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DE-CIX Academy Handout
Networking Basics 04 - User Datagram Protocol (UDP) Wolfgang Tremmel [email protected] DE-CIX Management GmbH | Lindleystr. 12 | 60314 Frankfurt | Germany Phone + 49 69 1730 902 0 | [email protected] | www.de-cix.net Networking Basics DE-CIX Academy 01 - Networks, Packets, and Protocols 02 - Ethernet 02a - VLANs 03 - the Internet Protocol (IP) 03a - IP Addresses, Prefixes, and Routing 03b - Global IP routing 04 - User Datagram Protocol (UDP) 05 - TCP ... Layer Name Internet Model 5 Application IP / Internet Layer 4 Transport • Data units are called "Packets" 3 Internet 2 Link Provides source to destination transport • 1 Physical • For this we need addresses • Examples: • IPv4 • IPv6 Layer Name Internet Model 5 Application Transport Layer 4 Transport 3 Internet 2 Link 1 Physical Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link 1 Physical Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link • Examples: 1 Physical • TCP (flow control, reliability, congestion avoidance) • UDP (none of the above) Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link • Examples: 1 Physical • TCP (flow control, reliability, congestion avoidance) • UDP (none of the above) • Also may contain information about the next layer up Encapsulation Packets inside packets • Encapsulation is like Russian dolls Attribution: Fanghong. derivative work: Greyhood https://commons.wikimedia.org/wiki/File:Matryoshka_transparent.png Encapsulation Packets inside packets • Encapsulation is like Russian dolls • IP Packets have a payload Attribution: Fanghong. -
Remote Collaborative Real-Time Multimedia Experience Over The
Remote C ollaborative Real-Time Multimedia Experience over the Future Internet ROMEO Grant Agreement Number: 287896 D4.2 Report on streaming/broadcast techniques for 3D multi-view video and spatial audio ROMEO WP4 Page 1/50 Document description Name of document Report on streaming/broadcast techniques for 3D multi-view video and spatial audio Abstract This document provides a detailed description of the packetization schemes in ROMEO and specifies high level syntax elements of the media formats in order to perform efficient transport and synchronization of the 3D audio and multiview video streams. Adaptation mechanisms and error concealment methods are also proposed in the context of degraded network conditions. Document identifier D4.2 Document class Deliverable Version 1.0 Author(s) N.Tizon, D. Nicholson (VITEC) H. Weigold, H. Ibl, J. Lauterjung (R&S) K. Birkos, A. Kordelas, A. Lykourgiotis, I. Politis (UPAT) Xiyu Shi (MulSys) M.Laabs (IRT) E. Ekmekcioglu (UNIS) A. Akman, S. O. Pelvan, S. Çiftçi, E. Çimen Öztürk (TTA) QAT team D. Doyen (TEC) F. Pascual Blanco (TID) H. Marques (IT) Date of creation 24-Jul-2012 Date of last modification 21-Dec-2012 Status Final Destination European Commission WP number WP4 Dissemination Level Public Deliverable Nature Report ROMEO WP4 Page 2/50 TABLE OF CONTENTS TABLE OF CONTENTS ............................................................................................................. 3 LIST OF FIGURES..................................................................................................................... -
Solutions to Chapter 2
CS413 Computer Networks ASN 4 Solutions Solutions to Assignment #4 3. What difference does it make to the network layer if the underlying data link layer provides a connection-oriented service versus a connectionless service? [4 marks] Solution: If the data link layer provides a connection-oriented service to the network layer, then the network layer must precede all transfer of information with a connection setup procedure (2). If the connection-oriented service includes assurances that frames of information are transferred correctly and in sequence by the data link layer, the network layer can then assume that the packets it sends to its neighbor traverse an error-free pipe. On the other hand, if the data link layer is connectionless, then each frame is sent independently through the data link, probably in unconfirmed manner (without acknowledgments or retransmissions). In this case the network layer cannot make assumptions about the sequencing or correctness of the packets it exchanges with its neighbors (2). The Ethernet local area network provides an example of connectionless transfer of data link frames. The transfer of frames using "Type 2" service in Logical Link Control (discussed in Chapter 6) provides a connection-oriented data link control example. 4. Suppose transmission channels become virtually error-free. Is the data link layer still needed? [2 marks – 1 for the answer and 1 for explanation] Solution: The data link layer is still needed(1) for framing the data and for flow control over the transmission channel. In a multiple access medium such as a LAN, the data link layer is required to coordinate access to the shared medium among the multiple users (1). -
Logical Link Control and Channel Scheduling for Multichannel Underwater Sensor Networks
