Front of Card Holder

ACTIVITY DECK

RWJF-23882_PlayingCards_M.indd 1 10/29/19 4:29 PM Back of Card Holder

Proudly supported by

and

Working together to get and keep kids in the game. ProjectPlaySEMI.org

RWJF-23882_PlayingCards_M.indd 2 10/29/19 4:29 PM First “explanation” card

We hope you enjoy this deck of cards. Feel free to follow the activities by age group or shuffle and select an activity at random. If you draw a “Ready, Set, Go” card, take a minute and have your group do a high-energy contest. Keep track of the winners or just simply feel good about moving.

To learn more about the importance of free play and how the Project Play: Southeast Michigan initiative is working to help get and keep kids in the game, visit: ProjectPlaySEMI.org

#ProjectPlay #DontRetireKid

RWJF-23882_PlayingCards_M.indd 3 10/29/19 4:29 PM Back of every individual card

PROJECTPLAYSEMI.ORG

RWJF-23882_PlayingCards_M.indd 4 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 5

GAMES FOR KIDS AGES 2-8 who isthenextRedRover. Repeat untiloneplayer isleft, Once tagged,theplayer isout. being taggedbyRedRover. get totheendlinewithout Players whodothentryto blue onyoursneakers,etc.)” shorts, havebrowneyes, “Only ifyouare...(wearing come over?”RedRoversays, “,Redmaywe and endline.Allplayersyell, stands betweenstartingline the startingline.RedRover line upnexttoeachotherat All playersexcept“RedRover” HOW TOPLAY: long endline(orarea) Long startingline(orarea), WHAT YOUNEED: Red Rover 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 6

GAMES FOR KIDS AGES 2-8 Wheelbarrow Races line keepingthatposition. must makeittothefinish person’s legs.Theteam person holdingthefirst ground andthesecond putting theirhandsonthe line upwithoneperson and endline.Teamsoftwo Designate astartingline HOW TOPLAY: in teamsoftwo Four ormoreplayers WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 7 Home FreeFreeze Tag GAMES FOR KIDS AGES 2-8 for thenextround. the HomeFreeSpotis“It” as well.Thelastonetoreach someone bytouchingthem Other playerscanunfreeze them, theplayerfreezes. players andwhentouching Free Spot.The“It”chases mark boundarieswithaHome Players selectan“It”and HOW TOPLAY: boundary markers Three ormoreplayers, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 8

GAMES FOR KIDS AGES 2-8 are nowthenextMr.Fox. before returningtohisplace, they starting line.Ifanyoneiscaught the otherplayersbackto “It’s dinnertime!”heorshe chases so on.WhenMr.Foxannounces, “10 o’clock”allowsfor10steps,and children totakefivestepsforward, naming atime.“Fiveo’clock”allows Fox?” andMr.Foxanswersby child asks,“Whattimeisit,Mr. the otherendofyard.Each their backtotheotherplayersat stands attheendofyardwith is selectedtobeMr.Foxand the lengthofyard.Oneplayer Set astartlineandfinish HOW TOPLAY: boundary markers Three ormoreplayers, WHAT YOUNEED: Mr. Fox

10/29/19 4:29 PM

RWJF-23882_PlayingCards_M.indd 9

GAMES FOR KIDS AGES 2-8 Mother, MayI the nextround. game andtakesherplace for reach andtagMotherwins the may not.”Thefirstperson to say “yes,youmay”or“no, you questions. “Mother”mayeither baby stepsforward?”orsimilar or “Mother,mayItaketentiny take onegiantstepforward?” forward?” or“Mother,mayI “Mother, mayItakefivesteps other playerstakesturnsasking lined upbehindher.Eachofthe away fromtherestofplayers child actsasMotherandfaces Players selectan“It”andthe HOW TOPLAY: boundary markers Three ormoreplayers, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 10

GAMES FOR KIDS AGES 2-8 child isleftinthegame. the stepsuntilonlyone out ofthegame.Repeat who isholdingtheball the musicstops,player around thecircle.When kids throworpasstheball the musicisplaying, and musicbegins.While Players standinacircle HOW TOPLAY: radio ormusic One ballofanysize, WHAT YOUNEED: Hot Ball 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 11

