Battletech: Technical Readout 3067
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In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware. BattleTech Technical Readout: 3067 provides descriptions, game statistics and illustrations for new BattleMech and vehicle designs. It finally unveils the next generation of Inner SampleSphere aerospace file fighters and OmniFighters, as well as the Clan’s second-line fighters. A handful of new DropShips are also premiered. This technical readout includes those designs previously published in the Field Manual series. Under License From STAR LEAGUE ERA CLAN INVASION ERA JIHAD ERA ® SUCCESSION WARS ERA CIVIL WAR ERA DARK AGE ERA ©2012 The Topps Company Inc. All Rights Reserved. BattleTech Technical Readout: 3067, Classic BattleTech, BattleTech, BattleMech, and ’Mech are registered trademarks and/or trademarks of The Topps Company Inc. in WWW.CATALYSTGAMELABS.COM the United States and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Printed in the U.S.A. Sample file 1 TABLE OF CONTENTS INTRODUCTION 4 No-Dachi 82 CLAN AEROSPACE FIGHTERS 158 INNER SPHERE VEHICLES 6 White Flame 84 Chaeronea 160 Minion Advanced Tactical Vehicle 8 Lao Hu 86 Issus 162 Main Gauche Light Support Tank 10 Perseus 88 Tyre 164 Stygian Strike Tank 12 Thanatos 90 Ammon 166 Glaive Medium Tank 14 Legacy 92 Xerxes 168 Musketeer Hover Tank 16 Templar 94 Hydaspes 170 Morningstar CCV 18 Akuma 96 INNER SPHERE DROPSHIPS 172 Manteuffel Attack Tank 20 Sagittaire 98 Merlin 174 Fortune Wheeled Assault Vehicle 22 Fafnir 100 Union-X 176 Glory Heavy Fire Support Vehicle 24 Vanquisher 102 Assault Triumph 178 Ajax Assault Tank 26 CLAN BATTLEMECHS 104 Overlord-A3 180 CLAN VEHICLES 28 Solitaire 106 Nekohono’o 182 Hephaestus Scout Tank 30 Hellion 108 Conquistador 184 Tyr Infantry Support Tank 32 Spirit 110 CLAN DROPSHIPS 186 Enyo Strike Tank 34 Lobo 112 Arcadia 188 Shoden Assault Vehicle 36 Pinion 114 Mercer 190 Morrígú Fire Support Vehicle 38 Crimson Langur 116 Outpost 192 Heimdall Ground Monitor Tank 40 Rabid Coyote 118 INNER SPHERE WARSHIPS 194 Hellfire 120 INNER SPHERE BATTLEMECHS 42 Zechetinu 196 Arcas 122 Red Shift 44 Inazuma 198 Bowman 124 Brigand 46 Tatsumaki 200 Burrock 126 Anubis 48 Dante 202 Blood Kite 128 Osiris 50 Sample file Eagle 204 Savage Coyote 130 Razorback 52 Avalon 206 Mad Cat Mk II 132 Gurkha 54 Agamemnon 208 Scylla 134 Stiletto 56 Thera 210 Chimera 58 INNER SPHERE Feng Huang 212 Sha Yu 60 AEROSPACE FIGHTERS 136 Mjolnir 214 Bloodhound 62 Corax 138 CLAN WARSHIPS 216 Blue Flame 64 Dagger 140 Carrack 218 Hellspawn 66 Lancer 142 Conqueror 220 Tessen 68 Defiance 144 Leviathan 222 Uziel 70 Oni 146 Cronus 72 Troika 148 Lightray 74 Tatsu 150 Argus 76 Huscarl 152 Ninja-To 78 Shiva 154 Verfolger 80 Eisensturm 156 2 CREDITS TECHNICAL READOUT: 3067 ORIGINAL EDITION C ATALYST GAME LABS REPRINT Design & Writing Product Development Production Staff Proofers and Fact checkers Herbert Beas Randall N. Bills Cover Art Ray Arrastia, Brent Ezell, Randall N. Bills Alex Iglesias William Gauthier, Keith Hann, Loren L. Coleman BattleTech Line Developer Cover Design & Layout Johannes Heidler, Luke Robertson, Chris Wheeler Dan “Flake” Grendell Herbert Beas Ray Arrastia Chris Hartford Christoffer “Bones” Trossen ©2012 The Topps Company Inc. All Rights Reserved. BattleTech Technical Readout: 3067, Classic BattleTech, BattleTech, BattleMech, and ’Mech are registered trademarks and/or trademarks of The Topps Company Inc. in the United States Additional Writing and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, Christopher Hussey LLC. No part of this work may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, Bryan Nystul without the prior permission in writing of the Copyright Owner, nor be otherwise circulated in any form other than that in which it is published. Printed in the USA. Product Development Randall N. Bills Published by Catalyst Game Labs, an imprint of InMediaRes Productions, LLC PMB 202 • 303 91st Ave NE • E502 Product Editing Lake Stevens, WA 98258 Michelle Lyons Christoffer “Bones” Trossen Find us online: [email protected] BattleTech Line Developer (e-mail address for any BattleTech questions) Randall N. Bills http://bg.battletech.com/ (official BattleTech web pages) http://www.CatalystGameLabs.com Production Staff (Catalyst webSample pages) file Cover Art http://www.battlecorps.com/catalog Franz Vohwinkel (online ordering) Cover Design John Bridegroom Corrected Fourth Printing. Layout First Printing By Catalyst Game Labs Jason Vargas Illustrations Doug Chaffee Mathew Plog Franz Vohwinkel Special Thanks To Doug Chaffee, Mathew Plog and Franz Vohwinkel, for giving a new company a chance and producing one of the best looking technical readouts. To Warner Doles and Peter Smith, for catching those last few errors and especially for all of their hard work on the classicbattletech.com website. 