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Brittany Tuvo Su Muerte Asistida La Joven Estadounidense Sufría Un Cáncer Terminal Y Reavivó El Debate Sobre La Eutanasia
Sociedad Brittany tuvo su muerte asistida La joven estadounidense sufría un cáncer terminal y reavivó el debate sobre la eutanasia. "Murió en paz, rodeada por su familia", informó la ONG que la asesoraba. pág. 32-33 www.tiempoargentino.com | año 5 | nº 1614 | martes 4 de noviembre de 2014 edición nacional | $ 8 | recargo envío al interior $ 1,50 | ROU $ 40 MAR 4 MAR HAY 19 DISTRITOS DE LA PROVINCIA DE BUENOS AIRES AFECTADOS POR LA LLUVIA Y LA SUDESTADA DE LOS ÚLTIMOS DÍAS Más de 5200 evacuados por el fuerte temporal Las zonas más perjudicadas son La Matanza, Pilar y Tigre. En sólo tres días cayeron 145 milímetros de agua en el área metropolitana, un 35% más que el promedio histórico de todo noviembre. En Luján, la situación es "catastrófica". pág. 30-31 Soros pidió a la Junto al fondo de inversión de » ESPECTÁCULOS pág. SE Juan Simón, mánager de Boca justicia inglesa Kyle Bass, solicitó que se liberen "Ganar la Copa los pagos de deuda argentina nuevo ciclo en encuentro que declare nulo bajo leyes europeas, bloqueados El compromiso de Sudamericana el fallo de Griesa por el juez de Nueva York. pág. 4-5 salvaría el año" Agustina Cherri La actriz es la voz de Afirma que el hincha Confirman que tiene una infección y continúa internada "quiere resultados" Cristina Historias de y que no salir género, una serie campeón es un » POLICIALES pág. 40 » POLÍTICA pág. 10 » MUNDO pág. 22-23 documental sobre "fracaso". Y dice violencia de género. apuntan a prófugo del caso bonfatti duro cruce por las inundaciones para mantener control del senado que el equipo "Puedo unir lo del Vasco Conmoción por crimen de Scioli acusó a Massa de Obama enfrenta hoy una social con lo se estancó. -
VAGRANT RECORDS the Lndie to Watch
VAGRANT RECORDS The lndie To Watch ,Get Up Kids Rocket From The Crypt Alkaline Trio Face To Face RPM The Detroit Music Fest Report 130.0******ALL FOR ADC 90198 LOUD ROCK Frederick Gier KUOR -REDLANDS Talkin' Dirty With Matt Zane No Motiv 5319 Honda Ave. Unit G Atascadero, CA 93422 HIP-HOP Two Decades of Tommy Boy WEEZER HOLDS DOWN el, RADIOHEAD DOMINATES TOP ADDS AIR TAKES CORE "Tommy's one of the most creative and versatile multi-instrumentalists of our generation." _BEN HARPER HINTO THE "Geggy Tah has a sleek, pointy groove, hitching the melody to one's psyche with the keen handiness of a hat pin." _BILLBOARD AT RADIO NOW RADIO: TYSON HALLER RETAIL: ON FEDDOR BILLY ZARRO 212-253-3154 310-288-2711 201-801-9267 www.virginrecords.com [email protected] [email protected] [email protected] 2001 VIrg. Records Amence. Inc. FEATURING "LAPDFINCE" PARENTAL ADVISORY IN SEARCH OF... EXPLICIT CONTENT %sr* Jeitetyr Co owe Eve« uuwEL. oles 6/18/2001 Issue 719 • Vol 68 • No 1 FEATURES 8 Vagrant Records: become one of the preeminent punk labels The Little Inclie That Could of the new decade. But thanks to a new dis- Boasting a roster that includes the likes of tribution deal with TVT, the label's sales are the Get Up Kids, Alkaline Trio and Rocket proving it to be the indie, punk or otherwise, From The Crypt, Vagrant Records has to watch in 2001. DEPARTMENTS 4 Essential 24 New World Our picks for the best new music of the week: An obit on Cameroonian music legend Mystic, Clem Snide, Destroyer, and Even Francis Bebay, the return of the Free Reed Johansen. -
The Ticker, October 1, 1997
. ,.;. '........ "' BARUCH COLLEGE LIBRARY BARUCH PERIODICALSO"ESK ard Floor (NON-CIRCULATING) • Vol. 71, Number 3 Informatfon Now October 1, 1997 Voter Drive Launched "~" Site B beingcurrentlyconstrue aim at improvi ing buildings an facilities of the public CUNY h e cost taxpayers extra dollars. Luxurious Spending continued on page 2" continued on page 3 continued on page 2 Fall 1997: More Transfers and Less Freshmen By Helen McFarlane bility for this semester's sur "[Xdministrators} didn't have programs. This semester marked the first prising statistics. Freshmen ap much autonomy in the admis According to Baruch's Director of time in itshistorythat the number plicants faced new and