GAMES FOR KIDS AGES 2-8 two timesinthesquare. they touchit,orbounces then outofboundsbefore hits insidetheirsquareand are eliminatediftheball opposing square.Players diagonally, hitsballinto One playerserves HOW TOPLAY: each square two squaredboxes,label One ballpertwoplayers, WHAT YOUNEED: Two Square 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 12

GAMES FOR KIDS AGES 2-8 takes theirplace. out andanotherplayer ball falltothegroundis Or, playerwholetsthe ground thelongestwins. ball fromstayingoffthe Players whopreventthe from hittingtheground. attempt tokeeptheball Players pairupand HOW TOPLAY: two players One ballperatleast WHAT YOUNEED: Keep ItUp 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 13 e Lgt re Light Light,Green Red GAMES FOR KIDS AGES 2-8 or runningbackwards. include skipping,hopping next time.Variations line. Winneristhecaller player reachesthefinish freezes. Repeatuntilone “red light,”everyone can. Whenplayeryellsout players runasfastthey out “greenlight”andall at theendlineandcalls line. Onepersonstands each otheratthestarting Players lineupnextto HOW TOPLAY: a longendline A longstartingline, WHAT YOUNEED:

10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 14

GAMES FOR KIDS AGES 2-8 Jump the Brook Jump until onlyonepersonisleft. for thenextround.Repeat move theitemsfurtherapart it does,playerisout.Ifnot, landing insidethebrook.If without anypartofyourfoot jump overtheinvisiblebrook run towardtheitemsand “brook.” Startingatoneend, Use twoitemstomarka HOW TOPLAY: two itemstomarkwith Two ormoreplayers, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 15

GAMES FOR KIDS AGES 9-13 your square. it, orbouncestwotimesin of boundsbeforeyoutouch your squareandthenout Elimination =ballhitsinside into opposingsquare. Serve diagonally,hitball HOW TOPLAY: chalk tolabeleachsquare square labeledboxesor One ballperfourkids, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 16

GAMES FOR KIDS AGES 9-13 the ballhitsground. can hititintheairbefore count howmanytimesyou continue tokeepballinair, Kick ballintoairgently, HOW TOPLAY: One soccerballperplayer WHAT YOUNEED: Mini Kicks 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 17

GAMES FOR KIDS AGES 9-13 King oftheCourt King oftheCourt. The winningplayerisnamed ball backandiseliminated. one playerfailstohitthe ball towardeachotheruntil Players continuetohitthe other about50feetapart. Two playersfaceeach HOW TOPLAY: pavement surface one tennisballand Two tennisracquets, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 18

GAMES FOR KIDS AGES 9-13 end ofeachround. with mostpointswinsat the each playerfiveturns.Player more thanoneplayer,give of thepointstheyscore. If 10 pointtargets.Keeptrack kick theballandhit5 to kickfrom.Playertries Designate apointonground points” onthesmallcircle. on thelargecircleand“10 the firstone.Write“5points” another, smallercircleinside to drawonoutdoorwall.Draw of posterpaperorusechalk Draw acircleonlargesheet HOW TOPLAY: wall andapieceofchalk Soccer ballandfenceor WHAT YOUNEED: Target 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 19

GAMES FOR KIDS AGES 9-13 accumulated 100points. continues untilaplayerhas lose thatmanypoints.Play ball andfailstocatchit,they points. Ifplayerfumblesthe catches theballwins ball isworth.Theplayerwho is thenumberofpoints and yelloutanumber;that hit aballhighintotheair When theplayersareallset, HOW TOPLAY: or -typespace tennis ballandanopenarea One tennisracquetandone WHAT YOUNEED: 100 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 20

GAMES FOR KIDS AGES 9-13 they becometheshark. Once dribblerlosestheball, must staywithinboundaries. to thefarfinishline.Players the ballwhileothersdribble a “shark”whotriestosteal start line.Playerschoose Players lineuponthe HOW TOPLAY: boundary markers players, fourconesor Two soccerballsperthree WHAT YOUNEED: Shark 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 21

