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EX CYCLOPEDIA Classic Monsters from the Rules Cyclopedia by RJ Grady Additional Editing by Marco Fossati

EX CYCLOPEDIA Classic Monsters from the Rules Cyclopedia by RJ Grady Additional Editing by Marco Fossati

EX CYCLOPEDIA Classic monsters from the Rules Cyclopedia by RJ Grady Additional editing by Marco Fossati

©2017 by RJ Grady, published by Tripod Machine. No unauthorized reproduction or use of this work, Tripod Machine, or the Tripod Machine multicolor logo is permitteed.

DUNGEONS & DRAGONS, D&D, , Forgotteen Realms, the dragon ampersand, Player’s Handbook, , ’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. Thiis material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express writteen permission of Wizards of the Coast.

©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 980057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 Thie Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.

Some artwork © 2015 Dean Spencer, used with permission. All rights reserved. Some artwork © 2015 Eric Lofgren, used with permission. All rights reserved. Additional illustrations by Storn Cook, Juan Diego Dianderas, Critical-Hit (www.critical-hit.biz). All artwork used with permission. All rights reserved.

All rules text, mechanics, monsters, monster descriptions, and so forth beginning afteer the Introduction with the header Monsters is licensed under the Community Content Agreement through the DM's Guild. INTRODUCTION This book serves as a conversion of monsters from the Rules Cyclopedia, to which I refer you for more details. Each of the monsters is a translation from classic D&D to the 5th edition rules-set. In each case, I have provided a brief description of the monster. If you are already familiar with these classic monsters, this may help prod your memory. Otherwise, it will serve as an introduction. For additional information, you may also refer to the Appendix, although that information may vary somewhat from what is presented here, and some of the lore may not be relevant to the . These monsters range from the ordinary to the iconic to the outright weird. Without further ado, I presentSample the monsters of the Cyclopedia. file - RJ

1 Table of Contents Introduction...... 1 Wooddrake...... 18 Monsters...... 4 Colddrake...... 19 Actaeon (Elk Centaur)...... 4 Elemental Drake...... 19 Adaptor...... 5 Drolem...... 20 Aerial Servant...... 6 Ferret, Giant...... 21 Ant, Giant...... 6 Fish, Giant...... 21 Ape, Snow...... 7 Giant Bass...... 22 Archon...... 7 Giant Spiny Rockfissh...... 22 Athach...... 8 Giant Sturgeon...... 22 Bat, Giant...... 9 Gargantua (Template)...... 23 Bat, Medium Giant...... 9 Carrion Crawler, Gargantua...... 23 Bat, Giant Vampire...... 9 , Gargantua...... 23 Bee, Giant...... 9 Troll, Gargantua...... 24 Bee, Giant...... 10 Giant...... 24 Bee, Giant Guard...... 10 Giant, Mountain...... 24 Bee, Giant Queeen...... 10 Giant, Sea...... 25 Beetle, Giant...... 11 Golem...... 25 Beetle, Giant Oil...... 11 Golem, Amber...... 26 Beetle, Giant Tiger...... 11 Golem, Bone...... 26 Caecilia...... 11 Golem, Bronze...... 27 Crab, Giant...... 12 Golem, Mud...... 27 Devilfissh...... 12 Golem, Obsidian...... 28 Devilfissh, Acolyte...... 12 Golem, Wood...... 28 Devilfissh, Priest...... 13 Gremlin...... 29 Devilfissh, Curate...... 13 Haunt...... 30 Devilfissh, Bishop...... 14 Haunt, Poltergeist...... 30 Devilfissh, Patriarch...... 14 Helion...... 31 Devilfissh, Matriarch...... 15 Horde...... 31 Dragon, Gemstone...... 16 Horde Creature, Small...... 31 Dragon, Crystal...... 16 Horde Creature, Medium...... 32 Dragon, Onyx...... 16 Horde Creature, Large...... 32 Dragon, Jade...... 17 Horde Creature, Huge...... 32 Dragon, Sapphire...... 17 Hsiao (Guardian Owl)...... 33 Dragon, Ruby...... 17 Hsiao...... 33 Dragon, Amber...... 17 Hsiao, Great Guardian...... 33 Drake...... 17 Hydrax...... 34 SampleMandrake...... 17 Kryst...... file35

