Why Is Vampire Still Cool?

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Why Is Vampire Still Cool? WHITE WOLF 2.0 Introduction • Rich Thomas: Creative Director • Eddy Webb: Senior Developer CCP Transmedia • Description: Transmedia, as we’re choosing to use it (and there are many different definitions out there), would be the taking an IP that is primarily in one medium and expanding the range of mediums it can be enjoyed in. For CCP’s purposes, that would be taking one of our MMO IPs and helping in the creation of projects that allow the fans to stay engaged with the property - keeping their heads still in that universe, although they’re not in front of their monitors. • TL;DR Version: We make things that aren’t MMOs, including WW RPGs Short History of the Transition • Pre-Merger • Traditional RPG book publishing treadmill not working • Retailer/Distribution channels shrinking • Book chains imploding • WW begins to explore electronic publishing Short History of the Transition • Merger • Color Vampire books • We jump off the treadmill • CCP has massive growth • Massive growth has to be managed carefully and takes most of the corporate focus Short History of the Transition • Post-Merger Growing Pains • Try to get PoD going, but it falls apart • Rich and Eddy go to MMO land • Many projects within CCP, including WW’s, need loving care in order to happen Which Brings us to NOW • Rich and Eddy return from MMO land and create CCP Transmedia • We have a PDF Schedule for the next year • We have Now In Print (PoD) • V20 • Onyx Path Vampire 20th PDF • September/October 2011 • An updating of the classic rules from Vampire: The Masquerade – Revised Edition. • Contains all thirteen original Clans, Clan variants and bloodlines, with their signature Disciplines. • Rules for character creation and advancement from neonate to Methuselah, as well as all the Discipline powers from level one through nine. • New full color art by Tim Bradstreet and other classic Masquerade artists. • We’re still investigating a print-on-demand options that does justice to V20 Dust to Dust • October 2011 • Vampire 20th SAS • Being demoed at Grand Masquerade by the Wrecking Crew before release as a PDF for sale through DriveThruRPG.com • Gary, IN. It has been years since the War for Chicago, and nearby Gary, Indiana has been impacted by the changes. Things are heating up just as a new coterie comes onto the scene. How will the balance of power shift in the coming nights? • Developed by Eddy Webb and written by Matthew McFarland Strange, Dead Love • November 2011 • Vampire: the Requiem • Strange, Dead Love is our first collection of “world shards” • Different mixes of setting and rules to present a variety of Vampire worlds conducive to paranormal romance • Developed by Russell Bailey and Eddy Webb Mage Archmastery • December 2011 • Mage: the Awakening • Explores what happens to mages who transcend to the highest level of mystical power • Mechanics for Arcana at 6 dots or more • Developed by Matthew McFarland House Divided • An Storyteller Adventure System Chronicle in four parts for the new World of Darkness • January, April, July, October 2012 • Playable for all character types • House Divided is a four-part series of interlinked SAS stories released every quarter. Each story is suitable for all of the World of Darkness gamelines. Each story will be designed to be complete in and of itself, but the context is greater if you play them all. • Developed by Chuck Wendig Masters of Jade • February 2012 • Exalted • Never revised for 2nd Edition • Masters of Jade details the Guild, the greatest of the world of Exalted's merchant organizations. It will update the classic Manacle & Coin supplement to Second Edition, including new details of the Guild's structure and methods – and of its abominable trade in addictive drugs and slaves. • Developed by Holden Shearer Werewolf Translation Guide • February 2012 • Apocalypse <> Forsaken • Following the incredibly successful Vampire Translation Guide Victorian Lost • March 2012 • Changeling: the Lost • Victorian Era • Victorian Lost offers advice and material for running Changeling: The Lost chronicles set in Victorian England. • Victorian Lost will focus on evoking the Victorian Age through the eyes of the Lost Secrets of the Covenants • May 2012 • Vampire: the Requiem • Artifact-based like VtR Clanbooks • Showcases the shadowy conflicts between factions through interconnected narratives • Provides new rules to enhance covenant play Shards of the Exalted Dream • June 2012 • Exalted • WoD: Book of Mirrors for Exalted • Options for Exalted play including: – Sci-Fi Exalted – Modern Exalted Mummy the ??? • August 2012 • nWoD game line created via open development • Regular edition is two volumes (Players’ Guide and Storyteller’s Guide) combined as one book. • Virtual Box Set: Both books separately, which includes a separate adventure. • Developed by Eddy Webb Mummy Supplement #1 • September 2012 • Mummy the ??? • First of three Mummy limited series releases. Werewolf: the Apocalypse SAS • September 2012 • Apocalypse SAS • Releases simultaneously at Grand Masquerade where it will be demoed. Scroll of the Monk, Vol. II: Scattered Lotus Petals • November 2012 • Exalted • An update and expansion of the Scroll of the Monk, providing new martial arts for Exalted characters • Fan-requested options for martial arts ala Imperfect Lotus Mage Translation Guide • November 2012 • Ascension <> Awakening • Last of the “big three” Translation Guides Mummy Supplement #2 • December 2012 • Mummy the ??? • Second of three limited series releases Print on Demand Now in Print • Balancing act of making sure new products/classic products and which lines are prepped and added to the current list. • Coming: • World of Darkness (Second Sight) • Vampire: The Requiem (Requiem for Rome) • Werewolf: The Forsaken (Forsaken Chronicler's Guide, The Pure) • Mage: The Awakening (Mage Noir) • Geist: the Sin-Eaters (Rulebook) • New Mind’s Eye Theatre (World of Darkness, The Reqiuem) • Exalted (Broken Winged Crane, Compass of Celestial Directions, Vol. VI – Autochthonia) • Classic World of Darkness rulebooks (Werewolf: The Apocalypse Revised, Mage: The Ascension Revised, Changeling: The Dreaming Second Edition, Dark Ages: Vampire, Mummy: The Resurrection, Orpheus) • Vampire: The Masquerade (Book of Nod) • Werewolf: The Apocalypse (Hengeyokai: Way of the Beast Courts) • Classic Mind’s Eye Theatre (Book of the Wyrm, Dark Epics, Laws of Ascension Companion, Laws of Judgment, Laws of the East, Laws of the Hunt Players Guide, Laws of the Resurrection, Laws of the Wyld West, Shining Host, Shining Host Players Guide) What is the Onyx Path? • The full answer will be discovered • The first steps along the Onyx Path are new Classic World of Darkness products being created along with nWoD and Exalted V20 Companion • Winter 2011-2012 • Options and variants suggested by the fans during the V20 Dev process • Continuing Open Development Children of the Revolution • Spring 2012 • First new Vampire: the Masquerade book in 7 years • NPCs in the style of Children of the Inquisition • Developed in conjunction with fans and with fan submissions. Mage Convention Books 1&2 • Summer 2012 • Convention Book: New World Order and Convention Book: Progenitors • Much demanded completion of the Convention Book series. Werewolf: the Apocalypse 20th Anniversary Edition • Fall 2012 • Fully printed deluxe edition ala V20? • When Will You Rage, Garou? Hunters Hunted 2 • Winter 2012-2013 • Classic World of Darkness • For both VtM and other Classic WoD play. .
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