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TFT LCD Display Technologies
Ref. SE-03 TFT - LCD Display Mélanie Gaillet - Application Scientist - Thin Film Division Most displays in current use employ cathode ray tube (CRT) technology similar to that used in most television sets. The CRT technology requires a certain distance from the beam projection device to the screen to function. Using other technologies, displays can be much thinner and are known as flat-panel displays. Flat panel display technologies include light-emitting diode (LED), liquid crystal display (LCD) and gas plasma. LED and gas plasma work by lighting up dis- play screen positions based on voltages at different grid intersections. LCDs are categorized as non-emissive display devices, in that respect they do not produce any form of light. LCDs either pass or block light that is reflected from an external light source or provided by a back/side li- ghting system. LCDs require far less energy than LED and gas plasma technologies and are cur- rently the primary technology for notebook and other laptop computers. LCD Structure Introduction to liquid Crystal LCD devices consists of a nematic liquid crystal The molecules forming liquid crystals are of- sandwiched between two plates of glass. In detail, ten characterized by cigar-shaped or elonga- first a sheet of glass is coated with a transparent con- ted molecules. The direction of the ducting metal oxide film which acts as an electrode. elongation defines the long axis of the mole- This film can be patterned to form the rows and co- cules. The essential properties of a liquid lumns of a passive matrix display or the individual crystal are its optical and electromagnetic pixels of an active matrix display. -
Depthq HD 3D Projector 2009 Lightspeed PDF WEB
Affordable HD3D3D From the originators of portable 3D projection. The New DepthQ® HD 3D Video Projector The world’s rst portable WXGA stereoscopic 3D projector. DepthQ® HD 3D projectors oer rock-solid, 120Hz stereo 3D at 1280x720 resolution. These bright, professional-level 3D projectors can easily display 10 ft (3.0m) diagonal 3D high-denition images using the latest Texas Instruments DLP® and BrilliantColor™ technologies - for stunning colors, a 2000:1 contrast ratio, and a truly unprecedented level of price-performance. Aordable – A fraction of the cost of other single- lens 3D projectors Flicker-free, 120 Hz HD 3D with DLP ® Quality – ® DepthQ HD 3D Projector depthQ.com BrilliantColor TM technology Portable – At 6.9 pounds it ts under your arm and takes less than 5 minutes to set up First in its class: Lightspeed Design presents the portable stereo 3D solution. The DepthQ® HD 3D video projector is a revolutionary lightweight single lens Versatile – Work live in 3D-enabled applications; quality projector capable of achieving frame rates of 120 Hz. When used with a control 3D lm or video game development; stereoscopic 3D image source and liquid crystal shutter glasses, DepthQ® HD bring immersive 3D games into your home 3D projectors will provide a rock-solid high-denition stereo 3D experience. Product Design, Engineering and Research The new DepthQ® HD 3D projector (patent-pending) is a product of Stereo 3D is scientically proven as the most eective way to communicate visual ideas. The Lightspeed Design Inc., co-developed new DepthQ® HD 3D projectors make stereo viewing an aordable choice for anyone working with InFocus Corporation. -
Cinos-Lg-Digital-Signage-Brochure.Pdf
Archived resources For further resources and documentation please visit us: www.cinos.net 2020 GLOBAL LG DIGITAL SIGNAGE Commercial Displays and Solutions * All images used are for illustrative purposes only. Download www.lg.com/global/business/information-display LG C-Display+ www.youtube.com/c/LGECommercialDisplay Mobile App www.facebook.com/LGInformationDisplay www.linkedin.com/company/lginformationdisplay Google Play Store twitter.com/LG_ID_HQ LG may make changes to specifications and product descriptions without notice. Copyright © 2020 LG Electronics Inc. All rights reserved. “LG Life’s Good” is a registered trademark of LG Corp. The names of products and brands mentioned here may be the trademarks of their respective owners. Shape Immersive Moments. Share Innovative Experience. Believe your business should be more impactful and iconic. LG Business Solution is here to realize the true potential of your business. Display all your boundless ideas on digital signage and watch the technology of LG Business Solutions shapes them into immersive moments. Make your ideas more outstanding through reality and vividness beyond your imagination and interactivity that allows people to engage. All immersive moments combine to create innovative experience for your business. CONTENTS LG Digital Signage Introductions - LED 06 - OLED 16 - High Brightness 22 - Touch 30 - Video Wall 36 - Stretch 44 - UHD 48 - FHD 56 - webOS Smart Signage Platform 64 - SuperSign Solution 66 - Extended Care 70 LED Various Designs for Customer’s Demands, Offers Great Visual Effects Through High Durability LG boasts unprecedented visual performance and stability by expanding its industry-leading display technology to LED signage. LG also has a variety of lineups to offer customized solutions in the indoor/outdoor environment. -
