? Up to 30m No Up to 50m No Up to 1.5m No • Virtual keyboard Fitness Built‐in + HR + Built‐in + HR + UV + Built‐in + HR Built‐in With app Built‐in Tracking? Sleep Tracking GPS • Notifications: Alarm, Calendar Reminder, E‐mail, Facebook, Incoming Notifications? Yes Yes Yes Yes Yes Yes Call, Missed Call, Text Message, Timer, Twitter, and Weather Starting Price $300 $350 $100 $150 $180 $160 • Starting at $160 with $40 rebate Sony SmartWatch 3 – Jonathan Lewis Apple Watch – Parag Joshi • iOS 8+ • Android -
Notice of Dispute—Kinect for Windows
Notice of Dispute—Microsoft Software, Devices, and Services with Arbitration Agreements Microsoft is committed to resolving disputes fairly and efficiently. If you are unsatisfied with the resolution a customer service representative offers for your problem, you may notify us of your dispute by mailing this form to Microsoft. Please print legibly and complete this form. Send the completed form by U.S. mail to: Microsoft Corporation CELA Arbitration One Microsoft Way Redmond, WA 98052-6399 Keep a copy for your records. A Microsoft representative will respond within 60 days of receiving this form. If the dispute is not resolved to your satisfaction, you may begin arbitration after 60 days by submitting a Demand for Arbitration to the American Arbitration Association. You can find a Demand for Arbitration form at go.microsoft.com/fwlink/?linkid=245497. Your name Your phone number Additional number during business hours Your e-mail address Your fax number Your address: Your gamertag (if your dispute is about Xbox) Your Microsoft account (if you have one) (formerly called Windows Live ID) Your serial number (for devices) My dispute is about (check Microsoft software, device, or service): Bing Ads Program Cortana Microsoft Health, HealthVault, or Device Health App Kinect Bundled with Xbox 360 E Microsoft OneNote (Windows Store) or Onenote.com Kinect for Xbox One Kinect for Windows Microsoft Answer Desk Support Services (continued on page two) Microsoft Band Microsoft Office 2013 or 2016 Microsoft Business Applications Services Microsoft -
Microsoft Band 2 Experience Design Guidelines
1 Microsoft Band 2 Experience Design Guidelines Published for Third Party Version 2.0 Microsoft Band 2 2 Welcome Microsoft Band 2 Experience Design Guidelines These guidelines provide an overview of the Band, and define guidelines for the user experience for developers of third party apps. Microsoft Band 2 3 Table of Contents Introduction Glossary Interaction Patterns Typography Color Iconography Template Library Microsoft Band 2 Introduction 4 Microsoft Band 2 Direct, yet discrete. Forgiving. Experience Principals Notifications are timely, not disruptive and quick to Interactions are hyper-mobile. A nondestructive dismiss. Information passes from you to the cloud and interface tailored for the range of human motion. The experience principles should be back again in a direct, yet personal way. Positive reactions to your actions. Compensates taken into consideration when for error. creating app tiles for the Microsoft Band. Hyper-glanceable. In and out in eight. Buzz, ping, glance, swipe... Indoors or out, dark or Never break the stride of life... Glance, peek, and bright, the information most important to you is decide all in less than eight seconds — the right always at arm’s length. type and amount of information at the right time. Not a mini-phone. About you. Free your hands from the fear of missing out. Provide Knows your patterns and what you’ve done. enough information in the moment so you know if Anticipates your needs through smart and when you need to dig into your phone. It’s all recommendations and tracking. about the right amount of information, so you’ll never miss the moments that are most important to you. -
Evaluating the Microsoft Hololens Through an Augmented Reality Assembly Application" (2017)
Mechanical Engineering Conference Presentations, Mechanical Engineering Papers, and Proceedings 5-5-2017 Evaluating the Microsoft oloLeH ns through an augmented reality assembly application Gabriel Evans Iowa State University, [email protected] Jack Miller Iowa State University, [email protected] Mariangely Iglesias Pena Iowa State University, [email protected] Anastacia MacAllister Iowa State University, [email protected] Eliot H. Winer Iowa State University, [email protected] Follow this and additional works at: https://lib.dr.iastate.edu/me_conf Part of the Applied Mechanics Commons, and the Manufacturing Commons Recommended Citation Evans, Gabriel; Miller, Jack; Pena, Mariangely Iglesias; MacAllister, Anastacia; and Winer, Eliot H., "Evaluating the Microsoft HoloLens through an augmented reality assembly application" (2017). Mechanical Engineering Conference Presentations, Papers, and Proceedings. 179. https://lib.dr.iastate.edu/me_conf/179 This Article is brought to you for free and open access by the Mechanical Engineering at Iowa State University Digital Repository. It has been accepted for inclusion in Mechanical Engineering Conference Presentations, Papers, and Proceedings by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. Evaluating the Microsoft oloLeH ns through an augmented reality assembly application Abstract Industry and academia have repeatedly demonstrated the transformative potential of Augmented Reality (AR) guided assembly instructions. In the past, however, computational and hardware limitations often dictated that these systems were deployed on tablets or other cumbersome devices. Often, tablets impede worker progress by diverting a user's hands and attention, forcing them to alternate between the instructions and the assembly process. Head Mounted Displays (HMDs) overcome those diversions by allowing users to view the instructions in a hands-free manner while simultaneously performing an assembly operation. -
