ARMA2 Features From the creators of * and ArmA: Armed: Assault Expected release date: Q1 2009

ARMA II introduces in-depth team-based com- bat, a comprehensive playbook of military tactics and an enormous battlefield to push your strategies to the limit.“

Bohemia Interactive take a new step into the heart of military realism and settle another mark for true combat experience which has already earned them world- wide awards in the past.

ARMA 2 is set in a near future, year 2009, in a fictional state of Chernarus, a post- Soviet country where civil war raged for over 2 painful years.

Players take on the role of Marine Corps Force Recon squad, who are called to the country as part of US peacekeeping force to prevent further civili- an casualties and ensure ongoing stability.

ARMA 2 is based on the latest generation technology, offering a large-scale game world, authentic and extremely detailed modern units, weapons, vehicles and environments, challenging single player and a vast array of multiplayer options. ARMA II benefits from a that has been in constant development for 10 years and is used as the basis for training simulators used by armies across the globe.“

• Story driven single player full of twists and surprises

• Resource management,RPG elements ARMA II includes a campaign with an incredi- bly detailed storyline, full of political intri- • Advanced dynamic conversati- gue and plot twists, which blurs the bounda- on system ries between fact and fiction. • Unique AI combat system

• Over 50 weapons and drivable vehicles

• Multiplayer with large scale maps for 50+ live players

• Built in mission editor ARMA II is set in Chernarus, a fictional post- Soviet country, accurately recreated from • Lifelike combat simulation - geographical data of real landscape.“ bullet ballistic & deflection, material penetration, etc.

Copyright © 2008 a. s. All rights reserved. Official website: www.bistudio.com Operation Flashpoint is registered trademark of Codemasters Software Company Ltd. ARMA II is sold and distri- buted by Bohemia Interactive a.s., which is not affiliated with, authorized by or related to the trademark owner.