CSR Report 2008 CONTENTS
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A Ressignificação Da Cultura Pop Japonesa Em Fortaleza: Sentidos E Significados De Ser Um Otaku
1 UNIVERSIDADE FEDERAL DO CEARÁ CENTRO DE HUMANIDADES DEPARTAMENTO DE CIÊNCIAS SOCIAIS CURSO DE CIÊNCIAS SOCIAIS Ana Raquel Viana Siqueira A RESSIGNIFICAÇÃO DA CULTURA POP JAPONESA EM FORTALEZA: SENTIDOS E SIGNIFICADOS DE SER UM OTAKU FORTALEZA 2009 2 ANA RAQUEL VIANA SIQUEIRA A RESSIGNIFICAÇÃO DA CULTURA POP JAPONESA EM FORTALEZA: SENTIDOS E SIGNIFICADOS DE SER UM OTAKU Monografia apresentada ao curso de Ciências Sociais do Centro de Humanidades, da Universidade Federal do Ceará, como requisito parcial para a obtenção do titulo de bacharel em Ciências Sociais Orientadora: Profª. Dra. Lea Carvalho Rodrigues FORTALEZA 2009 3 Ana Raquel Viana Siqueira A RESSIGNIFICAÇÃO DA CULTURA POP JAPONESA EM FORTALEZA: SENTIDOS E SIGNIFICADOS DE SER UM OTAKU Monografia apresentada ao curso de Ciências Sociais, do Centro de Humanidades, da Universidade Federal do Ceará, como requisito parcial para a obtenção do titulo de bacharel em Ciências Sociais Aprovada em: 09/12/2009 BANCA EXAMINADORA ________________________________________ Profa. Doutora. Lea Carvalho Rodrigues (Orientadora) Universidade Federal do Ceará- UFC ________________________________________ Prof. Doutor Domingos Sávio Abreu (Membro examinador) Universidade Federal do Ceará- UFC ________________________________________ Prof. Doutor Francisco Uribam Xavier de Holanda (Membro-examinador) Universidade Federal do Ceará- UFC 4 Aos professores do Departamento de Ciências Sociais da Universidade Federal do Ceará (UFC) com quem aprendi a observar o mundo a partir de outros paradigmas... A todos -
TOKYO GAME SHOW 2018 Visitors Survey Report
TOKYO GAME SHOW 2018 Visitors Survey Report November 2018 COMPUTER ENTERTAINMENT SUPPLIER'S ASSOCIATION Contents Part 1 Guide to Survey 1. Outline of TOKYO GAME SHOW 2018 Visitors Survey 1 2. Respondents' Characteristics 2 1. Gender ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・2 2. Gender and Age ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・2 3. Occupation ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・3 4. Residential Area ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・3 5. GUESS ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・4 Part 2 Visitors' Game Playing Status 3. Video Game Playing Status 5 1. Video Game Console Ownership and Game Playing Rate ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・5 2. Experience of Playing Video Games ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・7 3. Frequency of Video Game Playing ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・8 4. Number of Video Game Software Purchases ・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・9 -
Anuario 2008 [email protected] Anuario 2008 PAG
2008 Asociación Española de Distribuidores y Editores de Software de Entretenimiento Anuario O’donnell, 34. 3ºD 28009 Madrid Tel.: 91 522 43 74 • Fax: 91 521 37 42 Anuario 2008 [email protected] www.adese.es Anuario 2008 PAG. 005 Carta del presidente PAG. 006 aDeSe, un año de logros PAG. 010 El mercado español del videojuego. Balance de un año PAG. 011 Radiografía del sector PAG. 016 Inversión publicitaria PAG. 018 Mercado mundial del sector del videojuego PAG. 022 Europa PAG. 030 América PAG. 033 Asia y Pacífico PAG. 036 Los videojuegos más vendidos de 2008 PAG. 037 Top 50 PAG. 039 Top 5 por compañía PAG. 044 Galardones aDeSe 2008 PAG. 050 Efectos positivos de los videojuegos PAG. 060 Noticias del sector PAG. 066 Las grandes citas del sector PAG. 080 Autoregulación del sector PAG. 081 Sistema pegi PAG. 086 Autoregulación publicitaria PAG. 092 Retos del mercado: aDeSe y la piratería PAG. 098 Novedades 2008 en los grandes géneros del videojuego PAG. 099 Acción PAG. 106 Historia PAG. 109 Música PAG. 111 Motor PAG. 115 Deporte PAG. 120 Fantasía y Ciencia Ficción PAG. 122 Cine y TV PAG. 123 Rol PAG. 124 Infantiles PAG. 127 Varios PAG. 130 Consolas: avances y novedades tecnológicas 2008 PAG. 134 Tendencias del mercado. Nuevos títulos para nuevos consumidores. PAG. 135 Videojuegos y móviles PAG. 142 Videojuegos online PAG. 176 aDeSe PAG. 148 Videojuegos y mujeres PAG. 177 Objetivos PAG. 153 Videojuegos y educación PAG. 177 Organización PAG. 178 Empresas Integradas en aDeSe PAG. 158 Curiosidades PAG. 178 Acerca de ISFE PAG. 164 Premios 2008 otorgados en España PAG. -
