Mixed Reality Technologies for Novel Forms of Human-Robot Interaction

Total Page:16

File Type:pdf, Size:1020Kb

Mixed Reality Technologies for Novel Forms of Human-Robot Interaction Dissertation Mixed Reality Technologies for Novel Forms of Human-Robot Interaction Dissertation with the aim of achieving a doctoral degree at the Faculty of Mathematics, Informatics and Natural Sciences Dipl.-Inf. Dennis Krupke Human-Computer Interaction and Technical Aspects of Multimodal Systems Department of Informatics Universität Hamburg November 2019 Review Erstgutachter: Prof. Dr. Frank Steinicke Zweitgutachter: Prof. Dr. Jianwei Zhang Drittgutachter: Prof. Dr. Eva Bittner Vorsitzende der Prüfungskomission: Prof. Dr. Simone Frintrop Datum der Disputation: 17.08.2020 “ My dear Miss Glory, Robots are not people. They are mechanically more perfect than we are, they have an astounding intellectual capacity, but they have no soul.” Karel Capek Abstract Nowadays, robot technology surrounds us and future developments will further increase the frequency of our everyday contacts with robots in our daily life. To enable this, the current forms of human-robot interaction need to evolve. The concept of digital twins seems promising for establishing novel forms of cooperation and communication with robots and for modeling system states. Machine learning is now ready to be applied to a multitude of domains. It has the potential to enhance artificial systems with capabilities, which so far are found in natural intelligent creatures, only. Mixed reality experienced a substantial technological evolution in recent years and future developments of mixed reality devices seem to be promising, as well. Wireless networks will improve significantly in the next years and thus, latency and bandwidth limitations will be no crucial issue anymore. Based on the ongoing technological progress, novel interaction and communication forms with robots become available and their application to real-world scenarios becomes feasible. This thesis enables a conceptual view of this future. The theoretical part of this thesis provides the reader with the necessary background for developing mixed reality robotic user interfaces (MR-RUI). It presents a framework for their technological classification, which is explained and applied to existent robotic systems. Furthermore, the investigation of immersive robotic research experiments from the liter- ature and their requirements gave rise to the development of a software framework for implementing MR-RUIs in the practical part of this thesis. In the applied part, the software framework is used to develop and evaluate MR-RUI prototypes for this thesis. User studies evaluate different methods in MR for gesture-based control of robots, mostly involving the operators’ hands and head. Finally, mid-air gestures and multimodal interaction combined with a stereoscopic rendering of the operator’s view are found to be efficient means for novel human-robot interaction. The ongoing technological progress will refine the quality and capabilities of technological devices used for the presented experiments and further improve future implementations of robotic user interfaces in MR. Summarizing the investigations, developments and evaluations from this thesis indicates that the future of human-robot interaction with natural interaction in mixed reality seems to be promising. The next generation of technological and methodological achievements could overcome many actual limits and when they are ready, further grow together into large interconnected systems. All in all, the next generation of intelligent robotic systems will cooperate with us at the next level of blended reality and will come closer to assist us in our daily life, with communication skills comparable to human companions and even beyond the natural limitations. Zusammenfassung Heutzutage ist Technologie, gerade in Bezug auf Roboter, in unserem täglichen Umfeld all- gegenwärtig, und dieser Kontakt im Alltag wird sich durch zukünftige Entwicklungen noch deutlich ausweiten. Um dies handhabbar zu machen, müssen sich die heutigen Formen der Mensch-Roboter Interaktion noch deutlich weiterentwickeln. Es scheint vielversprechend zu diesem Zweck einen digitalen Zwilling zu nutzen, der als virtuelles Model fungiert und neue Formen der Kooperation und Kommunikation, zwischen Mensch und Roboter, etablieren kann. Machine learning ist mittlerweile in vielen Bereichen einsetzbar. Es hat das Potential künstliche Systeme mit Fähigkeiten auszustatten, die normalerweise nur in der Natur zu finden sind. Mixed reality hat in den letzten Jahren eine grundlegende Weiterentwicklung erfahren, was vermuten lässt, das auch zukünftige Entwicklungen in diesem Bereich viele neue Möglichkeiten eröffnen werden. Drahtlose Netzwerke werden sich in den nächsten Jahren stark verbessern, und somit Einschränkungen durch