The Mechanical Design of the New Lower Body for the Child Humanoid Robot ‘Icub’

Total Page:16

File Type:pdf, Size:1020Kb

The Mechanical Design of the New Lower Body for the Child Humanoid Robot ‘Icub’ The 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems October 11-15, 2009 St. Louis, USA The Mechanical Design of the New Lower Body for the Child Humanoid robot ‘iCub’ Nikos G.Tsagarakis1, Bram Vanderborght1,2, Matteo Laffranchi1 and Darwin G.Caldwell1 1Italian Institute of Technology (IIT), Genova 16163, Italy 2Vrije Universiteit Brussel (VUB), B-1050 Brussels, Belgium Abstract—The “iCub” is a robotic platform that was developed continuous improvement from their predecessors. Hence, the within the RobotCub European project to provide the current ASIMO humanoid developed from E0 (1986), E1- cognition research community with an open “child-like” E2-E3 (1987-1991), E4-E5-E6 (1991-1993), P1-P2-P3 humanoid platform for understanding and development of (1993-1997), through to the original ASIMO (2000) and the cognitive systems [1]. In this paper we present the mechanical new Asimo (2005) [3, 4]. The Humanoid Robot Platform realization of the new lower body developed for the “iCub” (HRP) started with an adapted Honda P3 and subsequently child humanoid robot in order to keep up with the latest technology and solve mechatronic problems found in the HRP-2L, HRP-2P, HRP-2, HRP-3 were released [5]. Soon previous version. The new lower body assembly demonstrates HRP-4 will be introduced which reportedly looks like a significant improvements over the old prototype including woman with a realistic geometry. QRIO was originally higher modularity, full joint state sensing and improved range named Sony Dream Robot or SDR with prototype models of motion and torque capabilities. In particular the new leg and SDR-3 and SDR-4X [6], while the TUM humanoid LOLA is waist mechanisms to match the size and physical abilities of a an enhancement over Johnnie [7]. Similarly KAIST built 3½ year old human child are introduced. KHR-1, KHR-2 and KHR-3 (Hubo) [8]. Waseda built different models from their first humanoid ever in 1973 to I. INTRODUCTION Wabian-2R [9]. nthropomorphic design, natural and adaptive The RobotCub project [10] is a research initiative Alocomotion and human like behavior and performance dedicated to the realization of embodied cognitive systems are some of the intrinsic features that have driven the and the creation of an advanced robotic platform for rapid growth of humanoid robots during the past decade. neuroscientific study. The two main goals of this project are: The development of such a humanoid platform that has the physical capacity of a human being poses many challenges i) Creation of an OPEN hardware/software humanoid from the mechatronic point of view. These must be robotic platform for research in embodied cognition. This is addressed in a methodical and concurrent manner in order to the “iCub”. co-ordinate and integrate the various components that form ii) Advancing our neural understanding of cognitive the complete mechatronic platform. There is clearly a systems by exploiting this platform in the study of the requirement for many iterations of the design process before development of cognitive capabilities in humanoid robots. reaching the final prototype. These are usually guided by the experience gained from previous prototypes, as well as the The “iCub” platform has as its aim the replication of the advances in actuation, materials, sensor technologies, the physical and cognitive abilities of a 3½ year old child. This increasing computational power and other supporting “child” robot will act in a cognitive scenario, performing the technologies such as electronics and ICT. tasks useful to learning, and interacting with the The first humanoid developed back in 1973 [2] formed environment and humans. The OPEN approach of the the basis for all subsequent designs with all current “iCub” combined with the small size (104cm tall), low successful humanoids being produced as part of a process of weight (<23kg) and very compact structure (fitting within the volume of a child) and high number (53) of degrees of N.G.Tsagarakis is with the Italian institute of Technology (IIT), Genova freedom form fundamental differences with the many 16163, Italy (phone: +39 010 71781 428; e-mail: nikos.tsagarakis@ iit.it). excellent humanoids already developed. It is evident that the Bram Vanderborght is with the Italian institute of Technology (IIT), Genova 16163, Italy ( e-mail: Bram.Vanderborght @ iit.it) and within the OPEN nature of the “iCub” platform induces high needs for University of Brussels, Belgium robustness and easy maintenance. This paper reports on the Matteo Laffrangi is with the Italian institute of Technology (IIT), Genova design of the new lower body modules for the “iCub”. The 16163, Italy ( e-mail: Matteo.Laffranchi@ iit.it) . new lower body assembly was designed