Enabling Openvx Support in Mw-Scale Parallel Accelerators

Total Page:16

File Type:pdf, Size:1020Kb

Enabling Openvx Support in Mw-Scale Parallel Accelerators Enabling OpenVX support in mW-scale parallel accelerators Giuseppe Tagliavini Germain Haugou Andrea Marongiu, DEI, University of Bologna IIS, ETH Zurich Luca Benini [email protected] [email protected] DEI, University of Bologna IIS, ETH Zurich {a.marongiu,l.benini}@iis.ee.ethz.ch ABSTRACT low-power operation. Sophisticated data manipulation is mW-scale parallel accelerators are a promising target for thus enabled at the edges of the cloud, significantly reduc- application domains such as the Internet of Thing (IoT), ing the amount of data to be sent through bandwidth-limited which require a strong compliance with a limited power communication interfaces (e.g., serial peripheral interface). budget combined with high performance capabilities. An To deliver the required performance/watt targets, the important use case is given by smart sensing devices featur- most promising platforms available on the market are focus- ing increasingly sophisticated vision capabilities, at the cost ing on a class of heterogeneous systems including a micro- of an increasing amount of near-sensor computation power. controller unit (MCU) coupled to a programmable, mW-scale OpenVX is an emerging standard for the embedded vision, parallel accelerator [4][1][2][10][33]. The adoption of ultra- and provides a C-based application programming interface low-power parallel accelerators as a co-processor provides and a runtime environment. OpenVX is designed to maxi- hundred-fold increase in OPS/W [9] compared to state-of- mize functional and performance portability across diverse the-art microcontrollers. The advent of such devices, com- hardware platforms. However, state-of-the-art implementa- bined with the widespread diffusion of miniaturized cameras tions rely on memory-hungry data structures, which cannot [7], is becoming the key enabler for building sensor nodes be supported in constrained devices. In this paper we pro- capable of running computer vision (CV) workloads, which pose an alternative and novel approach to provide OpenVX will be at the heart of tomorrow's most ambitious frontier support in mW-scale parallel accelerators. Our main contri- of the IoT (smart cities, the internet of vehicles [3]). butions are: (i) an extension to the original OpenVX model Similar to what has happened to high-end heterogeneous to support static management of application graphs in the systems, programmability will become a key issue in this form of binary files; (ii) the definition of a companion run- domain as well. The adoption of mainstream programming time environment providing a lightweight support to execute paradigms is an appealing solution, but it is complicated by binary graphs in a resource-constrained environment. Our the constrained nature of IoT designs (power, memory, etc.). approach achieves 68% memory footprint reduction and 3× OpenVX [20] represents the state-of-the-art for embedded execution speed-up compared to a baseline implementation. vision programming, as witnessed by its widespread adop- At the same time, data memory bandwidth is reduced by tion in commercial products. It provides a C-based appli- 10% and energy efficiency is improved by 2×. cation programming interface (API) and a runtime environ- ment (RTE) aimed at enabling optimized implementations of numerous CV algorithms on embedded systems. OpenVX relies on a graph-based execution model, which simplifies 1. INTRODUCTION programmability by exposing basic components and their Market forecasts [14][6] report that there will be more relations to application developers. than 25 billion Internet-of-Things (IoT) devices by 2020. A In the most common case, an OpenVX framework relies key enabler for the IoT is the development of next-generation on a graph-based RTE, assuming that a data structure de- smart sensors, that combine standard analog/digital trans- scribing the graph is allocated in the accelerator memory ducers and communication interfaces with powerful data- [38]. A key trait of mW-scale accelerators is the strongly processing capabilities. At the beginning of its story, the limited amount of available on-chip memory, which requires IoT paradigm was characterized by the critical role of cloud dedicated memory management techniques to enable the ef- infrastructures as providers of computational power, and ficient execution of graphs of arbitrary large size. To this its terminal constituent devices were relatively unsophisti- aim OpenVX supports data tiling [17], a well-known tech- cated. With the advent of smart sensors this trend is evolv- nique that exploits spatial locality in a program by parti- ing rapidly [5] towards the edge computing paradigm, that tioning large data structures into smaller chunks that are moves the execution environment of applications away from brought in and out of the target memory via DMA trans- centralized nodes and to the logical extremes of a network. fers. When