Randolph Township Schools Randolph High School

Computer Graphics & Design Curriculum

"Technique changes but art remains the same." - Claude Monet, painter (1840-1926)

Department of Visual Art Vee Popat, Supervisor

Curriculum Committee Jim King Kelly Fogas Luke Suttile

Curriculum Developed Summer 2013

Board Approval date September 3, 2019

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Randolph Township Schools Department of Social Studies Computer Graphics & Design

Table of Contents

Section Page(s)

Mission Statement and Education Goals – District 3

Affirmative Action Compliance Statement 3

Educational Goals – District 4

Introduction 5

Curriculum Pacing Chart 6

Content 7-27

Sample Lesson Plan 28

APPENDIX A - Instructional Resources 30

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Randolph Township Schools

Mission Statement

We commit to inspiring and empowering all students in Randolph schools to reach their full potential as unique, responsible and educated members of a global society.

Randolph Township Schools Affirmative Action Statement

Equality and Equity in Curriculum

The Randolph Township School district ensures that the district’s curriculum and instruction are aligned to the state’s standards. The curriculum addresses the elimination of discrimination and the achievement gap, as identified by underperforming school-level AYP reports for state assessment. The curriculum provides equity in instruction, educational programs and provides all students the opportunity to interact positively with others regardless of race, creed, color, national origin, ancestry, age, marital status, affectional or sexual orientation, gender, religion, disability or socioeconomic status.

N.J.A.C. 6A:7-1.7(b): Section 504, Rehabilitation Act of 1973; N.J.S.A. 10:5; Title IX, Education Amendments of 1972

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RANDOLPH TOWNSHIP BOARD OF EDUCATION EDUCATIONAL GOALS VALUES IN EDUCATION

The statements represent the beliefs and values regarding our educational system. Education is the key to self-actualization, which is realized through achievement and self-respect. We believe our entire system must not only represent these values, but also demonstrate them in all that we do as a school system.

We believe: • The needs of the child come first • Mutual respect and trust are the cornerstones of a learning community • The learning community consists of students, educators, parents, administrators, educational support personnel, the community and Board of Education members • A successful learning community communicates honestly and openly in a non-threatening environment • Members of our learning community have different needs at different times. There is openness to the challenge of meeting those needs in professional and supportive ways • Assessment of professionals (i.e., educators, administrators and educational support personnel) is a dynamic process that requires review and revision based on evolving research, practices and experiences • Development of desired capabilities comes in stages and is achieved through hard work, reflection and ongoing growth

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Randolph Township Schools Department of Art Computer Graphics & Design

Introduction

Technology has had a tremendous impact on the way artists create. This course is an exploration of fundamental concepts in creating two-dimensional art using a computer. Students will acquire and develop basic skills and techniques using hardware, software, the Internet as well as input and output devices. A solid foundation of art experiences will be covered in the areas of illustration, graphic design, web design and animation. An emphasis will be placed on the use of the elements of art and principles of design in each assignment. The study of traditional as well as contemporary artists and art history will be infused throughout the units of study. Aesthetics, critique, self-assessment and portfolio development will also be covered.

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design

SUGGESTED TIME UNIT NUMBER CONTENT - UNIT OF STUDY ALLOTMENT 4 weeks I Computer Skills & Image Input 10 weeks II Graphic Design 10 weeks III Illustration 5-6 weeks IV Web Design & Multi Media 4 weeks V Presentation & Portfolio 2 weeks IV Assessment & Critique

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT I: Computer Skills & Image Input ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS Artists have discovered the versatility of digital imaging as a creative media that rivals • How has the computer changed the creative process of traditional processes. the artist? There are a number of options for image input to the computer that saves time and facili- • Are there any differences in the way artist have ap- tates the creative process. proached design problems in the last 100 years? Please explain your answer. Computers are a viable option for the artist to create visual images, design concepts and • What can a professional graphic artist do that a novice express ideas. cannot do?