and built based on D.G.Caldwell is with the Italian institute of Technology (IIT), Genova 16163, Italy (e-mail: darwin.caldwell@ iit.it). the knowledge gained from the first successful prototype. It demonstrates significant improvements over the old 978-1-4244-3804-4/09/$25.00 ©2009 IEEE 4962 prototype including higher modularity, reduced complexity, In particular, the range of the waist joint has been better quality full joint state sensing, and improved range of extended/modified to increase the manipulation workspace motion and torque capabilities. of the child-like robot. The range of the waist yaw and roll The paper is organized as follows: Section II gives the has been increased while the range of the pitch motion was specifications of the new lower body. Sections III and IV modified to increase the upper body forward tilting. This introduce the enhancements/modifications done on the effectively improves the workspace for the iCub’s arms mechanical design, the actuation and the sensing of the while the robot is in a sitting position. lower body. Section V presents experimental results from In some joints the specified range of motion of robot is joint tracking performance experiments and characteristic smaller compared to that of the “standard” human, measures of the new design in terms of joint range of Simulation studies have confirmed that for these joints the motion, and output torque. These are compared with those range of motions provided in the specification is sufficient of the original prototype. Finally, section VI addresses the to ensure that the “iCub” can perform the basic exploratory conclusions. and manipulation procedures required for the “child”. II. LOWER BODY SPECIFICATIONS TABLE I SPECIFICATIONS FOR THE RANGE OF MOTION OF THE LOWER BODY JOINTS. An extensive description of the first prototype of the Human [13] iCub lower body design of “iCub” is provided in [11]. The size of LEG Range of motion (°) the “iCub” approximates the dimensions of a 3½ year old child. In the new lower body design the total length and Hip Flexion/Extension +45, -147 +45,-120 mechanical interface mechanism with the upper body Hip Abduction/Adduction +45, -40 +45,-31 remained unchanged so the new legs can be added to the Hip Rotation +45.5, -43.5 +31,-91 current upper body without any modifications. The number Knee +127.5, 0 +130,-5 of degrees of freedom in the lower body also remained Ankle Flexion/Extension +34, -51.5 +30,-40 unchanged. Ankle Abduction/Adduction +58, -44.5 +25,-25 The initial functional specification for the “iCub” legs Ankle Twist +36.5,-34 Not Implemented was to have a capacity to sit, squat and crawl. These actions WAIST were rigorously simulated and it was determined that a 5 Waist roll +35, -35 +60,-60 D.O.F leg could achieve these goals. However, subsequent Waist pitch +70, -30 +90,-10 study suggested that standing and childlike walking would Waist yaw +40, -40 be appropriate further goals and an additional D.O.F at the +60,-60 ankle to support standing (supported and unsupported) and walking formed a new upgraded specification. Therefore, The torque requirements used were identical to those each leg consists of 6 D.O.F: 3 D.O.F at the hip, 1 D.O.F at specified for the first prototype. These torque requirements, the knee level and 2 D.O.F at the level of the ankle and Table II, were obtained from crawling simulations using equals the design approach chosen in many other bipedal Webots [14] at different gait speeds (0.5Hz cycles and 1Hz robots. cycles) and with transitions from sitting to crawling pose For the waist most humanoids usually have a relatively and vice versa [11]. Ankle abduction/adduction does not simple 2 D.O.F. mechanism, however humanoids trying to contribute much during crawling motions and was omitted replicate the functionally of the human spine have also been in these simulations. developed [12]. For the “iCub” a 3 D.O.F waist was TABLE II considered as this implementation offers greater motion SPECIFICATIONS OF THE PEAK TORQUES OF THE LOWER BODY JOINTS. Peak Torque Peak Torque flexibility than that of the conventional 2 D.O.F waist JOINT mechanisms. This extra functionality is needed as very (Nm) at 0.5 Hz (Nm) at 1 Hz young children typically reach for objects from a seated Hip Flexion/Extension 38.5 46.3 position and flexibility at the waist increases their Hip Abduction/Adduction 15.1 37.1 workspace. At the same time the complexity is kept low in Hip Rotation 23.2 36.8 line with the requirements of the OPEN platform for Knee 28.0 27.4 robustness, easy maintenance and manufacturing. Based on Ankle Flexion/Extension 11.3 12.4 above, the “iCub” waist provides pitch, roll and yaw Waist Roll 26.5 27.2 motions for the upper body. Waist Pitch 34.3 45.8 The range of motion for the joints of the lower body was Waist Yaw 13.7 30.1 defined considering human ergonomic data, data from other successful humanoid platforms and simulation studies.