tiling is applied, the number of nodes in the This is made possible by recent designs for IoT devices, graph data structure becomes much larger than the number which combine complex processing capability with ultra- of application kernels, due to the tiles and to computation artifacts generated by their presence (e.g., image borders, Permission to make digital or hard copies of all or part of this work for personal or corners or inner tiles, double-buffering). Consequently, the classroom use is granted without fee provided that copies are not made or distributed scarce amount of on-chip memory can be insufficient to con- for profit or commercial advantage and that copies bear this notice and the full cita- tain both application and RTE data and code. tion on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or re- In this paper we propose a novel approach to pro- publish, to post on servers or to redistribute to lists, requires prior specific permission vide OpenVX support in mW-scale parallel acceler- and/or a fee. Request permissions from [email protected]. ators. Experiencing with real-life applications, we realized CASES ’16, October 01-07, 2016, Pittsburgh, PA, USA that standard data management techniques (e.g., tiling and c 2016 ACM. ISBN 978-1-4503-4482-1/16/10. $15.00 double buffering) are not enough to guarantee the stringent DOI: http://dx.doi.org/10.1145/2968455.2968518 memory constraints that have been outlined for this cate- gory of devices, and we had to re-think the way such ex- ecution model could be supported. Our proposal lever- ages a new API to support static management of applica- tion graphs. An OpenVX graph can be created, verified and executed on the developer workstation using the standard OpenVX execution flow, which guarantees full portability on any platform an OpenVX framework is available for. Once a program has been developed and tested following this stan- dard flow, the proposed API extension allows to save the resulting graph into a static representation as a platform- dependent binary file. The OpenVX runtime data struc- ture management is replaced by a control-code generation approach, which reduces the total RTE footprint (code + data) to a few Kilobytes. This approach drastically reduces also the platform energy consumption, by replacing costly and frequent accesses to the runtime data with cheaper con- trol instructions (ALU operations). It also makes effective usage of low-bandwidth data channels by means of software techniques aimed at maximizing the computation locality Figure 1: Heterogeneous architecture model (thus minimizing the request for external bandwidth). The control-code generation is complemented by a minimal RTE ory, an L1 data memory and a DMA engine to enable data design for the target platform, called milliVX, which in- transfers with greater memory levels. Peripherals (e.g., SPI) cludes a small subset of the OpenVX specification to read a and greater memory levels (e.g., L2 or DDR) are accessible generated binary and offload its execution to the accelerator. via off-chip communication channels. It is important to underline that our approach takes Figure 1 shows the generalized architecture model consid- advantage of the static structure extracted by an ered in the rest of this work. It consists of a MCU host OpenVX program to optimize the execution stage in coupled with a multi-core mW-scale accelerator. The host terms of memory footprint and execution time, but is the main control unit of the full system, and it has the at the same time it fully preserves the dynamic fea- option to offload computation-intensive workloads to the ac- tures of the original OpenVX standard, namely graph celerator. The link between MCU and accelerator uses the updates and node callbacks. Graph updates are dynamic SPI protocol, a common interface for off-the-shelf MCUs modifications to the graph data structure, generating a dif- which fully satisfies mW-scale power constraints. External ferent graph that requires a further verification stage before sensors and communication channels are managed by the its execution. Node callbacks are used to control the graph MCU, while data to/from the accelerator are stored in the execution flow by calling functions upon termination of a external memory. particular node. milliVX provides low-cost yet full-fledged The accelerator is a parallel platform featuring a number support to those features. n of PEs, that are fully independent cores supporting mul- To assess our approach, we provide a reference implemen- tiple instruction multiple data (MIMD) parallelism. Each tation for the OpenVX extension and the milliVX specifica- core is equipped with an instruction cache (I$), which can tion using a publicly available research tool [38] for OpenVX be private or shared. To avoid memory coherency overhead development on ultra-low-power parallel accelerators [33]. and increase energy efficiency the PEs do not have private Experimental results show that our approach achieves 68% data caches, but they share a L1 scratchpad memory (SCM).