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Mobile Suit Breakdown Season 1 Episode 1.1: To Live and Die in Space Mobile Suit Gundam Episode 1: Gundam Rises Podcast Transcript Original Publication: September 1, 2018 Intro music plays THOM: This is Mobile Suit Breakdown, a podcast about Japanese Sci-Fi mega-franchise Mobile Suit Gundam for new fans, old fans, and not-yet fans, where we watch, analyze, and review all forty years of the iconic anime in the order it was made. We research its influences, examine its themes, and discuss how each piece of the Gundam canon fits within the changing context in Japan and the world from 1979 to today. Record scratch [March 6, 2019 update] NINA: Greetings listeners. I’m Nina, one of the two hosts of Mobile Suit Breakdown. You’re about to listen to the very first episode of MSB [Mobile Suit Breakdown], which also happens to be the very first podcast episode we ever made. We’re very proud of it, but we were learning to do this as we went along, and there are some issues with the audio during these earliest episodes. If you would prefer to skip ahead a bit, you should know that there’s a steady improvement in audio quality from Episode 1.3 on, and a huge improvement around Episode 1.13, when we invested in better recording equipment. Thanks for checking us out, and we hope you like what you hear. And now, back to talking about Gundam. Intro music fades back in THOM: This is Episode 1.1: To Live and Die in Space, and we are your hosts. -
Gundam Tribute from Lantis
Gundam Tribute from Lantis No reviews for Gundam Tribute From Lantis yet. Log in or create account to post your own reviews. personal agent. Please send me an E-Mail when the price for Gundam Tribute From Lantis drops. there are new images or links available for Gundam Tribute From Lantis. Lantis releases a new product. the price for Gundam Tribute From Lantis drops below US$. Our privacy statement. Gundam Tribute from Lantis was created on 2009-12-09. 1 person found this useful. Who created the series SD Gundam? SD Gundam was created by junior high school student Koji Yokoi. Yokoi created the series by submitting an unusually proportioned (or "super deformed") picture of a Gundam to â¦a magazine published by Bandai. This unusual artwork caught the interest of the editors, and ultimately expanded to encompass a wide variety of merchandise based on the style. When was Mobile Suit Gundam SEED created? Mobile Suit Gundam SEED was created on 2004-03-26. Share to: When was Gundam Ace Gundam Tribute from Lantis is a cover album released by the publisher Lantis for the 30th Anniversary of the Gundam Anime series. M-01 - Mobile Suit Gundam II: Soldiers of Sorrow theme Performer: JAM Project (Hironobu Kageyama, Masaaki Endoh, Hiroshi Kitadani, Masami Okui, Yoshiki Fukuyama) Composer: Daisuke Inoue Arranger: Kenichi Sudo Lyricist: Rin Iogi Guitar: Masaki Suzuki Synthesizer programming: Yoshichika Kuriyama Mix engineer: Manami Kondoh. M-12 - Mobile Suit Gundam II: Soldiers of Sorrow insert song Performer: Hironobu Kageyama Composer: Daisuke Inoue Arranger: Hironobu Kageyama, Yoshichika Kuriyama Lyricist: Rin Iogi All instrumental: Hironobu Kageyama Synthesizer programming: Yoshichika Kuriyama Mix engineer: Manami Kondoh. -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
MOBILE SUIT GUNDAM and INTERIORITY By
INSIDE THE BOY INSIDE THE ROBOT: MOBILE SUIT GUNDAM AND INTERIORITY by JOHN D. MOORE A THESIS Presented to the Department of East Asian Languages and Literatures and the Graduate School of the University of Oregon in partial fulfillment of the requirements for the degree of Master of Arts September 2017 THESIS APPROVAL PAGE Student: John D. Moore Title: Inside the Boy Inside the Robot: Mobile Suit Gundam and Interiority This thesis has been accepted and approved in partial fulfillment of the requirements for the Master of Arts degree in the Department of East Asian Languages and Literatures by: Alisa Freedman Chair Glynne Walley Member and Sara D. Hodges Interim Vice Provost and Dean of the Graduate School Original approval signatures are on file with the University of Oregon Graduate School. Degree awarded September 2017. ii © 2017 John D. Moore iii THESIS ABSTRACT John D. Moore Master of Arts Department of East Asian Languages and Literatures September 2017 Title: Inside the Boy Inside the Robot: Mobile Suit Gundam and Interiority Mobile Suit Gundam (1979-1980) is an iconic series in the genre of television anime featuring giant fighting robots, embedded in a system of conventions developed across decades of media aimed at boys that emphasizes action and combat. In this thesis, I argue that Gundam foregrounds the interiority of its main character Amuro, challenging conventions governing the boy protagonist. Using Peter Verstraten's principles of film narratology and Thomas Lamarre’s theory of limited animation, I find in Gundam's narrative strategies sophisticated techniques developed to portray his inner life. -
