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A Programmer's Guide to C
Download from Wow! eBook <www.wowebook.com> For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. Contents at a Glance Preface ����������������������������������������������������������������������������������������������������������������������� xxv About the Author ����������������������������������������������������������������������������������������������������� xxvii About the Technical Reviewer ����������������������������������������������������������������������������������� xxix Acknowledgments ����������������������������������������������������������������������������������������������������� xxxi Introduction ������������������������������������������������������������������������������������������������������������� xxxiii ■■Chapter 1: C# and the .NET Runtime and Libraries �����������������������������������������������������1 ■■Chapter 2: C# QuickStart and Developing in C# ����������������������������������������������������������3 ■■Chapter 3: Classes 101 ����������������������������������������������������������������������������������������������11 ■■Chapter 4: Base Classes and Inheritance ������������������������������������������������������������������19 ■■Chapter 5: Exception Handling ����������������������������������������������������������������������������������33 ■■Chapter 6: Member Accessibility and Overloading ���������������������������������������������������47 ■■Chapter 7: Other Class Details �����������������������������������������������������������������������������������57 -
Ironpython in Action
IronPytho IN ACTION Michael J. Foord Christian Muirhead FOREWORD BY JIM HUGUNIN MANNING IronPython in Action Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> IronPython in Action MICHAEL J. FOORD CHRISTIAN MUIRHEAD MANNING Greenwich (74° w. long.) Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> For online information and ordering of this and other Manning books, please visit www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact Special Sales Department Manning Publications Co. Sound View Court 3B fax: (609) 877-8256 Greenwich, CT 06830 email: [email protected] ©2009 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15% recycled and processed without the use of elemental chlorine. -
The Journey of Visual Studio Code
The Journey of Visual Studio Code Erich Gamma Envision new paradigms for online developer tooling that will be as successful as the IDE has been for the desktop 2012 2011 Eat your own dogfood hp 2011 2012 2012 2013 Meanwhile Microso; Changes Run on Windows Run everywhere Edit in Visual Studio Use your favorite editor Black box compilers Open Language Service APIs Proprietary Open Source Hacker News: Microso “Hit List” h@ps://hn.algolia.com/?query=MicrosoH Pivot or Persevere? Visual Studio A tool that combines the simplicity of a code editor withCode what developers need for the core code-build-debug-commit cycle editor IDE lightweight/fast project systems keyboard centered code understanding file/folders debug many languages integrated build many workflows File>New, wizards designers lightweight/fast ALM integraon file/folders with project conteXt plaorm tools many languages ... keyboard centered code understanding debug task running Inside Visual Studio Code – OSS in AcGon Electron, Node TypeScript Monaco Editor It’s fun to program in JavaScript Compensating patterns for classes, modules and namespaces. Refactoring JavaScript code is difficult! Code becomes read only Defining and documentation of APIs is difficult. Type information in comments are not checked TypeScript OpVonal stac types – be@er tooling: IntelliSense, Refactoring Be@er APIs docs More safety delete this.markers[range.statMarkerId]; // startMarkerId Use features from the future (ES6, ES7) today Growing the Code VS Code Preview – April 2015 Extensions Eclipse Everything is… -
Code Review Guide
