Curriculum Vitae (Full Version)
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
(TMIIIP) Paid Projects Through August 31, 2020 Report Created 9/29/2020
Texas Moving Image Industry Incentive Program (TMIIIP) Paid Projects through August 31, 2020 Report Created 9/29/2020 Company Project Classification Grant Amount In-State Spending Date Paid Texas Jobs Electronic Arts Inc. SWTOR 24 Video Game $ 212,241.78 $ 2,122,417.76 8/19/2020 26 Tasmanian Devil LLC Tasmanian Devil Feature Film $ 19,507.74 $ 260,103.23 8/18/2020 61 Tool of North America LLC Dick's Sporting Goods - DecembeCommercial $ 25,660.00 $ 342,133.35 8/11/2020 53 Powerhouse Animation Studios, In Seis Manos (S01) Television $ 155,480.72 $ 1,554,807.21 8/10/2020 45 FlipNMove Productions Inc. Texas Flip N Move Season 7 Reality Television $ 603,570.00 $ 4,828,560.00 8/6/2020 519 FlipNMove Productions Inc. Texas Flip N Move Season 8 (13 E Reality Television $ 305,447.00 $ 2,443,576.00 8/6/2020 293 Nametag Films Dallas County Community CollegeCommercial $ 14,800.28 $ 296,005.60 8/4/2020 92 The Lost Husband, LLC The Lost Husband Feature Film $ 252,067.71 $ 2,016,541.67 8/3/2020 325 Armature Studio LLC Scramble Video Game $ 33,603.20 $ 672,063.91 8/3/2020 19 Daisy Cutter, LLC Hobby Lobby Christmas 2019 Commercial $ 10,229.82 $ 136,397.63 7/31/2020 31 TVM Productions, Inc. Queen Of The South - Season 2 Television $ 4,059,348.19 $ 18,041,547.51 5/1/2020 1353 Boss Fight Entertainment, Inc Zombie Boss Video Game $ 268,650.81 $ 2,149,206.51 4/30/2020 17 FlipNMove Productions Inc. -
Top Questions About Character Animation
Top Questions About Character Animation What are some of the exciting aspects of character animation, and how is it different than other computer animation forms? The phrase computer animation is often used as a catch-all for many computer generated effects including spinning logos, Flash programming on the Web or special effects in movies. These are not character animation. Character animation is the process of giving life to a character, whether it is a dog that can talk, a drawn person or an animated object. Character animation creates personality. How long does it take one person to create one minute of animation? This is difficult to pinpoint, but it can take one animator about 16 – 20 weeks of full-time work to produce 60 seconds of animation.1 At Pixar Animation Studios, due to their high level of quality control, animators have been known to work on two minutes of film for a year or more. How many animators typically work on an animated feature film? It depends on the studio and its needs, so anywhere from 20 – 80 animators could be working on an animated feature film. What is the biggest myth about character animation? A lot of people believe that the computer does all of the work for the animator, but the reality is that the animator is only using the computer as a tool to create detailed animation frame by frame. What are some of the most challenging aspects of character animation? Character animators work in fun, collaborative, exciting and detailed environments. They need to have a high level of patience while working with the tiny movements of a character frame by frame. -
Free-Digital-Preview.Pdf
THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ $7.95 U.S. 01> 0 74470 82258 5 www.animationmagazine.net THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ The Return of The Snowman and The Littlest Pet Shop + From Up on The Visual Wonders Poppy Hill: of Life of Pi Goro Miyazaki’s $7.95 U.S. 01> Valentine to a Gone-by Era 0 74470 82258 5 www.animationmagazine.net 4 www.animationmagazine.net january 13 Volume 27, Issue 1, Number 226, January 2013 Content 12 22 44 Frame-by-Frame Oscars ‘13 Games 8 January Planner...Books We Love 26 10 Things We Loved About 2012! 46 Oswald and Mickey Together Again! 