Cloud9 Technologies LLC

Total Page:16

File Type:pdf, Size:1020Kb

Cloud9 Technologies LLC Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 Cloud9 Technologies – Service Description May 2019 1 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 Contents 1. Overview .......................................................................................................................................................................................................... 3 2. Cloud9 Technologies Service Summary ......................................................................................................................................................... 3 3. Major Service Components ............................................................................................................................................................................ 4 3.1 Trading Turret Interface Options ............................................................................................................................................................. 4 3.2 Cloud9 Directory (Trader Voice Connectivity) ......................................................................................................................................... 6 3.3 Voice Recording ........................................................................................................................................................................................ 8 3.4 Enterprise Communications ................................................................................................................................................................... 13 3.5 Cloud9 Portal (Service Self-Management) ............................................................................................................................................. 14 2 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 1. Overview The following document provides a description of the service, features and technology offered by Cloud9 Technologies. 2. Cloud9 Technologies Service Summary Cloud9 Technologies is a leading fintech company that is leveraging cloud and VoIP technologies to offer an alternative technological solution to traditional voice trading systems. Uniquely, our solution encompasses the turret functionality, the private line connectivity, enterprise communications and voice recording into a single SaaS based service offering that firms can manage themselves. The Cloud9 service offers greater security and resiliency (i.e. encrypted voice), with a dramatic reduction in the total cost of ownership. Our solution is simpler for firms to manage and provides flexibility as firms grow/reduce their trading business requirements. Ultimately our mission is to continue to grow a global community of trading firms that use our platform daily to connect, communicate and then analyze the results of their trading communications activity. Cloud9 is a community, not a telephone system. We commercially deployed our cloud-based service offering in the 4th quarter of 2014. In just a relatively short time span, our service has been adopted by more than 5000 traders in 40+ countries. Currently, Cloud9 is the only voice trading communications vendor that is ISO27001 certified and has full SOC II accreditation. Cloud9 is a global company with offices in New York, Boston, Houston, Chicago, London, Hong Kong and Singapore. The benefits of deploying our cloud-based service are impactful: • Mobility with Compliance – seamlessly connect to counterparties from anywhere in the world while remaining secure and compliant. • Inherent Disaster Recovery – no need to procure and deploy costly infrastructure/real estate • Simple and economical to deploy and scale up or down as required – it’s just an application. • Eliminate expensive proprietary hardware and the hassle of dealing with telecommunications carriers. • Easy transition from traditional trading turrets / ability to have side- by-side usage -eliminates risky cutovers • An economical way to communicate across departments and regions at a fraction of the cost Some of the key things that differentiate Cloud9 from traditional turret systems include: • An easy to use application that eliminates the need for a traditional turret on the trader’s desktop • Unlimited connections and a global directory that lets you quickly find and connect with trading counterparties. 3 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 • Integrated call recording that provides compliance and recording from any location without the need to procure and integrate with a 3rd party voice recording system • A customer portal from which you can manage and maintain your global trading environment • No service or maintenance contracts • A simple SaaS business model that lets you scale your business up or down monthly. 3. Major Service Components As mentioned in the previous section, the Cloud9 service offering includes the functionality of several important services that are required for financial trading communications: • Trading Turret Interface Options • Cloud9 Directory (Trader Voice Connectivity) • Voice Recording • Enterprise Communications • Cloud9 Portal (Service Self-Management) This section provides detail for each of these major service components that are currently part of the Cloud9 service offered to our global customer base. 3.1 Trading Turret Interface Options Cloud9 provides users with several hard and soft UX options at the trader’s desktop. These options do not require expensive proprietary hardware. The user interface is delivered through the C9 Trader application installed on the user’s desktop computer. The application provides turret-like features as well as the option to use the Cloud9 Button Board if a physical turret interface is preferred by the user. One of the unique aspects of the Cloud9 SaaS model is no long-term service commitments, and no maintenance costs. In fact, firms are free to download and use the C9 Trader application on as many computers in their corporate environment as they like. Cost is user subscription based. 