Latenz und Bandbreiten deutlich reduzieren. Basierend auf dem andauernden technologischen Fortschritt, werden neue Interaktions- und Kommunikationsformen mit Robotern verfüg- bar sein, was diese für die Anwendung in “Real-Life” Szenarios nutzbar macht. Diese Dissertationsschrift gibt einen konzeptuellen Ausblick auf diese Zukunft. Der theoretische Teil dieser Dissertationsschrift gibt dem Leser einen Überblick über den notwendingen Hintergrund zur Entwicklung von mixed reality robotic user interfaces (MR- RUI). Er stellt einen Rahmen für die technologische Klassifizierung, welcher Erklärungen bietet und auf bestehende Systeme in der Robotik angewendet wird. Weiterhin hat die Auswertung von immersiven Forschungsexperimenten in der Robotik aus der Literatur dazu geführt, dass im praktischen Teil dieser Arbeit ein Framework für die Software Implementierung von MR-RUIs entwickelt wurde. Im angewandten Teil dieser Doktorarbeit wurde dieser genutzt, um MR-RUI Prototypen zu entwickeln und zu bewerten. Studien mit Nutzern wurden durchgeführt, um verschiedene Methoden von Gesten-gesteuerter Bedienung von Robotern zu bewerten, hauptsächlich durch Hand- und Kopfgesten. Hierbei ergab sich, dass Gesten im freien Raum und multimodale Interaktion, kombiniert mit stereoskopischer Visualisierung geeignete Methoden zur Mensch-Roboter Interaktion in MR sind. Die in den nächsten Jahren folgende technische Entwicklung wird die Qualität und Möglichkeiten der in den Experimenten genutzten Geräte, für zukünftige Implementierungen von MR-RUIs, weiter verbessern. Zusammenfassend zeigen die Untersuchungen, Entwicklungen und Bewertungen dieser Arbeit, dass die Zukunft des Zusammenspiels von Mensch-Roboter Interaktion, und der natürlichen Interaktion in mixed reality, sehr vielversprechend ist. Die nächste Generation und ihre technologisch- und methodisch ausgereiften Errungen- schaften könnten heutzutage noch vorhanden Grenzen überwinden, und wenn sie bereit sind, weiter zusammenwachsen und ein großes weitvernetztes System ermöglichen. Alles in Allem, wird die nächste Generation intelligenter Robotik Systeme es uns ermöglichen, auf dem nächsten Level einer vermischten Realität, in unserem täglichen Leben mit Robotern wie mit anderen Menschen zu kommunizieren, und sogar von der Natur vorgegebene Grenzen zu überwinden. Contents Abstract vii Part I: Introduction 1 1Motivation 3 2 Contributions 7 2.1 Scientific Contributions ............................ 7 2.1.1 Research Questions .......................... 8 2.1.2 Relevant Publications during Promotion .............. 8 2.2 Structure of the Thesis ............................ 10 Part II: Theoretical and Technical Foundations 13 3Robots 15 3.1 History of Robots ............................... 15 3.1.1 Beginnings of Robotics ........................ 16 3.1.2 Visions of Robots ........................... 19 3.1.3 First Industrial and Research Robots ................ 22 3.1.4 Social Robots ............................. 24 3.1.5 Robots From Experiments Described in this Dissertation ..... 25 xi CONTENTS 3.2 Classification of Robots ............................ 27 3.3 Concepts of Control and Interaction ..................... 28 3.3.1 Models of Control ........................... 28 3.3.2 Classical Control Paradigms for Intelligent Robots .......... 31 3.3.3 User Interfaces for Robot Programming and Interaction ...... 33 3.4 Definition of a Robotic System ........................ 35 4 Mixed Reality Interaction 37 4.1 Displaying Mixed Reality ........................... 37 4.2 Basic 3D Interaction ............................. 39 4.3 Interaction with Virtual Environments .................... 41 4.3.1 General Terms ............................. 41 4.3.2 3D Interaction Taxonomies ...................... 42 5 Classification of MR Robotic UIs 49 5.1 IMPAct Framework .............................. 49 5.1.1 Taxonomies with Relation to MR-RUIs ............... 52 5.1.2 Materials and Methods ........................ 56 5.1.3 Validation of the IMPAct Framework ................ 60 5.1.4 Discussion of the IMPAct Framework ................ 68 5.2 Examples ................................... 69 5.2.1 Essential MR-RUIs .......................... 70 5.2.2 Challenges for MR-RUI ........................ 75 5.2.3 Recent MR-RUIs ........................... 77 Part III: MR Interactions and Visualization for Immersive HRI 83 6 Pre-Studies of 3DUI Integration 85 6.1 Altering the Locomotion of Chainlike-Robots ................ 85 6.1.1 Background in Locomotion of Modular Robots ........... 87 6.1.2 Description of the Teleoperation System .............. 88 xii CONTENTS 6.1.3 Evaluation ............................... 90 6.1.4 Conclusion ............................... 94 6.2 Ballistic Movements for Target Prediction ................. 94 6.2.1 Problem Description ......................... 94 6.2.2 Methods ...............................