Recommended publications
  • Lower Body Design of the `Icub' a Human-Baby Like Crawling Robot
    CORE Metadata, citation and similar papers at core.ac.uk Provided by University of Salford Institutional Repository Lower Body Design of the ‘iCub’ a Human-baby like Crawling Robot N.G.Tsagarakis M. Sinclair F. Becchi Center of Robotics and Automation Center of Robotics and Automation TELEROBOT University of Salford University of Salford Advanced Robotics Salford , M5 4WT, UK Salford , M5 4WT, UK 16128 Genova, Italy [email protected] [email protected] [email protected] G. Metta G. Sandini D.G.Caldwell LIRA-Lab, DIST LIRA-Lab, DIST Center of Robotics and Automation University of Genova University of Genova University of Salford 16145 Genova, Italy 16145 Genova, Italy Salford , M5 4WT, UK [email protected] [email protected] [email protected] Abstract – The development of robotic cognition and a human like robots has led to the development of H6 and H7 greater understanding of human cognition form two of the [2]. Within the commercial arena there were also robots of current greatest challenges of science. Within the considerable distinction including those developed by RobotCub project the goal is the development of an HONDA. Their second prototype, P2, was introduced in 1996 embodied robotic child (iCub) with the physical and and provided an important step forward in the development of ultimately cognitive abilities of a 2 ½ year old human full body humanoid systems [3]. P3 introduced in 1997 was a baby. The ultimate goal of this project is to provide the scaled down version of P2 [4]. ASIMO (Advanced Step in cognition research community with an open human like Innovative Mobility) a child sized robot appeared in 2000.
    [Show full text]
  • Robot Mediated Communication
    UNIVERSITY OF THE WEST OF ENGLAND ROBOT MEDIATED COMMUNICATION: ENHANCING TELE-PRESENCE USING AN AVATAR HAMZAH ZIYAAD HOSSEN MAMODE 10/08/2015 A thesis submitted in partial fulfilment of the requirements of the University of the West of England, Bristol for the degree of Doctor of Philosophy Faculty of Environment and Technology University of the West of England, Bristol August 2015 Robot Mediated Communication: Enhancing Tele-presence using an Avatar “If words of command are not clear and distinct, if orders are not thoroughly understood, then the general is to blame.” – Sun Tzu (c. 6th century BCE) P-2 Robot Mediated Communication: Enhancing Tele-presence using an Avatar Declaration I declare that the work in this dissertation was carried out in accordance with the requirements of the University's Regulations and Code of Practice for Research Degree Programmes and that it has not been submitted for any other academic award. Except where indicated by specific reference in the text, the work is the candidate's own work. Work done in collaboration with, or with the assistance of, others, is indicated as such. Any views expressed in the dissertation are those of the author. Signed: Date: P-3 Robot Mediated Communication: Enhancing Tele-presence using an Avatar Abstract In the past few years there has been a lot of development in the field of tele-presence. These developments have caused tele-presence technologies to become easily accessible and also for the experience to be enhanced. Since tele-presence is not only used for tele-presence assisted group meetings but also in some forms of Computer Supported Cooperative Work (CSCW), these activities have also been facilitated.
