Il Canzoniere Dei Cartoni Animati Introduzione
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Manga Di Your Name., E La Retrospettiva Dei Romanzi Delle Sue Opere Più Famose: 5 Cm Al Secondo E Il Giardino Delle Parole
43 CONTIENE UN COUPON SCONTO PER 5 FILM DI ANIMAZIONE AL CINEMA! PAG SFIDA ALL'ULTIMO... SNACK! 10 DAGASHI KASHI DI KOTOYAMA ARRIVA SUPER LOVERS! PAG 06 DAGASHIKASHI © 2014 KOTOYAMA / SHOGAKUKAN COPIA GRATUITA - VIETATA LA VENDITA DIRECT 43 43 SPOTLIGHT ON DIRECT è una pubblicazione di Edizioni BD S.r.l. Viale Coni Zugna 7 - 20144 - Milano tel +39 02 84800751 - fax +39 02 89545727 www.edizionibd.it www.j-pop.it TATSUNOKO PRO "TATSUNOKO PRO NO SEIKAITEN" ZUROKU © TATSUNOKO PRODUCTION Co. Coordinamento Georgia Cocchi Pontalti La primavera è alle porte e primavera è tempo di rivoluzione! Art Director Giovanni Marinovich Hanno collaborato Jacopo Costa Buranelli, L'aria è carica di elettricità in questo cambio di stagione e non vediamo l'ora di sfogare un po' dell'energia che i Giorgio Cantù, Matteo Cremaschi, Matteo de Marzo, primi due mesi di quest'anno ci hanno iniettato! Andrea Ferrari, Valentina Ghidini, Fabio Graziano, Quindi sì, ci saranno tante rivoluzioni nel marzo di J-POP, e non parliamo solo delle grandi rivoluzioni di Marie- Josèphe Sanson nel mondo di Innocent! Lucia Palombi, Federico Salvan, Marco Schiavone La prima, piccola rivoluzione, è di genere. Per la felicità di moltissimi lettori come la sottoscritta, nasce infatti una UFFICIO COMMERCIALE nuova collana sotto il nostro marchio, interamente dedicata al Boy's Love, che partirà allo sbocciare dei primi fiori tel. +39 02 36530450 di ciliegio con il titolo del momento: Super Lovers! [email protected] [email protected] Un personaggio che porta la bandiera della rivoluzione nel campo degli anime è sicuramente Makoto Shinkai [email protected] che, volente o nolente, ha catapultato il suo your name. -
Japanese Animation Guide: the History of Robot Anime
Commissioned by Japan's Agency for Cultural Affairs Manga, Animation, Games, and Media Art Information Bureau Japanese Animation Guide: The History of Robot Anime Compiled by Mori Building Co., Ltd. 2013 Commissioned by Japan's Agency for Cultural Affairs Manga, Animation, Games, and Media Art Information Bureau Japanese Animation Guide: The History of Robot Anime Compiled by Mori Building Co., Ltd. 2013 Addition to the Release of this Report This report on robot anime was prepared based on information available through 2012, and at that time, with the exception of a handful of long-running series (Gundam, Macross, Evangelion, etc.) and some kiddie fare, no original new robot anime shows debuted at all. But as of today that situation has changed, and so I feel the need to add two points to this document. At the start of the anime season in April of 2013, three all-new robot anime series debuted. These were Production I.G.'s “Gargantia on the Verdurous Planet," Sunrise's “Valvrave the Liberator," and Dogakobo and Orange's “Majestic Prince of the Galactic Fleet." Each was broadcast in a late-night timeslot and succeeded in building fanbases. The second new development is the debut of the director Guillermo Del Toro's film “Pacific Rim," which was released in Japan on August 9, 2013. The plot involves humanity using giant robots controlled by human pilots to defend Earth’s cities from gigantic “kaiju.” At the end of the credits, the director dedicates the film to the memory of “monster masters” Ishiro Honda (who oversaw many of the “Godzilla” films) and Ray Harryhausen (who pioneered stop-motion animation techniques.) The film clearly took a great deal of inspiration from Japanese robot anime shows. -