27 The Winning Scores Game designer Warren Spector spills the beans on the new The composers of some of the best animated soundtracks Epic Mickey 2 release and tells us how much he loved Features of the year discuss their craft and inspirations. [by Ramin playing with older Disney characters and long-forgotten 12 A Valentine to a Vanished Era Zahed] park attractions. Goro Miyazaki’s delicate, coming-of-age movie From Up on Poppy Hill offers a welcome respite from the loud, CG world of most American movies. [by Charles Solomon] Television Visual FX 48 Building a Beguiling Bengal Tiger 30 The Next Little Big Thing? VFX supervisor Bill Westenhofer discusses some of the The Hub launches its latest franchise revamp with fashion- mind-blowing visual effects of Ang Lee’s Life of Pi. [by Events forward The Littlest Pet Shop. -
M Asterclass
The Sixth Annual CG, Animation & Gaming Forum John Anthony Theatre June 9, 2007 Collin College 9:00 a.m. – 5:30 p.m. 2800 E. Spring Creek Pkwy, Plano, TX Masterclass 10 a.m. – 3:30 p.m. June 8, 2007 Room C-104, Collin College www.industrygiants.org From the drawing board to the movie theater - and all points in-between – the sixth annual Industry Giants 2007 computer graphics, animation and gaming forum investigates what it takes to cultivate and keep an animation and gaming industry in Texas. Bryan Engram – Reel FX Creative Studios 9:00 a.m. Rita Street – Radar Cartoons 1:30 p.m. Animation Supervisor Managing Director, Producer, and Author Currently, Bryan is finishing commercial spots for Rita is managing director of Radar Cartoons, Dreamworks’ Shrek the Third. His credits include coproducer of The Nicktoons Film Festival, and feature films The Wild, Everyone’s Hero, and Teenage vp of development for Mike Young Productions, Mutant Ninja Turtles; shorts such as Blue Sky’s Aunt Her current animated series, Ruby Gloom, has been Fanny’s Tour of Booty; and game cinematics for Halo 2 nominated in the Annecy (France) and Cartoons on and Transformers :The Game. the Bay (Italy) Festivals. Elizabeth Hitt – Digital Domain 10:00 a.m. Steve Gaconnier – Janimation 2:30 p.m. Visual Effects CEO and Chief Creative Director Elizabeth works for Academy Award winning visual Janimation is nationally recognized as a talented effects house Digital Domain and has credits on and industrious company through their work for Stealth, Zoom, Texas Chainsaw Massacre: The Beginning, such clients as Fox Sports, Nokia, Pennzoil, Miller The Hitcher, and the upcoming Transformers. -
Texas Moving Image Industry Incentive Program 2014 Update
Texas Moving Image Industry Incentive Program 2014 Update Prepared for the Texas Association of Business By the Bureau of Business Research IC² Institute The University of Texas at Austin Bruce Kellison, Ph.D. and James E. Jarrett, Ph.D. Principal Investigators Acknowledgments Once again, the research team relied heavily on the cooperation of the Texas Film Commission in preparing this update of its 2011 report. Director Heather Page and Incentive Program Manager Robert Schuller patiently provided data on the Moving Image Incentive Program and advice on interpreting trends in the data and nuances in the program. The Bureau of Business Research, IC² Institute, The University of Texas at Austin The Bureau of Business Research (BBR) was established in 1926 to provide small business owners and policymakers with applied economic research and data to strengthen the state’s business environment. Throughout its history, the Bureau and its work have been characterized by objectivity and independence. The Bureau’s prolific publications include Texas Business Review, the Texas Business Leader’s Confidence Index, and numerous economic assessments and program evaluations. The IC² Institute was established in 1977 with the vision that science and technology are resources for economic development and enterprise growth. In addition to the BBR, the Institute oversees several targeted research programs that include the Austin Technology Incubator (with industry-specific incubation assistance for business start-ups in the software, clean energy, wireless, and bioscience technology sectors), and the Global Commercialization Group. The IC² Institute is directed by Dr. Robert A. Peterson. Project Staff Dr. Bruce Kellison, Associate Director of the Bureau of Business Research, IC² Institute, and Dr. -
