Spaces of Allegory. Non-Euclidean Spatiality as a Ludo-Poetic Device Hans-Joachim Backe IT University of Copenhagen Rued Langgaards Vej 7 2300 Copenhagen, Denmark
[email protected] ABSTRACT Studies of digital game spaces have established a solid understanding of the general dissimilarity of game spaces and space in reality, discussing e.g. the particular cardinalities of motion and agency, the significance of projection methods, and the possibility of movement among non-linear paths. This paper applies these theories to a particular phenomenon, the manipulation and defamiliarization of spaces, which has become a rather widespread feature of digital games in recent years. Drawing on post- phenomenology and developmental psychology, the paper argues that games with non- Euclidean spatiality challenge real-life epistemologies of space that are acquired early in life. The paper demonstrates the creative use of this form of defamiliarization in two examples, Superliminal and The Witness, which turn it into allegories of dreams, agency, and authorship. Keywords Defamiliarization, aesthetics, cognitive mapping, multistability, phenomenology, Superliminal, The Witness, authorship INTRODUCTION Digital games allow players to experience space in unique ways. Spatiality has therefore been identified as one of the most important topics in the field in a number of early, influential studies. For Janet Murray (1998), spatiality is one of the four distinctive properties of virtual environments, while to Espen Aarseth, spatiality is even the “raison d’être of computer games” (Aarseth 2001). It is therefore not surprising that an impressive body of research has produced typologies (Günzel 2008; Nitsche 2008) and ontologies (Fernández-Vara, Zagal, and Mateas 2007) of virtual environments and dealt with their aesthetics, from their dependency on non-diegetic information (Švelch 2008, 214) to their potential for indexical storytelling (Fernández-Vara 2011), as well as their general (Martin 2011) and particular (Rauscher 2018) metaphoric and expressive potentials.