Various Mobile Suit Gundam Unicorn Complete Best 機動戦士ガンダ ムUC Mp3, Flac, Wma
Various Mobile Suit Gundam Unicorn Complete Best 機動戦士ガンダ ムUC mp3, flac, wma DOWNLOAD LINKS (Clickable) Genre: Stage & Screen Album: Mobile Suit Gundam Unicorn Complete Best 機動 戦士ガンダムUC Country: Taiwan Style: Soundtrack MP3 version RAR size: 1655 mb FLAC version RAR size: 1323 mb WMA version RAR size: 1461 mb Rating: 4.1 Votes: 524 Other Formats: VOX MPC WMA MP3 DMF VOC MOD Tracklist 1 –Chiaki Kuriyama Ryusel No Namida 2 –澤野弘之* A Letter 3 –Kylee Everlasting 4 –澤野弘之* Licht Meer 5 –CHEMISTRY Merry-go-round 6 –澤野弘之* Ego 7 –earthmind B-Bird 8 –澤野弘之* Remind You 9 –BOOM BOOM SATELLITES Broken Mirror 10 –Aimer Re: I Am 11 –澤野弘之* Sternengesang 12 –Aimer StarRingChild Notes Miya Records, the barcode printed doesn't match with the numbers shown in the cover. Barcode and Other Identifiers Barcode: 4719314028249 Other versions Category Artist Title (Format) Label Category Country Year Mobile Suit Gundam Unicorn DefSTAR DFCL-2085 Various DFCL-2085 Japan 2014 Complete Best (CD, Ltd) Records Related Music albums to Mobile Suit Gundam Unicorn Complete Best 機動戦士ガンダムUC by Various Electronic / Pop Cherry Cherry Boom Boom - The Cherry Cherry Boom Boom EP Pop / Stage & Screen Unknown Artist - Mobile Suit Gundam SEED Destiny Suit CD Vol. 7 Auel Neider x Sting Oakley Rock / Pop Aimer - Midnight Sun Stage & Screen Various - 新機動戦記ガンダムW Blind Target-1 Gundam-W Electronic / Rock Boom Boom Satellites - Japan Tour 2006 At Studio Coast Electronic / Non Music Various - Tokyo Mobile Music 1 Non Music / Stage & Screen 渡辺岳夫, 松山祐士 & Various - Mobile Suit Gundam (機動戦士ガンダム) CD-BOX Latin / Pop Nicole Croisille - Pour Aimer Electronic / Rock Boom Boom Satellites - To The Loveless Pop 五井道子 - 僕の花. -
Animation Nation News Round-Up 2
Animation Nation News Round-Up 2 JOSH Welcome back to Animation Nation’s News Round-up! I’m Josh and this is my stalwart companion Will! Say Hi Will. WILL Hi Will. JOSH Very Funny… On today’s segment we are going to cover the following topics: (graphic appears that show what they are going to be talking about) WILL Let’s start this off with the Ugly, Seven Deadly Sins SUCKS!!! (Insert Godfather) Since it’s move to studio DEEN the animation quality of the series has suffered greatly. And the fans have definitely noticed. With the most recent battle: Escanor vs Meliodas, being what many fans consider the major turning point in the series. Fans were outraged to see just how poorly the scene was animated. JOSH Yeah, fans were heated to say the least, and this caused many people to skip the fight entirely in favor of fan made animations of the fight. (Banter) JOsh Onto the Bad: There has been little to no news about JoJo’s Bizarre Adventure: Stone Ocean getting an anime adaptation. WILL However, this is not out of the ordinary. There is typically a two year gap between the anime releases, and if this holds true. We should be hearing news about the release date by late 2020 or Early 2021. Although what is not ordinary is the lack of news on the Return of Dragon Ball Super. JOSH That’s right, DBS is nowhere to be found. Even at Jump Festa, (which is the convention Toei and Shueisha make most of their Announcements revolving around Dragon Ball), no news has been revealed about any upcoming releases. -
Bandainamco Csr Reprt
