primary Intra-school/Level 1 Resource - competition card union - Quick introduction any directional tag This is a non-contact, any directional game where the aim of the game is for the team in possession to ground the ball on or over the opposition line.

Getting started

■■ A try is scored by a pass being made to a player who is stood at the opposition’s try line or who runs over the opposition’s try line without being tagged and grounds the ball.

■■ The game starts with a free pass from the centre.

■■ All passes must be caught. If they are dropped, go out of play or are touched by a defender then the ball is given to the defending team, who then become the attackers.

Rugby union - any directional tag

Hints and tips Task ■■ Adjust team numbers to balance play; for example, ■■ Consult the End Ball card for more details. 9v7 or 10v6. ■■ Try to avoid certain individuals dominating the game. ■■ Play without tags; substitute light on the waist. ■■ If there are not enough tags, try playing . Equipment ■■ If needed, use lightweight or sponge ball until players Leadership and volunteering are more confident. opportunities People ■■ Vary team numbers; for example, 4v4, 5v5 or 6v6. ■■ Young people could referee and keep score. ■■ Wheelchair users should play on a hard surface. ■■ Captains, managers and coaches of teams could be appointed. ■■ NOTE: in team games, changes may make it easier for one team and harder for the other; decide where ■■ Equipment managers could look after the equipment support is needed most. and help set out the pitches. Officiating www.youRschoolgames.com www.youRschoolgames.com ■■ Study the rules above and try to blow for:

■■ ball out of play

■■ ball touching the floor

■■ contact.

Think inclusively (STEP) Space www.youRschoolgames.com www.youRschoolgames.com ■■ Increase or decrease the size of the playing area; larger encourages mobility, smaller more interaction.

■■ Players who have mobility impairments can play in a -free zone where they can focus on receiving and passing the ball. www.youRschoolgames.com www.youRschoolgames.com

www.youRschoolgames.com www.youRschoolgames.com primary Intra-school/Level 1 Resource - competition card - any directional tag

Health and safety Quick rules Equipment required ■■ Ensure the area is large enough and ■■ 1 rugby ball per 16 players (8v8). ■■ This is a non-contact game. separated from other areas of play. ■■ 50 cones (pitch marking). ■■ A player can run with the ball until tagged. ■■ Players should all warm up first. ■■ 8 bibs per 16 players. ■■ Only the ball carrier can be tagged. ■■ Pitch size 10 x 15m or 15 x 25m. ■■ Once tagged the ball carrier must pass the ball within three steps or three seconds.

■■ Once tagged the tag must be reattached to the belt before rejoining the game.

■■ The tagging player can only tag one player at a time and must hand the tag back to the attacker before resuming play.

■■ The ball may be passed in any direction.

■■ The ball cannot touch the ground in the playing area.

■■ The ball cannot leave the playing area.

■■ If the ball goes out of play, touches the floor or contact is made the game restarts with a free pass to the non-offending team.

For young people Think tactics Why would you pass before being tagged?

Spirit of the Games: Excellence through Competition

Once tagged did you ensure you www.youRschoolgames.compassed the ball within three seconds www.youRschoolgames.com or three steps?

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