KNOWLEDGE SKILLS CC/NJCCCS

The student will know: The student will be able to: The basic settings on a flatbed scanner to scan and convert an Operate a flatbed scanner and select correct software settings 1.1.12.D.1 image or three-dimensional object into a digital file. needed to scan flat and three-dimensional objects. 1.1.12.D.2

How to use the film scanner attachment to scan color or B&W Operate a negative scanner attachment to scan color, B&W or 1.2.12.A.1 negatives as well as color slides slides using the correct software settings. 1.2.12.A.2

The basic exposure settings for a digital camera and how to Identify the parts of a digital camera and explain how to 1.3.12.D.1 best employ them when photographing a subject. determine correct exposure. 1.3.12.D.2 1.3.12.D.3 The four variables of exposure: Demonstrate how to set of the flash units to create side, front 1.3.12.D.4 • ISO and Rembrandt lighting and how to achieve certain creative 1.3.12.D.5 • Lighting conditions effects with it. • Aperture 1.4.12.A.1 • Shutter speed Download, keyword and transfer digital images over the 1.4.12.A.2 network using a media card reader and Adobe Bridge. 1.4.12.A.3 The basics of studio lighting and how to adjust the flash units 1.4.12.A.4 to achieve the desired light effect. Distinguish between each of the folders in the digital work-flo (originals, WIP, finals, back-up) and state the purpose of each. How to use a media card reader in conjunction with Adobe Bridge to download images taken with a digital camera. Identify each of the most commonly used file formats and explain the advantages and disadvantages of each. 7

How to properly turn on, login, work with and name and Demonstrate knowledge of image resolution, image size, and folders and shut down a computer. image file format for print and web.

How to open, save and rename digital files. Demonstrate knowledge of copyright and trademark laws for images and image use. How to organize the files using a workflow of Originals > Work in Progress (WIP) > Finals > Back-up. Demonstrate the proper use and understanding of the computer, flatbed scanner, film scanner, digital camera, ink jet Basic Photoshop key commands used in to work with the printer and the role each play in the design process. tools, layers, filters, etc. on digital files.

Important vocabulary used in computer graphics: 1. File format (jpg, RAW, psd) 2. File extension 3. Memory card reader 4. DX/FX Format 5. White balance 6. Mega 7. Image Mode 8. Line art 9. Grayscale 10. RGB color 11. Crop 12. Levels adjustment 13. Sharpening

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT I: Computer Skills & Image Input

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

1 week Computer & Image Input Skills http://digital-photography-school.com/ • Computer Procedures • Logging in and setting up folders and files http://camerasim.com/camera-simulator/ • Opening applications and configuring them for the task at hand http://www.phototips.biz/2012/08/most-popular-and-favorite- • Archiving files for permanence and security using a tutorials.html DVD/CD burner or external flash or hard drive • Troubleshooting problems with missing or corrupted http://digital-photography-school.com/rule-of-thirds/ files • Computer Parts vocabulary Making a Digital Contact Sheet • File Format and Compression vocabulary

Making A Photo Web Gallery 1 week Scanning

• Scanning hardware & software Making A Contact Sheet

• Planning what to scan and how to best approach it for

optimum results

• Film scanner attachment

• Scanner settings (size, resolution, color mode) for

optimum results

• Saving scans for optimum file quality using psd format • File formats and the advantages and disadvantages of each • Editing scans using crop, straighten, levels adjustment tools

• Troubleshooting problems

• Scanning vocabulary 9

1 week Digital Camera • Camera parts and their function • Formatting media card • Setting camera file size and compression for optimum results • Variables of exposure Type of day, ISO, shutter speed, aperture • Holding camera • Use of a tripod

• Flash units

• Flash meter

• Types of lighting: Front lighting, side lighting, Rembrandt lighting, backlighting

• Effects of lighting on subject and how to get optimum results • Troubleshooting digital camera problems

1 day Image transfer • Downloading digital images directly from camera • Using media card reader • Using Adobe Bridge to keyword/catalog files – date, as- signment, extension • Preliminary editing images using Bridge

