Product Note: VFX Prime 2018-19 Course Code: OV-3103 Course Category : Career VFX INDUSTRY
Indian VFX Industry grew from INR 2,320 Crore in 2016 to reach INR 3,130 Crore in 2017.The Industry is expected to grow nearly double to INR 6,350 Crore by 2020.
Where reality meets and blends with the imaginary, it is there that VFX begins. The demand for VFX has been rising relentlessly with the production of movies and television shows set in fantasy worlds with imaginary creatures like dragons, magical realms, extra-terrestrial planets and galaxies, and more. VFX can transform the ordinary into something extraordinary.
Have you ever been fascinated by films like Transformers, Dead pool, Captain America, Spiderman, etc.? Then you must know that a number of Visual Effects are used in these films. Now the VFX industry is on the verge of changing with the introduction of new tools, new concepts, and ideas. Source:* FICCI-EY Media & Entertainment Report 2018 INDUSTRY TRENDS
VFX For Television Episodic Series SONY Television's Show PORUS showcases state-of-the-art Visual Effects to be seen on Television. Based on the tale of King Porus, who fought against Alexander, The Great to stop him from invading India, the show is said to have been made on a budget of Rs500 crore.
VFX-based Content for Digital Platforms like Amazon & Netflix Popular web series like House of Cards, Game of Thrones, Suits, etc. on streaming platforms such as Netflix, Amazon Prime, Hot star and many more are unlike any conventional television series. They are edgy and fresh, with high production values, State-of-the-art Visual Effects, which are only matched with films, and are now a rage all over the world. In India too, they have made their mark and there are millions of online streaming viewers watching their favorite series all the time.
VFX in Advertising Advertising Industry has increased the use of VFX in TV Commercials The Ad “Ranveer Ching Returns” was claimed to be the most expensive ad film ever made with an advertising budget of INR 750 Million, similar to that of a mid sized Hindi Film. Supported by YRF, the 5-minute Ad registered more than 6 Million views on YouTube alone upon its release. NY VFXWAALA created the dystopian city in the Ad.
Source:* FICCI-EY Media & Entertainment Report 2018 ABOUT COURSE
Arena VFX Prime is a comprehensive program that trains students end-to-end in all aspects of visual effects to make them job-ready VFX professional.
It gives a thorough grounding in all the fundamentals & techniques of VFX, Animation - 2D and 3D, typography, digital filmmaking, FX, Dynamics & simulation and also trains on the latest technologies and tools used in the Visual Effects industry. USP’s and Salient Features: A comprehensive Job Oriented program WHY ARENA ANIMATION? Industry relevant curriculum Industry Simulated Hands-on Training using latest tools and techniques Laddered learning from basic to advance level Projects at regular intervals Practical application using latest versions of tools / software Specialization & Creating Portfolio in the area of interest Exposure to Industry interaction & workshops Certified Faculty Placement Assistance Online Varsity: Exclusive e-learning platform EDE (Employment Driven Education) Creosouls : Exclusive online platform to showcase student’s portfolio LEARNING OUTCOMES Term 1 Term 2 Term 3 Understand concepts of Design, Prepare 3d models using Visualize complex scenes before Composition & Visualization various modeling tools filming Understand typography Create and edit textures Apply compositing techniques on Describe importance of various which are the most vital videos illustrations to be used for print media contributing factors to Understanding the Fundamentals & Understand wire removal and roto Techniques of Cinematography and the aesthetics of the paint techniques Photography animation Apply color correction techniques Explain the evolution and importance of Create dramatic studio to match the vfx output animation lighting using the various Apply keying on green screen Discuss the various storytelling lighting techniques in footages techniques and the basics of Maya Apply camera tracking on scriptwriting Apply rigging on various footages for vfx scenes Describe importance of anatomy in models animation Describe the various compositing Construct poses in different action Create Walk Cycle techniques on matte painting Use Image Editing tools and retouch Create Crowd Simulation Explain the concept of framing and images using Golaem 3D placement of matte painted Understand sound & video editing Use Arnold renderer for layers to create depth in a scene Create storyboards and animatics rendering Explain matchmoving techniques Describe the principles of animation and apply the same. PRODUCT DETAILS VFX Prime Abbreviations Below are the indications to interpret course structures with respective Mandatory /non-mandatory points