4 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 The Cloud9 application is a Windows based (Windows 7, 8 and 10) application designed for financial traders. It provides the core features necessary for traders to communicate within their global organizations as well as with counterparty firms. Multi-button support The Cloud9 application supports as many as 650 button appearances that can be a combination of internal/external shout down, ring down, PBX, Hoot & Holler, TV-Audio and Intercom connections. Multi-audio device support The Cloud9 application allows a user to select up to three devices distinct audio devices (microphone/speaker, primary handset/headset and secondary handset/headset) to be used. Users can move active calls between these devices with global muting options that allow for both open and confidential conversations. Cloud9 Button Board The Cloud9 application supports the connection of three external button board device options: • 24 Button Cloud9 Button Board Each of the button board device options allow the user to program their connections onto the physical interfaces. This allows the Cloud9 application to be minimized so that it takes up no screen real estate as well as providing users with a physical push- button interface. Cloud9 24 Button Board Cloud9 Gooseneck Microphone Noise cancelling, unidirectional gooseneck that connects to computer soundcard or USB port. 5 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 Cloud9 Handset The Cloud9 handset has been designed specifically for enterprise trading floor environments. It can be ordered with noise cancelling push to talk or push to mute options. Ergonomic Trading Desk options Given the variety of device options, the C9 Trader application allows firms to customize the user’s desk for a variety of different trading styles. 3.2 Cloud9 Directory (Trader Voice Connectivity) The Cloud9 application allows users to view all visible counterparty firms and internal users that are part of the Cloud9 community. Each firm controls its visibility properties when viewed by external firms. If visible, potential trading partners can use the Cloud9 directory to 6 Cloud9 Technologies LLC. 565 Fifth Avenue New York, NY 10017 +1.866.753.4239 find/discover external trading firms and trading desks within the listed directory. The directory also allows provisioning to internal users to support a global intercom capability. Note: Firm and associated trading desk visibility on the Cloud9 directory is controlled by designated IT administrators within each firm. Cloud9 recommends that a firm trialing the service keep their identity private to external firms, but visible to other Cloud9 trading groups within their firm. New connection invitation notification Cloud9 users can receive notifications when new connection invitations are sent to their designated trading group. These new connections requests can be generated by other traders within the same firm, counterparty firms or by IT administrators via the Cloud9 customer portal. New connection creation When enabled, Cloud9 users can search the directory of Cloud9 firms to request connections. These connections can be external trader voice connections or internal hoot, PBX and internal connections. Each firm can control this user feature by enabling/disabling through the customer portal. Cloud9 In-App Directory Button provisioning Cloud9 users can perform
Recommended publications
  • Esports High Impact and Investable
    Needham Insights: Thought Leader Series Laura A. Martin, CFA & CMT – [email protected] / (917) 373-3066 September 5, 2019 Dan Medina – [email protected] / (626) 893-2925 eSports High Impact and Investable For the past decade, eSports has been growing on the main stage in Asia and in stealth mode in the US. This report addresses questions we get most often from investors about eSports: ➢ What is eSports? Definitions differ. Our definition of eSports is “players competing at a video game in front of a live audience while being live-streamed.” By implication, viewing, attendance, and playing time are linked, and each creates revenue streams for eSports. ➢ How big is eSports? Globally, one out of every three (ie, 33%) 18-25 year olds spent more than an hour a day playing video games, 395mm people watched eSports, and 250mm people played Fortnite in 2018. eSports revenue will be $1.1B in 2019, up 26% y/y. ➢ Should investors care about eSports? We would argue “yes”, owing to: a) global scale; b) time spent playing and viewing; c) compelling demographics; d) eSports vs traditional sports trends; e) revenue growth; and, f) sports betting should supercharge US eSports. ➢ Is eSports a fad? We would argue “no”, owing to: a) many US Universities now offer Varsity eSports scholarships; b) new special purpose eSports stadiums are proliferating; c) billionaires are investing to make eSports successful; d) audience growth; and, e) Olympics potential. ➢ Why have you never heard of eSports? Because zero of the top 30 earning players in the world were from the US in 2018.
