The Beauty of Mass Effect 2 Ending
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Freedom's Progress
KILLSWITCH1968’S MASS EFFECT 2 GUIDE v1.00 Freedom's Progress Tech Damage Heavy Weapon Ammo Main Floor Garrus’ Apartment On dead mech outside Veetor’s shack M-15a Battle Rifle 2nd Floor Garrus’ Apartment POST NORMANDY Grunt’s Recruitment Sniper Rifle Damage Shops Top of stairs after waves of Krogan. Omega Krogan Vitality Kenn’s Salvage Computer by Warlord Okeer Heavy Weapon Ammo Heavy Skin Weave Optional Missions Shotgun Damage Omega Omega Market Struggling Quarian Stimulator Conduits Batarian Bartender Model – Cruiser Turian Archangel: Datapad Recovered Sniper Rifle Damage The Patriarch Fornax After Garrus’ and Mordin’s Recruitment Only Harrot’s Emporium Datapad Recovered Visor Model – Geth Ship Normandy Hack Module Normandy: FBA Couplings Capacitor Chest Plate Normandy: Serrice Ice Brandy Normandy: Special Ingredients Citadel Zakera Café Citadel Ascension Novel Crime in Progress Revelations Novel Krogan Sushi Sirta Foundation Medi-Gel Capacity N7 Missions Life Support Webbing Wrecked Merchant Freighter Saronis Application Eagle Nebula → Amun → Neith Tech Damage MSV Estavanico Damage Protection Hourglass Nebula → Ploitari → Zanethu Rodam Expeditions Lost Operative Sniper Rifle Damage Omega Nebula → Fathar → Lorek Heavy Pistol Damage Explore Normandy Crash Site (DLC) Submachine Gun Damage Omega Nebula → Amada → Alchera Off-Hand Ammo Pack Hahne Kedar Facility (after MSV Strontium Mule) Aegis Vest Titan Nebula → Haskins → Capek Citadel Souvenirs Abandoned Research Station (Wrecked Merchant Space Hamster Freighter) Illium Skald Fish Eagle Nebula → Strabo →Jarrahe Station Model – Normandy SR1 Eclipse Smuggling Depot Model – Destiny Ascension Hourglass Nebula → Faryar → Daratar Model – Sovreign (after Collector Ship ) Horizon Mordin’s Recruitment Heavy Skin Weave Assault Rifle Damage On dead collector after first husks Quarantine after 1st barricade of mercs. -
Mass Effect 2 Unofficial Guide
SuperCheats.com Unoffical Mass Effect 2 Guide http://www.supercheats.com/guides/mass-effect-2 Check back for updates, videos and comments for this guide. Table of Contents Introduction 2 Character Creation 3 Hacking 5 Getting Started 6 Normandy Prologue 7 Intro 8 Freedom's Progress 15 The Normandy SR2 19 Omega 23 - Recruit the Veteran 24 (DLC Character) - Recruit Archangel 25 - Recruit Professor 35 Mordin Solus Omega Side Quests 43 Recruit The Convict 48 Recruit The rogan 52 Save Horizon 59 Illium 68 Illium Side-Quests 79 Recruit Tali 84 The Collector Ship 91 Loyalty Missions 94 - Miranda: The Prodigal 95 - Jacob: The Gift of Greatness 99 - Jack: Subject Zero 102 - Garrus: Eye for an Eye 105 - Mordin: Old Blood 108 - Grunt: Rite of Passage 113 - Thane: Sins of the Father 117 Samara: The Ardat-Yakshi 119 - Tali: Treason 121 - Zaeed: The Price of Revenge 123 page pnb / nb SuperCheats.com Unoffical Mass Effect 2 Guide http://www.supercheats.com/guides/mass-effect-2 Check back for updates, videos and comments for this guide. Reaper IFF 128 Recruitment: Legion 133 Legion: A House Divided 134 IFF Installation 138 Suicide Mission 139 Normandy Assignments 151 Downloadable Content 169 DLC: Normandy Crash Site 170 DLC: Firewalker MSV Rosalie 172 DLC: Firewalker: Recover Research Data 173 DLC: Firewalker: Artifact Collection 175 DLC: Firewalker: Geth Incursion 177 DLC: Firewalker: Prothean Site 178 DLC: asumi Goto 179 - asumi: Stealing Memory 181 The Citadel 185 Tuchanka 187 Romance 190 Planetary Mining 192 Xbox 360 Achievements 196 page 2 / 201 SuperCheats.com Unoffical Mass Effect 2 Guide http://www.supercheats.com/guides/mass-effect-2 Check back for updates, videos and comments for this guide. -
Me2galacticchecklist.Pdf
MASS EFFECT 2 GALACTIC CHECKLIST By Teryx – Version 1.7 – January 24th 2012 Name: ________________ Shepard Missions marked with a (1 ) symbol Thanks for downloading this file. I hope it helps you keep track of your game and experience and may be different (or may not even be enjoy each of your playthroughs of Mass Effect 2 to the fullest. Please feel free to contact me with Class: ________________ available!) depending on choices any corrections, suggestions or requests by e-mailing me at at [email protected]. made in the first Mass Effect. - Teryx Playthrough: ___________ Xbox Live Gamer Tag: Teryx | BioWare ID: Pteryx Latest version and updates can always be found at http://masseffect.shockfront.net Missions/Assignments Mission Found Done Normandy: Serrice Ice Brandy Loyalty Missions Acquired: Speak to Dr. Chakwas in the Medical Bay (Become available for recruited squad mates after completing Horizon) Upgrades: Medi-Gel Capacity (Reward) ; / Jacob: The Gift of Greatness Normandy: Special Ingredients Takes Place: Rosetta Nebula > Alpha Draconis System > Acquired: Speak to Mess Sergeant Garner on the crew's 2175 Aeia ; / quarters deck ; / Upgrades: Heavy Pistol Damage (Heavy Pistol) Omega Miranda: The Prodigal Omega: Batarian Bartender Takes Place: Crescent Nebula > Tasale System > Illium Acquired: Buy a drink from Forvan, the bartender in the Upgrades: Submachine Gun Damage (Submachine Gun); ; / lower level of Afterlife ; / Medi-Gel Capacity (Eclipse Merc) Omega: Packages for Ish Jack: Subject Zero Available: After Horizon Takes -
