december 1994 GAME DEVELOPER MAGAZINE GAME PLAN GGAMEAEM A Rant Editor Larry O’Brien
[email protected] on Ratings Senior Editor Nicole Freeman
[email protected] Production Editors Barbara Hanscome
[email protected] “The true danger is when liberty is nibbled the software companies. So much for the Nicole Claro away, for expedience, and by parts.” garage-based entrepreneurs trying to pull
[email protected] —Edmund Burke themselves up by their bootstraps with Editorial Assistant Diane Anderson shareware games.
[email protected] ating systems are crap. With the Rating systems impede creativity. Contributing Editors Alex Dunne entire entertainment industry They do so in a perverse way, where bru-
[email protected] rolling over whenever Congress talities are traded off against each other. I David Sieks
[email protected] calls a hearing, it’s fallen on us can personally attest to the kinds of dis- Wayne Sikes to denounce these initiatives for cussions that happen all the time in Holly-
[email protected] what they are—cynical postur- wood: “Page 48, you’ve got the forcible Editor-at-Large Alexander Antoniades ing and electioneering with no injection of drugs. That’s an X, rewrite it.
[email protected] substance. Rating systems, Page 72—the rape scene. That’s O.K.” Rwhether for movies, television, video This dehumanization is fine, that dehu- Cover Photography Charles Ingram Photography games, or any other form of communica- manization isn’t, let’s do lunch. tion, don’t work, cost money, and impede But the refrain is always, “We need Publisher Veronica Constanza creativity.