Recommended publications
  • Control in Robotics
    Control in Robotics Mark W. Spong and Masayuki Fujita Introduction The interplay between robotics and control theory has a rich history extending back over half a century. We begin this section of the report by briefly reviewing the history of this interplay, focusing on fundamentals—how control theory has enabled solutions to fundamental problems in robotics and how problems in robotics have motivated the development of new control theory. We focus primarily on the early years, as the importance of new results often takes considerable time to be fully appreciated and to have an impact on practical applications. Progress in robotics has been especially rapid in the last decade or two, and the future continues to look bright. Robotics was dominated early on by the machine tool industry. As such, the early philosophy in the design of robots was to design mechanisms to be as stiff as possible with each axis (joint) controlled independently as a single-input/single-output (SISO) linear system. Point-to-point control enabled simple tasks such as materials transfer and spot welding. Continuous-path tracking enabled more complex tasks such as arc welding and spray painting. Sensing of the external environment was limited or nonexistent. Consideration of more advanced tasks such as assembly required regulation of contact forces and moments. Higher speed operation and higher payload-to-weight ratios required an increased understanding of the complex, interconnected nonlinear dynamics of robots. This requirement motivated the development of new theoretical results in nonlinear, robust, and adaptive control, which in turn enabled more sophisticated applications. Today, robot control systems are highly advanced with integrated force and vision systems.
    [Show full text]
  • Remote and Autonomous Controlled Robotic Car Based on Arduino with Real Time Obstacle Detection and Avoidance
    Universal Journal of Engineering Science 7(1): 1-7, 2019 http://www.hrpub.org DOI: 10.13189/ujes.2019.070101 Remote and Autonomous Controlled Robotic Car based on Arduino with Real Time Obstacle Detection and Avoidance Esra Yılmaz, Sibel T. Özyer* Department of Computer Engineering, Çankaya University, Turkey Copyright©2019 by authors, all rights reserved. Authors agree that this article remains permanently open access under the terms of the Creative Commons Attribution License 4.0 International License Abstract In robotic car, real time obstacle detection electronic devices. The environment can be any physical and obstacle avoidance are significant issues. In this study, environment such as military areas, airports, factories, design and implementation of a robotic car have been hospitals, shopping malls, and electronic devices can be presented with regards to hardware, software and smartphones, robots, tablets, smart clocks. These devices communication environments with real time obstacle have a wide range of applications to control, protect, image detection and obstacle avoidance. Arduino platform, and identification in the industrial process. Today, there are android application and Bluetooth technology have been hundreds of types of sensors produced by the development used to implementation of the system. In this paper, robotic of technology such as heat, pressure, obstacle recognizer, car design and application with using sensor programming human detecting. Sensors were used for lighting purposes on a platform has been presented. This robotic device has in the past, but now they are used to make life easier. been developed with the interaction of Android-based Thanks to technology in the field of electronics, incredibly device.