Trinitron Color TV
2-639-961-11 (1) Trinitron Color TV Operating Instructions GB • Before operating the unit, please read this manual thoroughly and retain it for future reference. KV-SA322 KV-SA282 M31 © 2005 Sony Corporation 01GB01COV-SOEMOce.p651 11/7/05, 10:34 am Black Sony KV-SA322M31 Group R1 (GB)_2-639-961-11 (1) WARNING • Dangerously high voltages are present inside the TV. • TV operating voltage: 220 – 240 V AC. • Do not plug in the power cord until you have completed making all other connections; otherwise a minimum leakage current might flow through the antenna and other terminals to ground. • To avoid battery leakage and damage to the remote, remove the batteries from the remote if you are not going to use it for several days. If any liquid leaks from the batteries and touches your skin, immediately wash it away with water. For your own safety, do not touch For children’s safety, do not leave To prevent fire or shock hazard, do any part of the TV, the power cord children alone with the TV. Do not not expose the TV to rain or and the antenna cable during allow children to climb onto it. moisture. lightning storms. Do not place any objects on the TV. Do not operate the TV if any liquid Install the TV on a stable TV stand The apparatus shall not be or solid object falls into it. Have it and floor which can support the exposed to dripping or splashing checked immediately by qualified TV set weight. Ensure that the TV and that no objects filled with personnel only. -
Tools(6120).Pdf
CTL Electronics was founded four years ago in New York City by C .T . Lui . Lui had previously worked in the design of video systems, and had extensive experience in electronic component, circuit and systems design . Not only does Lui set high standards for servicing equipment, but he also designed and produced a series of new video designs . Among the designs are the CTL Colorizer, Gen Lock, Wireless Camera, and Keying System . New video designs are under development . A Publi- cations Group has been established to print new information about the rapidly expanding video tech- nology . "Video Tools" is our first publication . The Egg Store is a production and editing facility developed by CTL Electronics and Frank Cavestani . It offers an environment for experimenting in the , arts and technology of video production . CTL has , also opened a branch in Washington, D . C . It is a credit to Lui that this publication was produced . It was a learning experience for all of us . Clockwise from top left : C .T . Lui ; Howard Mandel ;, Frank Cavestani ; Nancy Levco ; John Brumage; Lui i Cyril Griffin ; Aramis Fernandez ; Rodger Janpol ; Su'qui Verde ; Vilai Chuarphanich ; Frank ; Paula Jaffe i; Lynda Rodol i tz ; Jagat Ramdi n ; Janet Gri ff Ln i; Jimi Griffin (drawing) ; Shridhar Bapat ; Raphael Garcia ; Lynda ; Paula (Arline Dreiblatt in back) ; Cy ; Captain Lui . mark brownstone john brumage Closed Circuit Systems arline dreiblatt Cameras Janet griffin Monitors jim griffin Pierre jouchmans Tape Systems c :t . lui VTRs 1yn -4a rodal1tz Editing Standardization Cartridge Systems , _ , New Panasonic Systems ., : y . Sony Cassette {'Vl'dea Tools" 1$ a publication of =CTL Electronics, Inc . -
Screen Size Selection
Screen Size Selection One of the most important decisions in screen selection is to determine the correct size of screen based upon the dimensions of the audience area and the projection format(s) to be used. In some situations, these two questions yield the same answer; in • Ceiling Height—The bottom of the screen should be approximately others they do not and compromises must be made. Here are the key 40–48" above the floor in a room with a level floor and several rows considerations— of seats. In rooms with theatre seating or only one or two rows, • Audience Area—In determining the correct screen size in relation to such as a home theatre, the bottom of the screen should usually be the audience area, the goal is to make the screen large enough so 24–36" above the floor. Try to make sure that the lower part of the those in the rear of the audience area can read the subject matter screen will be visible from all seats. Extra drop may be required to easily, but not so large that those in the front of the audience area position the screen at a comfortable viewing level in a room with a have difficulty seeing the full width of the projected image. high ceiling. • Height—Use the following formulas for calculating screen height for • Projection Format—Once you have determined the correct size of maximum legibility. For 4:3 moving video and entertainment, screen screen for the audience area, that size may be modified height should be at least 1/6 the distance from the screen to the based upon the type(s) of projection equipment to be used. -
How to Wire Motorized Projection Screens Cinemasource , 18 Denbow Rd., Durham, NH 03824