Mass Effect 2 Insanity Guide Version
MASS EFFECT 2 INSANITY GUIDE VERSION: 1.0 WALKTROUGH BY SYED RUBAYYAT AKBAR AKA KOSHAI Contact: [email protected] LEGAL INFORMATION This guide cannot be reproduced under any circmstances except for personal, private use. It cannot be used in any form of printed or electronic media involved in a commercial business. This guide may not be placed on any website or otherwise distributed publicly without my express written permission. The follow websites are authorized to use this guide: www.noobfeed.com Use of this guide on any other website or as part of any public display is strictly prohibited and a violation of copyright. Lets start!! As I finished Mass Effect 2 on Insanity and I basically remember some of the tactics that I used during the game, I thought why not I share it to you all, since I know most of you have played Mass Effect 2 and some of you want to play on insanity. I have not written any walkthroughs before so I don’t know how I am going to write so let’s see. SPOILER WARNING: This article is only for those who already finished Mass Effect 2 once. Introduction Mass Effect 2 is an Action RPG game centering on the character Sheppard with a sci-fi setting. The story is set where the Mass Effect 1 left off. If you played Mass Effect 1, you can import your character to Mass Effect 2 and there will be slight changes in the storyline based on how you progressed in the first Mass Effect. In order to play insanity mode, I would rather advise you all to play Mass Effect 2 in normal or easier difficulty mode. -
Discourses of Queer Gender and Sexuality Across Bioware's Mass
University of Calgary PRISM: University of Calgary's Digital Repository Graduate Studies The Vault: Electronic Theses and Dissertations 2018-01-26 “But You’re Female!”: Discourses of Queer Gender and Sexuality Across BioWare’s Mass Effect Trilogy Thai, Tina Thai, T. (2018). “But You’re Female!”: Discourses of Queer Gender and Sexuality Across BioWare’s Mass Effect Trilogy (Unpublished master's thesis). University of Calgary, Calgary, AB. doi:10.11575/PRISM/5451 http://hdl.handle.net/1880/106370 master thesis University of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission. Downloaded from PRISM: https://prism.ucalgary.ca UNIVERSITY OF CALGARY “But You’re Female!”: Discourses of Queer Gender and Sexuality Across BioWare’s Mass Effect Trilogy by Tina Thai A THESIS SUBMITTED TO THE FACULTY OF GRADUATE STUDIES IN PARTIAL FULFILMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF ARTS GRADUATE PROGRAM IN COMMUNICATION AND MEDIA STUDIES CALGARY, ALBERTA JANUARY, 2018 © Tina Thai 2018 Abstract BioWare’s highly successful Mass Effect trilogy is one of the most lauded examples of mainstream video games that have incorporated prominent queer representation. In a media landscape that is still navigating marginalized representation in a meaningful way, BioWare has made strides in terms of their depth and quality of queer inclusion since its release. The ways that this inclusion is constructed in all levels of design – from formal game qualities to its storytelling choices – can tell researchers much about how discourses of queerness function, using the game space as a site of discursive operations. -
Mass Effect 2 Walkthrough
Mass Effect 2 Walkthrough Table of Contents Introduction..............................................................................................................................................................4 Assumptions........................................................................................................................................................4 Shopping.............................................................................................................................................................4 Morality...............................................................................................................................................................4 Exploration..........................................................................................................................................................4 Prologue...................................................................................................................................................................5 Prologue: Save Joker...........................................................................................................................................5 Prologue: Awakening..........................................................................................................................................5 Freedom's Progress..............................................................................................................................................5 Stop the Collectors..............................................................................................................................................5 -