ICST Transactions on Mobile Communications and Applications Research Article Logical Link Control and Channel Scheduling for Multichannel Underwater Sensor Networks Jun Li ∗, Mylene` Toulgoat, Yifeng Zhou, and Louise Lamont Communications Research Centre Canada, 3701 Carling Avenue, Ottawa, ON. K2H 8S2 Canada Abstract With recent developments in terrestrial wireless networks and advances in acoustic communications, multichannel technologies have been proposed to be used in underwater networks to increase data transmission rate over bandwidth-limited underwater channels. Due to high bit error rates in underwater networks, an efficient error control technique is critical in the logical link control (LLC) sublayer to establish reliable data communications over intrinsically unreliable underwater channels. In this paper, we propose a novel protocol stack architecture featuring cross-layer design of LLC sublayer and more efficient packet- to-channel scheduling for multichannel underwater sensor networks. In the proposed stack architecture, a selective-repeat automatic repeat request (SR-ARQ) based error control protocol is combined with a dynamic channel scheduling policy at the LLC sublayer. The dynamic channel scheduling policy uses the channel state information provided via cross-layer design. It is demonstrated that the proposed protocol stack architecture leads to more efficient transmission of multiple packets over parallel channels. Simulation studies are conducted to evaluate the packet delay performance of the proposed cross-layer protocol stack architecture with two different scheduling policies: the proposed dynamic channel scheduling and a static channel scheduling. Simulation results show that the dynamic channel scheduling used in the cross-layer protocol stack outperforms the static channel scheduling. It is observed that, when the dynamic channel scheduling is used, the number of parallel channels has only an insignificant impact on the average packet delay. -
Physical Layer Overview
ELEC3030 (EL336) Computer Networks S Chen Physical Layer Overview • Physical layer forms the basis of all networks, and we will first revisit some of fundamental limits imposed on communication media by nature Recall a medium or physical channel has finite Spectrum bandwidth and is noisy, and this imposes a limit Channel bandwidth: on information rate over the channel → This H Hz is a fundamental consideration when designing f network speed or data rate 0 H Type of medium determines network technology → compare wireless network with optic network • Transmission media can be guided or unguided, and we will have a brief review of a variety of transmission media • Communication networks can be classified as switched and broadcast networks, and we will discuss a few examples • The term “physical layer protocol” as such is not used, but we will attempt to draw some common design considerations and exams a few “physical layer standards” 13 ELEC3030 (EL336) Computer Networks S Chen Rate Limit • A medium or channel is defined by its bandwidth H (Hz) and noise level which is specified by the signal-to-noise ratio S/N (dB) • Capability of a medium is determined by a physical quantity called channel capacity, defined as C = H log2(1 + S/N) bps • Network speed is usually given as data or information rate in bps, and every one wants a higher speed network: for example, with a 10 Mbps network, you may ask yourself why not 10 Gbps? • Given data rate fd (bps), the actual transmission or baud rate fb (Hz) over the medium is often different to fd • This is for -
User Datagram Protocol - Wikipedia, the Free Encyclopedia Página 1 De 6
User Datagram Protocol - Wikipedia, the free encyclopedia Página 1 de 6 User Datagram Protocol From Wikipedia, the free encyclopedia The five-layer TCP/IP model User Datagram Protocol (UDP) is one of the core 5. Application layer protocols of the Internet protocol suite. Using UDP, programs on networked computers can send short DHCP · DNS · FTP · Gopher · HTTP · messages sometimes known as datagrams (using IMAP4 · IRC · NNTP · XMPP · POP3 · Datagram Sockets) to one another. UDP is sometimes SIP · SMTP · SNMP · SSH · TELNET · called the Universal Datagram Protocol. RPC · RTCP · RTSP · TLS · SDP · UDP does not guarantee reliability or ordering in the SOAP · GTP · STUN · NTP · (more) way that TCP does. Datagrams may arrive out of order, 4. Transport layer appear duplicated, or go missing without notice. TCP · UDP · DCCP · SCTP · RTP · Avoiding the overhead of checking whether every RSVP · IGMP · (more) packet actually arrived makes UDP faster and more 3. Network/Internet layer efficient, at least for applications that do not need IP (IPv4 · IPv6) · OSPF · IS-IS · BGP · guaranteed delivery. Time-sensitive applications often IPsec · ARP · RARP · RIP · ICMP · use UDP because dropped packets are preferable to ICMPv6 · (more) delayed packets. UDP's stateless nature is also useful 2. Data link layer for servers that answer small queries from huge 802.11 · 802.16 · Wi-Fi · WiMAX · numbers of clients. Unlike TCP, UDP supports packet ATM · DTM · Token ring · Ethernet · broadcast (sending to all on local network) and FDDI · Frame Relay · GPRS · EVDO · multicasting (send to all subscribers). HSPA · HDLC · PPP · PPTP · L2TP · ISDN · (more) Common network applications that use UDP include 1. -
