AAIP ] Term 01 Graphics and Visual Design
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Arena Animation International Program [ AAIP ] Term 01 Graphics and Visual Design Term AAIP 02 2D Animation VFX Term 3D Animation 03 Term Advanced VFX 04 Term 1 – Details Program Structure Modules Concepts of Graphics and Illustrations Anatomy Study Tools Typography Design Adobe Illustrator CC Digital Illustrations AAIP Adobe Photoshop CC Digital Painting VFX Adobe Audition CC Digital Filmmaking Concepts Adobe Premiere CC Sound Editing Video Editing Project Design Portfolio Learning Objectives Understand concepts of Design, Composition & Visualization AAIP Explain fundamentals of Graphics and various aspects of drawings Explain fundamentals of typography Create artworks/Illustrations Use image Editing tools and retouch images Understand the fundamentals of Digital Filmmaking Understand sound & video editing Term 2 - Details Program Structure Modules 2D Animation Concepts Tools AAIP Digital Pre-Production Storyboarding and Adobe Premiere Pro CC Animatics 2D Animation using Adobe Animate CC Animate CC Project 2D Animation Portfolio Learning Objectives Describe importance of anatomy in animation Construct poses in different action AAIP Explain the evolution and importance of animation Describe the techniques of animation Create storyboarding in Animatics Create storyboards for animation Create vector graphics and 2D digital animation AAIP VFX – Term 3 - Details Modules 3D Basics - Modeling to Animation 3D Modeling Texturing Tools AAIPLighting and Rendering Maya Unlimited Rigging Golaem Crowd VFX Animation Arnold Renderer for Maya Dynamics and Realistic Features Project Crowd Simulation working with Arnold Renderer 3D Portfolio Learning Objectives Prepare 3d models using various modeling tools Create and edit textures which are the most vital contributing factor to the aesthetics of the animation AAIP Create dramatic studio lighting using the various lighting techniques in Maya VFX Apply rigging on various models Term 3 Create Walk Cycle Create Crowd Simulation using Golaem Use Arnold renderer for rendering AAIP VFX - Term 4 - Details Modules Tools Pre-visualization Introduction to Nuke Maya Rotoscopy using Silhouette and Nuke Nuke AAIPWire Removal Silhouette & Nuke Color Correction Nuke VFX Green/ Blue screen Matchmoving & Camera NukeX tracking Nuke & Photoshop Matte Painting Mocha Matchmoving in Mocha Project Portfolio Demo Reel Learning Objectives VISUALIZE complex scenes before filming Apply compositing techniques on videos AAIP Understand wire removal and roto paint techniques VFX Apply color correction techniques to match the vfx output Term 4 Apply keying on green screen footages Apply camera tracking on footages for vfx scenes Describe the various compositing techniques on matte painting Explain the concept of framing and 3D placement of matte painted layers to create depth in a scene Explain matchmoving techniques in Mocha AAIP- VFX Job Profiles AAIP VFX 3D Modeler Texture Artist Lighting Artist Matchmoving Artist 3D Animator Compositor Roto & Paint Artist Tracking Artist Job Profiles . Compositor . 3D Modeler . Graphic Designer . Pre-Production Artist . Illustrator . Storyboard Artist . Texturing Artist . VFX Artist . Layout Artist . 2D Motion Graphics . Lighting Artist . Roto & Paint Artist . Visualizer Artist . Digital Artist . Rendering Artist . Matchmove Artist . 3D Animator . Tracking Artist.