    [Show full text]
  • Esports Yearbook 2017/18
    Julia Hiltscher and Tobias M. Scholz eSports Yearbook 2017/18 ESPORTS YEARBOOK Editors: Julia Hiltscher and Tobias M. Scholz Layout: Tobias M. Scholz Cover Photo: Adela Sznajder, ESL Copyright © 2019 by the Authors of the Articles or Pictures. ISBN: to be announced Production and Publishing House: Books on Demand GmbH, Norderstedt. Printed in Germany 2019 www.esportsyearbook.com eSports Yearbook 2017/18 Editors: Julia Hiltscher and Tobias M. Scholz Contributors: Sean Carton, Ruth S. Contreras-Espinosa, Pedro Álvaro Pereira Correia, Joseph Franco, Bruno Duarte Abreu Freitas, Simon Gries, Simone Ho, Matthew Jungsuk Howard, Joost Koot, Samuel Korpimies, Rick M. Menasce, Jana Möglich, René Treur, Geert Verhoeff Content The Road Ahead: 7 Understanding eSports for Planning the Future By Julia Hiltscher and Tobias M. Scholz eSports and the Olympic Movement: 9 A Short Analysis of the IOC Esports Forum By Simon Gries eSports Governance and Its Failures 20 By Joost Koot In Hushed Voices: Censorship and Corporate Power 28 in Professional League of Legends 2010-2017 By Matthew Jungsuk Howard eSports is a Sport, but One-Sided Training 44 Overshadows its Benefits for Body, Mind and Society By Julia Hiltscher The Benefits and Risks of Sponsoring eSports: 49 A Brief Literature Review By Bruno Duarte Abreu Freitas, Ruth S. Contreras-Espinosa and Pedro Álvaro Pereira Correia - 5 - Sponsorships in eSports 58 By Samuel Korpimies Nationalism in a Virtual World: 74 A League of Legends Case Study By Simone Ho Professionalization of eSports Broadcasts 97 The Mediatization of DreamHack Counter-Strike Tournaments By Geert Verhoeff From Zero to Hero, René Treurs eSports Journey.
    [Show full text]
  • Better Wear Red? the Influence of the Color of Sportswear on the Outcome
    Submitted by Matthias Nikolaus Hilgarth, BSc Submitted at Department of Economics Supervisor Dr. Mario Lackner October 2020 Better wear red? The influence of the color of sportswear on the outcome of Olympic sport competitions Master Thesis to obtain the academic degree of Master of Science in the Master’s Program Economics JOHANNES KEPLER UNIVERSITY LINZ Altenbergerstraße 69 4040 Linz, Österreich www.jku.at DVR 0093696 Sworn Declaration I, Matthias Nikolaus Hilgarth, hereby declare under oath that the thesis submitted is my own unaided work, that I have not used sources other than the ones indicated, and that all direct and indirect sources are acknowledged as references. This printed thesis is identical with the electronic version submitted. Linz, Place and Date Matthias Nikolaus Hilgarth 2 "All I am or can be I owe to my angel mother." Abraham Lincoln For Mom 3 Acknowledgments First and foremost, I would like to express my deepest gratitude to Dr. Mario Lackner for providing me with the topic of this Master’s thesis, for the trust in me to work independently, the patience to give me time and support whenever I needed it. Moreover, I am very grateful to Alexander Ahammer, PhD for his assistance in the whole process. Additionally I would like to thank Univ.-Prof. Dr. Martin Halla for his valuable suggestions. Thanks the whole Department of Economics for providing such a an enjoyable environment for learning and working. Your efforts to make students part of the department are truly appreciated. A special thanks to my partner Martina, for your kindness and encouragement.