    [Show full text]
  • Lower Body Design of the `Icub' a Human-Baby Like Crawling Robot
    CORE Metadata, citation and similar papers at core.ac.uk Provided by University of Salford Institutional Repository Lower Body Design of the ‘iCub’ a Human-baby like Crawling Robot N.G.Tsagarakis M. Sinclair F. Becchi Center of Robotics and Automation Center of Robotics and Automation TELEROBOT University of Salford University of Salford Advanced Robotics Salford , M5 4WT, UK Salford , M5 4WT, UK 16128 Genova, Italy [email protected] [email protected] [email protected] G. Metta G. Sandini D.G.Caldwell LIRA-Lab, DIST LIRA-Lab, DIST Center of Robotics and Automation University of Genova University of Genova University of Salford 16145 Genova, Italy 16145 Genova, Italy Salford , M5 4WT, UK [email protected] [email protected] [email protected] Abstract – The development of robotic cognition and a human like robots has led to the development of H6 and H7 greater understanding of human cognition form two of the [2]. Within the commercial arena there were also robots of current greatest challenges of science. Within the considerable distinction including those developed by RobotCub project the goal is the development of an HONDA. Their second prototype, P2, was introduced in 1996 embodied robotic child (iCub) with the physical and and provided an important step forward in the development of ultimately cognitive abilities of a 2 ½ year old human full body humanoid systems [3]. P3 introduced in 1997 was a baby. The ultimate goal of this project is to provide the scaled down version of P2 [4]. ASIMO (Advanced Step in cognition research community with an open human like Innovative Mobility) a child sized robot appeared in 2000.
    [Show full text]
  • Fun Facts and Activities
    Robo Info: Fun Facts and Activities By: J. Jill Rogers & M. Anthony Lewis, PhD Robo Info: Robot Activities and Fun Facts By: J. Jill Rogers & M. Anthony Lewis, PhD. Dedication To those young people who dare to dream about the all possibilities that our future holds. Special Thanks to: Lauren Buttran and Jason Coon for naming this book Ms. Patti Murphy’s and Ms. Debra Landsaw’s 6th grade classes for providing feedback Liudmila Yafremava for her advice and expertise i Iguana Robotics, Inc. PO Box 625 Urbana, IL 61803-0625 www.iguana-robotics.com Copyright 2004 J. Jill Rogers Acknowledgments This book was funded by a research Experience for Teachers (RET) grant from the National Science Foundation. Technical expertise was provided by the research scientists at Iguana Robotics, Inc. Urbana, Illinois. This book’s intended use is strictly for educational purposes. The author would like to thank the following for the use of images. Every care has been taken to trace copyright holders. However, if there have been unintentional omissions or failure to trace copyright holders, we apologize and will, if informed, endeavor to make corrections in future editions. Key: b= bottom m=middle t=top *=new page Photographs: Cover-Iguana Robotics, Inc. technical drawings 2003 t&m; http://robot.kaist.ac.kr/~songsk/robot/robot.html b* i- Iguana Robotics, Inc. technical drawings 2003m* p1- http://www.history.rochester.edu/steam/hero/ *p2- Encyclopedia Mythica t *p3- Museum of Art Neuchatel t* p5- (c) 1999-2001 EagleRidge Technologies, Inc. b* p9- Copyright 1999 Renato M.E. Sabbatini http://www.epub.org.br/cm/n09/historia/greywalter_i.htm t ; http://www.ar2.com/ar2pages/uni1961.htm *p10- http://robot.kaist.ac.kr/~songsk/robot/robot.html /*p11- http://robot.kaist.ac.kr/~songsk/robot/robot.html; Sojourner, http://marsrovers.jpl.nasa.gov/home/ *p12- Sony Aibo, The Sony Corporation of America, 550 Madison Avenue, New York, NY 10022 t; Honda Asimo, Copyright, 2003 Honda Motor Co., Ltd.