3 days Graphics Tablet • Using stylus w/eraser • Adjusting stylus pressure levels to control brush size, line thickness, transparency & color • Configuring pen buttons • Customizing menus

1 day Digital Images Workflow • Image input > student computer > assignment

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completion • Submit for grading > teacher copies to grade/print • Submit for back-up flattened • Archive final to disk or external drive

1 day Backing Up • Flatten files and back-up after each project • Archiving files to a CD/DVD

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT II: Graphic Design ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS Graphic design is a way of visually presenting design solutions that communicate infor- • How has the computer changed the creative process for mation or express an idea. graphic design? • How has graphic design changed in the last 100 years? 5oo years? The elements of art and principles of design are the basis for graphic design and page • What drives the field of graphic design – the computer, layout. the software, or the designer? Sensitivity to the impact of design principles on elements in a composition is essential • What makes a composition effective or successful? for successful design solutions and understanding design in general.

KNOWLEDGE SKILLS CC/NJCCCS

The student will know: The student will be able to: How to create successful graphic designs using the elements Use art elements and principles of design to create a composi- 1.1.12.D.1 of a composition along with personal creative arrangement tion that effectively conveys a message or expresses an idea or 1.1.12.D.2 utilizing the design principles. emotion. 1.2.12.A.1 The different characteristics of an effective logo design in- Brainstorm ideas and be open to alternative solutions to design 1.2.12.A.2 cluding - appropriateness, symbolic, distinguishing, memora- problems. ble and easily interpreted. 1.3.12.D.1 Experiment with type in the design process from thumbnail 1.3.12.D.2 Basic page layout and design and how to use it effectively sketch to the final design, with a critical eye and openness to 1.3.12.D.3 with creative use of type and imagery. suggestions at each step of the process. 1.3.12.D.4 1.3.12.D.5 The role typography plays in page layout and design. Visualize type as shapes and forms with both positive and neg- ative space to create an effective logo design 1.4.12.A.1 How to use typography as an effective visual communication 1.4.12.A.2 tool. Alter type by overlap, connecting, distortion or stylizing the 1.4.12.A.3 letters to create an interesting and memorable logo design. 1.4.12.A.4 The four basic principles of type layout: 1. Contrast Employ the proper procedures for utilizing the computer to 2. Repetition generate layouts that utilize typography that complements the 3. Alignment imagery. 12

4. Proximity Identify the various type categories and which ones are appro- The six categories of type: priate for certain purposes. 1. Serif 2. Sans serif Study and experiment with a wide variety of approaches to de- 3. Old style sign and the designing process. 4. Modern 5. Script Discuss the different skills and techniques learned using vo- 6. Decorative cabulary related to graphic design.

Vocabulary terms related to graphic design: 1. Typography 2. Serif 3. Sans serif 4. Baseline 5. Alignment 6. Font 7. Point size 8. Kerning 9. Leading 10. Rasterize

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT II: Graphic Design

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

2 weeks Logo Design http://www.tripwiremagazine.com/2013/06/photoshop-text- • Create at least 10 logo variations altering the effects.html alignment, letterforms, spacing, etc. of the type. • Work with the various type styles: http://www.webreference.com/dlab/9701/index.html Sans Serif Serif http://www.google.com/doodle4google/ Old Style Modern http://www.google.com/doodle4google/vote.html#d=d1-38 Script Decorative http://www.adobe.com/ • Work with design concepts of negative & positive space, shape, line, overlapping http://www.youthedesigner.com/2011/08/31/45-beautiful-letterhead- designs-for-inspiration/

1 week http://www.uprinting.com/letterhead-design.html • Brainstorm ideas based on the Google theme

• Design and create in Photoshop http://www.designer-daily.com/20-letterhead-designs-by-famous- • Import design into Google entry PDF form businesses-and-people-17889 • Complete entry form requested info with design

statement http://psd.tutsplus.com/articles/inspiration/53-mind-blowing-uses-of-

typography/ 1 week Creative Quote (2)