more sionsprocess," said Provost AdmissionsJimMurphy, theCollege of transfer students admitted to stringent academic standards, Cronholm, who conceded that in enjoYed a 48 percent growth in ap Baruch outnumbered the number including a combined five units the past students who were un plications from one year ago. He of incoming freshmen. Approxi- ofhigh school mathematics and prepared for college were ad said the marked improvement is di " mately 1800 of the newly enrolled English and a minimum B mitted to Baruch. Now that the rectlyrelatedto anadvertisingcam students were transfers while only grade point average. college's president has control paign which targeted those areas 1200 were freshmen. In June 1995 the City Univer over academic standards, she surroundingthe five boroughs. Provost Lois Cronholm suggested sity ofNew York Board ofTrust said; applicants who have suf 'We did better outreach to trans that "A combination of ees directed the individual ficient high school preparation fer students,"Mr. -
Black Monday Magazine : Electronic Music 2.1A (Cover) 28/5/99 4:45 Pm Page 3
2.1a (cover) 28/5/99 4:45 pm Page 2 black monday v2.1 : part one of two : music reviews black monday black black monday black black monday BLACK monday black black monday 2point one black monday black monday magazine : electronic music 2.1a (cover) 28/5/99 4:45 pm Page 3 black monday v2.1 www.netcity.co.uk/~lundinoir/blackmonday comes in two parts. [email protected] part one, which you are now reading, contains a plethora of music reviews. part two, printed separately, contains interviews with musicians such as frontline assembly, sunshine blind and snog. also included within part two are additional music reviews and the introduction of a very unique cookbook. enjoy the continuing evolution of black monday. page ii|iii PART ONE OF TWO : MUSIC REVIEWS 2.1a (body) 28/5/99 4:46 pm Page iii music reMUSICv REVIEWSiews 162 162 162 : 162162 Alien Faktor : 116262162162 et sixit illis ete et vos in vineam meam arterial spray… faktor alien 162 162 alien faktor (demo) and cattle mutilations afaktor lalien ien alien faktor alien (Decibel) alien faktor alienfaliena faktor kfaktortor John Prassas is the brains behind the dramatic 162, which also alien faktor faktor alien alien faktor alien features the operatic voice of Danielle Lang. 162 is unlike any Alien Faktor, the vision of Tom other industrial, gothic or electronic band. The mixture of Muschitz and Mike Hunsberger, dramatic rhythms and sequencing mix well with the vocals and continues their descent into the text. Driving synthlines, siren-like vocals and a anthemic-ballad dark and lecherous path with style showcase what makes 162 a brilliant group of musicians and their fifth album. -
Game Developer
>> PRODUCT REVIEWS KAYDARA MOTIONBUILDER 5.5 * RONINWORKS BURSTMOUSE JUNE/JULY 2004 THE LEADING GAME INDUSTRY MAGAZINE >>E3 2004: PSP AND DS >>OUR LITTLE SECRET >>FEEDBACK LOOPS WHEN HANDHELDS OFFSHORE REAL-WORLD CONTROL COLLIDE OUTSOURCING FOR GAMES POSTMORTEM: THE CONTROL SYSTEM OF EA SPORTS FIGHT NIGHT 2004 []CONTENTS JUNE/JULY 2004 VOLUME 11, NUMBER 6 FEATURES 14 OUR LITTLE SECRET: OFFSHORE OUTSOURCING Developers don’t want to talk about it, and publishers don’t want to admit it, but elements of game production are increasingly being sent abroad. Game journalist Dean Takahashi drills down, separating fact from fiction, and discovers sides to the story that make it less cut and dried than you might think. By Dean Takahashi 18 FEEDBACK LOOPS: IMPLEMENTING REAL-WORLD CONTROL SYSTEMS 14 Instead of throwing more algorithms or equations at a movement problem, one lone programmer came up with applying the real- world control mechanics of feedback loops in ZOO TYCOON 2. Read on, and see if it works for your game. 28 By Terence J. Bordelon 18 24 DOING MUSHROOMS, MIYAMOTO- POSTMORTEM STYLE Many of you reading this sentence were inspired to join the industry because of 28 EA SPORTS FIGHT NIGHT 2004 Shigeru Miyamoto. A much smaller and ever Ever notice that boxing games never really felt right? The team at EA luckier number also gets to work with him. 24 Chicago did, and figured out that the disconnect was in the traditional We recently talked with the man himself, button-pressing control scheme. But how do you work beyond people’s along with rising Nintendo stars Eiji Aonuma expecations? What can you do with control to make a game more fun? and Ken’ichi Sugino, and were rewarded with EA’s breakthrough with the Total Punch Control system might kindle much more than a pixellated princess by the some ideas. -
