TABLE OFFICIALS MANUAL Version 4.0 This Manual Is Based on FIBA Official Basketball Rules 2020
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LCIRSA Flag Football Rules
LCIRSA Flag Football Rules Certain risks of injury are inherent to participation in sports and recreational activities. These types of injuries may be minor or serious and may result from one’s own actions, the actions of others, or a combination of both. In Intramural Sports, injuries to ankles, knees, and shoulders, and the head are common. Serious injuries, (including death, broken bones, broken ankle, back & neck injuries, head injuries, and paralysis) can occur from, but not limited to, contact with other participants (such as colliding), contact with the ground while sliding and/or tripping, severe injuries due to running on an uneven field. LCIRSA playing rules and interpretations are governed directly by those established by NIRSA. Below are modifications deemed necessary. Rules/interpretations not addressed here will be governed by the NIRSA NATIONAL TOUCH AND FLAG FOOTBALL RULE BOOK. GAME PLAY Equipment o No protective equipment may be worn; i.e. helmets, shoulder or hip pads. The game official must approve all protective materials (tape, pads, etc.) Casts are illegal equipment. Mouth and teeth mouthpiece are strongly recommended. o Shoes must be worn at all times. Shoes with metal or screw-in cleats are not allowed. Shoes must be one piece molded plastic/rubber or regular tennis shoes. o Jewelry of any type is considered illegal equipment. o Shirts must be worn with the tails tucked inside pants. No cut off shirts will be allowed. Shirts may not be altered in any manner that produces a knot-like protrusion or creates a tear-away jersey. o Shorts or pants with belt loops drawstrings or pockets are NOT ALLOWED. -
Region 8Aa Handbook
REGION 8AA HANDBOOK Updated 3-26-16 Updated 4-18-16 Updated 11-15-16 Updated 4-12-17 Updated 9-1-17 Updated 12-1-17 Updated 3-26-18 Updated 4-24-18 Updated 6-21-18 Updated 7-27-18 Updated 1-31-19 Updated 9-18-19 Updated 10-1-19 Updated 1-14-20 Updated 1-29-20 Updated 2-13-20 Updated 5-6-20 Updated 11-16-20 Region 8AA is a part of the Minnesota State High School League. Revised and Amended Articles of Incorporation of the Minnesota State High School League were revised in 1974 and are in the official Minnesota State High School League Official Handbook. Unless changes are made to the Constitution, this publication will not be updated from year to year. Refer to that booklet for all MSHSL regulations pertaining to Region Committees and Schools. Written policies of Region 8AA, Minnesota State High School League, once adopted should be followed by the Committee and members of the Region until changed by a majority vote of the member schools. MEMBER SCHOOLS OF REGION 8AA 2017-2019: Alexandria Detroit Lakes Moorhead Sartell-St Stephen Becker Fergus Falls Rocori Sauk Rapids-Rice Bemidji Little Falls St Cloud Apollo Thief River Falls Brainerd Monticello St Cloud Tech Willmar REGION 8AA COMMITTEE PHILOSOPHY The Region 8AA Committee shall be guided by the following philosophy: The principle of equal opportunities for regional participation shall exist for all member schools and their individual participants. The rules and regulations governing the operation of Region 8AA shall be promulgated consistently and uniformly for each activity sponsored by the Region. -
Basketball Study Guide
Basketball Study Guide westlake.k12.oh.us/.../#1702BA Grotthuss History Dr. James Naismith was a physician, clergyman and professor of Physical Education. He was an instructor at the YMCA in Springfield, Mass. In 1891 he asked a custodian to nail two peach baskets to a gymnasium balcony, which just happened to be 10 feet high. This was the beginning of Basketball. 1893-After metal baskets replace wooden peach baskets, a bag made of netting attached to a metal hoop is first used 1894-Backboards are first used, preventing spectators from reaching over the balcony and interfering with shots. 1897-Teams of five players on a side become standard 1908-Personal fouls limited to five 1918-Backboards placed two feet into the court 1923-Penalizing violations such as traveling and double dribble with loss of possession instead of awarding free throws to defending team 1932-Introduction of the 10-second rule for getting the ball across mid-court. 1937-Elimination of the center jump after each score 1939-Backboards placed four feet into the court 1944-Allowing unlimited substitution 1953-One and one free throw rule 1954-NBA adopts 24-second shot clock 1955-Bonus free throws allowed only if first one is made 1968-Dunk shot banned in college 1977-Dunk shot reinstated 1985-NCAA adopts 45-second shot clock 1986-NCAA adopts the 3 point shot Players There are 5 players on an official basketball team, (1 center, 2 forwards, and 2 guards). These players play offense and defense on both ends of the court. img.sparknotes.com/. /basketball www.ssqq.com/stories/ images/sports%20basketba The Court! This diagram shows the standard measurements for American high school, college, and professional basketball courts. -
Basketball Coaching Resource Book