• Create a layout with typography and a http://www.hongkiat.com/blog/50-great-photoshop-text-effect- photographic image tutorials-part-ii/

• Discuss ways of contrasting type:

Direction http://www.hongkiat.com/blog/80-best-photoshop-text-effects-

Size tutorials-part-iii/ 14

Weight Structure http://www.tripwiremagazine.com/2013/06/photoshop-text- Color effects.html Form • Words and photograph/image should relate http://www.handmadeology.com/big-list-of-product-photography- visually and conceptually. tips-for-etsy-sellers/

1 week Agenda Cover http://graphicdesign.about.com/od/graphicdesignbasics/ss/process.htm • Brainstorm ideas with thumbnail sketches • Select and edit ram illustration for cover design • Create layout by combining creative use of typography with the ram illustration

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT III: Illustration ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS Artists use stylized images to tell stories. • What role does illustration play in the art world? The computer and the accompanying graphics software offer options that can emulate • How can the use of different computer software skills traditional art illustration media, and offer options to the artist that are not available and techniques determine the outcome of the work of using traditional art illustration media. art? Artists employ the use of the different elements of art and principles of design to create • Can an artist create a successful composition without effective illustrations that exhibit a personal style. the use of the elements of art and principles of de- sign? Defend your answer. Illustrations communicate visually what words cannot. • How does an artist develop a personal style? • What does the saying “a picture is worth a thousand words” mean?

KNOWLEDGE SKILLS CC/NJCCCS

The student will know: The student will be able to: How to visually brainstorm and compose ideas using various Employ the different options and effects offered with graphics 1.1.12.D.1 media. software to create illustrations. 1.1.12.D.2 Utilize technical graphic and print-production skills, such as Creative techniques to interpret design ideas that lead to an creating vector-based graphics and filters. 1.2.12.A.1 effective illustration. 1.2.12.A.2 Explain the difference between working destructively and non- Styles and techniques of noted artists, along with significant destructively on a digital file. 1.3.12.D.1 conceptual movements throughout the history of art. 1.3.12.D.2 Employ ways of working non-destructively such as with smart 1.3.12.D.3 How to use line to define the shape and form of a subject in a layers, adjustment layers and layer masks when working on 1.3.12.D.4 stylized way. digital files. 1.3.12.D.5

The characteristics of traditional ink drawings, and how to Manipulate digital images with Photoshop filters and 1.4.12.A.1 emulate them in Adobe Photoshop using adjustment layers, adjustment layers. 1.4.12.A.2 filters and brush tool. 1.4.12.A.3 Manipulate digital images with selection tools and the refine 1.4.12.A.4 edges option in the selection tools.

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The characteristics of traditional watercolor techniques, and Use a layer mask to block or reveal portions of a layer. how to emulate them in Photoshop using adjustment layers, filter and blend modes. Use the transform tool to scale, rotate, warp, distort or put an image in perspective. Collage techniques that can be used to combine various scanned media into an interesting composition. Combine images into a Photoshop single file made up of different layers to create an effectively composed digital How to use Photoshop layers and other options including collage. opacity, blend modes, locking, linking, and folder manage- ment. Fragment and distort a digital picture plane to create an image in the cubist style. Masking techniques in Photoshop using brush and gradient tools. Discuss the different skills and techniques learned using vocabulary related to Illustration. The characteristic of a cubist image and the stylistic traits they present.

Vocabulary terms related to illustration: 1. Rasterize 2. Mask 3. Layer mask 4. Adjustment layer 5. Blend mode 6. Transform 7. Opacity 8. Collage 9. Montage 10. Brush

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT III: Illustration

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

2 weeks Digital Self Portrait http://www.adobe.com/ Create 10 variations using various Photoshop adjustments Filters, selection tools, image adjustments http://www.photoshopwebsite.com/photoshop-tutorials/20- caricature-effect-and-andy-warhol-effect-photoshop-tutorials/ 1 week Self-Portrait Grid Create a 3x3 grid using 9 of their digital self portraits http://www.worth1000.com/