Recommended publications
  • Visual Development Environment for Openvx
    ______________________________________________________PROCEEDING OF THE 20TH CONFERENCE OF FRUCT ASSOCIATION Visual Development Environment for OpenVX Alexey Syschikov, Boris Sedov, Konstantin Nedovodeev, Sergey Pakharev Saint Petersburg State University of Aerospace Instrumentation Saint Petersburg, Russia {alexey.syschikov, boris.sedov, konstantin.nedovodeev, sergey.pakharev}@guap.ru Abstract—OpenVX standard has appeared as an answer II. STATE OF THE ART from the computer vision community to the challenge of accelerating vision applications on embedded heterogeneous OpenVX is intended to increase performance and reduce platforms. It is designed as a low-level programming framework power consumption of machine vision applications. It is that enables software developers to leverage the computer vision focused on embedded systems with real-time use cases such as hardware potential with functional and performance portability. face, body and gesture tracking, video surveillance, advanced In this paper, we present the visual environment for OpenVX driver assistance systems (ADAS), object and scene programs development. To the best of our knowledge, this is the reconstruction, augmented reality, visual inspection etc. first time the graphical notation is used for OpenVX programming. Our environment addresses the need to design The using of OpenVX standard functions is a way to ensure OpenVX graphs in a natural visual form with automatic functional portability of the developed software to all hardware generation of a full-fledged program, saving the programmer platforms that support OpenVX. from writing a bunch of a boilerplate code. Using the VIPE visual IDE to develop OpenVX programs also makes it possible to work Since the OpenVX API is based on opaque data types, with our performance analysis tools.
    [Show full text]
  • GLSL 4.50 Spec
    The OpenGL® Shading Language Language Version: 4.50 Document Revision: 7 09-May-2017 Editor: John Kessenich, Google Version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost Copyright (c) 2008-2017 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast, or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be reformatted AS LONG AS the contents of the specification are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group website should be included whenever possible with specification distributions.
    [Show full text]
  • The Importance of Data
    The landscape of Parallel Programing Models Part 2: The importance of Data Michael Wong and Rod Burns Codeplay Software Ltd. Distiguished Engineer, Vice President of Ecosystem IXPUG 2020 2 © 2020 Codeplay Software Ltd. Distinguished Engineer Michael Wong ● Chair of SYCL Heterogeneous Programming Language ● C++ Directions Group ● ISOCPP.org Director, VP http://isocpp.org/wiki/faq/wg21#michael-wong ● [email protected][email protected] Ported ● Head of Delegation for C++ Standard for Canada Build LLVM- TensorFlow to based ● Chair of Programming Languages for Standards open compilers for Council of Canada standards accelerators Chair of WG21 SG19 Machine Learning using SYCL Chair of WG21 SG14 Games Dev/Low Latency/Financial Trading/Embedded Implement Releasing open- ● Editor: C++ SG5 Transactional Memory Technical source, open- OpenCL and Specification standards based AI SYCL for acceleration tools: ● Editor: C++ SG1 Concurrency Technical Specification SYCL-BLAS, SYCL-ML, accelerator ● MISRA C++ and AUTOSAR VisionCpp processors ● Chair of Standards Council Canada TC22/SC32 Electrical and electronic components (SOTIF) ● Chair of UL4600 Object Tracking ● http://wongmichael.com/about We build GPU compilers for semiconductor companies ● C++11 book in Chinese: Now working to make AI/ML heterogeneous acceleration safe for https://www.amazon.cn/dp/B00ETOV2OQ autonomous vehicle 3 © 2020 Codeplay Software Ltd. Acknowledgement and Disclaimer Numerous people internal and external to the original C++/Khronos group, in industry and academia, have made contributions, influenced ideas, written part of this presentations, and offered feedbacks to form part of this talk. But I claim all credit for errors, and stupid mistakes. These are mine, all mine! You can’t have them.