IA-SIG Newsletter “The Interactive Audio Journal”
IA-SIG Newsletter “The Interactive Audio Journal” www.iasig.org ************************************************************************************* Vol. 1 No. 2, July 15th 1999 Editor: Alexander Brandon ************************************************************************************* In This Issue: Section I: From the Chairman ¾ Some opening comments from IA-SIG Chairman, Mark Miller Section II: Official IA-SIG Announcements ¾ All official announcements regarding IA-SIG members, activities, and special events. In this Issues, IMX and the upcoming Project BBQ. Section III: Working Group Reports ¾ Status Reports from the 3D Working Group, the Interactive Composition Working Group, The Audio Advisory working Group, and the Multi Format working Group. Section IV: Features ¾ This section contains features and columns on varied topics of IA-SIG interest. This issue features Part 1 ‘A Roadmap’ (which represents one very big idea) from Chris Grigg and interviews with Jim Hedges and the Soul Reaver sound team at Eidos USA. Section V: Industry Corner ¾ This section contains news, interviews and information from our member companies. In this issue we have our second “Engine Roundup” segment in which we share conversations with and comments from QSound’s Scott Willing and Microsoft’s Brian Schmidt on the state of their 3D Audio technologies. <Ed. Note: Items in the Industry Corner section are provided as useful information but do not necessarily represent the views of the IA-SIG or its management.> Section VI: Developer’s Corner ¾ At last, -
Does Plagiarism Go on Your Transcript Reddit
Does Plagiarism Go On Your Transcript Reddit Dyeable and unrumpled Julian often antecedes some decentralization unimaginatively or vanish meteorically. How fifteen is Byram when delicate and lamellicorn Grover titivate some intermigration? Ripuarian Rem reseat very pathologically while Sol remains epistolary and condonable. The title ix apply as plagiarizing in a doctorate degree for a live essay your experience and Seriously, what building of ethical standards are we imparting on these kids with that large of reasoning? It combines the clarity of a spreadsheet, the efficiency of brass terminal, and the glaze of Python into a lightweight utility system can handle millions of rows with ease. What should know do if they child is facing a Title IX case claim their high influence in Georgia? The website encountered an unexpected error. What should I do glad I am charged with a code of roadway or disciplinary violation at a college or university in Illinois? Act only if OP is ink the truth. During the hearing, students receive every opportunity to provide their account taken the incident and answer questions from the Hearing Administrator or SCB. What probably be the consequences? What should press do if i am facing disciplinary action can a medical school in Florida? While cancer of us relax our style when said to or texting friends, the fact remains find more formal venues require longer more formal tone. For keep, this net be something consistent element of their grading process, while others may utilize one in when men feel there is a fuck to hover so. Student Code of Conduct offences. -
Soul Reaver 2