3 INTRODUCTION As an historian versed in the annals of mankind’s exploits, I still find myself amazed at how often humanity appears to repeat itself. Though we have accomplished many amazing and wonderful things, we still carry with us the baggage of hatred and war. In my last report, I noted that with the resurrection of the Star League and the diminishing of the Clan threat through the destruction of the Smoke Jaguars, many were already celebrating the peace that would surely break out. I voiced my doubts, however; perhaps in doing so I cast a curse upon the Inner Sphere. Shortly after that fateful report, war broke across the Inner Sphere in a way not seen since the Succession Wars. From 3060 through 3063, the Capellan Confederation waged a war against its erstwhile cousin, the St. Ives Compact, and finally subjugated that errant Commonality. Meanwhile, in late 3062, a rogue element of the DMCS launched an unsanctioned attack against the Ghost Bear Dominion capital of Alshain, stirring the Bear from its cave in a yearlong campaign that saw the loss of many units. The Jade Falcons also flexed their wings, launching attacks into the Alliance in 3064. Of course, the FedCom Civil War that racked almost a thousand worlds for five years has finally ended, but at what horrible cost? The homeworld Clans were also not idle, with Wars of Possession lasting for years over the assets vacated by both the Ghost Bears’ move to the Inner Sphere and the Nova Cats Abjuration. Even the Periphery could not save themselves from conflict, though most of their actions were the results of raiding and the increase in pirate activity; the obvious exception to this is the Marian Hegemony and their failed bid to conquer the Circinus Federation. Of course—as has been the case from time immemorial—when conflict is abroad, the pace of technological innovation and the production of new war machines increases. The past seven years have been no exception. Not only have new vehicle and ’Mech designs appeared, but new aerospace fighters and DropShips have also been fielded. Likewise, the rate at which the various Houses have beenSample able to build and field file new WarShips is both astonishing and worrisome on many levels. As always, I wish to thank all of the various personnel whose dedication made this report possible. Additionally, I would especially like to thank Precentor Jared Pascal, whose continuing work in the Clan homeworlds has allowed us to keep abreast of developments among this continuingly worrisome foe—his reports are attached. First Precentor Gavin Dow, I pray that this document will provide us with the knowledge to withstand the dark days I feel are still ahead of us. —Merle Jimmus Demi-Precentor XIV-Sigma ComStar Archives, Tukayyid 1 December 3067 4 INTRODUCTION Per the order I received from First Precentor Gavin Dow, transmitted through Precentor Jimmus, once again I have endeavored to compile a report on the current status of the Clans, which in conjunction with Merle’s report will allow our Order to stay the true course. Perhaps in an effort to keep up with the frenzy of new design production that has marked the Inner Sphere militaries, the Clans have also fielded several new ’Mech designs. Even more surprising—perhaps because of how successful combined-arms tactics have worked against them—several new vehicle designs have surfaced; the first such new designs in centuries. Also included is a report on the Clan’s second-line aerospace fighters; the first such look that the Inner Sphere has received. Luckily, though three new DropShips have appeared in Clan navies, there is no indication that any new Clan WarShip designs are under construction, or even planned. As always, I must thank the men and women who risked their lives to obtain this information. Though our ROM operatives originally worked with almost complete impunity—even considering the difficulties of working inside an ‘alien’ society—the Clan Watch has shown itself to be an apt pupil and are quickly making our efforts much more difficult. Finally, with humble prayer, I would ask the First Circuit for a reassignment. After five years in the Clan homeworlds, I feel that I have accomplished all that I can. More importantly, I believe that I have lost the objectivity required in dealing with the Clans. Though I know them to be an enemy that can—and likely will—still savage the Inner Sphere and our own Order if not watched, after living among them I have found much to admire.