Theory Hours : . Theory Hours are Mandatory to be delivered as per the program and will be tracked in Aptrack
LAB Hours : . LAB Hours are Mandatory to be delivered as per the program and will be tracked in Aptrack
Practical Hours : . Practical Hours are NOT mandatory for program delivery and will not be considered under Aptrack for tracking and program duration . Practical Hours to be communicated as suggested additional practice sessions to strengthen students learning . These Hours can be practiced by the student either at the centre by prior booking the LAB or another appropriate venue as convenient to the student
Note: Course monitoring will be limited to Theory hours and Lab hours sessions only COURSE STRUCTURE Additional Design & Visualisation Preferred Training Tools Theory hours Lab hours Total hours Practice hours
Concepts of Graphics and Illustrations - 10 6 16 8
Typography Design - 6 6 12 10 Digital Illustrations Adobe Illustrator CC / Inkscape 8 8 16 4
Concepts of Cinematography & Photography - 4 2 6 2
Concepts of 2D Digital Animation - 10 0 10 0
Art of Storytelling & Script Writing - 4 12 16 2
Anatomy Study - 8 6 14 2
Character Design - 4 8 12 2
Digital Painting Adobe Photoshop Extended CC / Pixlr 14 18 32 8
Adobe Audition CC / Audacity Audio - Video Editing 8 10 18 8 Adobe Premier Pro CC / VSDC Video Editor/OpenShot
Storyboarding and Animatics Adobe Premier Pro CC / VSDC Video Editor/OpenShot 10 14 24 8
Application of 2D Animation Principles Adobe Animate CC 24 24 48 12 Design Portfolio Project 2 0 2 14 Total 112 114 226 76 Practical Hours to be communicated as suggested additional practice sessions COURSE STRUCTURE
Additional Practice Advanced 3D Animation Tools Theory hours Lab hours Total hrs hours
3D Basics - Modeling to Animation - 8 0 8 6 Digital Modeling with Maya MAYA Unlimited 2018 / Blender 14 14 28 12 Digital Sculpting Z Brush 4R8 6 14 20 2
Texturing 3D Models with Maya MAYA Unlimited 2018 / Blender 14 14 28 30
Lighting and Rendering Models with Maya MAYA Unlimited 2018 / Blender 12 12 24 14
Rigging 3D Models with Maya MAYA Unlimited 2018 / Blender 12 12 24 18
3D Character Animation MAYA Unlimited 2018 / Blender 14 14 28 16
Fx, Dynamics and Simulation MAYA Unlimited 2018 / Blender 20 20 40 36
Matchmoving and Camera Tracking MAYA Unlimited 2018 / Blender 8 8 16 12
Crowd Simulation Golaem Crowd 8 10 18 6
Working with Arnold Renderer Arnold Renderer for Maya 12 12 24 16
Adobe After Effects Professional CC / Digital Compositing 12 20 32 10 Natron
3D Animation Portfolio Project 2 0 2 22 Total 142 150 292 200 Practical Hours to be communicated as suggested additional practice sessions COURSE STRUCTURE
Additional Practice Visual Effects Tools Theory hrs Lab hrs Total hrs hours
VFX Film making - 6 0 6 0
Pre-visualization MAYA Unlimited 2018 / Blender 4 8 12 0
Introduction to Nuke Nuke / Natron 4 8 12 0
Rotoscopy using Silhoutte Silhouette 6 8 14 16
Wire removal Nuke / Natron 4 8 12 0
Colour Correction Nuke / Natron 8 10 18 6
Green/ Blue screen Nuke / Natron 8 10 18 6
Matchmoving & Camera tracking NukeX 10 14 24 10
Matte Painting Nuke & Photoshop 10 14 24 10
(1) Modelling & Texturing Specialisation & Digital Portfolio Development (2) Lighting & Rendering 2 0 2 38 (Choose 1 elective) (3) Rigging & Animation (4) Compositing & VFX Total 62 80 142 86
Practical Hours to be communicated as suggested additional practice sessions COURSE STRUCTURE
Arena VFX Prime Summary Term Hours Months Term 1 226 9 Term 2 292 12 Term 3 142 6 Grand Total 660 28 EXIT DETAILS
Term 1 Design & Visualisation
Term 2 Advanced 3D Animation
Term 3 Visual Effects DELIVERY DETAILS Delivery Pattern : Normal Track - 2 Hrs a Day x 3 Days a week Fast Track - 2 Hrs a Day x 6 Days a week