Game Narrative Review ==================== Your name : Mostafa Haque Your school: Dakota State University Your email:[email protected] Month/Year you submitted this review: December 2013 ==================== Game Title: The Legacy of Kain: Soul Reaver 2 Platform: PC, Playstation 2 Genre: Action Adventure Release Date: November 20th, 2001 Developer: Crystal Dynamics Publisher: Eidos Interactive Game Writer/Creative Director/Narrative Designer: Amy Henning, Paul Jenkins, Kurt Harland, Richard Lemarchand 1 Overview A broken, fantasy world, a twice-dead protagonist, and a cataclysm, fuelled by a time-travel induced paradox combine together to bring us Soul Reaver 2 – the third game in the widely acclaimed Legacy of Kain series. Bringing back the unique “shifting” based dual-world gameplay first introduced in its predecessor, Soul Reaver 2 continues the story of Raziel, a vampiric wraith whose quest for answers take him on a journey across time itself. Continuing the tradition set up by previous games in the series, Soul Reaver 2 utilizes masterfully written dialogue, delivered by voice acting legends like Michael Bell, Simon Templeman and the late Tony Jay, to deliver the bulk of its narrative. This focus on voice-acting, together with the game’s multi-layered theme of death, rebirth, fatalism, and free-will[1], made the game stand out amidst its contemporaries to such an extent that it is still hailed as an exemplary specimen of good narrative design in video games to this day. 2 Characters Raziel: The player character for the Soul Reaver branch of The Legacy of Kain series, Raziel is a vampiric, spectral entity whose history is as convulated and twisted as the spectral realm he now calls “home.” A former vampire hunting human priest, Raziel was raised into undeath by Kain, the enigmatic vampire- Guardian of Balance, to serve as his first lieutenant. -
Playful, Irreverent, and Deadly Serious, Black Flags and Windmills Is
“Playful, irreverent, and deadly serious, Black Flags and Windmills is . a moving testimony of love, solidarity, betrayal, and the collective struggle for the freedom that so many of us yearn for.” —David Naguib Pellow, author of Resisting Global Toxics: Transnational Movements for Environmental Justice “It is a brilliant, detailed, and humble book written with total frankness and at the same time a revolutionary poet’s passion. It makes the reader feel that we too, with our emergency heart as our guide, can do anything; we only need to begin.” —Marina Sitrin, author of Horizontalism: Voices of Popular Power in Argentina “This is a compelling tale for our times.” —Bill Ayers, author of Fugitive Days “This book is a key document in that real and a remarkable story of an activ- ist’s personal and philosophical evolution.” —Rebecca Solnit, author of A Paradise Built in Hell: The Extraordinary Communities That Arise in Disaster “ . crow is a puppetmaster involved in direct action” —FBI (Joint Terrorism Task Force internal memo) “Black Flags and Windmills introduced me to countless contemporary free- thinkers and rule-breakers whose very lives are emblematic of what it means to be liberated.” —Diana Welch, coauthor of The Kids Are All Right “A frenetic account of how grassroots power, block-to-block outreach, and radically visionary approaches to sustainability can rattle the ruling class and transform people is positively searing.” —Ernesto Aguilar, cofounder of People of Color Organize “This book is an example that should be studied by activists -
The Grizzly, January 31, 2008
Ursinus College Digital Commons @ Ursinus College Ursinus College Grizzly Newspaper Newspapers 1-31-2008 The Grizzly, January 31, 2008 Matt Flyntz Ursinus College Lane Taylor Ursinus College Heather Turnbach Ursinus College Terry Kelley Ursinus College Kristi Blust Ursinus College See next page for additional authors Follow this and additional works at: https://digitalcommons.ursinus.edu/grizzlynews Part of the Cultural History Commons, Higher Education Commons, Liberal Studies Commons, Social History Commons, and the United States History Commons Click here to let us know how access to this document benefits ou.y Recommended Citation Flyntz, Matt; Taylor, Lane; Turnbach, Heather; Kelley, Terry; Blust, Kristi; Helzner, Megan; Alspach, Jill; O'Brassill, Kristin; McComeskey, Ashley; Lee, Roger; Salvo, Laurel; Short, Matt; Ernst, Alex; Davis, Jason; Drogalis, Ashley; and Langdon, Danielle, "The Grizzly, January 31, 2008" (2008). Ursinus College Grizzly Newspaper. 759. https://digitalcommons.ursinus.edu/grizzlynews/759 This Book is brought to you for free and open access by the Newspapers at Digital Commons @ Ursinus College. It has been accepted for inclusion in Ursinus College Grizzly Newspaper by an authorized administrator of Digital Commons @ Ursinus College. For more information, please contact [email protected]. Authors Matt Flyntz, Lane Taylor, Heather Turnbach, Terry Kelley, Kristi Blust, Megan Helzner, Jill Alspach, Kristin O'Brassill, Ashley McComeskey, Roger Lee, Laurel Salvo, Matt Short, Alex Ernst, Jason Davis, Ashley Drogalis, -