Kyle Rea SAG -E
Kyle Rea SAG -E [email protected] Height: 6’2” Hair: Blond Eyes: Blue 503-869-7133 FILM Billy Boy: Clown of Many Mysteries Lead Clockwork Mind Pictures, LLC Lost Romantics Lead Tyler Bennink dir. The Essence of Joshua Tree Lead David Falossi II dir. Rift Supporting LazRael Lison dir./Gjenius Prod. Good Day LA Lead Petros Fitsialos dir. Necessary Evil Supporting Art of War Films, LLC Spicy Mac Project Supporting Spicy Mac dir. Twins Lead Kurt Tuffendsam dir./Jason Wiles Prod. TELEVISION / WEBISODES Blood for the Gods Day Player Discovery Channel/Flight 33 Prods. The Last Letter to Kennekuk Lead C.J. Longhammer dir. Harden High Co-star Remote Productions, Inc. The Greatest American Hero Lead Red Jammies Entertainment History of Zombies Lead History Channel THEATRE The Room Johnnie/Lead PCC Theater Group Shanghaied In Astoria Jano/Lead Astoria Theater Co. Medea Co-Star Independent Theater Co. VOICE OVER Digimon: Fusion Battles Carlton William Winckler Prods./TOEI Detachment (PROMO) Dr. Hart Tony Kaye dir. Zombrex: Dead Rising Supporting voices William Winckler Prods./CAPCOM Kitaro’s Graveyard Gang Hangyojin, Neko, Azu, adnl. William Winckler Prods./TOEI Starzinger I,II,III Bricke, Spider, Wolfman William Winckler Prods./TOEI Fist of the North Star 1-6 (Hokuto no Ken) Shin, Souther, Toki William Winckler Prods./TOEI The Adventures of Nadja I,II Leonardo, Rosso William Winckler Prods./TOEI Captain Harlock I,II Tochiro, Maji, Soldiers William Winckler Prods./TOEI Dangard Ace I,II,III Bunta, Futoshi, Akuza William Winckler Prods./TOEI Gaiking I,II,III Bunta,Dankel,Yamagatake William Winckler Prods./TOEI Underworld: Bloodties Aron, Collin Jessika Hallett dir. -
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019 TABLE OF CONTENTS 1 BANDAI NAMCO Group Outline 3 Related Market Data Group Organization Toys and Hobby 01 Overview of Group Organization 20 Toy Market 21 Plastic Model Market Results of Operations Figure Market 02 Consolidated Business Performance Capsule Toy Market Management Indicators Card Product Market 03 Sales by Category 22 Candy Toy Market Children’s Lifestyle (Sundries) Market Products / Service Data Babies’ / Children’s Clothing Market 04 Sales of IPs Toys and Hobby Unit Network Entertainment 06 Network Entertainment Unit 22 Game App Market 07 Real Entertainment Unit Top Publishers in the Global App Market Visual and Music Production Unit 23 Home Video Game Market IP Creation Unit Real Entertainment 23 Amusement Machine Market 2 BANDAI NAMCO Group’s History Amusement Facility Market History 08 BANDAI’s History Visual and Music Production NAMCO’s History 24 Visual Software Market 16 BANDAI NAMCO Group’s History Music Content Market IP Creation 24 Animation Market Notes: 1. Figures in this report have been rounded down. 2. This English-language fact book is based on a translation of the Japanese-language fact book. 1 BANDAI NAMCO Group Outline GROUP ORGANIZATION OVERVIEW OF GROUP ORGANIZATION Units Core Company Toys and Hobby BANDAI CO., LTD. Network Entertainment BANDAI NAMCO Entertainment Inc. BANDAI NAMCO Holdings Inc. Real Entertainment BANDAI NAMCO Amusement Inc. Visual and Music Production BANDAI NAMCO Arts Inc. IP Creation SUNRISE INC. Affiliated Business -
Characters and Merchandising Rights