    [Show full text]
  • Na All-Lcs Teams - 2017 Spring Split: Voting Results
    NA ALL-LCS TEAMS - 2017 SPRING SPLIT: VOTING RESULTS 1st All-LCS Team 2nd All-LCS Team 3rd All-LCS Team Voter Handle Category Affilation Top Jungle Mid ADC Support Top Jungle Mid ADC Support Top Jungle Mid ADC Support Aidan Moon Zirene Caster Riot Games Hauntzer LirA Jensen Arrow Smoothie Impact Dardoch Bjergsen Sneaky Olleh Ssumday Meteos Ryu Stixxay Xpecial Arthur Chandra TheMay0r Producer Riot Games Hauntzer Meteos Bjergsen Arrow Smoothie Impact Chaser Jensen Sneaky Biofrost Ssumday LirA Froggen Stixxay Olleh Clayton Raines Captain Flowers Caster Riot Games Impact Moon Jensen Arrow Smoothie Hauntzer Dardoch Bjergsen Sneaky Biofrost Zig LirA Hai Stixxay LemonNation David Turley Phreak Caster Riot Games Impact LirA Bjergsen Arrow Smoothie Hauntzer Dardoch Jensen Sneaky Biofrost Ssumday Chaser Ryu Stixxay Olleh Isaac Cummings-Bentley Azael Caster Riot Games Hauntzer Meteos Bjergsen Arrow Smoothie Impact LirA Jensen Stixxay Olleh Zig Dardoch Ryu Sneaky aphromoo James Patterson Dash Host Riot Games Impact LirA Bjergsen Arrow Smoothie Hauntzer Chaser Jensen Doublelift Hakuho Ssumday Contractz Ryu Sneaky Olleh Joshua Leesman Jatt Caster Riot Games Hauntzer LirA Bjergsen Arrow Smoothie Impact Moon Jensen Sneaky Olleh Ssumday Chaser Ryu Stixxay Biofrost Julian Carr Pastrytime Caster Riot Games Hauntzer Dardoch Jensen Arrow Smoothie Zig Svenskeren Bjergsen Sneaky Biofrost Impact Chaser Keane Stixxay Hakuho Rivington Bisland III Rivington Caster Riot Games Hauntzer Contractz Bjergsen Arrow Olleh Impact Svenskeren Huhi Sneaky LemonNation Zig LirA
    [Show full text]
  • Reexploring the Esports Approach of America's Three Major Leagues
    \\jciprod01\productn\H\HLS\11-2\HLS201.txt unknown Seq: 1 4-JUN-20 14:22 Exploring the Esports Approach of America’s Three Major Leagues Peter A. Carfagna* I. Introduction ....................................... 116 R II. Comparative Esports Systems of America’s Three Major Leagues ...................................... 118 R A. Major League Baseball .............................. 118 R B. NFL and EA Sports’ Madden Championship Series ...... 121 R C. NBA 2K League ................................... 125 R 1. League Structure .............................. 125 R 2. Gameplay .................................... 127 R 3. Competition and Playoff Structure .............. 128 R 4. Joining the League ............................ 129 R 5. Compensation ................................ 130 R III. Legal Evolution of the NBA 2K League ............. 134 R * Visiting Professor, Harvard Law School teaching three Sports Law courses since 2006, each of which has been published as a regularly updated casebook; Faculty Advisor to the Harvard Law School’s Committee on Sports and Entertainment Law, Journal on Sports and Entertainment Law, and Sports Law Clinical Program; CEO at Magis LLC, a sports marketing, consulting and investment firm; previously Chief Legal Officer & General Counsel of International Management Group (IMG), and Senior Partner at Jones Day LLP. This Article is written as an addendum to my casebook entitled Sports and the Law: Examining the Legal Evolution of America’s Three “Major Leagues” (West, 3d ed. 2017), and will be used in teaching the Fall Term 2020 Sports Law course of the same name. I would like to express my personal thanks to the editors of the Journal on Sports and Entertainment Law for helping me finalize this Article for publication. I would also like to thank Aaron Caputo (member of the LL.M.