Certificate Type : Certificate of Accomplishment (COA)
Certificate :
1. ACVP-Design and Visualisation: Arena Certified Expert in Design and Visualisation
2. ACVP-Advanced 3D Animation: Arena Certified Expert in 3D Animation & Compositing
3. ACVP-Visual Effects: Arena Certified Expert in Advanced 3D Animation and Visual Effects TERM 1 • • • • Graphic Graphic Video Editor Artist Storyboard Illustrator Designer
TERM 2 JOB PROFILES • • • • • • Artist Rendering Artist Lighting Artist Texturing Rigging Artist 3D Animator 3D Modeler
TERM 3 • • • • • • Tracking Artist Artist Matchmove Artist Roto & Paint VFX Artist Pre Compositor - Viz Artist PLACEMENT COMPANIES Aajtak Zee media Prana studio st Adobe 1 Zee news Yashraj Allianz Maya digital studios production Amazon Toonkar Vivo Channel One Prime focus Star digital Kotak Mahindra Bank MPC Bangalore media Just Dial Trace VFX Reliance Network 18 News Gener8 Redchillies WEBGYOR Sportz world Hyatt regency Hindustan Times Tv9 Yatra.Com Home shop 18 NIIT Technologies India News Trident NDTV TG AND SELLING POINTS
Target Audience : The TG can be further defined as follows:
• 10+2 students (Any stream)
• Under Graduates - Fine Arts, Commerce, Science or Arts students (Any stream)
• Students with a creative bent of mind and have Passion for design and animation
Selling Points : • New Students and Referrals from existing students AVAILABILITY IN PORTAL
29-March-2018
Note: The Arrow indicates the availability of the course in portal (Course Code : OV - 3103) CONTENT AVAILABILITY DATES
Program Course Code Content Availability PM Released to Regions Batch Start Date
VFX Prime OV-3103 Sem 1 – 1st May 2018 Sem 1 – 25th April 2018 1st May 2018 FEE AVAILABILITY DATES
Fee Plan Availability in Program Course Code Fee Plan Released to Regions Portal
VFX Prime OV-3103 30th March’18 5th April’18 TERM 1 PRICE LIST AVAILABILITY DATES Book Price Released to Program Course Code Book Title Book Code Regions 25th April’18 Concepts of Graphics and Illustrations OV-GRA0007D Typography Design OV-TYP0002D 25th April’18 25th April’18 Digital Illustrations OV-DIL0001D 25th April’18 Concepts of Cinematography & Photography TBD 25th April’18 Concepts of 2D Digital Animation TBD 25th April’18 Art of Storytelling & Script Writing TBD 25th April’18 Anatomy Study OV-AST0002D VFX Prime OV-3103 25th April’18 Character Design TBD 25th April’18 Digital Painting OV-DIP0001D 25th April’18 Audio - Video Editing OV-AVE0001D 25th April’18 Storyboarding and Animatics OV-SBA0002D 25th April’18 Application of 2D Animation Principles TBD 25th April’18 Design Portfolio OV-DEP0001D Note: Program fee contains only Online Varsity book titles. Centers have to purchase Publisher Books directly from the logistics department by paying additional payment as applicable (if any) CUSTOMER ENGAGEMENT
Customer Experience means different things to different people, it is Attract generally about the sum of all interaction a customer has with a brand. That’s a significant difference from: • Customer Service, which generally focuses on a single transaction . • Engaging customers and strengthen their loyalty to a brand. Refer GROW Convert The aim of Customer Engagement is to have long-term engagement, encouraging customer loyalty and advocacy through word-of mouth, Below are few triggers to attract or engage audience (intenders/ existing students) on many occasions: Retain • Centre • Social • Technical/Creative • Personal BRAND ENGAGEMENT Job-oriented, Industry-centric Latest Tools & Software Curriculum
Certified Faculty Global Curriculum
Lab Sessions Personal Attention
Practice and Application of theory in Industry Interaction & exposure real time
Placement Assistance Projects
Easy Installments & payment options ABOUT CREOSOULS • Creosouls is a Social Network portal specializing in showcasing Talent, online portfolio including opportunity to building career and offering your talent services to customers.
• It has Custom Institute Workflow which enables Institutions to develop a portfolio of their own and helps with assignment management.
• Easy to monitor progress and quality of education.
• Arena Animation is First and only Brand to implement this platform world wide for students. Thank You
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