Characters and Merchandising Rights ©2010 Collaborator: Asuka GOMI Patent Attorney, SHIROKUMA PATENT Hiroyuki NAKAGAWA Patent Attorney, Nakagawa International Patent Office Junichiro TSUCHIYA Senior Manager, Licensing Department Rights Division, Kodansha Ltd. CONTENTS Page Introduction ............................................................. 1 Chapter 1 Rights Composing Merchandising Rights ......................... 3 (1) Overview ........................................................... 3 (a) No rights called merchandising rights in place ................ 3 (b) Power to attract customers (customer-attraction power) ......... 4 (c) Rights included within merchandising rights .................... 6 (2) Content of various rights .......................................... 7 (a) Copyrights ..................................................... 8 (b) Design Act .................................................... 14 (c) Trademark Act ................................................. 16 (d) Unfair Competition Prevention Act ............................. 18 Chapter 2 Character Goods and Merchandising Rights ..................... 20 (1) History of merchandising rights ................................... 20 (2) Economic significance of merchandising rights ..................... 21 (a) Merchandising rights in the content-business .................. 21 (b) Merchandising rights to the mascot logo related to goods ...... 22 (c) Merchandising rights to industrial products ................... 22 (3) Merchandising rights and the media-mix strategy................. -
Costellazione Manga: Explaining Astronomy Using
Costellazione Manga: Explaining Astronomy Using Japanese Comics and Animation Resources Daria Dall’Olio Piero Ranalli Keywords Onsala Space Observatory, Chalmers Combient AB, Göteborg, Sweden; Public outreach, science communication, University of Technology, Sweden; Lund Observatory, Sweden informal education, planetarium show, ARAR, Planetarium of Ravenna and ASCIG, Italy [email protected] learning development [email protected] Comics and animation are intensely engaging and can be successfully used to communicate science to the public. They appear to stimulate many aspects of the learning process and can help with the development of links between ideas. Given these pedagogical premises, we conducted a project called Costellazione Manga, in which we considered astronomical concepts present in several manga and anime (Japanese comics and animations) and highlighted the physics behind them. These references to astronomy allowed us to introduce interesting topics of modern astrophysics and communicate astronomy-related concepts to a large spectrum of people. In this paper, we describe the methodology and techniques that we developed and discuss the results of our project. Depending on the comic or anime considered, we can introduce general topics such as the difference between stars, planets and galaxies or ideas such as the possibility of finding life on other planets, the latest discoveries of Earth-like planets orbiting other stars or the detection of complex organic molecules in the interstellar space. When presenting the night sky and the shapes of constellations, we can also describe how the same stars are perceived and grouped by different cultures. The project outcomes indicate that Costellazione Manga is a powerful tool to popularise astronomy and stimulate important aspects of learning development, such as curiosity and crit- ical thinking. -
Full Arcade List OVER 2700 ARCADE CLASSICS 1