    [Show full text]
  • SID Khronos Open Standards for AR May17
    Open Standards for AR Neil Trevett | Khronos President NVIDIA VP Developer Ecosystem [email protected] | @neilt3d LA, May 2017 © Copyright Khronos Group 2017 - Page 1 Khronos Mission Software Silicon Khronos is an International Industry Consortium of over 100 companies creating royalty-free, open standard APIs to enable software to access hardware acceleration for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks and Vision Processing © Copyright Khronos Group 2017 - Page 2 Khronos Standards Ecosystem 3D for the Web Real-time 2D/3D - Real-time apps and games in-browser - Cross-platform gaming and UI - Efficiently delivering runtime 3D assets - VR and AR Displays - CAD and Product Design - Safety-critical displays VR, Vision, Neural Networks Parallel Computation - VR/AR system portability - Tracking and odometry - Machine Learning acceleration - Embedded vision processing - Scene analysis/understanding - High Performance Computing (HPC) - Neural Network inferencing © Copyright Khronos Group 2017 - Page 3 Why AR Needs Standard Acceleration APIs Without API Standards With API Standards Platform Application Fragmentation Portability Everything Silicon runs on CPU Acceleration Standard Acceleration APIs provide PERFORMANCE, POWER AND PORTABILITY © Copyright Khronos Group 2017 - Page 4 AR Processing Flow Download 3D augmentation object and scene data Tracking and Positioning Generate Low Latency Vision Geometric scene 3D Augmentations for sensor(s) reconstruction display by optical system Semantic scene understanding
    [Show full text]
  • Standards for Vision Processing and Neural Networks
    Standards for Vision Processing and Neural Networks Radhakrishna Giduthuri, AMD [email protected] © Copyright Khronos Group 2017 - Page 1 Agenda • Why we need a standard? • Khronos NNEF • Khronos OpenVX dog Network Architecture Pre-trained Network Model (weights, …) © Copyright Khronos Group 2017 - Page 2 Neural Network End-to-End Workflow Neural Network Third Vision/AI Party Applications Training Frameworks Tools Datasets Trained Vision and Neural Network Network Inferencing Runtime Network Model Architecture Desktop and Cloud Hardware Embedded/Mobile Embedded/MobileEmbedded/Mobile Embedded/Mobile/Desktop/CloudVision/InferencingVision/Inferencing Hardware Hardware cuDNN MIOpen MKL-DNN Vision/InferencingVision/Inferencing Hardware Hardware GPU DSP CPU Custom FPGA © Copyright Khronos Group 2017 - Page 3 Problem: Neural Network Fragmentation Neural Network Training and Inferencing Fragmentation NN Authoring Framework 1 Inference Engine 1 NN Authoring Framework 2 Inference Engine 2 NN Authoring Framework 3 Inference Engine 3 Every Tool Needs an Exporter to Every Accelerator Neural Network Inferencing Fragmentation toll on Applications Inference Engine 1 Hardware 1 Vision/AI Inference Engine 2 Hardware 2 Application Inference Engine 3 Hardware 3 Every Application Needs know about Every Accelerator API © Copyright Khronos Group 2017 - Page 4 Khronos APIs Connect Software to Silicon Software Silicon Khronos is an International Industry Consortium of over 100 companies creating royalty-free, open standard APIs to enable software to access
    [Show full text]
  • Khronos Template 2015
    Ecosystem Overview Neil Trevett | Khronos President NVIDIA Vice President Developer Ecosystem [email protected] | @neilt3d © Copyright Khronos Group 2016 - Page 1 Khronos Mission Software Silicon Khronos is an Industry Consortium of over 100 companies creating royalty-free, open standard APIs to enable software to access hardware acceleration for graphics, parallel compute and vision © Copyright Khronos Group 2016 - Page 2 http://accelerateyourworld.org/ © Copyright Khronos Group 2016 - Page 3 Vision Pipeline Challenges and Opportunities Growing Camera Diversity Diverse Vision Processors Sensor Proliferation 22 Flexible sensor and camera Use efficient acceleration to Combine vision output control