Shepard” Will Guide Us: a Textual Analysis of Hegemonic
THE “SHEPARD” WILL GUIDE US: A TEXTUAL ANALYSIS OF HEGEMONIC REINFORCEMENT AND RESISTANCE IN THE MASS EFFECT VIDEO GAME SERIES by Maricruz Gonzalez A Thesis Submitted to the Faculty of The Dorothy F. Schmidt College of Arts and Letters in Partial Fulfillment of the Requirements for the Degree of Master of Arts Florida Atlantic University Boca Raton, Florida December 2014 Copyright 2014 by Maricruz Gonzalez ii ACKNOWLEDGEMENTS The author would like to express her sincere thanks and love to her family and friends for their support, patience and encouragement throughout the writing of this manuscript. She would also like to express her sincere thanks to her late grandfather who introduced her to the world of video games and thanks and admiration to her thesis advisor, Dr. Christine Scodari, for guiding her throughout her years as an undergraduate and graduate student, and for having faith in her research and passion in studying video games. iv ABSTRACT Author: Maricruz Gonzalez Title: The “Shepard” Will Guide Us: A Textual Analysis of Hegemonic Reinforcement and Resistance in the Mass Effect Video Game Series Thesis Advisor: Dr. Christine Scodari Degree: Master of Arts Year: 2014 Mass Effect is a Science Fiction/Action Role Playing/Third Person Shooter video game series that takes place in the year 2183, in which the player assumes control of Commander Shepard. Players can choose to customize the character based on his/her gender, appearance, sexual orientation, background origin and occupation. The choices that show up in the game are also based on how the player wants their version of Shepard to interact with other characters and allows players some leeway to shape their own narrative. -
Rhetoric of Mass Effect 2 Submitted by Rebekah
Thesis Hidden Options and Player Pushback: Rhetoric of Mass Effect 2 Submitted by Rebekah Robson-May Department of English In partial fulfillment of the requirements For the Degree of Master of Arts Colorado State University Fort Collins, Colorado Summer 2011 Master’s Committee: Advisor: Sarah Jane Sloane Carrie Lamanna Jennifer Cross Copyright by Rebekah Robson-May, 2011 All Rights Reserved Abstract Hidden Options and Player Pushback: Rhetoric of Mass Effect 2 This thesis is an exploration of gender construction within the digital gaming subculture of the United States in the early 21st century. Using the 2010 game Mass Effect 2 as an organizing theme and central focus, the thesis examines how gender is constructed within this single-player role-playing game; how marketing materials reveal expectations about audience for this game and two other single-player role- playing games released in 2010 (Fable III and Final Fantasy XIII); and how online communities related to games, particularly to Mass Effect 2, both reinforce normative assumptions and attitudes about gender for players of digital games and characters within the games, and how they offer opportunities for the subversion and disruption of these normative models. Theories from Judith Butler and from Candace West and Don Zimmerman provide the primary basis for exploring gender construction. To examine the effects of digital games on literacy and learning, James Paul Gee’s work is used extensively. Additional discussion utilizes online fan and gamer posts. Insights about games, their marketing, and the broader community are drawn from a number of perspectives, in- cluding autoethnography, visual rhetoric, the principles of interpreting visual art, and a study of theatrical costume design. -
Mass Effect 3 Walkthrough
Mass Effect 3 Walkthrough Table of Contents Introduction..........................................................................................................................................................................4 Combat Tips....................................................................................................................................................................4 General Tips....................................................................................................................................................................4 Best Weapons.......................................................................................................................................................................5 Assault Rifles..................................................................................................................................................................5 Heavy Pistols...................................................................................................................................................................6 Shotguns..........................................................................................................................................................................7 SMGs (Submachine Guns)..............................................................................................................................................7 Sniper Rifles....................................................................................................................................................................8 -