    [Show full text]
  • Executive Summary World Robotics 2019 Service Robots 11
    Executive Summary World Robotics 2019 Service Robots 11 Executive Summary World Robotics 2019 Service Robots Service robotics encompasses a broad field of applications, most of which having unique designs and different degrees of automation – from full tele-operation to fully autonomous operation. Hence, the industry is more diverse than the industrial robot industry (which is extensively treated in the companion publication World Robotics – Industrial Robots 2019). IFR Statistical Department is currently aware of more than 750 companies producing service robots or doing commercial research for marketable products. A full list is included in chapter 4 of World Robotics Service Robots 2019. IFR Statistical Department is continuously seeking for new service robot producers, so please contact [email protected] if you represent such a company and would like to participate in the annual survey conducted in the first quarter of each year. Participants receive the survey results free of charge. Sales of professional service robots on the rise The total number of professional service robots sold in 2018 rose by 61% to more than 271,000 units, up from roughly 168,000 in 2017. The sales value increased by 32% to USD 9.2 billion. Autonomous guided vehicles (AGVs) represent the largest fraction in the professional service robot market (41% of all units sold). They are established in non-manufacturing environments, mainly logistics, and have lots of potential in manufacturing. The second largest category (39% of all units sold), inspection and maintenance robots, covers a wide range of robots from rather low-priced standard units to expensive custom solutions. Service robots for defense applications accounted for 5% of the total number of service robots for professional use sold in 2018.
    [Show full text]
  • Hospitality Robots at Your Service WHITEPAPER
    WHITEPAPER Hospitality Robots At Your Service TABLE OF CONTENTS THE SERVICE ROBOT MARKET EXAMPLES OF SERVICE ROBOTS IN THE HOSPITALITY SPACE IN DEPTH WITH SAVIOKE’S HOSPITALITY ROBOTS PEPPER PROVIDES FRIENDLY, FUN CUSTOMER ASSISTANCE SANBOT’S HOSPITALITY ROBOTS AIM FOR HOTELS, BANKING EXPECT MORE ROBOTS DOING SERVICE WORK roboticsbusinessreview.com 2 MOBILE AND HUMANOID ROBOTS INTERACT WITH CUSTOMERS ACROSS THE HOSPITALITY SPACE Improvements in mobility, autonomy and software drive growth in robots that can provide better service for customers and guests in the hospitality space By Ed O’Brien Across the business landscape, robots have entered many different industries, and the service market is no difference. With several applications in the hospitality, restaurant, and healthcare markets, new types of service robots are making life easier for customers and employees. For example, mobile robots can now make deliveries in a hotel, move materials in a hospital, provide security patrols on large campuses, take inventories or interact with retail customers. They offer expanded capabilities that can largely remove humans from having to perform repetitive, tedious, and often unwanted tasks. Companies designing and manufacturing such robots are offering unique approaches to customer service, providing systems to help fill in areas where labor shortages are prevalent, and creating increased revenues by offering new delivery channels, literally and figuratively. However, businesses looking to use these new robots need to be mindful of reviewing the underlying demand to ensure that such investments make sense in the long run. In this report, we will review the different types of robots aimed at providing hospitality services, their various missions, and expectations for growth in the near-to-immediate future.
    [Show full text]
  • How Humanoid Robots Influence Service Experiences and Food Consumption
    Marketing Science Institute Working Paper Series 2017 Report No. 17-125 Service Robots Rising: How Humanoid Robots Influence Service Experiences and Food Consumption Martin Mende, Maura L. Scott, Jenny van Doorn, Ilana Shanks, and Dhruv Grewal “Service Robots Rising: How Humanoid Robots Influence Service Experiences and Food Consumption” © 2017 Martin Mende, Maura L. Scott, Jenny van Doorn, Ilana Shanks, and Dhruv Grewal; Report Summary © 2017 Marketing Science Institute MSI working papers are distributed for the benefit of MSI corporate and academic members means, electronic or mechanical, without written permission. Report Summary Interactions between consumers and humanoid service robots (i.e., robots with a human-like morphology such as a face, arms, and legs) soon will be part of routine marketplace experiences, and represent a primary arena for innovation in services and shopper marketing. At the same time, it is not clear whether humanoid robots, relative to human employees, trigger positive or negative consequences for consumers and companies. Although creating robots that appear as much like humans as possible is the “holy grail” in robotics, there is a risk that consumers will respond negatively to highly human-like robots, due to the feelings of discomfort that such robots can evoke. Here, Martin Mende, Maura Scott, Jenny van Doorn, Ilana Shanks, and Dhruv Grewal investigate whether humanoid service robots (HSRs) trigger discomfort and what the consequences might be for customers’ service experiences. They focus on the effects of HSRs in a food consumption context. Six experimental studies, conducted in the context of restaurant services, reveal that consumers report lower assessments of the server when their food is served by a humanoid service robot than by a human server, but their desire for food and their actual food consumption increases.