Coaching Fundamentals Stepping into Coaching 2 Your Job Description 8 Communication 11 Rules, Equipment and Traditions 13 Teaching and Shaping Skills 25 The Games Approach to Teaching Basketball 36 Game Day Coaching 43 Teaching the Game Teaching Tactics; Skills and Games Offensive Tactics 54 Defensive Tactics 68 Teaching Individual Skills Introduction 77 Footwork 78 Dribbling 85 Passing and Catching 93 Shooting 100 Rebounding 111 Playing Defense 115 Key to Diagrams 121 Teaching Beyond the Game Teaching Fitness and Safety 122 Stretching 139 Not Using Tobacco, Alcohol and other Drugs 141 Teaching Character Development 143 Practice Plans…Are You Ready to Coach? Season Plans 149 Ages 6 to 7 Ages 8 to 9 Ages 10 to 11 - Weeks 1-5, Weeks 6-12 Ages 12 to 13 - Weeks 1-5, Weeks 6-12 1 STEPPING INTO COACHING If you are like most youth league coaches, you have probably been recruited from the ranks of concerned parents, sport enthusiasts, or community volunteers. Like many rookie and veteran coaches, you probably have had little formal instruction on how to coach. But when the call went out for coaches to assist with the local youth basketball program, you answered because you like children and enjoy basketball, and perhaps because you wanted to be involved in a worthwhile community activity. Your initial coaching assignment may be difficult. Like many volunteers, you may not know everything there is to know about basketball or about how to work with children. Coaching Youth Basketball will help you learn the basics of coaching basketball effectively. To start, let's take a look at what's involved in being a coach. -
Dr. James Naismith's 13 Original Rules of Basketball
DR. JAMES NAISMITH’S 13 ORIGINAL RULES OF BASKETBALL 1. The ball may be thrown in any direction with one or both hands. 2. The ball may be batted in any direction with one or both hands (never with the fist). 3. A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man who catches the ball when running at a good speed. 4. The ball must be held in or between the hands; the arms or body must not be used for holding it. 5. No shouldering, holding, pushing, tripping, or striking in any way the person of an opponent shall be allowed; the first infringement of this rule by any person shall count as a foul, the second shall disqualify him until the next goal is made, or if there was evident intent to injure the person, for the whole of the game, no substitute allowed. 6. A foul is striking at the ball with the fist, violation of rules 3 and 4, and such as described in rule 5. 7. If either side makes three consecutive fouls, it shall count a goal for the opponents (consecutive means without the opponents in the meantime making a foul). 8. A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there, providing those defending the goal do not touch or disturb the goal. If the ball rests on the edge and the opponent moves the basket it shall count as a goal. -
Comprehension Builders Research Reveals That the Single Most Valuable Activity for Developing Students’ Com- Prehension Is Reading Itself
Daily Comprehension Builders Research reveals that the single most valuable activity for developing students’ com- prehension is reading itself. At its core, comprehension is an active process in which students think about text and gain meaning from it. In order for them to build compe- tence in comprehension, their reading should be purposeful and reflective. It should foster the exploration of genre, language, and information. Daily Comprehension Build- ers is a resource that provides the instructional framework to help your students build strength in comprehension and achieve success in reading! Comprehension Basics Comprehension begins with what a student knows about a topic. It builds as a child reads and actively makes connections between new information and prior knowledge. Understanding is increased as the student organizes what he has read in relationship to what he already knows. To successfully comprehend, students need to master a variety of critical skills, such as constructing word meanings from context, determin- ing main ideas and locating details to support them, sequencing, inferring and drawing conclusions, making generalizations, predicting, summarizing, and sensing an author’s purpose. Daily Comprehension Builders provides multiple opportunities for reinforcing these essential skills, resulting in increased learning and competence in reading. About This Book Thirty-six high-interest reading selections, each accompanied by five activities and two to three reproducible skill sheets, are featured in this book. (See the unit features detailed below.) Each unit is clearly organized and highlights one of the following topics or genres: sports, famous people, animals, oddities, real-life mysteries, and adventure. Use each unit in its entirety, or pick and choose activities to build specific skills. -
The Problematic Use of Criminal Law to Regulate Sports Violence