How To Wire Motorized Projection Screens CinemaSource , 18 Denbow Rd., Durham, NH 03824 www.cinemasource.com CinemaSource Technical Bulletins. Copyright 2002 by CinemaSource, Inc. All rights reserved. Printed in the United States of America. No part of this bulletin may be used or reproduced in any manner whatsoever without written permission, except in brief quotations embodied in critical reviews. CinemaSource is a registered federal trademark. For information contact: The CinemaSource Press, 18 Denbow Rd. Durham, NH 03824 How to Wire Motorized Projection Screens Motorized Screen Wiring • Using up/down wall switches ----------------------------------------------------- Page5 • Screen control using relays ------------------------------------------------------- Page 6 • IR wireless screen control --------------------------------------------------------- Page 8 • RF wireless screen control -------------------------------------------------------- Page 9 • Screen control via current sensing devices ----------------------------------- Page 10 • X-10 screen control ------------------------------------------------------------------ Page 12 Glossary • A collection of projection screen-related terminology ----------------------- Page 14 SCREEN MANUFACTURERS PROFILED IN THIS GUIDE: DA-LITE SCREEN, 3100 North Detroit St., Warsaw, IN 46581 800-622-3737, www.da-lite.com DRAPER, 411 S. Pearl St., Spiceland, IN 47385 800-238-7999, www.draperinc.com VUTEC Corporation, 5900 Stirling Road, Hollywood, FL 33021 800-770-4700, www.vutec.com STEWART FILMSCREEN, -
Sony Corporation
SONY CORPORATION GRIFFIN CONSULTING GROUP Hao Tang Rahul Misra Ellie Shanholt April 2012 CONTENTS Executive Summary ..................................................................................................................... 3 Company Overview and History .............................................................................................. 4 Financial Analysis ........................................................................................................................ 6 Liquidity .................................................................................................................................... 6 Profitability ............................................................................................................................... 7 Operating Efficiency ................................................................................................................ 9 Stock Performance ................................................................................................................... 9 Segments and Locations ........................................................................................................ 12 Competitive Analysis ................................................................................................................ 14 Internal Rivalry: ..................................................................................................................... 14 Entry ........................................................................................................................................ -
AD Mike Bohn Could Leave for USC Pg. 3
The News Record @NewsRecord_UC /TheNewsRecord @thenewsrecord Wednesday, November 6, 2019 HOMECOMING 2O19 pg. 3 | Homecoming pg. 4 | What will go in pg. 8 | AD Mike Bohn events around campus UC’s time capsule? could leave for USC PHOTO: ANDREW HIGLEY | UNIVERSITY OF CINCINNATI November 6, 2019 Page 2 The elusive dining hall only marketed to athletes QUINLAN BENTLEY | STAFF REPORTER website. Some have even taken to social media to protest what they say is UC’s Tucked quietly away on the 700 level of lack of transparency, while others view the the Richard E. Lindner Center, a little- facility’s existence as inconsequential. known dining facility has stirred up debate “[One] reason student athletes are likely surrounding preferential treatment of more aware of the facility is because student athletes. student-athletes’ meal plans support the The Varsity Club is a dining facility that operations of the facility,” said Reilly. “It debuted last fall as a partnership between doesn’t meet most students’ needs as do Food Services and UC Athletics to lessen other campus dining options that have demand at the university’s other dining wider food selections and continuous hours facilities in response to rising enrollment of operation from early morning to late and to better meet student athletes’ night,” she said. nutritional needs. Considering National Collegiate Before its transformation, the space was Athletic Association (NCAA) regulations originally titled the Seasongood Dining that prohibit universities from giving Room and was a faculty dining facility preferential treatment to student athletes, operated by the nonprofit Cincinnati Faculty Wentland said he views this lack of Club, Inc. -
Display's the Thing: the Real Stakes in the Conflict Over High Resolution Displays