GAMES FOR KIDS AGES 9-13 you become“It.” dribbling. Oncetagged, tagging otherswhoare The “It”dribblesaround, Players selectan“It.” HOW TOPLAY: scarves todesignate“Its” four cones,twoto ballperstudent, One basketballor WHAT YOUNEED: Dribble Tag 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 22 Ladder BeanBagToss GAMES FOR KIDS AGES 9-13 most pointswins. rounds, theplayerwith of theladder.Afterthree the designedpointlevelarea balls, tryingtomakeitwithin tosses thefivebeanbagsor levels ofplayers.Eachplayer matches theageandability Create athrowlinethat HOW TOPLAY: marked 5,10,25,50,100 or beanbags,fivepapersigns One stepladder,andfiveballs WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 23

GAMES FOR KIDS AGES 9-13 clockwise. counterclockwise andone two lapsaroundorone lap twice beforescoring,either required tocirclethebases stay put.Runnerscanbe them toadvance,theycan big bases.Ifitisn’tsafefor runners canclusteronthe to regularkickball,except by 4feet).Playissimilar big bases(about4feet cones todelineatethe Use chalkorsmallorange HOW TOPLAY: polyspots orbases) boundary markers(cones, One playgroundballand WHAT YOUNEED: Big Base 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 24

GAMES FOR KIDS AGES 9-13 make thenextshot.Switch. shooter canshootand end linetwotimesbefore shooter runandtouch if made,kidsbehindthe If missed,gotoendofline; Shoot fromfreethrowline. HOW TOPLAY: for onetotwogroups group), onebasketballhoop (three tofivestudentsina playground ballpergroup One basketballor WHAT YOUNEED: Break It Up Break It 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 25 Tennis BallRelayRace GAMES FOR ALL AGES group winstherelay. everyone goes.Fastest tennis ball,onebyone,until the conesandretrieveeach Players mustzigzagthrough tennis ballsattheendcones. Four conesaresetupwith HOW TOPLAY: cones people oneachteam,four person), threeormore Tennis balls(oneper WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 26

GAMES FOR ALL AGES Bean BagToss the mostpointswins. 30 seconds,theteamwith points. Attheendof a designatedamountof holes. Eachholewillhave get beanbagsintothe will have30secondsto Teams oftwo.Eachteam HOW TOPLAY: bag in other withholestotossthe boards adjacenttoeach Several beanbags,two WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 27

GAMES FOR ALL AGES Kick TheBottle round startsover. tagged, youare“It,”andthe not beingtagged.Ifyouare to kickthebottleover,while players hide.Thegoalis One personis“It,”other HOW TOPLAY: One bottle,field WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 28

GAMES FOR ALL AGES Hide andGoSeek person becomes“It.” somebody istagged,that without beingtagged.Once players trytorunhome other players,andthe “It” thentriestofindthe have 30secondstohide. “home.” Otherplayers counts to30atadesignated One personis“It”and HOW TOPLAY: best with8-12players Hiding spots, WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 29

GAMES FOR ALL AGES the newthrower. The firstpersonto500is ball receivesthosepoints. the personwhocatches out a number from 100-500, ball intotheairandcalls One “thrower”throwsthe HOW TOPLAY: (preferably afootball) A ballofanykind WHAT YOUNEED: 500 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 30

GAMES FOR ALL AGES the teamsswitchroles. home base.Afterthreeouts, and successfullytouching running aroundallfourbases running. Playersscoreby or tagstheplayerasthey’re base beforetheygetthere, player throwstheballto Player isoutifopposing tries torunfirstbase. kicker kicksitintoplayand One pitcherrollstheball, HOW TOPLAY: four bases A ballofanysize, WHAT YOUNEED: Kickball 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 31

GAMES FOR ALL AGES flags offthebelt. team attemptstotaketheir in theendzone;defensive Offensive teamtriestoget HOW TOPLAY: players oneachteam two teamsofsixtoeight football beltforeachplayer, A football,flags,aflag WHAT YOUNEED: Flag Football 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 32