    [Show full text]
  • Lower Body Design of the 'Icub' a Human-Baby Like Crawling Robot
    Lower Body Design of the ‘iCub’ a Human-baby like Crawling Robot N.G.Tsagarakis M. Sinclair F. Becchi Center of Robotics and Automation Center of Robotics and Automation TELEROBOT University of Salford University of Salford Advanced Robotics Salford , M5 4WT, UK Salford , M5 4WT, UK 16128 Genova, Italy [email protected] G Metta G. Sandini D.G.Caldwell LIRA-Lab, DIST LIRA-Lab, DIST Center of Robotics and Automation University of Genova University of Genova University of Salford 16145 Genova, Italy 16145 Genova, Italy Salford , M5 4WT, UK [email protected] [email protected] [email protected] Abstract – The development of robotic cognition and a which weights 131.4kg forms a complete human like figure greater understanding of human cognition form two of the [1]. At the University of Tokyo which also has a long history current greatest challenges of science. Within the RobotCub of humanoid development, research efforts on human like project the goal is the development of an embodied robotic child robots has led in recent times to the development of H6 and (iCub)with the physical and ultimately cognitive abilities of a 2 H7. H6 has a total of 35 degrees of freedom (D.O.F) and ½ year old human baby. The ultimate goal of this project is weighs 55Kg [2]. Within the commercial arena there were to provide the cognition research community with an open also robots of considerable distinction including those human like platform for understanding of cognitive developed by HONDA. Their second prototype, P2, was systems through the study of cognitive development.
    [Show full text]
  • Design and Realization of a Humanoid Robot for Fast and Autonomous Bipedal Locomotion
    TECHNISCHE UNIVERSITÄT MÜNCHEN Lehrstuhl für Angewandte Mechanik Design and Realization of a Humanoid Robot for Fast and Autonomous Bipedal Locomotion Entwurf und Realisierung eines Humanoiden Roboters für Schnelles und Autonomes Laufen Dipl.-Ing. Univ. Sebastian Lohmeier Vollständiger Abdruck der von der Fakultät für Maschinenwesen der Technischen Universität München zur Erlangung des akademischen Grades eines Doktor-Ingenieurs (Dr.-Ing.) genehmigten Dissertation. Vorsitzender: Univ.-Prof. Dr.-Ing. Udo Lindemann Prüfer der Dissertation: 1. Univ.-Prof. Dr.-Ing. habil. Heinz Ulbrich 2. Univ.-Prof. Dr.-Ing. Horst Baier Die Dissertation wurde am 2. Juni 2010 bei der Technischen Universität München eingereicht und durch die Fakultät für Maschinenwesen am 21. Oktober 2010 angenommen. Colophon The original source for this thesis was edited in GNU Emacs and aucTEX, typeset using pdfLATEX in an automated process using GNU make, and output as PDF. The document was compiled with the LATEX 2" class AMdiss (based on the KOMA-Script class scrreprt). AMdiss is part of the AMclasses bundle that was developed by the author for writing term papers, Diploma theses and dissertations at the Institute of Applied Mechanics, Technische Universität München. Photographs and CAD screenshots were processed and enhanced with THE GIMP. Most vector graphics were drawn with CorelDraw X3, exported as Encapsulated PostScript, and edited with psfrag to obtain high-quality labeling. Some smaller and text-heavy graphics (flowcharts, etc.), as well as diagrams were created using PSTricks. The plot raw data were preprocessed with Matlab. In order to use the PostScript- based LATEX packages with pdfLATEX, a toolchain based on pst-pdf and Ghostscript was used.
    [Show full text]
  • DAC-H3: a Proactive Robot Cognitive Architecture to Acquire and Express
    Preprint version; final version available at http://ieeexplore.ieee.org/ IEEE Transactions on Cognitive and Developmental Systems (Accepted) DOI: 10.1109/TCDS.2017.2754143 1 DAC-h3: A Proactive Robot Cognitive Architecture to Acquire and Express Knowledge About the World and the Self Clément Moulin-Frier*, Tobias Fischer*, Maxime Petit, Grégoire Pointeau, Jordi-Ysard Puigbo, Ugo Pattacini, Sock Ching Low, Daniel Camilleri, Phuong Nguyen, Matej Hoffmann, Hyung Jin Chang, Martina Zambelli, Anne-Laure Mealier, Andreas Damianou, Giorgio Metta, Tony J. Prescott, Yiannis Demiris, Peter Ford Dominey, and Paul F. M. J. Verschure Abstract—This paper introduces a cognitive architecture for I. INTRODUCTION a humanoid robot to engage in a proactive, mixed-initiative exploration and manipulation of its environment, where the HE so-called Symbol Grounding Problem (SGP, [1], [2], initiative can originate from both the human and the robot. The T [3]) refers to the way in which a cognitive agent forms an framework, based on a biologically-grounded theory of the brain internal and unified representation of an external word referent and mind, integrates a reactive interaction engine, a number of from the continuous flow of low-level sensorimotor data state-of-the art perceptual and motor learning algorithms, as well as planning abilities and an autobiographical memory. The generated by its interaction with the environment. In this paper, architecture as a whole drives the robot behavior to solve the we focus on solving the SGP in the context of human-robot symbol grounding problem, acquire language capabilities, execute interaction (HRI), where a humanoid iCub robot [4] acquires goal-oriented behavior, and express a verbal narrative of its own and expresses knowledge about the world by interacting with experience in the world.