    [Show full text]
  • Esports from Wild West to Mainstream
    26 June 2018 | 4:01AM EDT eSports From Wild West to Mainstream eSports are moving into the mainstream. The immense popularity of survival-based Christopher D. Merwin, CFA +1(212)357-9336 | games like Fortnite, growing prize pools for eSports tournaments, the rise of [email protected] Goldman Sachs & Co. LLC live-streaming, and improving infrastructure for pro leagues have all paved the way Masaru Sugiyama for eSports to reach nearly 300mn viewers by 2022, on par with NFL viewership +81(3)6437-4691 | [email protected] today. For game publishers, we believe eSports will not only help to increase Goldman Sachs Japan Co., Ltd. audience reach and engagement, but also drive direct revenue through established Piyush Mubayi +852-2978-1677 | [email protected] leagues. We see further tailwinds to the broader eSports ecosystem—including Goldman Sachs (Asia) L.L.C. online video platforms, hardware manufacturers (core and peripheral), and chip Toshiya Hari +1(646)446-1759 | [email protected] makers—opportunities we outline in this report. Goldman Sachs & Co. LLC Heath P. Terry, CFA +1(212)357-1849 | [email protected] Goldman Sachs & Co. LLC Alexander Duval +44(20)7552-2995 | [email protected] Goldman Sachs International Heather Bellini, CFA +1(212)357-7710 | [email protected] Goldman Sachs & Co. LLC Drew Borst +1(212)902-7906 | [email protected] Goldman Sachs & Co. LLC Lisa Yang +44(20)7552-3713 | [email protected] Goldman Sachs International Donald Lu, Ph.D. For the exclusive use of [email protected] +86(10)6627-3123 | [email protected] Beijing Gao Hua Securities Company Limited Garrett Clark +1(212)357-4481 | [email protected] Goldman Sachs & Co.
    [Show full text]
  • Professional Counter-Strike: an Analysis of Media Objects, Esports Culture, and Gamer Representation
    The University of Southern Mississippi The Aquila Digital Community Dissertations Spring 2021 Professional Counter-Strike: An Analysis of Media Objects, Esports Culture, and Gamer Representation Steven Young Follow this and additional works at: https://aquila.usm.edu/dissertations Part of the Other Film and Media Studies Commons Recommended Citation Young, Steven, "Professional Counter-Strike: An Analysis of Media Objects, Esports Culture, and Gamer Representation" (2021). Dissertations. 1886. https://aquila.usm.edu/dissertations/1886 This Dissertation is brought to you for free and open access by The Aquila Digital Community. It has been accepted for inclusion in Dissertations by an authorized administrator of The Aquila Digital Community. For more information, please contact [email protected]. PROFESSIONAL COUNTER-STRIKE: AN ANALYSIS OF MEDIA OBJECTS, ESPORTS CULTURE, AND GAMER REPRESENTATION by Steven Maxwell Young A Dissertation Submitted to the Graduate School, the College of Arts and Sciences and the School of Communication at The University of Southern Mississippi in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Approved by: Dr. John Meyer, Committee Chair Dr. Christopher Campbell Dr. Eura Jung Dr. Paul Strait Dr. Steven Venette May 2021 COPYRIGHT BY Steven Maxwell Young 2021 Published by the Graduate School ABSTRACT Esports are growing in popularity at a rapid pace worldwide. In contemporary society, individuals watch esports broadcasts as part of their normal media consuming practices. This dissertation focuses on Counter-Strike: Global Offensive (CS:GO), which is currently the most recognized first-person shooter esport worldwide and the third most popular game across all esports genres (Irwin & Naweed, 2020).