    [Show full text]
  • Robot Mediated Communication
    UNIVERSITY OF THE WEST OF ENGLAND ROBOT MEDIATED COMMUNICATION: ENHANCING TELE-PRESENCE USING AN AVATAR HAMZAH ZIYAAD HOSSEN MAMODE 10/08/2015 A thesis submitted in partial fulfilment of the requirements of the University of the West of England, Bristol for the degree of Doctor of Philosophy Faculty of Environment and Technology University of the West of England, Bristol August 2015 Robot Mediated Communication: Enhancing Tele-presence using an Avatar “If words of command are not clear and distinct, if orders are not thoroughly understood, then the general is to blame.” – Sun Tzu (c. 6th century BCE) P-2 Robot Mediated Communication: Enhancing Tele-presence using an Avatar Declaration I declare that the work in this dissertation was carried out in accordance with the requirements of the University's Regulations and Code of Practice for Research Degree Programmes and that it has not been submitted for any other academic award. Except where indicated by specific reference in the text, the work is the candidate's own work. Work done in collaboration with, or with the assistance of, others, is indicated as such. Any views expressed in the dissertation are those of the author. Signed: Date: P-3 Robot Mediated Communication: Enhancing Tele-presence using an Avatar Abstract In the past few years there has been a lot of development in the field of tele-presence. These developments have caused tele-presence technologies to become easily accessible and also for the experience to be enhanced. Since tele-presence is not only used for tele-presence assisted group meetings but also in some forms of Computer Supported Cooperative Work (CSCW), these activities have also been facilitated.
    [Show full text]
  • Modular Open Robots Simulation Engine: MORSE
    Modular Open Robots Simulation Engine: MORSE Gilberto Echeverria and Nicolas Lassabe and Arnaud Degroote and Severin´ Lemaignan Abstract— This paper presents MORSE, a new open–source robotics simulator. MORSE provides several features of interest to robotics projects: it relies on a component-based architecture to simulate sensors, actuators and robots; it is flexible, able to specify simulations at variable levels of abstraction according to the systems being tested; it is capable of representing a large variety of heterogeneous robots and full 3D environments (aerial, ground, maritime); and it is designed to allow simu- lations of multiple robots systems. MORSE uses a “Software- (a) A mobile robot in an indoor scene (b) A helicopter and two mobile in-the-Loop” philosophy, i.e. it gives the possibility to evaluate ground robots outdoors the algorithms embedded in the software architecture of the robot within which they are to be integrated. Still, MORSE Fig. 1: Screenshots of the MORSE simulator. is independent of any robot architecture or communication framework (middleware). MORSE is built on top of Blender, using its powerful features and extending its functionality through Python scripts. sensor or path planning for a particular kinematic system Simulations are executed on Blender’s Game Engine mode, [3], [4], [5]; such simulators are highly specialised (“Unitary which provides a realistic graphical display of the simulated Simulation”). On the other hand, some applications require environments and allows exploiting the reputed Bullet physics a more general simulator that can allow the evaluation of engine. This paper presents the conception principles of the simulator and some use–case illustrations.
    [Show full text]
  • PETMAN: a Humanoid Robot for Testing Chemical Protective Clothing
    372 日本ロボット学会誌 Vol. 30 No. 4, pp.372~377, 2012 解説 PETMAN: A Humanoid Robot for Testing Chemical Protective Clothing Gabe Nelson∗, Aaron Saunders∗, Neil Neville∗, Ben Swilling∗, Joe Bondaryk∗, Devin Billings∗, Chris Lee∗, Robert Playter∗ and Marc Raibert∗ ∗Boston Dynamics 1. Introduction Petman is an anthropomorphic robot designed to test chemical protective clothing (Fig. 1). Petman will test Individual Protective Equipment (IPE) in an envi- ronmentally controlled test chamber, where it will be exposed to chemical agents as it walks and does basic calisthenics. Chemical sensors embedded in the skin of the robot will measure if, when and where chemi- cal agents are detected within the suit. The robot will perform its tests in a chamber under controlled temper- ature and wind conditions. A treadmill and turntable integrated into the wind tunnel chamber allow for sus- tained walking experiments that can be oriented rela- tive to the wind. Petman’s skin is temperature con- trolled and even sweats in order to simulate physiologic conditions within the suit. When the robot is per- forming tests, a loose fitting Intelligent Safety Harness (ISH) will be present to support or catch and restart the robot should it lose balance or suffer a mechani- cal failure. The integrated system: the robot, chamber, treadmill/turntable, ISH and electrical, mechanical and software systems for testing IPE is called the Individual Protective Ensemble Mannequin System (Fig. 2)andis Fig. 1 The Petman robot walking on a treadmill being built by a team of organizations.† In 2009 when we began the design of Petman,there where the external fixture attaches to the robot.