Full Arcade List OVER 2700 ARCADE CLASSICS 1. 005 54. Air Inferno 111. Arm Wrestling 2. 1 on 1 Government 55. Air Rescue 112. Armed Formation 3. 1000 Miglia: Great 1000 Miles 56. Airwolf 113. Armed Police Batrider Rally 57. Ajax 114. Armor Attack 4. 10-Yard Fight 58. Aladdin 115. Armored Car 5. 18 Holes Pro Golf 59. Alcon/SlaP Fight 116. Armored Warriors 6. 1941: Counter Attack 60. Alex Kidd: The Lost Stars 117. Art of Fighting / Ryuuko no 7. 1942 61. Ali Baba and 40 Thieves Ken 8. 1943 Kai: Midway Kaisen 62. Alien Arena 118. Art of Fighting 2 / Ryuuko no 9. 1943: The Battle of Midway 63. Alien Challenge Ken 2 10. 1944: The LooP Master 64. Alien Crush 119. Art of Fighting 3 - The Path of 11. 1945k III 65. Alien Invaders the Warrior / Art of Fighting - 12. 19XX: The War Against Destiny 66. Alien Sector Ryuuko no Ken Gaiden 13. 2 On 2 OPen Ice Challenge 67. Alien Storm 120. Ashura Blaster 14. 2020 SuPer Baseball 68. Alien Syndrome 121. ASO - Armored Scrum Object 15. 280-ZZZAP 69. Alien vs. Predator 122. Assault 16. 3 Count Bout / Fire SuPlex 70. Alien3: The Gun 123. Asterix 17. 30 Test 71. Aliens 124. Asteroids 18. 3-D Bowling 72. All American Football 125. Asteroids Deluxe 19. 4 En Raya 73. Alley Master 126. Astra SuPerStars 20. 4 Fun in 1 74. Alligator Hunt 127. Astro Blaster 21. 4-D Warriors 75. AlPha Fighter / Head On 128. Astro Chase 22. 64th. Street - A Detective Story 76. -
3500-Arcadegamelist.Pdf
No. GameName PlayersGroup 1 10 Yard Fight <Japan> Sport 2 1000 Miglia:Great 1000 Miles Rally (94/07/18) Driving 3 18 Challenge Pro Golf (DECO,Japan) Sport 4 18 Holes Pro Golf (set 1) Sport 5 1941:Counter Attack (World 900227) Shoot 6 1942 (Revision B) Shoot 7 1943 Kai:Midway Kaisen (Japan) Shoot 8 1943:The Battle of Midway (Euro) Shoot 9 1944:The Loop Master (USA 000620) Shoot 10 1945k III (newer, OPCX2 PCB) Shoot 11 19XX:The War Against Destiny (USA 951207) Shoot 12 2 On 2 Open Ice Challenge 3/4P Sport 13 2020 Super Baseball <set 1> Sport 14 3 Count Bout/Fire Suplex Fighter 15 3D_Aqua Rush (JP) Ver. A Maze 16 3D_Battle Arena Toshinden 2 Fighter 17 3D_Beastorizer (US) Fighter 18 3D_Beastorizer <US *bootleg*> Fighter 19 3D_Bloody Roar 2 <Japan> Fighter 20 3D_Brave Blade <Japan> Fighter 21 3D_Cool Boarders Arcade Jam (US) Sport 22 3D_Dancing Eyes <Japan ver.A> Adult 23 3D_Dead or Alive++ Fighter 24 3D_Ehrgeiz (US) Ver. A Fighter 25 3D_Fighters Impact A (JP 2.00J) Fighter 26 3D_Fighting Layer (JP) Ver.B Fighter 27 3D_Gallop Racer 3 (JP) Sport 28 3D_G-Darius (JP 2.01J) Sport 29 3D_G-Darius Ver.2 (JP 2.03J) Sport 30 3D_Heaven's Gate Fighter 31 3D_Justice Gakuen (JP 991117) Fighter 32 3D_Kikaioh (JP 980914) Fighter 33 3D_Kosodate Quiz My Angel 3 (JP) Ver.A Maze 34 3D_Magical Date EX (JP 2.01J) Maze 35 3D_Monster Farm Jump (JP) Maze 36 3D_Mr Driller (JP) Ver.A Maze 37 3D_Paca Paca Passion (JP) Ver.A Maze 38 3D_Plasma Sword (US 980316) Fighter 39 3D_Prime Goal EX (JP) Sport 40 3D_Psychic Force (JP 2.4J) Fighter 41 3D_Psychic Force (World 2.4O) Fighter 42 3D_Psychic Force EX (JP 2.0J) Fighter 43 3D_Raystorm (JP 2.05J) Shoot 44 3D_Raystorm (US 2.06A) Shoot 45 3D_Rival Schools (ASIA 971117) Fighter 46 3D_Rival Schools <US 971117> Fighter 47 3D_Shanghai Matekibuyuu (JP) Maze 48 3D_Sonic Wings Limited <Japan> Shoot 49 3D_Soul Edge (JP) SO3 Ver. -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
86428094.Pdf
Editorial STAFF El futuro de aquí en más: Idea La baja produccion de series de anime este año com- Carlos Romero parandola con años anteriores, había hecho creer a Redacción varios especialistas que la industria del anime estaba Carlos Romero, siendo afectada por la crisis economica mundial y au- Hernán Panessi, Pamela guraban un futuro incierto. Timpani, Juan Linietsky, Ramsés En honor a la verdad, tal afirmación parece exagerada, tomando en cuenta la gran calidad de series estrena- Quintana, Mario Rodríguez Valles das este año. Corrección y Edición Umineko naku koro ni, K-on!, Tokyo Magnitude 8.0 y un Pamela Timpani largo etc. se convirtieron en éxitos casi instantáneos. Ayudante de Sumado a la buena recepción que tuvo el regreso de Corrección Dragon Ball, Full Metal Alchemisth y Haruhi Suzumi- ya y el estreno de esperadas adaptaciones