    [Show full text]
  • Daily Clips Monday, August 10, 2020
    DAILY CLIPS MONDAY, AUGUST 10, 2020 LOCAL NEWS: Monday, August 10, 2020 Pioneer Press Vikings waive undrafted free-agent signee Tyler Higby By Chris Tomasson https://www.twincities.com/2020/08/09/vikings-waive-undrafted-free-agent-signee-tyler-higby/ Vikings hope dissing of their defense will motivate them By Chris Tomasson https://www.twincities.com/2020/08/09/vikings-hope-dissing-of-their-defense-will-motivate-them/ Star Tribune Vikings rookie cornerbacks will be thrown into fire without preseason games By Mark Craig https://www.startribune.com/vikings-rookie-cornerbacks-will-be-thrown-into-fire-without-preseason- games/572060422/ Vikings' 2020 training camp preview: Linebackers By Mark Craig https://www.startribune.com/vikings-2020-training-camp-preview-linebackers/572057152/ Wilfs' e-sports venture starts a team playing Rocket League, the cars-playing-soccer game By Evan Ramstad https://www.startribune.com/wilfs-e-sports-venture-starts-a-team-playing-rocket-league/572020432/ Apartment renters can join the Minnesota Vikings' Eagan neighborhood next summer By Rochelle Olson https://www.startribune.com/apartment-renters-can-join-the-minnesota-vikings-eagan-neighborhood-next- summer/572053462/ The Athletic Vikings Training Camp Guide — S: Two of the best in the game lead the way By Arif Hasan https://theathletic.com/1984184/2020/08/09/vikings-training-camp-guide-s-two-of-the-best-in-the-game-lead-the-way/ NATIONAL NEWS: Monday, August 10, 2020 CBS Sports Vikings' Cameron Smith discovers he needs heart surgery after positive COVID-19 test,
    [Show full text]
  • Predicting Mental Health from Followed Accounts Predicting Ment
    Predicting Mental Health from Followed Accounts 1 Running Head: Predicting Mental Health from Followed Accounts Predicting Mental Health from Followed Accounts on Twitter Cory K. Costello, Sanjay Srivastava, Reza Rejaie, & Maureen Zalewski University of Oregon Author note: Cory K. Costello, Sanjay Srivastava, and Maureen Zalewski, University of Oregon, Department of Psychology, 1227 University of Oregon, Eugene, OR, 97403. Reza Rejaie, University of Oregon, Department of Computer and Information Science, 1202 University of Oregon, Eugene, OR, 97403. Correspondence concerning this article should be addressed to Cory K. Costello, who is now at the Department of Psychology, University of Michigan, 530 Church Street, University of Michigan, Ann Arbor, MI 48109, email: [email protected] Study materials, analysis code, and registrations (including pre-registered Stage 1 protocol) can be found at the project site: https://osf.io/54qdm/ This material is based on work supported by the National Institute of Mental Health under Grant # 1 R21 MH106879-01 and the National Science Foundation under NSF GRANT# 1551817. Predicting Mental Health from Followed Accounts 2 Abstract The past decade has seen rapid growth in research linking stable psychological characteristics (i.e., traits) to digital records of online behavior in Online Social Networks (OSNs) like Facebook and Twitter, which has implications for basic and applied behavioral sciences. Findings indicate that a broad range of psychological characteristics can be predicted from various behavioral residue online, including language used in posts on Facebook (Park et al., 2015) and Twitter (Reece et al., 2017), and which pages a person ‘likes’ on Facebook (e.g., Kosinski, Stillwell, & Graepel, 2013).