GAMES FOR ALL AGES Capture TheFlag the field,that teamwins. crosses backintotheirhalf of successfully getstheflag and tags youout.Onceaplayer way togetoutisifateammate designated area)andthe only (inside thehulahooporanother process, thatplayerisin“jail” getting tagged.Iftaggedinthat other team’shalfwithout to retrievetheflagfrom of thefield.Playersmusttry a flaginthebackoftheirhalf starts intheirhalfandplaces Two tofourteams.Eachteam HOW TOPLAY: the fieldintwohalves or jumpropetodivide flags ofsomesort,sticks Cones, twohulahoops, WHAT YOUNEED:

10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 33

GAMES FOR ALL AGES player getsto “SPUD,”theyareout. who threwitgetsan“S.”Once a player catchestheball, player an “S;”iftheymissorthe other successful, theotherplayer gets the ballbythrowingit.Ifthey are try to“tag”theotherplayerwith player. Fromthatpoint,theymust letter (fourstepstotal)towardone U-D,” takingonestepforeach with ballthenyellsout“S-P- and allotherplayersfreeze.Player of theball,theycallout“SPUD” with thatnumberhaspossession with thatnumber.Whentheplayer All playersrunexceptforplayer up intheairandcallsanumber. each player.Anyplayerthrowsball One playerassignsanumberto HOW TOPLAY: Playground ball WHAT YOUNEED: SPUD

10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 34

GAMES FOR ALL AGES standing inacircle. of anyhandsandendup arms withoutlettinggo by steppingoverandunder is tounscrambleallplayers different people.Thegoal must holdhandswithtwo together. Everyplayer All playersstandclose HOW TOPLAY: Three ormoreplayers WHAT YOUNEED: Human Knot 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 35

READY, SET, GO! Hula HoopContest longest amountoftime. who canHulaHoopforthe You andpartnerbothsee HOW TOPLAY: A hulahoop WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 36

READY, SET, GO! Crab WalkRace line firstwins. point, whoevercrossesfinish ground. Setastartandend with yourbackfacingthe Walk onhandsandfeet; HOW TOPLAY: Nothing! WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 37 Jump RopeBackwards READY, SET, GO! jumps youcando. See howmanyconsecutive from behindyourbody. of yourbody;jumprope jumping ropefromthefront Jump ropebutratherthan HOW TOPLAY: A jumprope WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 38

READY, SET, GO! can doin60seconds. See howmanyjumpsyou as yourfeetgothroughit. rope. Jumpthroughthehole Use thehulahoopasajump HOW TOPLAY: A hulahoop WHAT YOUNEED: Hoop Jump 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 39

READY, SET, GO! Skipping Race skill (gallop,hop,etc.). race toadifferentmotor instead ofrun.Changeeach Have afootrace,butskip HOW TOPLAY: Nothing! WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 40

READY, SET, GO! 60 seconds? How manycanyoudoin one arm.Thenswitcharms. Spin hulahooparound HOW TOPLAY: A hulahoop WHAT YOUNEED: Arm Switch 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 41

READY, SET, GO! Jogging RelayRace joggers complete,wins. this. Firstteamtohaveall the wholegrouphasdone jogger doesthesameuntil starting point,thenext running backwardsreaches backwards. Whenjogger starting pointbutfacing Once there,jogbacktothe Jog toaspecifiedpoint. HOW TOPLAY: ages participating A teamthathasalldifferent WHAT YOUNEED: 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 42

READY, SET, GO! seen donebefore. own, ortryoneyou’ve Make upatrickofyour HOW TOPLAY: A hulahoop WHAT YOUNEED: Hoop Original 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 43

READY, SET, GO! Now makeitarelay. feet onground).Whowins? Run onallfours(handsand HOW TOPLAY: Nothing! WHAT YOUNEED: Puppy Run 10/29/19 4:29 PM RWJF-23882_PlayingCards_M.indd 44

READY, SET, GO! Do Your OwnTrick! teach ittothegroup. seen donebefore.Next, rope trick,ortryoneyou’ve Make upyourownjump HOW TOPLAY: A jumprope WHAT YOUNEED: 10/29/19 4:29 PM