External Data Representation Standard: Protocol Specification 1. Status of This Standard Note: This Chapter Specifies a Protocol
External Data Representation Standard: Protocol Specification 1. Status of this Standard Note: This chapter specifies a protocol that Sun Microsystems, Inc., and others are using. It has been desig- nated RFC1014 by the ARPA Network Information Center. 2. Introduction XDR is a standard for the description and encoding of data. It is useful for transferring data between differ- ent computer architectures, and has been used to communicate data between such diverse machines as the Sun Workstation, VAX, IBM-PC, and Cray. XDR fits into the ISO presentation layer, and is roughly analo- gous in purpose to X.409, ISO Abstract Syntax Notation. The major difference between these two is that XDR uses implicit typing, while X.409 uses explicit typing. XDR uses a language to describe data formats. The language can only be used only to describe data; it is not a programming language. This language allows one to describe intricate data formats in a concise man- ner. The alternative of using graphical representations (itself an informal language) quickly becomes incomprehensible when faced with complexity. The XDR language itself is similar to the C language [1], just as Courier [4] is similar to Mesa. Protocols such as Sun RPC (Remote Procedure Call) and the NFS (Network File System) use XDR to describe the format of their data. The XDR standard makes the following assumption: that bytes (or octets) are portable, where a byte is defined to be 8 bits of data. A giv enhardware device should encode the bytes onto the various media in such a way that other hardware devices may decode the bytes without loss of meaning. -
Telematics Chapter 3: Physical Layer
Telematics User Server watching with video Chapter 3: Physical Layer video clip clips Application Layer Application Layer Presentation Layer Presentation Layer Session Layer Session Layer Transport Layer Transport Layer Network Layer Network Layer Network Layer Data Link Layer Data Link Layer Data Link Layer Physical Layer Physical Layer Physical Layer Univ.-Prof. Dr.-Ing. Jochen H. Schiller Computer Systems and Telematics (CST) Institute of Computer Science Freie Universität Berlin http://cst.mi.fu-berlin.de Contents ● Design Issues ● Theoretical Basis for Data Communication ● Analog Data and Digital Signals ● Data Encoding ● Transmission Media ● Guided Transmission Media ● Wireless Transmission (see Mobile Communications) ● The Last Mile Problem ● Multiplexing ● Integrated Services Digital Network (ISDN) ● Digital Subscriber Line (DSL) ● Mobile Telephone System Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 3: Physical Layer 3.2 Design Issues Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 3: Physical Layer 3.3 Design Issues ● Connection parameters ● mechanical OSI Reference Model ● electric and electronic Application Layer ● functional and procedural Presentation Layer ● More detailed ● Physical transmission medium (copper cable, Session Layer optical fiber, radio, ...) ● Pin usage in network connectors Transport Layer ● Representation of raw bits (code, voltage,…) Network Layer ● Data rate ● Control of bit flow: Data Link Layer ● serial or parallel transmission of bits Physical Layer ● synchronous or asynchronous transmission ● simplex, half-duplex, or full-duplex transmission mode Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 3: Physical Layer 3.4 Design Issues Transmitter Receiver Source Transmission System Destination NIC NIC Input Abcdef djasdja dak jd ashda kshd akjsd asdkjhasjd as kdjh askjda Univ.-Prof. -
The Internet in Transition: the State of the Transition to Ipv6 in Today's
Please cite this paper as: OECD (2014-04-03), “The Internet in Transition: The State of the Transition to IPv6 in Today's Internet and Measures to Support the Continued Use of IPv4”, OECD Digital Economy Papers, No. 234, OECD Publishing, Paris. http://dx.doi.org/10.1787/5jz5sq5d7cq2-en OECD Digital Economy Papers No. 234 The Internet in Transition: The State of the Transition to IPv6 in Today's Internet and Measures to Support the Continued Use of IPv4 OECD FOREWORD This report was presented to the OECD Working Party on Communication, Infrastructures and Services Policy (CISP) in June 2013. The Committee for Information, Computer and Communications Policy (ICCP) approved this report in December 2013 and recommended that it be made available to the general public. It was prepared by Geoff Huston, Chief Scientist at the Asia Pacific Network Information Centre (APNIC). The report is published on the responsibility of the Secretary-General of the OECD. Note to Delegations: This document is also available on OLIS under reference code: DSTI/ICCP/CISP(2012)8/FINAL © OECD 2014 THE INTERNET IN TRANSITION: THE STATE OF THE TRANSITION TO IPV6 IN TODAY'S INTERNET AND MEASURES TO SUPPORT THE CONTINUED USE OF IPV4 TABLE OF CONTENTS FOREWORD ................................................................................................................................................... 2 THE INTERNET IN TRANSITION: THE STATE OF THE TRANSITION TO IPV6 IN TODAY'S INTERNET AND MEASURES TO SUPPORT THE CONTINUED USE OF IPV4 .......................... 4 -