    [Show full text]
  • Lower Body Design of the 'Icub' a Human-Baby Like Crawling Robot
    Lower Body Design of the ‘iCub’ a Human-baby like Crawling Robot N.G.Tsagarakis M. Sinclair F. Becchi Center of Robotics and Automation Center of Robotics and Automation TELEROBOT University of Salford University of Salford Advanced Robotics Salford , M5 4WT, UK Salford , M5 4WT, UK 16128 Genova, Italy [email protected] G Metta G. Sandini D.G.Caldwell LIRA-Lab, DIST LIRA-Lab, DIST Center of Robotics and Automation University of Genova University of Genova University of Salford 16145 Genova, Italy 16145 Genova, Italy Salford , M5 4WT, UK [email protected] [email protected] [email protected] Abstract – The development of robotic cognition and a which weights 131.4kg forms a complete human like figure greater understanding of human cognition form two of the [1]. At the University of Tokyo which also has a long history current greatest challenges of science. Within the RobotCub of humanoid development, research efforts on human like project the goal is the development of an embodied robotic child robots has led in recent times to the development of H6 and (iCub)with the physical and ultimately cognitive abilities of a 2 H7. H6 has a total of 35 degrees of freedom (D.O.F) and ½ year old human baby. The ultimate goal of this project is weighs 55Kg [2]. Within the commercial arena there were to provide the cognition research community with an open also robots of considerable distinction including those human like platform for understanding of cognitive developed by HONDA. Their second prototype, P2, was systems through the study of cognitive development.
    [Show full text]
  • Philosophical Posthumanism and Its Others
    Ph.D. Dissertation The Posthuman: Philosophical Posthumanism and Its Others Ph.D. Candidate Francesca Ferrando Program Ph.D. in Philosophy and Theory of Human Sciences Università di Roma Tre 1 INDEX Introduction From Humans to Posthumans p. 11 1. Part 1 Philosophical Posthumanism and Its Others pp. 21-123 (What is Philosophical Posthumanism?) 1. Premises - the Politics of the “Post” p. 22 2. From Postmodern to Posthuman p. 25 3. Posthumanism and Its Others p. 30 4. Transhumanism and Techno-Reductionism p. 31 5. Posthuman Technologies p. 38 6. Antihumanism and The Übermensch 2 p. 44 7. Philosophical Posthumanism p. 49 (Of Which “Human” is the Posthuman a “Post”?) 8. The Semantics of the Post-Human p. 55 9. Humanizing p. 56 10. The Anthropological Machine p. 60 11. More or Less, Human p. 65 12. Technologies of the Self as Posthuman (Re)Sources p. 70 13. When and How did Humans become Human? p. 74 14. Humanitas p. 76 15. Homo sapiens 3 p. 79 (Have We Always Been Posthuman?) 16. Posthuman Life p. 84 a. Animate / Inanimate p. 84 b. Bios and Zoe p. 86 c. Artificial Life p. 88 17. Autopoiesis p. 91 18. Posthumanism is a Perspectivism p. 98 19. Evolving Species p. 19 20. Posthumanities p. 108 4 21. The Posthuman as New Materialisms p. 114 22. Vibrating Matter p. 120 23. The Posthuman Ontological Multiverse p. 124 2. Part 2 Philosophical Reflections on Empirical Data pp. 137-150 Is The Post-Human A Post-Woman? Robots, Cyborgs, Artificial Intelligence and the Futures of Gender: A Case Study 1.
    [Show full text]