BANDAI NAMCO Group CSR Report 2007 Contents page The BANDAI NAMCO Group Corporate Philosophy 01 Editing Policy NAMCO BANDAI Holdings Corporate Data 02 The first CSR report by the BANDAI NAMCO Group The BANDAI NAMCO Group Business Portfolio 03 This report published in fiscal 2007 is the Special Interview 06 first CSR report of the BANDAI NAMCO Special Topics 1 Group. As one of the special topics for the Let’s discover a popular amusement spot for everyone! report, we have included pages on NAMCO The secrets behind NAMCO WONDER PARK HERO’S BASE 10 WONDER PARK HERO’ S BASE, which was opened in September 2006, to introduce Special Topics 2 the new activities and ideas of the BANDAI Providing entertainment to everyone, including children, adults, and the elderly 12 NAMCO Group in a more detailed manner. Special Topics 3 Going forward, we will further promote 680,000 brochures distributed! “What’s ECO?” The Bandai Environmental Book 2006 14 our CSR activities through the synergy of the Group. The BANDAI NAMCO Group’s CSR Initiatives 16 We have just started our activities as a Group, and so we have not yet fully tabu- Safety, Quality, and Universal Design lated the environmental data of the compa- nies that make up the Group. However, we Safety & Quality So everyone can have fun safely 18 hope that this report will help its readers deepen their understanding of the BANDAI Universal Design To further improve user friendliness 22 NAMCO Group. We will actively continue to conduct our activities to fulfill our corpo- Environment rate social responsibilities. -
How to Order: 1.Pilih Judul Yang Di Inginkan Dengan Mengetik "1" Dikolom Yg Disediakan & JANGAN Merubah Format Susunan List Ini 2.Isi Form Pemesanan (WAJIB!) 3
EMAIL : [email protected] YM: henz_magician TELP :XL 081910293132 (CALL OR SMS) How To Order: 1.Pilih judul yang di inginkan dengan mengetik "1" dikolom yg disediakan & JANGAN Merubah Format susunan list ini 2.Isi Form Pemesanan (WAJIB!) 3. Save pesanan anda dan ganti nama file list ini dengan nama id anda (Order / id kaskus atau chip / nama anda sendiri ) 4.Kirimkan File List ini ke email : [email protected] 5.Konfirmasikan pesanan anda ke 081910293132 (SMS) & Sebutkan type dan ukuran hardisk yg diinginkan (Jika Ingin Membeli Hardisk baru) How To Order: 1.Pilih judul yang di inginkan dengan mengetik "1" dikolom yg disediakan & JANGAN Merubah Format susunan list ini 3. Save pesanan anda dan ganti nama file list ini dengan nama id anda (Order / id kaskus atau chip / nama anda sendiri ) 4.Kirimkan File List ini ke email : [email protected] 5.Konfirmasikan pesanan anda ke 081910293132 (SMS) & Sebutkan type dan ukuran hardisk yg diinginkan (Jika Ingin Membeli Hardisk baru) How To Order: JANGAN Merubah Format susunan list ini 3. Save pesanan anda dan ganti nama file list ini dengan nama id anda (Order / id kaskus atau chip / nama anda sendiri ) 5.Konfirmasikan pesanan anda ke 081910293132 (SMS) & Sebutkan type dan ukuran hardisk yg diinginkan (Jika Ingin Membeli Hardisk baru) JENIS Total Terpilih HD Movie #NAME? HD Music Concert #NAME? 3D Movie #NAME? Documenter #NAME? PC Games #NAME? Asian TV Series & Movie #NAME? TV Series 710.36 Comedy & Indo Movie 2.2 Anime 0 Tokusatsu 0 Smack Down 0 TOTAL #NAME? Harap form pengiriman diisi dengan jelas dan benar Rek. -
―Kiteretsu‖ Is One of the Very Old Japanese Cartoon Show, and It Is Running for Over 35 Years Now, and It Is Very Popular Among Children
―Kiteretsu‖ is one of the very old Japanese cartoon show, and it is running for over 35 years now, and it is very popular among children. When I was child I used to love this show, because it was full of fun, and full of scientific wonders. ―Kiteretsu‖ is all about a story of a little boy named Kiteretsu, who liked to invent new things by reading his grandfather secret book. And the whole story moves around him that how he helps people with his inventions, and also how he gets into troubles because of his inventions. When I was a child I used to like this story, and it motivated me to built new things on my own, and it was fun. I like the character of ―Korusuke‖, who is the little robot friend of Kiteretsu. Korusuke is very cute, and he is a little samurai robot, he always tries to help other people, and he always make disturbance in Kiteretsu’s inventions. Other characters are cute also like ―Miyoko,Tongari,Buta Gorilla,Mr.Benzo‖. All of them are cute, and this show is very much educational, and it helps to teach our children to make their own mark in life, and it also helps to show the true friendship. Overall this show is very nice for children. When I was kid, I like the show, and after 25 years I still love to watch this show, it never becomes old for me; it is the best cartoon ever. Rating: 8 AnimeBakaChan I really liked Naruto! It's my favorite anime and I've seen A LOT! The story is about a 12 year old named Naruto who is fighting for acknowledgement from his villagers and more.