to GENERATE PROCESS with other sensor data an image stream the image stream on device © Copyright Khronos Group 2016 - Page 4 OpenVX – Low Power Vision Acceleration • Higher level abstraction API - Targeted at real-time mobile and embedded platforms • Performance portability across diverse architectures - Multi-core CPUs, GPUs, DSPs and DSP arrays, ISPs, Dedicated hardware… • Extends portable vision acceleration to very low power domains - Doesn’t require high-power CPU/GPU Complex - Lower precision requirements than OpenCL - Low-power host can setup and manage frame-rate graph Vision Engine Middleware Application X100 Dedicated Vision Processing Hardware Efficiency Vision DSPs X10 GPU Compute Accelerator Multi-core Accelerator Power Efficiency Power X1 CPU Accelerator Computation Flexibility © Copyright Khronos Group 2016 - Page 5 OpenVX Graphs
    [Show full text]
  • Real-Time Computer Vision with Opencv Khanh Vo Duc, Mobile Vision Team, NVIDIA
    Real-time Computer Vision with OpenCV Khanh Vo Duc, Mobile Vision Team, NVIDIA Outline . What is OpenCV? . OpenCV Example – CPU vs. GPU with CUDA . OpenCV CUDA functions . Future of OpenCV . Summary OpenCV Introduction . Open source library for computer vision, image processing and machine learning . Permissible BSD license . Freely available (www.opencv.org) Portability . Real-time computer vision (x86 MMX/SSE, ARM NEON, CUDA) . C (11 years), now C++ (3 years since v2.0), Python and Java . Windows, OS X, Linux, Android and iOS 3 Functionality Desktop . x86 single-core (Intel started, now Itseez.com) - v2.4.5 >2500 functions (multiple algorithm options, data types) . CUDA GPU (Nvidia) - 250 functions (5x – 100x speed-up) http://docs.opencv.org/modules/gpu/doc/gpu.html . OpenCL GPU (3rd parties) - 100 functions (launch times ~7x slower than CUDA*) Mobile (Nvidia): . Android (not optimized) . Tegra – 50 functions NEON, GLSL, multi-core (1.6–32x speed-up) 4 Functionality Image/video I/O, processing, display (core, imgproc, highgui) Object/feature detection (objdetect, features2d, nonfree) Geometry-based monocular or stereo computer vision (calib3d, stitching, videostab) Computational photography (photo, video, superres) Machine learning & clustering (ml, flann) CUDA and OpenCL GPU acceleration (gpu, ocl) 5 Outline . What is OpenCV? . OpenCV Example – CPU vs. GPU with CUDA . OpenCV CUDA functions . Future of OpenCV . Summary OpenCV CPU example #include <opencv2/opencv.hpp> OpenCV header files using namespace cv; OpenCV C++ namespace int
    [Show full text]
  • The Openvx™ Specification
    The OpenVX™ Specification Editor: Radhakrishna Giduthuri, Intel, The Khronos® OpenVX Working Group Version 1.3, Thu, 10 Sep 2020 07:04:36 +0000: Git branch information not available Table of Contents 1. Introduction . 2 1.1. Abstract . 2 1.2. Purpose . 2 1.3. Scope of Specification . 2 1.4. Normative References . 2 1.5. Version/Change History . 3 1.6. Deprecation . 3 1.7. Normative Requirements . 3 1.8. Typographical Conventions . 3 1.8.1. Naming Conventions . 4 1.8.2. Vendor Naming Conventions . 4 1.9. Glossary and Acronyms . 5 1.10. Acknowledgements . 5 2. Design Overview . 8 2.1. Software Landscape . 8 2.2. Design Objectives . 8 2.2.1. Hardware Optimizations . 8 2.2.2. Hardware Limitations . 9 2.3. Assumptions . 9 2.3.1. Portability. 9 2.3.2. Opaqueness . 9 2.4. Object-Oriented Behaviors . 9 2.5. OpenVX Framework Objects . 9 2.6. OpenVX Data Objects . 10 2.7. Error Objects . 11 2.8. Graphs Concepts . 11 2.8.1. Linking Nodes . 11 2.8.2. Virtual Data Objects . 11 2.8.3. Node Parameters . 14 2.8.4. Graph Parameters . 15 2.8.5. Execution Model . 15 Asynchronous Mode . 15 2.8.6. Graph Formalisms . 15 Contained & Overlapping Data Objects . 16 2.8.7. Node Execution Independence . 18 2.8.8. Verification. 20 2.9. Callbacks . 21 2.10. User Kernels. 21 2.10.1. Parameter Validation. 23 The Meta Format Object. 23 2.10.2. User Kernels Naming Conventions . 23 2.11. Immediate Mode Functions . 24 2.12. Targets . ..