Display's the Thing: The Real Stakes in the Conflict Over High Resolution Displays Jeffrey Hart and Michael Borrus (c) Copyright Hart and Borrus 1992 I. Display's the Thing: The Real Stakes In the Conflict Over High- Resolution Displays In Akira Kurasawa's film _Rashomon_, several witnesses to a murder tell the story of what they saw. Despite viewing the same event, the witnesses' stories are radically different, so much so that the event itself is ultimately called into question. So has it been with the debate over the next generation of high- resolution video technology. Some look and see a bigger and better television set (high-definition television or HDTV), but usually dismiss what they see as economically (though perhaps not politically) insignificant.1 Others look and see a significant component technology (high-resolution displays or HRD) beginning to pervade a wide variety of electronic systems. They recognize in displays a technological kinship to silicon chips -- an industry with potential strategic significance for commercial and military applications. But the conflict of perspectives should not, as it did in _Rashomon_, cast doubt on the event. The high-resolution display industry is a symbol of a major transformation underway in electronics: that is, the emergence of new component, machinery, and materials technologies driven by commercial, high-volume, integrated micro-systems applications and controlled increasingly by a few integrated producers located outside the United States. This paper argues that the industrial and geographic concentration of the sourcing, development, production, and integration of electronics technologies and systems in Asia portends new patterns of industrial constraint and opportunity, with significant economic and military implications. -
IDW09 Cover.Fm 1 ページ 2009年11月2日 月曜日 午後1時34分
IDW09_cover.fm 1 ページ 2009年11月2日 月曜日 午後1時34分 IDW ’09 THE 16TH INTERNATIONAL DISPLAY WORKSHOPS Workshops on • LC Science and Technologies (LCT) • Active Matrix Displays (AMD) • FPD Manufacturing, Materials and Components (FMC) • Plasma Displays (PDP) • EL Displays and Phosphors (PH) • Field Emission Display and CRT (FED) • Organic LED Displays (OLED) • 3D/Hyper-Realistic Displays and Systems (3D) • Applied Vision and Human Factors (VHF) • Projection and Large-Area Displays, and Their Components (LAD) • Electronic Paper (EP) • MEMS for Future Displays and Related Electron Devices (MEMS) • Display Electronic Systems (DES) Topical Sessions on • Flexible Displays (FLX) • Input Technologies (INP) • Final Program World Convention Center Summit Miyazaki, Japan December 9(Wed) – 11(Fri), 2009 IDW ’09 Secretariat: c/o Bilingual Group Ltd. 3-3-6 Kudan Minami, Chiyoda-ku Tokyo 102-0074, Japan IDW ’09 FINAL PROGRAM CONTENTS Program Highlights............................................................................... 5 General Information.............................................................................. 9 Hotel and Travel Information............................................................... 12 Plenary Sessions Wednesday, December 9 IDW ’09 Opening ............................................................................... 18 IDW ’09 Keynote Addresses.............................................................. 18 IDW ’09 Invited Addresses ................................................................ 19 Workshop on LC Science -
Playstation Fiesta Bowl and the Cactus Bowl
#41 BEST INDIVIDUAL SPONSOR FOLLOW UP REPORT ifea submission 2018 41) BEST INDIVIDUAL SPONSOR FOLLOW-UP REPORT Overview Information Introduction and Description of Main Event The first Fiesta Bowl game was played in 1971 after much effort from a group of nine visionary business leaders who worked tirelessly to bring a post-season college football game to the state of Arizona. Since that time, the Fiesta Bowl organization has grown into much more than just one game. The Fiesta Bowl’s vision is to be a world-class community organization that executes innovative experiences, drives economic growth and champions charitable causes, inspiring pride in all Arizonans. As a nonprofit organization, we believe in the importance of fostering a culture of community outreach and service. Based in Scottsdale, the Fiesta Bowl hosts a variety of local events each year, as well as two elite bowl games – the PlayStation Fiesta Bowl and the Cactus Bowl. Together, these two events generate $170 million in economic impact for the State of Arizona.* In 2014, the Fiesta Bowl became a part of the College Football Playoff along with five other storied Bowl Games, collectively “The New Year’s Six.” Each season, the Fiesta Bowl matchup is determined by an independent selection committee tasked with ranking the top 25 teams in the nation, placing the top four teams in designated Semifinal games and the remaining eight teams in the “Host Bowls.” The Fiesta Bowl is a College Football Playoff Semifinal game every three years, beginning in 2016 and again in 2019. The Fiesta Bowl is played at University of Phoenix Stadium in Glendale, Arizona with a stadium capacity of 68,000+.