CODE REVIEW GUIDE 3.0 RELEASE Project leaders: Mr. John Doe and Jane Doe Creative Commons (CC) Attribution Free Version at: https://www.owasp.org 1 2 F I 1 Forward - Eoin Keary Introduction How to use the Code Review Guide 7 8 10 2 Secure Code Review 11 Framework Specific Configuration: Jetty 16 2.1 Why does code have vulnerabilities? 12 Framework Specific Configuration: JBoss AS 17 2.2 What is secure code review? 13 Framework Specific Configuration: Oracle WebLogic 18 2.3 What is the difference between code review and secure code review? 13 Programmatic Configuration: JEE 18 2.4 Determining the scale of a secure source code review? 14 Microsoft IIS 20 2.5 We can’t hack ourselves secure 15 Framework Specific Configuration: Microsoft IIS 40 2.6 Coupling source code review and penetration testing 19 Programmatic Configuration: Microsoft IIS 43 2.7 Implicit advantages of code review to development practices 20 2.8 Technical aspects of secure code review 21 2.9 Code reviews and regulatory compliance 22 5 A1 3 Injection 51 Injection 52 Blind SQL Injection 53 Methodology 25 Parameterized SQL Queries 53 3.1 Factors to Consider when Developing a Code Review Process 25 Safe String Concatenation? 53 3.2 Integrating Code Reviews in the S-SDLC 26 Using Flexible Parameterized Statements 54 3.3 When to Code Review 27 PHP SQL Injection 55 3.4 Security Code Review for Agile and Waterfall Development 28 JAVA SQL Injection 56 3.5 A Risk Based Approach to Code Review 29 .NET Sql Injection 56 3.6 Code Review Preparation 31 Parameter collections 57 3.7 Code Review Discovery and Gathering the Information 32 3.8 Static Code Analysis 35 3.9 Application Threat Modeling 39 4.3.2. -
WA2775 Introduction to Angular 7 Programming
WA2775 Introduction to Angular 7 Programming Classroom Setup Guide Web Age Solutions Inc. 1 Table of Contents Part 1 - Minimum Hardware Requirements....................................................................3 Part 2 - Minimum Software Requirements ....................................................................3 Part 3 - Software Provided..............................................................................................3 Part 4 - Instructions.........................................................................................................4 Part 5 - Installing Node.js 10.13.0...................................................................................4 Part 6 - Installing Visual Studio Code.............................................................................6 Part 7 - Summary..........................................................................................................13 2 Part 1 - Minimum Hardware Requirements ● Dual Core CPU or better 64 bits ● 4GB RAM minimum ● 20 GB in the hard disk ● Internet connection Part 2 - Minimum Software Requirements ● Windows OS: Windows 7 / 10, Windows Server 2012. ● Latest Google Chrome browser ● Latest Visual Studio Code ● Nodejs * * - indicates software provided as part of the courseware. Part 3 - Software Provided List of ZIP files required for this course and used in next steps on this document: WA2775_REL_1_0.zip Send an email to [email protected] in order to obtain a copy of the software for this course if you haven't receive it yet. -
Teamcity 7.1 Documentation.Pdf
1. TeamCity Documentation . 4 1.1 What's New in TeamCity 7.1 . 5 1.2 What's New in TeamCity 7.0 . 14 1.3 Getting Started . 26 1.4 Concepts . 30 1.4.1 Agent Home Directory . 31 1.4.2 Agent Requirements . 32 1.4.3 Agent Work Directory . 32 1.4.4 Authentication Scheme . 33 1.4.5 Build Agent . 33 1.4.6 Build Artifact . 34 1.4.7 Build Chain . 35 1.4.8 Build Checkout Directory . 36 1.4.9 Build Configuration . 37 1.4.10 Build Configuration Template . 38 1.4.11 Build Grid . 39 1.4.12 Build History . 40 1.4.13 Build Log . 40 1.4.14 Build Number . 40 1.4.15 Build Queue . 40 1.4.16 Build Runner . 41 1.4.17 Build State . 41 1.4.18 Build Tag . 42 1.4.19 Build Working Directory . 43 1.4.20 Change . 43 1.4.21 Change State . 43 1.4.22 Clean Checkout . 44 1.4.23 Clean-Up . 45 1.4.24 Code Coverage . 46 1.4.25 Code Duplicates . 47 1.4.26 Code Inspection . 47 1.4.27 Continuous Integration . 47 1.4.28 Dependent Build . 47 1.4.29 Difference Viewer . 49 1.4.30 Guest User . 50 1.4.31 History Build . 51 1.4.32 Notifier . 51 1.4.33 Personal Build . 52 1.4.34 Pinned Build . 52 1.4.35 Pre-Tested (Delayed) Commit . 52 1.4.36 Project . 53 1.4.37 Remote Run . .. -
OLIVIERI DINO RESUME>