Journal of Criminal Law and Criminology Volume 99 Article 4 Issue 3 Spring Spring 2009 The aM nly Sports: The rP oblematic Use of Criminal Law to Regulate Sports Violence Jeffrey Standen Follow this and additional works at: https://scholarlycommons.law.northwestern.edu/jclc Part of the Criminal Law Commons, Criminology Commons, and the Criminology and Criminal Justice Commons Recommended Citation Jeffrey Standen, The aM nly Sports: The rP oblematic Use of Criminal Law to Regulate Sports Violence, 99 J. Crim. L. & Criminology 619 (2008-2009) This Symposium is brought to you for free and open access by Northwestern University School of Law Scholarly Commons. It has been accepted for inclusion in Journal of Criminal Law and Criminology by an authorized editor of Northwestern University School of Law Scholarly Commons. 0091-4169/09/9903-0619 THE JOURNALOF CRIMINAL LAW & CRIMINOLOGY Vol. 99, No. 3 Copyright © 2009 by Northwestern University, School of Law Printedin U.S.A. THE MANLY SPORTS: THE PROBLEMATIC USE OF CRIMINAL LAW TO REGULATE SPORTS VIOLENCE With increasingfrequency, the criminal law has been used to punish athletes who act with excessive violence while playing inherently violent sports. This development is problematicas none of the theories that courts employ to justify this intervention adequately take into account the expectations of participantsand the interests of the ruling bodies of sports. This Essay proposes a standardfor the interaction of violent sports and criminal law that attempts to reconcile the rules of violent sports with the aims of the criminal law. JEFFREY STANDEN* I. INTRODUCTION When not on the playing field, an athlete stands in the same relation to the criminal law as does any other citizen.1 The particular requirements of the athlete's sport, where that sport includes acts of a violent nature, do not supply the athlete a special defense of "diminished capacity. -
New York University Intramural Department Team Handball Rules
New York University Intramural Department Team Handball Rules Team Rules and Responsibilities 1. Teams must start or finish (due to injury or ejection) with three (3) players minimum. Four players are ideal to play (including the goalie). 2. Forfeits: Any team without the minimum four (4) players on the designated playing court of the scheduled start time and further exceeds the 5 minute grace period, will be disqualified from the game and future play in the league. 3. ONLY the team captain may consult with the referees or supervisor when the ball is NOT in play. 4. Substitutions can only be made during timeouts, after fouls and violations, or if the ball goes out of bounds. If this is not followed, a technical foul will be called and a penalty throw will be awarded. 5. Unsportsmanlike conduct against a scorekeeper, referee, any opposing player, or a teammate, a rejection from the game will occur. 6. Any team using an ineligible player will forfeit all remaining games on the schedule and will be removed from the league. 7. No player may play for more than one team. 8. Teams and players are susceptible to being barred from the playoffs. 9. Players who receive red cards during play will be ejected from the contest and possibly suspended for the following game. 10. ALL players are expected to display sportsmanlike conduct in compliance with NYU Intramurals. Equipment 1. Proper attire in line with Intramural policies, regulations, and guidelines is required – only non- marking sneakers, shorts or sweatpants must be worn to participate. 2. -
Reslegal V02 1..3
*LRB09412802CSA47646r* SR0301 LRB094 12802 CSA 47646 r 1 SENATE RESOLUTION 2 WHEREAS, The members of the Senate of the State of Illinois 3 learned with sadness of the death of George Mikan, the original 4 "Mr. Basketball", of Arizona and formerly of Joliet, on June 1, 5 2005; and 6 WHEREAS, Mr. Mikan was born June 18, 1924, in Joliet; he 7 attended Joliet Catholic High School in Joliet, Quigley 8 Preparatory Seminary School in Chicago, and graduated from 9 DePaul University; he started studies to be a priest and was an 10 accomplished classical pianist; he was told he could never play 11 basketball because he wore glasses, but he persisted and proved 12 everyone wrong; and 13 WHEREAS, George Mikan, a 6-foot-10 giant of a man who 14 played basketball with superior coordination and a fierce 15 competitive spirit, was one of the prototypes for the 16 dominating tall players of later decades; and 17 WHEREAS, During George Mikan's college days at DePaul, he 18 revolutionized the game; he, along with fellow Hall of Famer 19 Bob Kurland, swatted away so many shots that in 1944 the NCAA 20 introduced a rule that prohibited goaltending; and 21 WHEREAS, He was a three-time All-America (1944, 1945, 1946) 22 and led the nation in scoring in 1945 and 1946; his 120 points 23 in three games led DePaul to the 1945 NIT championship; he 24 scored 1,870 points at DePaul and once tallied 53 against Rhode 25 Island State, a remarkable feat considering he single-handedly 26 outscored the entire Rhode Island State team; and 27 WHEREAS, In 1950, he was voted -
3 on 3 Tournament Rules