In Re Digital Domain Media Group, Inc. Securities Litigation 12-CV
Case 2:12-cv-14333-JEM Document 57 Entered on FLSD Docket 07/31/2013 Page 1 of 99 UNITED STATES DISTRICT COURT SOUTHERN DISTRICT OF FLORIDA Ft. Pierce Division Case No. 12-14333-CIV-MARTINEZ-LYNCH CLASS ACTION In re Digital Domain Media Group Securities Litigation / JURY TRIAL DEMANDED CONSOLIDATED AMENDED CLASS ACTION COMPLAINT Case 2:12-cv-14333-JEM Document 57 Entered on FLSD Docket 07/31/2013 Page 2 of 99 TABLE OF CONTENTS I. NATURE OF THE ACTION ............................................................................................. 2 II. JURISDICTION AND VENUE ......................................................................................... 5 III. THE PARTIES.................................................................................................................... 6 A. Lead Plaintiffs ......................................................................................................... 6 B. The Individual Defendants ...................................................................................... 7 C. The Director Nominee Defendants ......................................................................... 8 D. The Underwriter Defendants ................................................................................. 10 E. Palm Beach Capital Defendants ............................................................................ 11 F. SingerLewak ......................................................................................................... 12 G. Non-Party DDMG ................................................................................................ -
The New Digital Domain
THE NEW DIGITAL DOMAIN How the Pandemic Reshaped Geopolitics, the Social Contract and Technological Sovereignty POLICY REPORT SEPTEMBER 2020 CONTENTS 03 EXECUTIVE SUMMARY 04 DIGITALIZED AND PRIVATIZED: GEOPOLITICS IN THE PANDEMIC 09 DRIVERS AND IMPLICATIONS OF THE DIGITAL ECONOMY 13 A FRACTURING SOCIAL CONTRACT 18 CONTACT TRACING AND TECHNOLOGICAL SOVEREIGNTY 22 RECOMMENDATIONS AND TOPICS FOR EXPLORATION cgc.ie.edu THE NEW DIGITAL DOMAIN 3 EXECUTIVE SUMMARY The COVID-19 pandemic, besides triggering the most Today’s biggest winners are the big tech companies, who severe economic crisis since the Great Depression, is represent the lion’s share of the most valuable companies accelerating technological trends that were well in the that run on data, algorithms and apps rather than making before its outbreak. The Great Lockdown physical labor, but have also managed to utilize the exposed the digital divide between frontier and under-governed nature of the digital domain to non-frontier firms, with the former group being able avoid paying tax and social security. The societal to provide services and goods no longer available within flipside of the growing digital gaps between winners traditional markets. The growing concentration of and losers has been skyrocketing inequality and the power and wealth in the hands of a few global hollowing-out of the middle class—something that digital companies will shape global and domestic in the short term the pandemic is likely to exacerbate. politics in the immediate future. Globally, the pandemic has increased geopolitical THIS REPORT ANALYSES THESE SHIFTS, rivalry and underlined the decline of the US as a PROPOSES A SERIES OF RECOMMENDATIONS superpower. -
Animation Imagination