BD2K Centers Top 5 Products
Table of Contents TOP 5 PRODUCT CATEGORIZATION .............................. 2 ENHANCING NEURO IMAGING GENETICS PUTTING THE PRODUCTS INTO PERSPECTIVE .......... 3 THROUGH META ANALYSIS (ENIGMA) BIG DATA FOR DISCOVERY SCIENCE (BDDS) 1. ENIGMA MRI .......................................................... 28 2. ENIGMA DTI .......................................................... 28 1. Minids ........................................................................ 4 3. ENIGMA Genomics ................................................ 29 2. BDBag ....................................................................... 4 4. ENIGMA-Vis ........................................................... 29 3. Big Data Catalog ....................................................... 5 5. ENIGMA Training ................................................... 30 4. Discovery Data Dashboard ....................................... 6 5. PANTHER ................................................................. 6 A COMMUNITY EFFORT TO TRANSLATE PROTEIN DATA TO KNOWLEDGE (HEARTBD2K) CENTER FOR BIG DATA IN TRANSLATIONAL GENOMICS (BDTG) 1. AZTec ..................................................................... 31 2. OmicsDI .................................................................. 31 1. Toil ............................................................................ 8 3. MyGene.info ........................................................... 32 2. Variation Graphs ....................................................... 8 4. Sage Synapse ....................................................... -
Virtual & Augmented Reality
EXCERPTED FROM THE ORIGINAL: See inside cover for details. FINANCIAL BACKING GLOBAL INTEREST SHIPPING OUT SELLING OUT INTEREST IN THE PAST READY TO BUILD A WAVE OF CONTENT ON THE WAY RETAIL VALUE HOME REDESIGN, REIMAGINED EASIER TO IMAGINE YOURSELF AT HOME Video • Jaunt The Ecosystem • NextVR Virtual Reality / Augmented Reality • VRSE • Oculus Story Studio • GoPro • IG Port Processors Games • TI Applications • Sony • Qualcomm • Ubisoft 3D Audio • STMicro Graphics • CCP Games • Nvidia • TI • Realtek • Oculus Story Studio • AMD • Wolfson • Himax • Tammeka Games • Qualcomm • Realtek • MediaTek • Pixel Titans • Intel • Capcom Augmented Reality Virtual Reality Engineering • Microsoft HoloLens • Facebook Oculus Head–mounted devices • Autodesk • Google Glass • Samsung Gear VR • Dassault Systèmes • Magic Leap • Google Cardboard • IrisVR • Atheer • HTC Vive • Visidraft • Osterhout Design • Sony PSVR • MakeVR Memory Group • Vuzix iWear (DRAM/SSD) • VR Union Claire • Micron Healthcare • Samsung • Psious • SK Hynix • zSpace • Toshiba • Conquer Mobile • 3D Systems Social • Altspace VR • High Fidelity • Podrift Commerce • Sixense {shopping} • Matterport {real estate} Display • Samsung • JDI Cameras • Himax • 360Heros • Crystal • GoPro Odyssey 3D Lenses • Nokia OZO • Wearality • Jaunt NEO • Zeiss • Matterport Pro 3D Components • Canon • Nikon Haptics • Largan • Alps Position/ Room Tracker • AAC • Hon Hai • Nidec • Pegatron • Flex • Jabil • HTC Motion Sensors • Leap Motion • InvenSense • TI • STMicro • Honeywell The Ecosystem Virtual Reality / Augmented -
Mixed Reality
Mixed Reality Matt Fedorovich Authorized Reseller Lead, Immersive Technology Agenda Part One 01 Remote Assist Overview Part Two 02 Device and Infrastructure Readiness Part Three 03 End User Readiness Part Four 04 Recent Stories Remote Work for the Future Remote Assistance Remote Collaboration • “See what I see” • Everyone in virtual space – AR, VR or MR • Leverage physical world for interaction • Leverage digital world for interaction • Cross-Platform • Cross-Platform • Integration into existing systems is key • Integration into existing systems is key • Solution : D365 Remote Assist • Solutions : Spatial.io & AltSpace VR Remote Assist Overview Work together from anywhere. Microsoft Dynamics 365 Dynamics 365 Remote Assist Empower technicians to collaborate more efficiently by working together from different locations with Dynamics 365 Remote Assist on HoloLens, Android, or iOS devices. Enabled by Microsoft Teams, OneDrive and Dynamics 365. Dynamics 365 Guides Operators learn during the flow of work by providing holographic instructions when and where they are needed. These instruction cards are visually tethered to the place where the work must be done, and can include images, videos, and 3D holographic models How It Works iOS & Android Device Microsoft HoloLens 2 Front Line Technician Remote Expert Technician needs help. Login to Remote Assist Receives call on their Teams Mobile or PC Application and calls expert Device Requires Device Requires Remote Assist App Remote Assist Microsoft Teams Teams License On iOS / Android License On PC or Mobile (w/ Video) Per user Remote Assist App OR On Microsoft HoloLens 2 Per Device Key Journey Points Envisioning & Planning Readiness & Support Innovation & Integration Accelerate Infrastructure Readiness Identify key components that are needed before you think about devices and end users.