    [Show full text]
  • The Openvx™ Specification
    The OpenVX™ Specification Version 1.0.1 Document Revision: r31169 Generated on Wed May 13 2015 08:41:43 Khronos Vision Working Group Editor: Susheel Gautam Editor: Erik Rainey Copyright ©2014 The Khronos Group Inc. i Copyright ©2014 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specifica- tion for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be re-formatted AS LONG AS the contents of the specifi- cation are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group web-site should be included whenever possible with specification distributions.
    [Show full text]
  • The Openvx™ Specification
    The OpenVX™ Specification Version 1.2 Document Revision: dba1aa3 Generated on Wed Oct 11 2017 20:00:10 Khronos Vision Working Group Editor: Stephen Ramm Copyright ©2016-2017 The Khronos Group Inc. i Copyright ©2016-2017 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specifica- tion for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be re-formatted AS LONG AS the contents of the specifi- cation are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group web-site should be included whenever possible with specification distributions.
    [Show full text]
  • Khronos Open API Standards for Mobile Graphics, Compute And
    Open API Standards for Mobile Graphics, Compute and Vision Processing GTC, March 2014 Neil Trevett Vice President Mobile Ecosystem, NVIDIA President Khronos © Copyright Khronos Group 2014 - Page 1 Khronos Connects Software to Silicon Open Consortium creating ROYALTY-FREE, OPEN STANDARD APIs for hardware acceleration Defining the roadmap for low-level silicon interfaces needed on every platform Graphics, compute, rich media, vision, sensor and camera processing Rigorous specifications AND conformance tests for cross- vendor portability Acceleration APIs BY the Industry FOR the Industry Well over a BILLION people use Khronos APIs Every Day… © Copyright Khronos Group 2014 - Page 2 Khronos Standards 3D Asset Handling - 3D authoring asset interchange - 3D asset transmission format with compression Visual Computing - 3D Graphics - Heterogeneous Parallel Computing Over 100 companies defining royalty-free APIs to connect software to silicon Camera Control API Acceleration in HTML5 - 3D in browser – no Plug-in - Heterogeneous computing for JavaScript Sensor Processing - Vision Acceleration - Camera Control - Sensor Fusion © Copyright Khronos Group 2014 - Page 3 The OpenGL Family OpenGL 4.4 is the industry’s most advanced 3D API Cross platform – Windows, Linux, Mac, Android Foundation for productivity apps Target for AAA engines and games The most pervasively available 3D API – 1.6 Billion devices and counting Almost every mobile and embedded device – inc. Android, iOS Bringing proven desktop functionality to mobile JavaScript binding to OpenGL
    [Show full text]
  • The Opengl ES Shading Language
    The OpenGL ES® Shading Language Language Version: 3.20 Document Revision: 12 246 JuneAugust 2015 Editor: Robert J. Simpson, Qualcomm OpenGL GLSL editor: John Kessenich, LunarG GLSL version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost 1 Copyright (c) 2013-2015 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast, or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be reformatted AS LONG AS the contents of the specification are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group website should be included whenever possible with specification distributions.
    [Show full text]