Contents Zoom In Zoom Out For navigation instructions please click here Search Issue Next Page Contents Zoom In Zoom Out For navigation instructions please click here Search Issue Next Page CW Previous Page Contents Zoom In Zoom Out Front Cover Search Issue Next Page C EXbXcdbPc 1>>C7"!& F_n[b_Y_eki$ 0dVdbc $ !' =[j\_h[Zkfm_j^7C:½id[m[ij]hWf^_Yi_ddelWj_ediWjI?==H7F>=[j\_hh[[Zkfm_j^7C:½id[mm[[ij]hWf^_Yi_ddelWj_ediWjI?==HH77F>(&&.((&&. 0C85XaT6;00CC85XaaTT6;6aP_WXRb0RRT[TaPc^ab=^1^d]SPaXTb6aP_WWXRb00RRRT[TaPc^aabb=^1^d]]SPaXTb 0C85XaT6;00CC8 5XaT66;Ua^\0<3STbca^hb_aTeX^dbQT]RW\PaZbc^ST[XeTacWT_aT\Xd\Ua^\ 0<3 STbca^hb_aTeX^^db QT]RW\PaZbc^ ST[XeTacWT_aT\Xd\ _TaU^a\P]RTh^d]TTSc^Tg_[^aT]TfcTaaXc^ahfXcWh^da"3P__[_TaU^a\P]RTh^d]TTSc^Tg_[^aT]TfcTaaXc^ahfXcWh^da"3P__[XRPXRPcX^]bCWTcX^]bCWT ]TfbTaXTbX]R[dSX]VP]X]SdbcahUXabc!61UaP\TQdUUTaWPb_]TfbTaaXXX[SXXSTbX]R[dSX]VP]X]SdbcUXcahUXabc !61 UUaP\TQU QdUUTaaWPb_aW a^eT]Xcb_^fTaX]^eT]Xc b_^fTaX X] X]SdbcahQT]RW\PaZR^\_PaXb^]bP]STPa]TScWT4SXc^ab2W^XRT0fX]SdbcahQT]RW\PaZR^\_PaXb^]bP]STPa]TScWT4SXc^ab2W^XRT00ffPaSUa^\PaSUa^\ C^\·b7PaSfPaT3XbR^eTacWT_XgT[_TaUTRcPRRT[TaPc^aU^ah^daCC^^\·b7PPaSfPaT 3XbR^eeTTacWT_XggTT[_TaUTRcPRRT[TaPc^a U^ah^daP__[XRPcX^]PcP__[XRPcX^] Pc __________________PcXP\SR^\UXaTV[SRRPcXP\SR^\UXaTV[SRR U_bU_b $U_b$U_b U_bU_b $U_b !U_b!U_b !$U_b!$U_b ! #% 0C85XaT6;E&%00CC85XaT6;E&% %#%% =eXSXP@dPSa^XP@dPSa^5G#%5G#% 8]8]B?42eXTf_TaU B?42eXTTf_TaU QT]RW\PaZcTbccWT0C85XaT6;E&%^dc_TaU^a\TScWTR^\ QT]RW\PaZ cTbccWT00CCC8 5XaT6; E&%^dc_TaU^a\TS cWT R^\_T_TcXcX^]cXcX^] B?42eXTf_TaUB?42eXTf_TaUaU -
DVD MAGAZINE Outstanding Animation, VFX and Motion Graphics for Design and Advertising 15 ��������������������
DVD MAGAZINE Outstanding animation, VFX and motion graphics for design and advertising 15 �������������������� ������������������������������������������������������������������������������� ��������������������������������������������������������������������������������� ������������������������������������������������������������������������������ �������� ������� �������� ������������ ������� ��������������� ������� ��� �������� ������������������������������������������������������������������������������ ������������������������������������������������ �������������������������������������������������������������������������������� ��������������������������������������������������������������������������������� ������������������� ������������������������������������������������������������������������������� ������������������������������������������������������������������������������������ ���������������������������������������������������������������������������������� �������������������������������������������������������������������������������� ������������������������������������������������������������������������������ �������������������������������������������������������������������������������������� ������������������������ ��������������������������������������������������������������������� �������������������������� ���������������������������������� �������������������� ����������������������������������������� ���������������������������������������� ������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������������� -
Falcon's Digital Media,АLook Development & Senior Lighting Artist Scream House Games LLC,АArt
My career spans over 20 years working in the vfx, animation and video game industries. I was fortunate to have been employed at such innovative companies as Walt Disney Animation Studios, Blue Sky Studios, Digital Domain, and Sony Pictures Imageworks. Using both proprietary and mainstream software, I have gained valuable production knowledge and experience working on a variety of pipelines. Responsibilities in Project Management, Art Direction, Game Design, Texture Painting, Environments, Lighting and Look Development have all elevated my creative skills while complementing my technical expertise. Currently, I create & develop immersive interactive 3D content for industries that require Virtual Reality and Augmented Reality experiences using the latest game engine technology. 