DIGAREC Series 04 Logic and Structure of the Computer Game ed. by Stephan Günzel, Michael Liebe, and Dieter Mersch DIGAREC Series 04 Logic and Structure of the Computer Game ed. by Stephan Günzel, Michael Liebe, and Dieter Mersch with the editorial cooperation of Sebastian Möring DIGAREC Series 04 Potsdam University Press 2010 Bibliographic Information from the German National Library The German National Library has cataloged this publication in the German National Bibliography; detailed bibliographic data is available over the internet through: http://dnb.d-nb.de Potsdam University Press 2010 Am Neuen Palais 10, 14469 Potsdam phone: ++49 (0) 331 / 9 77 46 23 fax: ++49 (0) 331 / 9 77 34 74 web: http://info.ub.uni-potsdam.de/verlag.htm e-mail:
[email protected] The DIGAREC Series is published by: Digital Games Research Center (www.digarec.org) Advisory Board: Prof. Dr. Oliver Castendyk (Media Law, Erich Pommer Institut Potsdam) Prof. Winfried Gerling (Department of Design, University of Applied Sciences Potsdam) Prof. Dr. Barbara Krahé (Department of Psychology, University of Potsdam) Prof. Dr. Dieter Mersch (Department for Arts and Media, University of Potsdam) Prof. Dr. Torsten Schaub (Department of Informatics, University of Potsdam) Prof. Ulrich Weinberg (School of Design Thinking, Hasso-Plattner-Institut Potsdam) This publication was made possible by funding from the Medienboard Berlin- Brandenburg, the Association for the Promotion of Computer Games Research “Gamology”, the German Research Foundation, and the Department for Arts