1 week B&W Ram http://www.graphix1.co.uk/ • Create at least 4 thumbnail sketches of rams using stylized http://www.looks.gd/design/30-must-read-photoshop-tutorials- • Select strongest image and enlarge to at least 8x10 to for-beginners create a B&W drawing with markers. • Scan drawing at 600 resolution at actual size or larger http://psd.tutsplus.com/ • Edit scan to clean up whites, blacks, line quality using selection and brush tools http://www.photoshopwebsite.com/

1 week Rendered Ram (5) http://www.photoshopwebsite.com/tag/best-photoshop- • Demonstrate the following tools tutorials/ Brush tool Gradient tool http://www.allgraphicdesign.com/logo.html#tips Selection tools Filters http://www.lighthouse.org/accessibility/design/accessible- • Create at least 5 variations using the different with tools print-design/effective-color-contrast demonstrated https://kuler.adobe.com/create/color-wheel/ 18

• Submit strongest design • Create a contact sheet of the other four 1 week Color Ram http://en.wikipedia.org/wiki/Cubism • Convert file to RGB color mode • Demonstrate the use of Contact sheet procedure sheet Color palette Brushes Cubist assignment sheet Gradient tool Selection tools Ram illustration Assignment sheet • Render ram using color Digital collage assignment sheet 2 weeks Digital Collage (2) • Do collage demo working with Digital drawing assignment sheet Layers Layer masks Digital watercolor assignment sheet Adjustment layers Blend modes

• 1 – 8 x 10 @ 300 resolution collage with 3 or more images • 1 – 11 x 14 @ 300 resolution with 5 or more images with theme/concept

1 week Digital Drawing (2) • Demonstrate creating Digital Drawing using 3 different techniques with demo • Students will select from techniques to create their own digital drawing

1 week Digital Watercolor (2) • Demonstrate creating digital watercolor using 2 different techniques with demo • Students will select from techniques to create their own digital watercolor

1 week Cubist Image

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• Demonstrate how to create characteristics of a cubist image • Simplify/abstract image with filters • Make new layer out of selections (command J) • Distort selection • Outline selection with stroke • Fragment picture plane

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT IV: Web Design & Multi Media ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS The Internet provides a venue for the artist and designer for exhibit art to creative • How has the Internet changed the way artists display expression of ideas. their artwork? Web design and the internet are the artist media of choice in the 21st century. • Why have websites become a requirement to the suc- cess of an individual or business? There are a number of different useful applications that each has a purpose in web • What responsibility, if any, does the web designer design from adjusting graphics in Photoshop to linking files in Dreamweaver. have to the viewer of their website?

KNOWLEDGE SKILLS CC/NJCCCS

The student will know: The student will be able to: How to design for the web taking into account different Design and create basic navigation sets, titles, thumbnails and 1.1.12.D.1 audiences, web browsers and computer platforms. large graphics for their web site. 1.1.12.D.2

The difference between linear and non-linear web design. Set up a root folder and properly name the folders inside for 1.2.12.A.1 images (thumbnails, large, navigation) and pages to keep web 1.2.12.A.2 Suggested web graphics sizes and resolution for titles, files organized. navigation, thumbnails, and large images to take into account 1.3.12.D.1 screen size and connection speed. Use Adobe Dreamweaver to set up and manage a web site and 1.3.12.D.2 its files, folders and graphics. 1.3.12.D.3 The design process in conjunction with effective 1.3.12.D.4 communication techniques, and how they differ in print versus Employ the “save for web and devices” option in Photoshop to 1.3.12.D.5 web site design. optimize web graphics for size, compression and quality. 1.4.12.A.1 How to employ the art of animation to create the illusion of a Properly name web graphics and pages using proper naming 1.4.12.A.2 moving image while telling a story. conventions of no capitals, spaces or special characters. All 1.4.12.A.3 files should be lowercase letters and/or numbers with no 1.4.12.A.4 Vocabulary terms relating to web design and animation: spaces and the correct file extension. 1. Properties palette 2. Rollover Use the properties panel in Dreamweaver to define font size, 3. Behavior color, page color, link color, etc. as well as modify text and 4. Thumbnail text properties. 5. Navigation 21

6. Link 7. Hyperlink Create web pages and insert images and text on to the web 8. Root folder page using alt text. 9. Splash page 10. Tweening Create and edit to organize and layout page content. 11. Frames Combine web graphics with behaviors in Dreamweaver to preload images, go to hyperlinks, swap images, create rollovers, etc.