Deconstructing the Empowered Asari in Mass Effect
Beyond the Blue-Skinned Space Babe: Deconstructing the Empowered Asari in Mass Effect Alexandra M. Lucas Content Writer | Microsoft Cortana alexandramlucas.com * @silkenmoonlight Topic Overview • How Mass Effect’s Asari built on the classic Triple Goddess paradigm • Why these changes to the classic paradigm are empowering and how you can follow suit • How revising the green- (or blue-) skinned space babe trope can improve the world alexandramlucas.com * @silkenmoonlight CONTENT WARNING • Partial nudity • Sexually explicit content • Mass Effect 1-3 spoilers alexandramlucas.com * @silkenmoonlight alexandramlucas.com * @silkenmoonlight ALEXANDRA M. LUCAS alexandramlucas.com * @silkenmoonlight What I’m Covering Today I. Green-Skinned Space Babe Trope II.Mass Effect & Asari Basics III. Asari Adult Life Stages IV. Classic Triple Goddess Comparison V. Mass Effect Examples VI. Focus Areas For Improving Representation in Games VII. How Improving Representation Can Affect Society THE GREEN- (BLUE-)SKINNED SPACE BABE TROPE It’s not great. alexandramlucas.com * @silkenmoonlight Green-Skinned Space Babe Definition “An exotic yet attractive female alien, tending to look exactly like an attractive female human except for odd coloring and a couple minor features added.” -- TVTropes.org alexandramlucas.com * @silkenmoonlight Green-Skinned Space Babe Background ● Most well-known contemporary example: Star Trek TOS’ first pilot, “The Cage” ● Typically green or blue ● Assumed sexual interest in men ● Common thematic elements ● Slavery/bondage ● Sexually insatiable ● Ignorant of human love, infantile Vina in “The Cage” ● Erotic performance for male gaze Liara is not impressed. And you shouldn’t be, either. 10 ‘Member Mass Effect? alexandramlucas.com * @silkenmoonlight Mass Effect Trilogy Basics 1/2 The year: 2183 CE You: Commander Shepard Your mission: Unite all species to save the galaxy from the Reapers, a powerful race of ancient mechanical beings, and their agents. -
FORWARD: So, God Help Me, I Wrote a Piece of Fan Fiction That Has Damn
! FORWARD: So, God help me, I wrote a piece of fan fiction that has damn near turned into a novel in its own right. Why did I do it? Because like many people who had invested hours of play in the Mass Effect franchise I had become obsessed, and when the ending left me depressed and devastated I found that I needed to say farewell to the companions and the universe I had come to love in a way that didn’t leave me both angry and broken-hearted. If you enter into these games as an immersive piece of role-playing you end up becoming emotionally involved; in your character, in the relationships you form with the companions, in the story. You craft your Shepard and make him or her your own as well. If you’re a crazy writer like me you imbue this character with a backstory, with experiences that predate the events of the game. You envision scenes and conversations that take place during the game, but don’t appear in the game itself. There is also the universe which was so fully realized that it began to feel like a character. Which meant that seeing destruction on the Citadel, or Thessia, or Earth affected you emotionally. Because of this level of involvement and because you make ethical and romantic choices for your character you invest a part of yourself in a very different way from being a passive viewer of a movie or television show, or even a reader. In those pursuits the writer sets the agenda. -
Epilepsy Warning
EEPILEPSYPILEPSY WWARNINGARNING Please read before using this game or allowing your children to use it. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain fl ashing lights or light patterns in everyday life. Such people may have a seizure while watching television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to fl ashing lights, consult your doctor prior to playing. We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, discontinue use IMMEDIATELY and consult your doctor. PRECAUTIONS TO TAKE DURING USE Do not stand too close to the screen. Sit a good distance away from the screen, as far away as the length of the cable allows. Preferably play the game on a small screen. Avoid playing if you are tired or have not had much sleep. Make sure that the room in which you are playing is well lit. Rest for at least 10 to 15 minutes per hour while playing a video game. 1 CCONTENTSONTENTS EPILEPSY WARNING .............................................................................................. 1 INSTALLING THE GAME .................................................................................