2 Lava Ooze...... 35 Plasm...... 55 Leech, Giant...... 36 Plasm...... 55 Lizard, Giant...... 36 Plasm, Giant...... 56 Lizard, Giant Draco...... 36 Pterosaur...... 57 Lizard, Giant Gecko...... 36 Pterodactyl...... 57 Lizard, Giant Horned Chameleon...... 37 Pterosaur, Large...... 57 Lizard, Giant Tuatara...... 37 Revener...... 57 Locust, Giant Cave...... 38 Rhagodessa...... 58 Lycanthrope...... 38 Robber Fly...... 58 Devil Swine...... 38 Roc...... 59 Werefox...... 39 Roc, Small...... 59 Malfera...... 40 Roc, Medium...... 59 Manscorpion...... 40 Rock Baboon...... 59 Manscorpion...... 40 Sasquatch...... 60 Manscorpion Cleric...... 41 Shrew, Giant...... 60 Manta Ray...... 41 Slug, Giant...... 61 Manta Ray...... 41 Slug, Giant...... 61 Manta Ray, Giant...... 42 Snail, Giant...... 61 Mek...... 42 Snake, Spitteing Cobra...... 62 Mek...... 42 Spectral Hound...... 62 Mek, Giant...... 43 Spider, Giant...... 63 Metamorph...... 43 Spider, Giant Black Widow...... 63 Mujina...... 44 Spider, Giant Crab...... 63 Neanderthal...... 45 Spider, Tarantella...... 64 Neanderthal...... 45 Spider, Planar...... 64 Neanderthal Chief...... 45 Planar Spider...... 64 Neanderthal Shaman...... 46 Planar Spider Mage...... 65 Nightshade...... 46 Spirit...... 66 Nightcrawler...... 46 Druj...... 66 Nightwalker...... 47 Odic...... 67 Nightwing...... 48 Grim Revenant...... 68 Nixie...... 49 Sporacle...... 69 Nuckalavee...... 50 Statue, Living...... 70 Phantom...... 50 Statue, Living Crystal...... 70 Apparition...... 51 Statue, Living Iron...... 70 Shade...... 51 Statue, Living Rock...... 71 Vision...... 52 Termite, Water...... 71 Phoenix...... 53 Termite, Swamp...... 71 SamplePhoenix, Lesser...... 54 Termite, Fresh water ...... file72 Phoenix, Greater...... 54 Termite, Giant Saltwater...... 72

3 Thioul...... 73 Whale...... 76 Undine...... 73 Whale, Great...... 76 Vampire...... 74 Whale, Narwhal...... 76 Vampire Noble...... 74

Sample file

4 MONSTERS ACTIONS Multiattaack. Thie actaeon makes two spear ...it is easy not to believe in monsters, considerably atteacks and one antler atteack. more difficcult to escape their dread and loathsome clutches. Spear. Melee or Ranged Weapon Attaack: +8 to hit, reach 5 fte. or range 20/60, one target. Hit: 14 (2d8 + —Stanislaw Lem, Thee Cyberiad 5) piercing damage, or 12 (2d6 + 5) piercing damage thrown. ACTAEON (ELK CENTAUR) Antler. Melee Weapon Attaack: +8 to hit, reach 5 fte., Thie actaeon is a solitary protector of the one target. Hit: 14 (2d8 + 5) piercing damage. woodlands. It looks humanoid, but with the Polymorph Breath (Recharge 6). Thie actaeon antlers, lower legs, and thick, brown hide of an elk. exhales a 10 foot cube emanating from the actaeon. Thiey live in harmony with creatures such as Creatures within the area must make a DC 15 centaurs and dryads, but react with swifte anger Wisdom saving throw. On a failed save, a creature toward despoilers of nature. is transformed into a common forest creature (owl, squirrel, deer, etc.) as the spell polymorph with a ACTAEON (ELK CENTAUR) duration of permanent. Each 24 hours, a creature Large monstrosity, neutral gets a new save; on a success, the effeect ends.