    [Show full text]
  • Magic Icub: a Humanoid Robot Autonomously Catching Your Lies in a Card Game
    Magic iCub: a humanoid robot autonomously catching your lies in a card game Dario Pasquali Jonas Gonzalez- Francesco Rea Giulio Sandini Alessandra Sciui RBCS & ICT Billandon RBCS RBCS CONTACT Istituto Italiano di RBCS Istituto Italiano di Istituto Italiano di Istituto Italiano di Tecnologia & DIBRIS, Istituto Italiano di Tecnologia Tecnologia Tecnologia Università di Genova Tecnologia & DIBRIS, Genova, Italy Genova, Italy Genova, Italy Genova, Italy Università di Genova [email protected] [email protected] [email protected] [email protected] Genova, Italy [email protected] ABSTRACT Games are often used to foster human partners’ engagement and 1 Introduction natural behavior, even when they are played with or against Historically, robots always fascinated the public, entertaining the robots. Therefore, beyond their entertainment value, games audience. Indeed, the first recorded example of humanoid robot represent ideal interaction paradigms where to investigate natural was a robotic musical band meant to entertain the guests of an human-robot interaction and to foster robots’ diffusion in the Arabian king [1]. Nowadays, robots can have a role not only in society. However, most of the state-of-the-art games involving task-oriented research or industrial applications, but also in the robots, are driven with a Wizard of Oz approach. To address this field of entertainment. e concept of Entertainment Robotics limitation, we present an end-to-end (E2E) architecture to enable refers to any robotic platform and application not directly useful the iCub robotic platform to autonomously lead an entertaining for a specific task, but rather meant to entertain and amuse magic card trick with human partners.
    [Show full text]
  • The Icub Humanoids Platform
    The iCub humanoids platform Giorgio Metta Sestri Levante, July 21st, 2008 Italian Institute of Technology The iCub: qqyuick summary The iCub is the humanoid baby-robot designed as part of the RobotCub project – The iCub is a full humanoid robot sized as a three and halffy year-old child. – The total height is 104cm. –It has 53 degrees of freedom, including articulated hands to be used for manipulation and gesturing. – The robot will be able to crawl and sit and autonomously transit ion from crawling to sitting and vice-versa. –The robot is GPL/FDL: software, hardware, drawingg,s, documentation, etc. Degrees of freedom • Head: vergence, common tilt + 3 dof neck •Arms: 7 dofeach – Shou lder (3), elbow (1), wrist (3) • Hands: 9 dof each ► 19 joints –5 fingers ► underactuated • Legs: 6 dof each – Hip (3), knee (1), ankle (2) • Waist: 3 dof Σ = 53 dof (not counting the facial expressions) Sensorization • For each joint: – Position (some absolute, some incremental): • Magnetic absolute position sensors • Enco der s • Hall-effect sensors – Torque/tension • Limb level, but work in progress to add joint level torque sensing • Current consumption – Temperature (monitor, safety) • Safe operation (but we have a disclaimer now!) In addition… • Cameras • Force/torque sensors – Developed: not used yet • Microphones, speaker – Pinnae • Gyroscopes, linear accelerometers • Design of the shell, wiring, power supply, additional sensors… – Ongoing • Tactile sensors, skin… – Low-resolution version, fingertips (more later) • Impact, contact, sensors (e.g. for
    [Show full text]
  • Whole-Body Strategies for Mobility and Manipulation