animadas Romina Espinoza, como Fairy Tail y el arco final de Inu Yasha, nos hacen Moris Humberto Mejia Arriaga pensar que el futuro parece bastante alentador. Diseño de revista, ¿Y en Occidente cómo estamos? web y mascota Se sumaron nuevos canales que pasan anime, pero Andrea Calabró que no llegan a todo el continente, como el caso de Citybive, Zaz! e I-sat, que sólo se ven en determinados Composición países. Andrea Calabró, Animax por fin decidió cambiar de rumbo y emitir mas Cristian Prósperi contenido norteamericano, alejándose de su promesa Webmaster 100% anime. Pamela Timpani Parece que nosotros somos los que estamos en crisis! jejeje... Disclaimer Carlos Romero All the brands/product names and artwork are trademarks and registered trademarks of their owners. -
Sean Leonard4
MIT Japan Program Working Paper 04.02 Progress Against the Law: Fan Distribution, Copyright, and the Explosive Growth of Japanese Animation Sean Leonard Massachusetts Institute of Technology Abstract The medium of Japanese animation is a powerhouse in the world of alternative entertainment. Proselytization by fans ignited the anime movement in America, despite Japanese copyright holders’ abandonment of the American market. The author presents an historical and legal analysis to demonstrate that, at least in one case spanning two decades, fans’ continual infringement of copyright spurred the progress of commerce and the arts. 1 MIT Japan Program Working Paper Series 04.02 Center for International Studies Massachusetts Institute of Technology Room E38-7th Floor Cambridge, MA 02139 Phone: 617-252-1483 Fax: 617-258-7432 Date of Publication: November 2, 2004 © Sean Leonard 2 Table of Contents 1. Introduction 7 2. Anime and Its Fandom: A Primer for Non-Fans 9 2.1. Anime 9 2.2. Fan Distribution 10 2.3. Fansub 10 3. Historical Analysis of Fan Distribution and Subtitling 12 3.1. Pre-Fan Period 12 3.2. Technology Change; Cartoon/Fantasy Organization 13 3.3. Japanese Enter and Abandon the Market 16 3.4. Fan Activity Increases 19 3.5. Anime Importers Fail to Release Quality Material 23 3.5.1. The Robotech Exception and the Second Wave 25 3.6. C/FO at Its Height; C/FO in Japan 27 3.7. C/FO Fan Distribution 29 3.7.1. Fan Networks as Proselytization Commons 32 3.8. Birth of Fansubbing; Collapse of C/FO 33 3.9. -
Universidade Federal De Goiás Faculdade De Informação E Comunicação Publicidade E Propaganda Wadna Da Silva Coelho O Círcu
UNIVERSIDADE FEDERAL DE GOIÁS FACULDADE DE INFORMAÇÃO E COMUNICAÇÃO PUBLICIDADE E PROPAGANDA WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Orientadora: Prof.ª Dr.ª Lara Lima Satler. GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Aprovada em _____ de ____________ de _____, pela Banca Examinadora constituída pelos seguintes professores: _____________________________________________________________________ Prof.ª Dr.ª Lara Lima Satler – UFG Presidente da Banca ______________________________________________________________________ Prof. Me. Bruno Eduardo Morais de Araújo – UFG _______________________________________________________________________ Mestranda Thátilla Sousa Santos – UFG À minha mãe por toda a compreensão e carinho e ao meu pai pelo apoio incondicional. AGRADECIMENTOS À Deus por ter tornado todos os caminhos errados em certos. Aos meus pais por me apoiarem sempre em tudo que faço. Ao meu irmão por sempre resolver os problemas técnicos que nunca consigo. Aos meus amigos Bruna, Estevão, João Pedro, Mônyky, Matheus, Nandra, Yasmim e Thaynara por me mostrarem que família não é apenas aquela com a qual temos laços de sangue. À minha orientadora por estar ao meu lado ao longo de todo o meu caminho como pesquisadora.