Armor Class 16 (natural armor) ADAPTOR Hit Points 82 (11d10 + 22) Adaptors are mysterious beings who travel all the Speed 40 ft. planes of existence. Thiey study all of existence, but keep their knowledge to themselves. Adaptors STR DEX CON INT WIS CHA sometimes carry amazing magical or technological 20 (+5) 14 (+2) 15 (+2) 12 (+1) 18 (+4) 10 (+0) artifacts. Saving Throws Con +5, Wis +7, Cha +4 ADAPTOR Skills Perception +7, Stealth +5, Survival +7 Senses passive Perception 17 Medium monstrosity (shapechanger), neutral Languages Elvish, Sylvan Armor Class 11 Challenge 5 (1,800 XP) Hit Points 76 (8d8 + 40) Innate Spellcasting. An actaeon’s spellcasting Speed 40 ft. ability is Wisdom (spell save DC 15). It can STR DEX CON INT WIS CHA innately cast the following spells, requiring no material components: 18 (+4) 12 (+1) 20 (+5) 13 (+1) 15 (+2) 10 (+0) 1/day each: conjure animals Skills Investigation +3 Natural Camouflage. Thie actaeon has advantage Senses passive Perception 12 on Dexterity (Stealth) checks in forest areas. SampleLanguages Common, two otherfile languages

5 Challenge 4 (1,100 XP) AERIAL SERVANT Adaptive Immunity. Adaptors have the ability to Aerial servants are from the Plane of Air, where alter their physical structure to survive any they live in their own private realms. Thiey are environment. When the adaptor takes acid, cold, sometimes summoned by powerful spellcasters as fisre, lightning, or thunder damage, they gain servitors. Thiey are useful at retrieving items and immunity to damage type. Each round they do not creatures, but will not fisght when summoned. Thiey take any damage of that type, roll a d20; on an 11 resent this bondage, and will atteack humanoid or higher, they lose that immunity. visitors on sight on their home plane. Thiey look Natural Polymorph. Thie adaptor can nomagically like vaguely humanoid-shaped clouds. take the size and shape of any Small or Medium humanoid. It cannot take the form of a specifisc AERIAL SERVANT (HAOOU) person. Thiey also change color as they adapt. Medium elemental, chaotic neutral Swordplay. When an adaptor wields any type of sword, they deal an additional weapon damage die Armor Class 19 (natural armor) on a hit, already included in its statistics. Hit Points 136 (16d8 + 64)

ACTIONS Speed 60 ft., fly 120 ft.

Multiattaack. Thie adaptor makes two melee STR DEX CON INT WIS CHA weapon atteacks with any type of sword. 23 (+6) 18 (+4) 18 (+4) 12 (+1) 12 (+1) 8 (-1) Longsword. Melee Weapon Attaack: +6 to hit, reach Damage Immunities bludgeoning, piercing, and 5 fte., one target. Hit: 13 (2d8 + 4) slashing damage, slashing from nonmagical attaacks or 15 (2d10 + 4) slashing damage if wielded in two Skills Stealth +8 hands. Senses darkvision 60 ft., passive Perception 11 Languages Auran Challenge 10 (5,900 XP) Haul. An aerial servant can lifte and carry three times the typical amount for its Strength.

ACTIONS

Slam. Melee Weapon Attaack: +10 to hit, reach 5 fte., one target. Hit: 24 (4d8 + 6) bludgeoning damage. Grab. Melee Weapon Attaack: +10 to hit, reach 5 fte., one target. Hit: Thie target is grappled (escape DC 20).

ANT, GIANT SampleGiant ants behave much likefile regular ants. Thie

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