    University of Massachusetts Amherst ScholarWorks@UMass Amherst Open Access Dissertations 5-2010 Whole-Body Strategies for Mobility and Manipulation Patrick Deegan University of Massachusetts Amherst Follow this and additional works at: https://scholarworks.umass.edu/open_access_dissertations Part of the Computer Sciences Commons Recommended Citation Deegan, Patrick, "Whole-Body Strategies for Mobility and Manipulation" (2010). Open Access Dissertations. 211. https://scholarworks.umass.edu/open_access_dissertations/211 This Open Access Dissertation is brought to you for free and open access by ScholarWorks@UMass Amherst. It has been accepted for inclusion in Open Access Dissertations by an authorized administrator of ScholarWorks@UMass Amherst. For more information, please contact [email protected]. WHOLE-BODY STRATEGIES FOR MOBILITY AND MANIPULATION A Dissertation Presented by PATRICK DEEGAN Submitted to the Graduate School of the University of Massachusetts Amherst in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY May 2010 Computer Science c Copyright by Patrick Deegan 2010 All Rights Reserved WHOLE-BODY STRATEGIES FOR MOBILITY AND MANIPULATION A Dissertation Presented by PATRICK DEEGAN Approved as to style and content by: Roderic Grupen, Chair Oliver Brock, Member Andrew Barto, Member Richard Van Emmerik, Member Andrew Barto, Department Chair Computer Science To my family. ACKNOWLEDGMENTS I would like to thank my thesis advisor, Rod Grupen, for all his help, leadership, and support throughout my graduate school career. Rod’s vast knowledge, genius, and insight into robotics has been a constant inspiration. I feel very fortunate to have been a part of the Laboratory for Perceptual Robotics. The environment Rod created not only allowed me to develop my passion for robotics, but his understanding and patience allowed me to grow personally, overcome many obstacles, and develop the confidence I needed to bring this work to fruition.
    [Show full text]
  • Mixed Reality Technologies for Novel Forms of Human-Robot Interaction
    Dissertation Mixed Reality Technologies for Novel Forms of Human-Robot Interaction Dissertation with the aim of achieving a doctoral degree at the Faculty of Mathematics, Informatics and Natural Sciences Dipl.-Inf. Dennis Krupke Human-Computer Interaction and Technical Aspects of Multimodal Systems Department of Informatics Universität Hamburg November 2019 Review Erstgutachter: Prof. Dr. Frank Steinicke Zweitgutachter: Prof. Dr. Jianwei Zhang Drittgutachter: Prof. Dr. Eva Bittner Vorsitzende der Prüfungskomission: Prof. Dr. Simone Frintrop Datum der Disputation: 17.08.2020 “ My dear Miss Glory, Robots are not people. They are mechanically more perfect than we are, they have an astounding intellectual capacity, but they have no soul.” Karel Capek Abstract Nowadays, robot technology surrounds us and future developments will further increase the frequency of our everyday contacts with robots in our daily life. To enable this, the current forms of human-robot interaction need to evolve. The concept of digital twins seems promising for establishing novel forms of cooperation and communication with robots and for modeling system states. Machine learning is now ready to be applied to a multitude of domains. It has the potential to enhance artificial systems with capabilities, which so far are found in natural intelligent creatures, only. Mixed reality experienced a substantial technological evolution in recent years and future developments of mixed reality devices seem to be promising, as well. Wireless networks will improve significantly in the next years and thus, latency and bandwidth limitations will be no crucial issue anymore. Based on the ongoing technological progress, novel interaction and communication forms with robots become available and their application to real-world scenarios becomes feasible.