Data Link Layer
Data link layer Goals: ❒ Principles behind data link layer services ❍ Error detection, correction ❍ Sharing a broadcast channel: Multiple access ❍ Link layer addressing ❍ Reliable data transfer, flow control: Done! ❒ Example link layer technology: Ethernet Link layer services Framing and link access ❍ Encapsulate datagram: Frame adds header, trailer ❍ Channel access – if shared medium ❍ Frame headers use ‘physical addresses’ = “MAC” to identify source and destination • Different from IP address! Reliable delivery (between adjacent nodes) ❍ Seldom used on low bit error links (fiber optic, co-axial cable and some twisted pairs) ❍ Sometimes used on high error rate links (e.g., wireless links) Link layer services (2.) Flow Control ❍ Pacing between sending and receiving nodes Error Detection ❍ Errors are caused by signal attenuation and noise. ❍ Receiver detects presence of errors signals sender for retrans. or drops frame Error Correction ❍ Receiver identifies and corrects bit error(s) without resorting to retransmission Half-duplex and full-duplex ❍ With half duplex, nodes at both ends of link can transmit, but not at same time Multiple access links / protocols Two types of “links”: ❒ Point-to-point ❍ PPP for dial-up access ❍ Point-to-point link between Ethernet switch and host ❒ Broadcast (shared wire or medium) ❍ Traditional Ethernet ❍ Upstream HFC ❍ 802.11 wireless LAN MAC protocols: Three broad classes ❒ Channel Partitioning ❍ Divide channel into smaller “pieces” (time slots, frequency) ❍ Allocate piece to node for exclusive use ❒ Random -
OSI Data Link Layer
OSI Data Link Layer Network Fundamentals – Chapter 7 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 1 Objectives Explain the role of Data Link layer protocols in data transmission. Describe how the Data Link layer prepares data for transmission on network media. Describe the different types of media access control methods. Identify several common logical network topologies and describe how the logical topology determines the media access control method for that network. Explain the purpose of encapsulating packets into frames to facilitate media access. Describe the Layer 2 frame structure and identify generic fields. Explain the role of key frame header and trailer fields including addressing, QoS, type of protocol and Frame Check Sequence. © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 2 Data Link Layer – Accessing the Media Describe the service the Data Link Layer provides as it prepares communication for transmission on specific media © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 3 Data Link Layer – Accessing the Media Describe why Data Link layer protocols are required to control media access © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 4 Data Link Layer – Accessing the Media Describe the role of framing in preparing a packet for transmission on a given media © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 5 Data Link Layer – Accessing the Media Describe the role the Data Link layer plays in linking the software and hardware layers © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 6 Data Link Layer – Accessing the Media Identify several sources for the protocols and standards used by the Data Link layer © 2007 Cisco Systems, Inc. -
OSI Model and Network Protocols
CHAPTER4 FOUR OSI Model and Network Protocols Objectives 1.1 Explain the function of common networking protocols . TCP . FTP . UDP . TCP/IP suite . DHCP . TFTP . DNS . HTTP(S) . ARP . SIP (VoIP) . RTP (VoIP) . SSH . POP3 . NTP . IMAP4 . Telnet . SMTP . SNMP2/3 . ICMP . IGMP . TLS 134 Chapter 4: OSI Model and Network Protocols 4.1 Explain the function of each layer of the OSI model . Layer 1 – physical . Layer 2 – data link . Layer 3 – network . Layer 4 – transport . Layer 5 – session . Layer 6 – presentation . Layer 7 – application What You Need To Know . Identify the seven layers of the OSI model. Identify the function of each layer of the OSI model. Identify the layer at which networking devices function. Identify the function of various networking protocols. Introduction One of the most important networking concepts to understand is the Open Systems Interconnect (OSI) reference model. This conceptual model, created by the International Organization for Standardization (ISO) in 1978 and revised in 1984, describes a network architecture that allows data to be passed between computer systems. This chapter looks at the OSI model and describes how it relates to real-world networking. It also examines how common network devices relate to the OSI model. Even though the OSI model is conceptual, an appreciation of its purpose and function can help you better understand how protocol suites and network architectures work in practical applications. The OSI Seven-Layer Model As shown in Figure 4.1, the OSI reference model is built, bottom to top, in the following order: physical, data link, network, transport, session, presentation, and application.