Evaluate content, navigation, visual layout and the use of color for their consistency in their website design.

Troubleshoot problems with file names, graphics, links and files that do not load properly.

Use the animation palette for both frames and tween frames.

Use the layers palette in Photoshop to turn on and off images for each frame used in an animation.

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT IV: Web Design & Multi Media

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

5 weeks (total) Web Design Web site assignment sheet • Navigation 3 – 5 days • Create a demo of web navigation buttons and titles. Animation assignment sheet • Buttons & titles under 50 pixel high @ 72 resolution 3 – 5 days • Splash Page 640 x480 @ 72 resolution Deke McClelland, Katrin Eismann, Terri Stone, Web Design • Image adjustment Studio Secrets, CA: IDG Books Worldwide, Inc. 2000 2 – 3 days Thumbs 100-125 pixel @ 72 resolution Large 600 pixel or less @ 72 resolution L. McCanna, Creating Great Web Graphics, MIS Press, 1997 3 – 5 days • Use save for web option to adjust web graphics Size J. Davis & S. Merritt, The Web Design Wow! Book, CA: Format Peach Pit Press, 1998 compression L. Lopuck & S. Hampton, Web Page Design, CA, Adobe • Page creation, linking, behaviors, rollovers Press, 1997 • Test site

2 weeks (total) http://www.adobe.com/ Animation 2-3 days 100 frame name animation 240x320 @ 72 resolution 1 week http://www.wpdfd.com/issues/30/graphics_and_color/ 500 frame animation 240x320 @ 72 resolution

• Storyboard indicating action, movement, camera angle, http://www.ender-design.com/rg/backidx.html passage of time • Frame creation • Duplicating frames • Tweening frames • Layers

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT V: Presentation & Portfolio ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS How we are exposed and perceive art is crucial to its impact, thus making presentation • Whose opinion is more important – the opinion of the an important and invaluable aspect of creating art. critic or of the artist? Defend your answer. Current technologies allow for numerous ways of art presentation, including print, • Have digital galleries made museums obsolete? Why digital, and the internet. or why not? Today’s artists need to carefully consider how their artwork is presented for display or • What determines how a work of art is to be presented? posted on the Internet, as it is a direct reflection on what they are trying to express with their work.

KNOWLEDGE SKILLS CC/NJCCCS

Students will know: Students will be able to: 1.1.12.D.1 The best ways to present a work of art for a specific purpose. Properly measure, cut and assemble a window mat that 1.1.12.D.2 exhibits good craftsmanship. The difference between matting and mounting a single work 1.2.12.A.1 of art. Correctly use crop, levels adjustment and sharpening of a 1.2.12.A.2 digital image for printing. The advantages and disadvantages of print and digital 1.3.12.D.1 presentation of individual works of art or a portfolio of a body Correctly adjust image size, resolution and compression when 1.3.12.D.2 of work. preparing images for the web or a multi media presentation. 1.3.12.D.3 1.3.12.D.4 Image adjustment and placement techniques that maximize Create a simple web gallery using Adobe Photoshop’s 1.3.12.D.5 the display effectiveness of a portfolio. Automated Web gallery option. 1.4.12.A.1 1.4.12.A.2 1.4.12.A.3 1.4.12.A.4

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT V: Presentation & Portfolio

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

3-5 Days Window Mat Window Mat Cutting Procedure Sheet • Determine image orientation • Select mat size Photoshop Web Gallery Procedure Sheet • Measure artwork • Draw measurements on back of mat Adobe Acrobat Portfolio Procedure Sheet • Cut and assemble mat with backing and tape • Trim excess tape and sign the back of the work in pencil