RESUME> OLIVIERI DINO >1984/BOOT HTTP://WWW.ONYRIX.COM /MATH/C64/ /ASM.6510/BASIC/ /INTEL/ASM.8086/ /C/M24/BIOS/ >1990/PASCAL/C++/ADA/ /F.S.M/FORTRAN/ /ASM.80286/LISP/ /SCHEME/ /SIMULA/PROLOG/ /80386/68000/ /MIDI/DELUXEPAINT/ /AMIGA/ATARI.ST/ /WEB/MOSAIC/ /ARCHIE/FTP/MAC.0S9/HTTP/ /JAVA/TCP.IP/CODEWARRIOR/ /HTML/PENTIUM.3/3DMAX/ /NETSCAPE/CSS/ >2000/ASP/IIS/PHP/ /ORACLE/VB6/ /VC++/ONYRIX.COM/FLASHMX/ /MYSQL/AS2/.NET/JSP/C#/ /PL.SQL/JAVASCRIPT/ /LINUX/EJB/MOZILLA/ /PHOTOSHOP/EARENDIL.IT/ /SQL.SERVER/HTTP/ /MAC.OSX/T.SQL/ /UBUNTU/WINXP/ /ADOBE.CS/FLEX/ZEND/AS3/ /ZENTAO.ORG/PERL/ /C#/ECMASCRIPT/ >2010/POSTGRESQL/LINQ/ /AFTERFX/MAYA/ /JQUERY/EXTJS/ /SILVERLIGHT/ /VB.NET/FLASHBUILDER/ /UMAMU.ORG/PYTHON/ /CSS3/LESS/SASS/XCODE/ /BLENDER3D/HTML5/ /NODE.JS/QT/WEBGL/ /ANDROID/ /WINDOWS7/BOOTSTRAP/ /IOS/WINPHONE/MUSTACHE/ /HANDLEBARS/XDK/ /LOADRUNNER/IIB/WEBRTC/ /ARTFLOW/LOGIC.PRO.X/ /DAVINCI.RESOLVE/ /UNITY3D/WINDOWS 10/ /ELECTRON.ATOM/XAMARIN/ /SOCIAL.BOTS/CHROME.EXT/ /AGILE/REACT.NATIVE/ >INSERT COIN >READY PLAYER 1 UPDATED TO JULY 2018 DINO OLIVIERI BORN IN 1969, TURIN, Italy. DEBUT I started PROGRAMMING WITH MY FIRST computer, A C64, SELF LEARNING basic AND machine code 6510 at age OF 14. I STARTED STUDYING computer science at HIGH school. I’VE GOT A DEGREE IN computer science WITHOUT RENOUNCING TO HAVE MANY DIFFERENT work experiences: > videogame DESIGNER & CODER > computer course’S TRAINER > PROGRAMMER > technological consultant > STUDIO SOUND ENGINEER > HARDWARE INSTALLER AIMS AND PASSIONS I’M A MESS OF passions, experiences, IDEAS AND PROFESSIONS. I’M AN husband, A father AND, DESPITE MY age, I LIKE PLAYING LIKE A child WITH MY children. -
Using Visual Studio Code for Embedded Linux Development
Embedded Linux Conference Europe 2020 Using Visual Studio Code for Embedded Linux Development Michael Opdenacker [email protected] © Copyright 2004-2020, Bootlin. embedded Linux and kernel engineering Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 1/24 Michael Opdenacker I Founder and Embedded Linux engineer at Bootlin: I Embedded Linux engineering company I Specialized in low level development: kernel and bootloader, embedded Linux build systems, boot time reduction, secure booting, graphics layers... I Contributing to the community as much as possible (code, experience sharing, free training materials) I Current maintainer of the Elixir Cross Referencer indexing the source code of Linux, U-Boot, BusyBox... (https://elixir.bootlin.com) I Interested in discovering new tools and sharing the experience with the community. I So far, only used Microsoft tools with the purpose of replacing them! - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 2/24 Using Visual Studio Code for Embedded Linux Development In the Stack Overflow 2019 Developer Survey, Visual Studio Code was ranked the most popular developer environment tool, with 50.7% of 87,317 respondents claiming to use it (Wikipedia) - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 3/24 Disclaimer and goals I I’m not a Visual Studio Code guru! I After hearing about VS Code from many Bootlin customers, I wanted to do my own research on it and share it with you. I The main focus of this research is to find out to what extent VS Code can help with embedded Linux development, and how it compares to the Elixir Cross Referencer in terms of code browsing. -
Q1 Where Do You Use C++? (Select All That Apply)
2021 Annual C++ Developer Survey "Lite" Q1 Where do you use C++? (select all that apply) Answered: 1,870 Skipped: 3 At work At school In personal time, for ho... 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% ANSWER CHOICES RESPONSES At work 88.29% 1,651 At school 9.79% 183 In personal time, for hobby projects or to try new things 73.74% 1,379 Total Respondents: 1,870 1 / 35 2021 Annual C++ Developer Survey "Lite" Q2 How many years of programming experience do you have in C++ specifically? Answered: 1,869 Skipped: 4 1-2 years 3-5 years 6-10 years 10-20 years >20 years 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% ANSWER CHOICES RESPONSES 1-2 years 7.60% 142 3-5 years 20.60% 385 6-10 years 20.71% 387 10-20 years 30.02% 561 >20 years 21.08% 394 TOTAL 1,869 2 / 35 2021 Annual C++ Developer Survey "Lite" Q3 How many years of programming experience do you have overall (all languages)? Answered: 1,865 Skipped: 8 1-2 years 3-5 years 6-10 years 10-20 years >20 years 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% ANSWER CHOICES RESPONSES 1-2 years 1.02% 19 3-5 years 12.17% 227 6-10 years 22.68% 423 10-20 years 29.71% 554 >20 years 34.42% 642 TOTAL 1,865 3 / 35 2021 Annual C++ Developer Survey "Lite" Q4 What types of projects do you work on? (select all that apply) Answered: 1,861 Skipped: 12 Gaming (e.g., console and.. -
Programming with Windows Forms
