For release 24 July 2020, 6:00 PST/15:00 CEST

DIFFERENT TALES

1. : The Apocalypse - Heart of the Forest is coming to PC in Q4 2020 2. Rage gets things done! New Werewolf: the Apocalypse PC game in Q4 2020 3. New narrative Werewolf: the Apocalypse adventure is coming to PC in Q4 2020

Werewolf: The Apocalypse

Narrative Adventure Gameplay

and Key Art Reveal

Warsaw, Poland, July 24, 2020 - Rage gets things done ​ ​

KEY ART REVEAL

The new adventure game of savage horror within the legendary World of Darkness is clawing its way to PC. Werewolf: The Apocalypse - Heart of the Forest, from the makers of Wanderlust: Travel Stories and The Witcher 1, will let you share the deep secrets of the last primeval forest in Europe.

Heart of the Forest is a narrative adventure game based on the legendary role-playing game Werewolf: The Apocalypse. You play as Maia, a young woman looking to uncover her family’s history. In the pursuit of past mysteries, she arrives at the Białowieża Forest, an ancient wilderness full of ancient and dangerous secrets.

WATCH THE REVEAL TRAILER

The game’s mechanics are based around three main resources: Rage, Willpower, and Personality. They determine the choices available to Maia and influence the overall presentation of every scene.

“Heart of the Forest is one of the few video games that actually represent the traditional pen-and-paper role-playing mechanics. The game assumes the role of the game master and guides us through the adventure. It’s one of the best renditions of traditional RPG I’ve ever seen in gaming,” s​aid Piotr Gnyp, Head of BizDev at Walkabout Games and a long-standing fan of tabletop RPGs.

2 SCREENS

The game is set in one of the last primeval forests of Europe - the Bialowieza Forest. It is a vast area located in Poland, Europe, full of myths and legends which players will also find in the game. The first people settled here 1,500 years ago, but their presence remained relatively limited until they eventually vanished. The mix of nature and mystery makes the Bialowieza Forest a perfect setting for a World of Darkness story.

Just like the original Werewolf: The Apocalypse, Heart of the Forest has many themes. These vary from mythological to inspired by its real-world setting, e.g. where should our interference in nature end? Aren’t we morally bound to interfere? How far would you go for a good cause?

2 SCREENS

The game stands out thanks to its unique art style. Dynamic collages, which mix photography with hand drawings, are used to represent not only the forest environment but also Maia’s state of mind. The main inspiration for this look was the art of Dave McKean, especially his legendary covers of The Sandman ​graphic novels. The design team also ​ studied works of artists such as Elke Trittel and Wangechi Mutu.

​Sean Greaney, Brand Manager for World of Darkness at , adds “We're excited to be partnering with Different Tales: their unique brand of narrative adventure storytelling fits the World of Darkness perfectly. The story of Maia helps us experience the richness and complexities of the Garou, and gives us a new perspective on their long, savage struggle to protect the world from natural and supernatural disaster."

The game will be available on Windows, macOS, and Linux on Steam and GOG.com in Q4 2020.

Heart of the Forest on Steam: https://store.steampowered.com/app/1342620/Werewolf_The_Apocalypse__Heart_ of_the_Forest/ Heart of the Forest on GOG.com:

For demo access and interview opportunities, please contact [email protected].

Werewolf: The Apocalypse Werewolf: The Apocalypse is a legendary role-playing game first released in 1992 by White Wolf. The player is a Garou, commonly referred to as a werewolf. Their kind is locked in a two-front war against the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse.

About Different Tales Different Tales is a storytelling studio co-founded by The Witcher head story designer Artur Ganszyniec and project lead Jacek Brzeziński (The Witcher, Hitman, Dying Light). Over the last dozen years, Different Tales members have worked on fantasy franchises with a cult following, mobile games for the mass market, artistic experiments, and critically acclaimed products that were meant to exceed the boundaries of the medium.

Follow Different Tales Website: differenttales.com Facebook: facebook.com/differenttales/ Twitter: twitter.com/differenttales

About Walkabout Games Walkabout Games is an independent game studio collective from Central and Eastern Europe. We provide support and guidance while ensuring your creative freedom. Our goal is to help produce and publish fantastic gaming experiences. We focus on ambitious, mostly story-driven, and open-world projects.

Follow Walkabout Games Website: walkabout.games Facebook: facebook.com/WalkaboutGames/ Twitter: twitter.com/Walkabout_Games

About World of Darkness World of Darkness is a transmedia entertainment brand encompassing a number of modern fantasy horror franchises, including : The Masquerade, Werewolf: The Apocalypse, and more. Through tabletop roleplaying games, video games, board games, literature, comic books, and more, these franchises tell mature stories in a dark supernatural fantasy layered over our modern world. Since 1991, World of Darkness has defined monster-perspective entertainment for a generation of fans. For more information visit www.worldofdarkness.com. ​ ​

Media Contact Piotr Gnyp, for Different Tales/Walkabout Games [email protected]

TriplePoint PR, for World of Darkness [email protected]