    [Show full text]
  • Social Robotics Agenda.Pdf
    Thank you! The following agenda for social robotics was developed in a project led by KTH and funded by Vinnova. It is a result of cooperation between the following 35 partners: Industry: ABB, Artificial Solutions, Ericsson, Furhat robotics, Intelligent Machines, Liquid Media, TeliaSonera Academia: Göteborgs universitet, Högskolan i Skövde, Karolinska Institutet, KTH, Linköpings universitet, Lunds tekniska högskola, Lunds Universitet, Röda korsets högskola, Stockholms Universtitet, Uppsala Universitet, Örebro universitet Public sector: Institutet för Framtidsstudier, Myndigheten för Delaktighet, Myndigheten för Tillgängliga Medier, Statens medicinsk- etiska råd, Robotdalen, SLL Innovation, Språkrådet End-user organistions: Brostaden, Epicenter, EF Education First, Fryshuset Gymnasium, Hamnskolan, Investor, Kunskapsskolan, Silver Life, Svenskt demenscentrum, Tekniska Museet We would like to thank all partners for their great commitment at the workshops where they shared good ideas and insightful experiences, as well as valuable and important observations of what the future might hold. Agenda key persons: Joakim Gustafson (KTH), Peje Emilsson (Silver Life), Jan Gulliksen (KTH), Mikael Hedelind (ABB), Danica Kragic (KTH), Per Ljunggren (Intelligent Machines), Amy Loutfi (Örebro university), Erik Lundqvist (Robotdalen), Stefan Stern (Investor), Karl-Erik Westman (Myndigheten för Delaktighet), Britt Östlund (KTH) Writing group: editor Joakim Gustafson, co-editor Jens Edlund, Jonas Beskow, Mikael Hedelind, Danica Kragic, Per Ljunggren, Amy
    [Show full text]
  • Master Thesis Robot's Appearance
    VILNIUS ACADEMY OF ARTS FACULTY OF POSTGRADUATE STUDIES PRODUCT DESIGN DEPARTMENT II YEAR MASTER DEGREE Inna Popa MASTER THESIS ROBOT’S APPEARANCE Theoretical part of work supervisor: Mantas Lesauskas Practical part of work supervisor: Šarūnas Šlektavičius Vilnius, 2016 CONTENTS Preface .................................................................................................................................................... 3 Problematics and actuality ...................................................................................................................... 3 Motives of research and innovation of the work .................................................................................... 3 The hypothesis ........................................................................................................................................ 4 Goal of the research ................................................................................................................................ 4 Object of research ................................................................................................................................... 4 Aims of Research ..................................................................................................................................... 5 Sources of research (books, images, robots, companies) ....................................................................... 5 Robots design .........................................................................................................................................
    [Show full text]
  • Genoa Giorgio Metta & the Icub Team
    iCub a shared platform for research in robotics & AI Genoa June 25, 2015 Giorgio Metta & the iCub team Istituto Italiano di Tecnologia Via Morego, 30 - Genoa, Italy we have a dream 6/25/2015 3 the iCub price: 250K€ 30 iCub distributed since 2008 about 3-4 iCub’s/year 6/25/2015 4 why is the iCub special? • hands: we started the design from the hands – 5 fingers, 9 degrees of freedom, 19 joints • sensors: human-like, e.g. no lasers – cameras, microphones, gyros, encoders, force, tactile… • electronics: flexibility for research – custom electronics, small, programmable (DSPs) • reproducible platform: community designed − reproducible & maintainable yet evolvable platform − large software repository (~2M lines of code) 6/25/2015 5 why humanoids? • scientific reasons – e.g. elephants don’t play chess • natural human-robot interaction • challenging mechatronics • fun! 6/25/2015 6 why open source? • repeatable experiments • benchmarking • quality this resonates with industry-grade R&D in robotics 6/25/2015 7 open source 6/25/2015 8 6/25/2015 9 series-elastic actuators • C spring design • 320Nm/rad stiffness • features: – stiffness by design – no preloading necessary (easy assembly) – requires only 4 custom mechanical parts – high resolution encoder for torque sensing 6/25/2015 10 Yet Another Robot Platform • YARP is an open-source (LGPL) middleware for humanoid robotics •history 2001-2002 – an MIT / Univ. of Genoa collaboration 2000-2001 – born on Kismet, grew on COG, under QNX – with a major overhaul, now used by the iCub project 2003 • C++ source code (some 400K lines) • IPC & hardware interface 2004-Today • portable across OSs and development platforms 6/25/2015 11 exploit diversity: portability • operating system portability: – Adaptive Communication Environment, C++ OS wrapper: e.g.
    [Show full text]