1 day Photoshop Automated Web Gallery • Create source and destination folders • Open Photoshop and select photo web gallery from the automate menu option • Select style • Select parameters for banner, thumbs, large and custom colors

1 week Adobe Acrobat Portfolio • Image adjustment • Choose layout • Add welcome & header • Select color scheme • Specify details

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Computer Graphics & Design UNIT VI: Assessment & Critique ENDURING UNDERSTANDINGS ESSENTIAL QUESTIONS How we respond to art is a very personal and reflective process. • Why is it an important part of the design process to hear feedback about your work? It is important for an artist to be able to look at art and appreciate the visual as well as • How does the perception of a work of art differ be- the aesthetic qualities it possesses. tween the trained and non-trained eye? Art criticism provides feedback for the artist to assess their approach to visual problem • What is the purpose of the creation of art? solving.

KNOWLEDGE SKILLS CC/NJCCCS

Students will know: Students will be able to: 1.1.12.D.1 How to analyze a work of art through the lens of an art critic. Communicate with peers and teacher their ideas and design 1.1.12.D.2 solutions. How to describe a work of art in terms of the elements of art 1.2.12.A.1 and principles of design. Understand and employ graphic design principles, including 1.2.12.A.2 the rule of thirds, contrast, repetition, color, shape, and the use Assessment techniques to evaluate a composition and make of typography in page layout. 1.3.12.D.1 suggestions for strengthening a design or composition. 1.3.12.D.2 Verbally communicate their ideas clearly when looking at a 1.3.12.D.3 work of art. 1.3.12.D.4 1.3.12.D.5 Critically think out design problems and alternative solutions. 1.4.12.A.1 Describe a work of art by writing about it in terms of elements 1.4.12.A.2 of art and principles of design. 1.4.12.A.3 1.4.12.A.4

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RANDOLPH TOWNSHIP SCHOOL DISTRICT Curriculum Pacing Chart Computer Graphics & Design UNIT VI: Assessment & Critique

SUGGESTED CONTENT-UNIT OF STUDY SUPPLEMENTAL UNIT RESOURCES TIME ALLOTMENT

1 day Individual work of art Cris Guenter, Portfolio & Assessment Techniques, NY Mc • Identification of how elements of art and principles of Graw Hill Glencoe, 2007 design are used in a composition • Identify one element and describe in detail Terry Barrett, Criticizing Photographs An Understanding to • Identify one principle and describe in detail Images, CA: Mayfield Publishing Company, 1990

1 day Class critique Sylvan Barnet, A Short Guide to Writing About Art, MA: Little, • Student select one work to talk about Brown and Company, 1985 • The student whose work was selected goes next http://jfmueller.faculty.noctrl.edu/toolbox/index.htm 1 day Small group critique • Student work in groups of 2-5 http://edweb.sdsu.edu/triton/july/rubrics/Rubric_Guidelines.html

• Each group presents to the whole class http://webquest.sdsu.edu/rubrics/weblessons.htm 1 day Mid Term Exam Written component on vocabulary, techniques and artists Practical component – design problem 1 day Final Exam Written component on vocabulary, techniques and artists Practical component – design problem

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SAMPLE LESSON PLANS

Visual and Performing Arts Lesson Plan Teacher: Subject: Computer Graphics & Design Date: Unit: Illustration/B&W Ram Illustration

Enduring Understandings: 1. Stylizing a subject is what separates different art approaches. 2. There are 3 basic image modes in adobe Photoshop bitmap, grayscale and RGB Color. 3. Every artist has a unique and original style or vision for creating art.

NJCCCS Addressed: (check all that apply)

( X ) Standard1.1 The Creative Process: All students will demonstrate an understanding of the elements and principles that govern the creation of works of art in dance, music, theatre, and visual art.