3 on 3 Tournament Rules All games must start with a minimum of 2 players per team. A minimum of 3 players must be registered to a maximum of 5 players per team. The game clock will begin at the scheduled time of the game whether teams are ready to play or not. All player names must appear on the scoresheet prior to the game beginning with the first player listed being 1 TEAM ROSTER designated as the "Team Captain" who will be the only player permitted to speak for the team. Games will be defaulted to the opposing team after five (5) minutes from the scheduled start of the game if the other team fails to provide the minimum of 2 players. A default will be recorded as a 1-0 win for the opposing team. The court supervisor will hold the final authority on the 'official time'. The dimensions of the 3on3 court will be played on a 'half-court' with a modified half-court line, sidelines and baseline being used as the playing surface. The traditional '3-point line' 2 THE COURT and the marked key will be used in all games. The top, sides, and bottom of the backboard are INBOUNDS. The metal support pieces from the top base unit to the backboard are OUT- OF-BOUNDS. 3 BALL SIZE A size 6 (28.5) basketball shall be used for all levels EXCEPT: 7th/8th Boys (regualaton) 4 GAME DURATION One, 25-minute game. No halftime. 5 INITIAL POSSESSION A coin flip shall determine which team gets the choice of first possession. -
{DOWNLOAD} and 1: Streetball : Prima Official Game Guide
AND 1: STREETBALL : PRIMA OFFICIAL GAME GUIDE Author: Prima Temp Authors Number of Pages: 96 pages Published Date: 30 Jul 2006 Publisher: Prima Games Publication Country: United States Language: English ISBN: 9780761552031 DOWNLOAD: AND 1: STREETBALL : PRIMA OFFICIAL GAME GUIDE And 1: Streetball : Prima Official Game Guide PDF Book Why take a chance with the Minors when the Major League beckons. Each chapter presents sagittal and endoscopic images accompanied by radiologic correlations with key anatomical landmarks highlighted throughout. Any independent astronomer will find this an invaluable collection of titles arguing the truth of the cosmic system. Made up of of self-contained chapters with the emphasis on what the computer is being used for, rather than scary technical stuff about the software needed, this book covers key areas of interest including: getting started with email, sending and receiving emails and attachments; making phone calls over the internet (VOIP etc), 'chatting' online; reading and writing blogs; keeping your personal information safe online and keeping your computer safe from viruses; finding what you need on the internet, shopping, banking and online auctions. Embedded and Real Time System Development: A Software Engineering Perspective: Concepts, Methods and PrinciplesNowadays embedded and real-time systems contain complex software. She tells a compelling story and is willing to share her own experience of Cot Death and breast cancer so that others may learn. Contributors expertly present practical guides for researchers, setting out appropriate strategies and methods that can be adopted to explore and understand social entrepreneurship. Does she want affection or just your sandwich. The two circled each other warily for a while - sport anxious the sofa-bound might spurn the live product, TV reluctant in a limited-channel world to hand over too much screen time to flannelled fools and muddied oafs. -
11-Player Youth Tackle Rules Guide Table of Contents
FOOTBALL DEVELOPMENT MODEL usafootball.com/fdm 11-PLAYER YOUTH TACKLE RULES GUIDE TABLE OF CONTENTS Introduction .....................................................................................................2 1 Youth Specific Rules ..........................................................................3 2 Points of Emphasis ............................................................................4 3 Timing and Quarter Length ...........................................................5 4 Different Rules, Different Levels ..................................................7 5 Penalties ..................................................................................................7 THANK YOU ESPN USA Football sincerely appreciates ESPN for their support of the Football Development Model Pilot Program INTRODUCTION Tackle football is a sport enjoyed by millions of young athletes across the United States. This USA Football Rules Guide is designed to take existing, commonly used rule books by the National Federation of State High School Associations (NFHS) and the NCAA and adapt them to the youth game. In most states, the NFHS rule book serves as the foundational rules system for the youth game. Some states, however, use the NCAA rule book for high school football and youth leagues. 2 2 / YOUTH-SPECIFIC RULES USA Football recommends the following rules be adopted by youth football leagues, replacing the current rules within the NFHS and NCAA books. Feel free to print this chart and provide it to your officials to take to the game field. NFHS RULE NFHS PENALTY YARDAGE USA FOOTBALL RULE EXPLANATION 9-4-5: Roughing/Running Into the Roughing = 15; Running Into = 5 All contact fouls on the kicker/holder Kicker/Holder result in a 15-yard penalty (there is no 5-yard option for running into the kicker or holder). 9-4-3-h: Grasping the Face Mask Grasping, pulling, twisting, turning = 15; All facemask fouls result in a 15-yard incidental grasping = 5 penalty (there is no 5-yard option for grasping but not twisting or pulling the facemask).