Brigham Young University BYU ScholarsArchive All Theses and Dissertations 2017-08-01 A General-Purpose Animation System for 4D Justin Alain Jensen Brigham Young University Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Computer Sciences Commons BYU ScholarsArchive Citation Jensen, Justin Alain, "A General-Purpose Animation System for 4D" (2017). All Theses and Dissertations. 6968. https://scholarsarchive.byu.edu/etd/6968 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in All Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact
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[email protected]. A General-Purpose Animation System for 4D Justin Alain Jensen A thesis submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Science Robert P. Burton, Chair Parris K. Egbert Seth R. Holladay Department of Computer Science Brigham Young University Copyright c 2017 Justin Alain Jensen All Rights Reserved ABSTRACT A General-Purpose Animation System for 4D Justin Alain Jensen Department of Computer Science, BYU Master of Science Computer animation has been limited almost exclusively to 2D and 3D. The tools for 3D computer animation have been largely in place for decades and are well-understood. Existing tools for visualizing 4D geometry include minimal animation features. Few tools have been designed specifically for animation of higher-dimensional objects, phenomena, or spaces. None have been designed to be familiar to 3D animators. A general-purpose 4D animation system can be expected to facilitate more widespread understanding of 4D geometry and space, can become the basis for creating unique 3D visual effects, and may offer new insight into 3D animation concepts.