( X ) Standard 1.2 History of the Arts and Culture: All students will understand the role, development, and influence of the arts throughout history and across cultures.

( X ) Standard 1.3 Performing: All students will synthesize skills, media, methods, and technologies that are appropriate to creating, performing, and/or presenting works of art in dance, music, theatre, and visual art.

( X ) Standard 1.4 Aesthetic Responses & Critique Methodologies: All students will demonstrate and apply an understanding of arts philosophies, judgment, and analysis to works of art in dance, music, theatre, and visual art. ______

Essential Questions: 1. Describe the different approaches artist take to their subject matter? 2. What is the difference between realism, abstraction and non-objective art? 3. Which approach or style appeals to you and why?

Materials: Drawing paper, pencils, markers, rulers, s curves, compasses, kneaded erasers, Macintosh computer, flatbed scanner, Photoshop, Bridge, examples of B&W ram Illustrations, ram illustration assignment sheet 28

Procedure/Learning Experiences: Discuss the three basic approaches to art: realism, abstraction and non-objective Discuss: symbols, abstraction and how they are used in design. • Simplify shapes and forms. • Use geometric or organic shapes. • Flatten the picture plane. • Stylize the lines and shapes. Procedure 1. Students will draw at least 4 thumbnail sketches using Xerox copies of ram photographs as a reference. (25 points) 2. Enlarge best thumbnail to at least 8x10 on white paper. 3. Use black sharpie markers (fine & extra fine) to trace over drawing so it is black & white. 4. Scan enlarged ram to at least 8x10 @ 600 resolution in 8bit grayscale. 5. Clean-up scan in Photoshop using levels, selections tools and brush tool. 6. Crop final design to 8x10 @ 300 resolution 7. Save flattened version in finals folder, keep layered version in WIP folder 8. Submit final to scanner two in the B&W Ram Folder. 9. Back-up file to Scanner One.

Differentiation: (check all that apply) ( X ) Process ( X ) Content ( X ) Product

Assessment: (list types utilized) 1. Daily evaluation of progress by teacher. 2. Class critique of final illustrations. 3. Craftsmanship and aesthetic impact grade for B&W Illustration.

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Appendix A - Resources:

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Deke McClelland, Katrin Eismann, Terri Stone, Web Design Studio Secrets, CA: IDG Books Worldwide, Inc. 2000 Sylvie Covey, Photoshop for Artists, NY, Watson Guptil, 2012 D. Salles, G. Poyssick and E. Behoriam, IN,:Hayden Books, 1995 D. McClelland and K. Eismann, Photoshop Studio Secrets, CA: IDG Books Worldwide, Inc. 1999 B. Haynes, W. Crumpler, Photoshop 6 Artistry, IN: New Riders Publishing, 2001 L. McCanna, Creating Great Web Graphics, MIS Press, 1997 J. Davis & S. Merritt, The Web Design Wow! Book, CA: Peach Pit Press, 1998 L. Lopuck & S. Hampton, Web Page Design, CA, Adobe Press, 1997 S. KelbyThe Photoshop CS Book for Digital Photographers, New Riders Publishing, 2003 M. Sullivan, Make Your Scanner A Great Design & Production Tool, OH: North Light Books,1995 G. Georges, 50 Fast Photoshop CS Techniques, IN: Wiley Publishing, Inc., 2004 J. Beardsworth, Photoshop Fine Art Effects Cookbook, O’Reilly, 2006

Web Sites

Adobe – http://www.adobe.com Graphic Design Links - http://desktoppublishing.com/design.html Graphic Design Tutorials - http://www.ideabook.com/tutorials Graphic Design Links - http://www.jumpola.com Software Training – http://www.lynda.com Photoshop Information - http://en.wikipedia.org/wiki/Adobe_Photoshop Photoshop Tutorials - http://www.planetphotoshop.com Photoshop Tutorials - http://www.photoshopcafe.com Web Design - http://en.wikipedia.org/wiki/Web_design Design - http://webdesign.about.com Web Design Tutorials - http://www.webdesign.org

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