2015 Present Haskell 3D, Art Director, Lead Artist, Game Designer, Hallandale Beach, FL Previous Clients: Falcon’s Digital Media, Look Development & Senior Lighting Artist, Orlando, FL “The Avengers: Battle of Ultron Dark Ride” (2016) Ilyas & Mustafa Galadari Group “The Lost Valley Theme park attraction” (2016) IMG Worlds of Adventure “Other high profile guest experiences” (2016) IMG Worlds of Adventure 2012 Present Scream House Games LLC, Art Director, Game Developer, Game Designer, Hallandale Beach, FL Scream House Games is a startup independent video game company focusing on the development of survival adventure horror games. “Murder Castle” (2017) Preproduction phase 20072012 LightHouse Animation, Art Director, Lead -
2014 Annual Report
2 ANNUAL014 REPORT Digital Domain Holdings Limited 數字王國集團有限公司 * (Incorporated in Bermuda with limited liability) (Stock Code: 547) * For identification purposes only CORPORATE INFORMATION BOARD OF DIRECTORS REGISTERED OFFICE Executive Directors Clarendon House Mr. Seah Ang (Chairman and Chief Executive Officer) 2 Church Street Mr. Fan Lei (Deputy Chairman) Hamilton HM11 Bermuda Independent Non-executive Directors HEAD OFFICE AND PRINCIPAL Mr. Duan Xiongfei Ms. Lau Cheong PLACE OF BUSINESS Mr. Wong Ka Kong Adam Rooms 1818-1823, 18th Floor Sun Hung Kai Centre 30 Harbour Road AUDIT COMMITTEE Wanchai, Hong Kong Mr. Duan Xiongfei (Chairman) Ms. Lau Cheong With effect from 16 April 2015, will relocate to: Mr. Wong Ka Kong Adam Suite 7003, 70/F. Two International Finance Centre REMUNERATION COMMITTEE 8 Finance Street Mr. Duan Xiongfei (Chairman) Central, Hong Kong Mr. Fan Lei Ms. Lau Cheong PRINCIPAL SHARE REGISTRAR AND Mr. Wong Ka Kong Adam TRANSFER OFFICE IN BERMUDA MUFG Fund Services (Bermuda) Limited NOMINATION COMMITTEE The Belvedere Building Mr. Duan Xiongfei (Chairman) 69 Pitts Bay Road Mr. Fan Lei Pembroke HM08 Ms. Lau Cheong Bermuda Mr. Wong Ka Kong Adam BRANCH SHARE REGISTRAR AND TRANSFER OFFICE IN HONG KONG COMPANY SECRETARY Computershare Hong Kong Investor Services Limited Ms. Fok Lai Yan Shops 1712-1716, 17th Floor Hopewell Centre INDEPENDENT AUDITOR 183 Queen’s Road East BDO Limited Wanchai, Hong Kong Certified Public Accountants PRINCIPAL BANKERS Bank of China (Hong Kong) Limited SOLICITOR China CITIC Bank International Limited -
The Digital Public Domain
THE DIGITAL PUBLIC DOMAIN THE DIGITAL PUBLIC DOMAIN21March.indd 1 3/26/12 3:22 PM Melanie Dulong de Rosnay is a researcher at the CNRS Institute for Communication Sciences and associated researcher at CERSA (CNRS University Paris 2) where she is Creative Commons France legal lead. In 2011 she co-founded Communia international association on the digital public domain, which she currently chairs. She works on comparative public policies for open access and on transformation of regulation introduced by distributed architectures. Juan Carlos De Martin is a Faculty Fellow at the Berkman Center for Internet & Society at Harvard University and co-director of the NEXA Center for Internet & Society at the Turin Polytechnic (Politecnico di Torino), Italy, which he co-founded in 2006. He is a Professor of Computer Engineering, with research interests focusing on digital media processing and transmission. De Martin also serves as a member of the Scientific Board of the Institute of the Italian Encyclopedia Treccani and of the Biennale Democrazia. THE DIGITAL PUBLIC DOMAIN21March.indd 2 3/26/12 3:22 PM The Digital Public Domain: Foundations for an Open Culture Edited by Melanie Dulong de Rosnay and Juan Carlos De Martin THE DIGITAL PUBLIC DOMAIN21March.indd 3 3/26/12 3:22 PM Open Book Publishers CIC Ltd., 40 Devonshire Road, Cambridge, CB1 2BL, United Kingdom http://www.openbookpublishers.com © 2012 Melanie Dulong de Rosnay and Juan Carlos De Martin The articles of this book are licensed under a Creative Commons Attribution 3.0 unported license available at http://creativecommons.org/licenses/by/3.0/ This license allows you to share, copy, distribute and transmit the work; to adapt the work and to make commercial use of the work.