A P P E N D I X A ■ ■ ■ Programming with Windows Forms Since the release of the .NET platform (circa 2001), the base class libraries have included a particular API named Windows Forms, represented primarily by the System.Windows.Forms.dll assembly. The Windows Forms toolkit provides the types necessary to build desktop graphical user interfaces (GUIs), create custom controls, manage resources (e.g., string tables and icons), and perform other desktop- centric programming tasks. In addition, a separate API named GDI+ (represented by the System.Drawing.dll assembly) provides additional types that allow programmers to generate 2D graphics, interact with networked printers, and manipulate image data. The Windows Forms (and GDI+) APIs remain alive and well within the .NET 4.0 platform, and they will exist within the base class library for quite some time (arguably forever). However, Microsoft has shipped a brand new GUI toolkit called Windows Presentation Foundation (WPF) since the release of .NET 3.0. As you saw in Chapters 27-31, WPF provides a massive amount of horsepower that you can use to build bleeding-edge user interfaces, and it has become the preferred desktop API for today’s .NET graphical user interfaces. The point of this appendix, however, is to provide a tour of the traditional Windows Forms API. One reason it is helpful to understand the original programming model: you can find many existing Windows Forms applications out there that will need to be maintained for some time to come. Also, many desktop GUIs simply might not require the horsepower offered by WPF. -
ASP.NET SQL Server
CYAN YELLOW MAGENTA BLACK PANTONE 123 C BOOKS FOR PROFESSIONALS BY PROFESSIONALS® THE EXPERT’S VOICE® IN SQL SERVER Companion eBook Available Pro ASP.NET for SQL Server: High Performance Data Access for Web Developers Pro Dear Reader, ASP.NET ASP.NET As web developers, we work with ASP.NET and SQL Server by using a rich toolkit of databound controls and database functionality that promises great Pro performance and productivity gains after we know how to use it properly. Unfortunately, that toolkit is cluttered with a wide spectrum of features—some ideal for the one-man shop building a tiny application, and others aimed at large developer teams producing websites used by thousands of people. This book carves out a path for the senior developer who needs to produce a professional website that will perform well under high load. I focus on what a senior developer should know and use daily while also for explaining which features to avoid and why. There are several, little-known features ASP.NET in ASP.NET and SQL Server that work very well together without requiring much effort. These features get detailed coverage. Each chapter includes a full sample project, to help you learn by digging into some good code. These projects are for designed to keep you engaged while using them to understand the chapter topics in greater detail. What you will learn from this book are techniques that allow you to leverage SQL Server the many performance and productivity improvements that have been provided ASP.NET and SQL Server. These improvements will help you produce better SQL Server websites with the desired results right from the start. -
Appendixes APPENDIX A
PART 8 Appendixes APPENDIX A COM and .NET Interoperability The goal of this book was to provide you with a solid foundation in the C# language and the core services provided by the .NET platform. I suspect that when you contrast the object model provided by .NET to that of Microsoft’s previous component architecture (COM), you’ll no doubt be con- vinced that these are two entirely unique systems. Regardless of the fact that COM is now considered to be a legacy framework, you may have existing COM-based systems that you would like to inte- grate into your new .NET applications. Thankfully, the .NET platform provides various types, tools, and namespaces that make the process of COM and .NET interoperability quite straightforward. This appendix begins by examin- ing the process of .NET to COM interoperability and the related Runtime Callable Wrapper (RCW). The latter part of this appendix examines the opposite situation: a COM type communicating with a .NET type using a COM Callable Wrapper (CCW). ■Note A full examination of the .NET interoperability layer would require a book unto itself. If you require more details than presented in this appendix, check out my book COM and .NET Interoperability (Apress, 2002). The Scope of .NET Interoperability Recall that when you build assemblies using a .NET-aware compiler, you are creating managed code that can be hosted by the common language runtime (CLR). Managed code offers a number of ben- efits such as automatic memory management, a unified type system (the CTS), self-describing assemblies, and so forth. As you have also seen, .NET assemblies have a particular internal compo- sition.