Amergent Music: Behavior and Becoming in Technoetic & Media Arts Norbert F. Herber
AMERGENT MUSIC: BEHAVIOR AND BECOMING IN TECHNOETIC & MEDIA ARTS NORBERT F. HERBER PhD 2010 !is copy of the thesis has been supplied on condition that anyone who consults it is understood to recognise that its copyright rests with its author and that no quotation from the thesis and no information derived from it may be published without the author’s prior consent. AMERGENT MUSIC: BEHAVIOR AND BECOMING IN TECHNOETIC & MEDIA ARTS by NORBERT F. HERBER A thesis submitted to the University of Plymouth in partial fulfilment for the degree of DOCTOR OF PHILOSOPHY Centre for Advanced Inquiry in Integrative Arts School of Art and Media Faculty of Arts In collaboration with Rutland Port Authorities December 2010 Abstract Norbert Herber Amergent Music: behavior and becoming in technoetic & media arts Technoetic and media arts are environments of mediated interaction and emergence, where meaning is negotiated by individuals through a personal examination and experience—or becoming—within the mediated space. !is thesis examines these environments from a musical perspective and consid- ers how sound functions as an analog to this becoming. Five distinct, original musical works explore the possibilities as to how the emergent dynamics of mediated, interactive exchange can be leveraged towards the construction of musical sound. In the context of this research, becoming can be understood relative to Henri Bergson’s descrip- tion of the appearance of reality—something that is making or unmaking but is never made. Music conceived of a linear model is essentially fixed in time. It is unable to recognize or respond to the becoming of interactive exchange, which is marked by frequent and unpredictable transformation. -
(Composition) to the Faculty of Humanities, University of Kwazulu-Natal
A PRELIMINARY INVESTIGATION INTO INTERACTIVE COMPUTER GAME MUSIC By Miles Warrington Submitted in partial fulfillment of the requirements for the degree of Master of Music (Composition) to the Faculty of Humanities, University of KwaZulu-Natal. Durban, 2005. - 1 - TABLE OFCONTENTS OUTLINE - 2 - INTERACTIVITY: A DEFINITION - 3 - LINEAR AND NON-LINEAR MEDIA , - 8 - MUSICAL CONSTRUCTION IN LINEAR AND NON-LINEAR MEDIA - 11 - LINEAR FILM MUSIC CONSTRUCTION - 11 - NON-LINEAR COMPUTER GAME MUSIC AND SOUND ELEMENT CONSTRUCTION - 13- INTERACTIVE GAME MUSiC - 21 - INTERACTIVE AUDIO ENGINES - 30 - DIRECTMUSIC AND DIRECTMUSIC PRODUCER - 32 - VLS AUDIO ENGINE - 36- OTHER AUDIO ENGINES - 42 - GAMING APPLiCATIONS - 47- VARIOUS TITLES IN THE MYST SERIES: "RIVEN: THE SEQUEL TO MYST" I "MYST Ill: EXILE" AND "URU" - 49 - MUSIC for TRON 2.0 and GRAND THEFT AUTO III - 56 - THE FUTURE - 60- CONCLUSiON - 64 - COMMERCIAL GAME MUSIC TRANSCRiPTIONS - 66 - 1. Transcriptions of Music in Riven: The Sequel to Myst: - 66- 2. Transcriptions of Music in URU: - 71 _ 3. Transcriptions of Music in Tron 2.0: - 73 _ TERMINOLOGY - 75 _ BIBLIOGRAPHY - 79 _ -2- OUTLINE This article will attempt to further understanding as far as music and computer games are concerned. More specifically, it will focus on "Interactive Music". Interactivity in music has been developed and experimented upon since the early 1990's, and has many other applications besides its use in computer games. For instance, there are "Interactive Music Performances" and "Interactive Compositions" etc. Such areas of interactivity will not be explored and are too broad a topic to mention in this article. For the purposes of explaining concepts and ideas, comparisons will be drawn with media such as film, as they have some important similarities with computer games but are perhaps better understood and on the whole more accessible.