    [Show full text]
  • The Rise of Esports Investments a Deep Dive with Deloitte Corporate Finance LLC and the Esports Observer
    The rise of esports investments A deep dive with Deloitte Corporate Finance LLC and The Esports Observer April 2019 The rise of esports investments | Contents Contents Image - TEO Page 06 Page 22 Page 28 04 Executive summary This publication contains general information only and Deloitte Corporate Finance LLC and The Esports Observer are not, by means of this publication, rendering accounting, business, financial, investment, legal, tax, or other professional advice 06 or services. This publication is not a substitute for such professional advice or services, nor should it be used as a Leveling up: the rise of basis for any decision or action that may affect your business. esports investment Before making any decision or taking any action that may affect your business, you should consult a qualified Esports investment has made professional advisor. significant strides in recent years as traditional investors join Deloitte Corporate Finance LLC and The Esports Observer venture capital in exploring many shall not be responsible for any loss sustained by any person who relies on this publication. of the diverse investment opportunities across the industry’s Copyright © 2019 Deloitte Development LLC. All rights diverse ecosystem. reserved. 01 The rise of esports investment | Contents Contents Page 32 Page 34 Page 38 25 29 34 The value of an esports Why Modern Times Group The rising power (and risk) of investment: an investor view made two of esports' best influencers in esports investments to-date Many investors will find the strong By recognizing
    [Show full text]
  • The Principles of Esports Engagement: a Universal Code of Conduct
    Journal of Intellectual Property Law Volume 27 Issue 2 Article 3 The Principles of Esports Engagement: A Universal Code of Conduct Yen-Shyang Tseng Horvitz & Levy LLP Follow this and additional works at: https://digitalcommons.law.uga.edu/jipl Part of the Intellectual Property Law Commons Recommended Citation Yen-Shyang Tseng, The Principles of Esports Engagement: A Universal Code of Conduct, 27 J. INTELL. PROP. L. 209 (). Available at: https://digitalcommons.law.uga.edu/jipl/vol27/iss2/3 This Article is brought to you for free and open access by Digital Commons @ Georgia Law. It has been accepted for inclusion in Journal of Intellectual Property Law by an authorized editor of Digital Commons @ Georgia Law. Please share how you have benefited from this access For more information, please contact [email protected]. The Principles of Esports Engagement: A Universal Code of Conduct Cover Page Footnote Appellate attorney at Horvitz & Levy LLP in Burbank, California. Given how quickly esports evolves, new statistics and information might be available by the time of publication. Thanks to Dan Nabel, to the editors of the Journal of Intellectual Property Law, and to all friends of Purple Poring. This article is available in Journal of Intellectual Property Law: https://digitalcommons.law.uga.edu/jipl/vol27/iss2/3 Tseng: The Principles of Esports Engagement: A Universal Code of Conduct THE PRINCIPLES OF ESPORTS ENGAGEMENT: A UNIVERSAL CODE OF CONDUCT? Yen-Shyang Tseng * *Appellate attorney at Horvitz & Levy LLP in Burbank, California. Given how quickly esports evolves, new statistics and information might be available by the time of publication.
    [Show full text]
  • United States Bankruptcy Court for the District of Delaware
    Case 19-11626-KG Doc 713 Filed 01/03/20 Page 1 of 164 IN THE UNITED STATES BANKRUPTCY COURT FOR THE DISTRICT OF DELAWARE In re: Chapter 11 PES HOLDINGS, LLC, et al.,1 Case No. 19-11626 (KG) Debtors. (Jointly Administered) AFFIDAVIT OF SERVICE STATE OF CALIFORNIA } } ss.: COUNTY OF LOS ANGELES } SCOTT M. EWING, being duly sworn, deposes and says: 1. I am employed by Omni Management Group, located at 5955 DeSoto Avenue, Suite 100, Woodland Hills, CA 91367. I am over the age of eighteen years and am not a party to the above-captioned action. 2. On December 17, 2019, I caused to be served the: a. USB: Order (I) Approving the Adequacy of the Disclosure Statement, (II) Approving the Solicitation and Notice Procedures, (III) Approving the Forms of Ballots and Notices in Connection Therewith, (IV) Scheduling Certain Dates with Respect Thereto, and (V) Granting Related Relief [Docket No. 671], (the “Order”), b. USB: Disclosure Statement for First Amended Joint Chapter 11 Plan of PES Holdings, LLC and its Debtor Affiliates, (the “Disclosure Statement and Plan”), c. Notice of Hearing to Consider Confirmation of the Chapter 11 Plan Filed by the Debtors and Related Voting and Objection Deadlines, (the “Notice”), d. Notice to All Holders of Claims or Interests Entitled to Vote on the Plan, (the “Cover Letter”), (2a through 2d collectively referred to as the “Solicitation Package”) e. Class 3 Ballot for Voting on the Amended Joint Chapter 11 Plan of Reorganization for PES Holdings, LLC and its Debtors Affiliates Pursuant to Chapter 11 of the Bankruptcy Code, (the “Class 3 Ballot”), f.
    [Show full text]