Anthony O’Donnell About A Senior Artist Since starting out as a Junior Artist in 2007 I’ve now in 2017 completed work on my 6th released title in a Senior Artist role. Having worked on this many published video game projects from start to finish Props / Environments since 2007 I have become an experienced and trustworthy artist who can see work through the entire production process. My primary focus is environment art but I’m also experienced in visual development, level design, mentoring of other artists and team management. I’m familiar with current environment production techniques and am constantly dabbling with any other software/tools or techniques that emerge to maintain an up to date skillset. Over the years I’ve managed art teams consisting of 3-11 artists. This included scheduling, briefing, Mobile: 07817736067 and reviewing work. Assistance in setting up and defining best practices / art pipelines was also necessary. In this time I’ve also accrued a decent technical knowledge relating to game art production. I’ve utilized the Scrum / Agile / Kanban and Waterfall management methodologies and received relevant training whiles at Evolution Studios / SCEE. I’m keen for a role I can use to progress my career and push my own skills and that utilizes the experience I’ve gained over the years producing art for video games. Email: Experience
[email protected] Senior Environment Artist at TT Games
[email protected] TT Games / WB Games April 2016 – Present Projects: Lego Marvel Super Heroes 2 (2017) Lego Dimensions – Fantastic Beasts and Where to find them Story Pack (2016) At TT Games as a Senior Environment artist my main role involves producing art for areas of games in Art Portfolio the Lego Games Series.