Download Mods for Half Life 1 Download Mods for Half Life 1
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download mods for half life 1 Download mods for half life 1. gcsescience.com 16 gcsescience.com. What is Half - l ife ? 1. Half - life is the time taken for half of the radioactive nuclei to decay . 2. Half - life is the time taken for the count rate to fall to half of its original reading . There are a number of ways to define half - life . Remember one of the above definitions , it may be useful in the exams. An Explanation of Half - life . A radioactive material will have some nuclei that are stable and some that are unstable . The stable nuclei don ' t change , that is what stable means. In the picture below, the unstable nuclei (shown as brown balls) will change into stable nuclei (shown as purple balls) and emit radioactivity . Half - life is a measure of the time taken for the unstable nuclei to change into stable nuclei . Different substances do this at different rates . Some do it very quickly and half of the unstable nuclei decay in less than one second . For example, lithium - 8 has a half - life of only 0 · 85 seconds . Some do it very slowly and half of the unstable nuclei take billions of years to decay . For example, uranium - 238 has a half - life of 4 · 51 billion years . Remember that half - life is an amount of time . In the same amount of time , the picture on the right above will lose half of the remaining unstable nuclei . 100 Half-Life 1 Mods. Already in 2001 I decided to gather Half-Life 1 singleplayer mods. I was impressed by the original game Half-Life and enjoyed Azuresheep, Case Closed, They Hunger and USS Darkstar very much. Because my internet connection was really lame (dial-up) I never managed to gather anything. I received the chance when I got access to super fast broadband internet and discovered PlanetPhillip.com (now RunThinkShootLive). That site is an amazing source for Half-Life 1 & 2 single player mods and right at that time its file server went down, To preserve data I decided to gather most promising and best rated mods and upload them to my own FTP servers. Half-Life 1 20-th anniversary update. For the 20-th anniversary of my favorite game I decided to replay the whole saga and the mods (10 years have passed since I last played them). Because the previous ratings were poor, I decided to discard them and rewrite everything. Each modification received a screenshot, new homepage and download links. Because my FTP servers weren't reliable, I decided to link most of the files to binary compatible ModDB downloads, and keep only the files I have improved with a repack or own patches. All mods on this site are compatible with Steam version of Half-Life, but you can also try your luck with the WON version. The total playtime of all mods is over 200 hours! Gameplay tips. Before every ride with the elevator you should save your game. There is a known bug in Half-Life that can cause you to get stuck and cannot continue. If you can't jump or climb to a location try Crouch Jump. At the end of the jump, press the Crouch key. That will help you in many cases. When using the Long Jump Module look slightly up, as this will increase your jumping length. Don't rely on QuickSave and save manually. There are only two QuickSave slots available! If you see some non-transparent textures (blue, black, etc) install the 1.1.1.2 patch or use Steam version of Half-Life. Mod installation instructions. After downloading any file it is recommended to verify if the download was successful: install the free HashCheck Shell Extension right click the file and select the Checksums tab compare the MD5 value from the program with the value posted on this site. You can install the mods by either extracting the archive (use free 7-Zip) in the Half-Life folder or run the installer . Default WON folder is located at C:\Sierra\Half-Life\ , and the Steam version is located at C:\Program Files\Steam\SteamApps\common\Half-Life\ . After installation you should make sure to restart Steam , and the mod will appear in the Uncategorized section. Patches for Half-Life WON release. Half-Life WON Patch 1.1.1.0. This version of the patch will upgrade your WON Half-Life version to 1.1.1.0 regardless of the version you have installed. I recommend installing this patch first, because most of the mods works great with it. Size: 82.04 MiB. Half-Life WON Patch 1.1.1.2. This is the last in the unofficial patch series. It offers many improvements of the rendering engine and bugfixes (blue-transparency fix). You will need .NET Framework 2.0 and already installed 1.1.1.0 patch to install it. All mods playable with 1.1.1.0 should work with it. Changelog. Added a complete new set of Engine DLLs, featuring blue-transparency fix Added Steamless Team Fortress 1.6 (v1.0_final) Added Enhanced Graphics Engine (EGC v1.1), featuring bloom effect to improve realism Added HLBoom protection Added listenserver listing support Added modserver support Added WON2 Protocol won2://, to enable joining a server from a link Added WON2 Updater (through 'sierraup') Added Primary Masterserver selection Fixed 'Blue'-transparency bug Fixed SFX_T bug Fixed a number of small issues with CS Updated woncomm.lst with WON2 Patch for Players v2.8 Updated PingTool WON2 Edition. Size: 50.11 MiB. Half-Life: Ultra Definition Model Pack. This is Half-Life: Ultra Definition Model Pack by the Half-Life Improvement Team. Install HD Pack first and then this package. Package contents: New ultra definition models (weapons and characters) New sounds (weapons, items and characters) New sprites Minor graphic improvements to the HUD. Size: 43.59 MiB. Modification list. Half-Life: Echoes. Half-Life: Echoes is the newest modification in my collection, as it was released just a few months before the 20-th anniversary of the first Half-Life game! The game takes place in Black Mesa, and you play as an unknown person, which is referred to as Candidate #12. You are one of the many scientists who have applied for the testing of the purest, but highly unstable, crystal from Xen (GG-3883), which caused the resonance cascade in HL1 and, consequently, a disaster of epic proportions. The story is extremely interesting and is revealed to you via events that take place in the complex, video sequences and excellent speech, which is very skillfully cut. In addition to presenting an alternative view of the HL1 incident and linking with its story, the game also tries to explain some other events in the Half-Life series, but I won't spoil it for you ;). The game consists of a rather large introductory part (almost 20 minutes long), which familiarizes you with the complex and the background story, and later nicely connects to the events that followed the failed experiment. The levels are composed mainly of internal parts, which are occasionally connected to external sections, and both of the types are of exceptional quality. We are not just talking about carefully crafted architecture and massive amounts of detail, but also about the sizes of the rooms, which will often blow your mind. Despite the spaciousness, the rooms don't look dull and empty, as they contain plenty of elements. Your progress through the sections will often be blocked with puzzles that need to be solved before you continue. The set is not limited to pressing buttons, jumping challenges, moving objects, and guiding NPCs, but it often contains multi-layered problems that can sometimes completely change the appearance of the map, you are residing in. Some of these problems are extremely long and highly complex, and could thus be easily split into a smaller, independent modification. During the game you will also return to certain areas that you have already visited, but are now completely different because they were adjusted to the events in the complex. I think this was greatly done, and I liked it very much. Even with all these puzzles, the author did not forget to iron out the fights. The first half is devoted to a very varied range of zombies and monsters from Xen, and is later spectacularly expanded by soldiers, female assassins and all the heavy machinery the army has. Due to the good enemy positioning and abundance, you will have to survive several challenging fights, and the action is further amplified by scripted events and ambushes. Every now and then you will have to fight against boss opponents, and a few times you will also have to stay hidden or even run away. The available weapon set is very strictly regulated, which means that the firearms get gradually unlocked. However, players that like to explore, might find certain weapons much earlier. Although the weapons are taken from the original, they have certain changes that will require some careful examination before charging into battle. The most prominent changes are the limited barrels on the shotgun and the machine gun, and additionally, the total number of bullets you can carry, was limited. Since you do not have the H.E.V. suit, you can not pick up batteries, but you can wear the security guards helmet and armor. The amount of goodies and bullets is just right to play the mod on Conventional difficulty, but more cautious players can also try to finish it on Stringent.