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1: Unseelie Royal Procession 2-10: Nothing of interest occurs 11:A is having lunch on a small blanket, eating bread and jam. He offers the players some of it, if the players partake they must make a DC 17 fort save or become nauseated for half an hour. It’s fey jelly. 12-13:A awakened mountain lion asks the players what they are doing, if the players seem to have evil intentions it will attack. The mountain lion lives in a den and will offer the players shelter for the night 14-15:A single farm house lays abandoned, it is burned and inside are various mundane belongings and blood stains. 16:A Hag coven (three of them) is attempting a ritual in a clearing, sacrificing a rabbit. 17:1d4 rocs are hunting in the area and attempt to carry off one of the players. http://www.d20pfsrd.com/bestiary/monster-listings/animals/roc 18-19: Players stumble upon a small creek, filled with gems. The gems disappear within an hour of picking them up, only leaving mossy stones. DC 15 spellcraft or appraise check to tell they are fake. 20:A bloated elk is in a pool, infesting it with taint. The players may try and remove it if they wish. If they do a will come from the water and thank them, offering them some of her wealth. 21-22: An old man is fishing by a river, resetting several crab traps. Upon closer inspection the man is obviously not human, but a misshapen creature resembling a humanoid rat. 23: There is a large boulder with a small cave. If the players go inside they find a basilisk nest (1d6). Use Donjon to generate treasure from eaten adventurers. https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/magical- beasts/basilisk/basilisk-greater-ff 24:A whistling in the woods constantly seems a few yard away. It is in fact a bird that whistles loudly as a mating call. 25-26:A Hunter walks through the woods with a fresh kill. If the players stop him he is hostile at first, but will offer to sell some of his wares otherwise, most are pelts, but he has one bag of holding from which he gets the items out of. 27-28: Pack of owlbears (1d6+2) are nesting in some rocks, there are eggs. If the players steal an egg an alpha owlbear (gargantuan) https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/magical- beasts/owlbear/owlbear-siege 29:A Dead tree stretches up towards the sky, it looks to have at one point been struck by lightening. It crumbles at a touch and if the players dig into it they find inside a small sleeping humanoid (a ) who is waiting for her tree to recover. http://www.d20pfsrd.com/bestiary/monster-listings/fey/dryad 30-32: Dragon, young adult. Will leave the players alone if they give it a portion of their treasure totaling a worth of 1000gp. Anything less it will consider an insult. https://sites.google.com/site/pathfinderogc/bestiary/monster- listings/dragons/dragon/chromatic-green/green-dragon-young-adult 33-34: Players encounter a small murky pond with reeds. There is a deer with a large chunk bitten out of it. There is a snapping turtle in the water. https://sites.google.com/site/pathfinderogc/bestiary/monster- listings/animals/turtle/turtle-giant-snapping 35:4d% house centipede climb from a tree down into the ground under rocks/leaves. http://www.d20pfsrd.com/bestiary/monster- listings/vermin/centipede/centipede-house 36-37: A small hut has an old couple living in it, they offer the players bread and honey in exchange for news from the world. 38-39: One tombstone is attempting to resurrect a boar. https://sites.google.com/site/pathfinderogc/bestiary/monster- listings/fey/tombstone-fairy 40-42: Players stumble upon a small shrine DC 21 knowledge religion check to know whom. The shrine belongs to a small group of thin men (2d8). https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/fey/thin- man 43-44: There is a little girl lost on the path, who needs to be taken home. She is actually small witch who is attempting to lure players back to a cabin. The witch is level 10 and has the youth spell cast on herself. 45:There is a little girl lost on the path. It is actually a fey, she needs to be taken back to her family. 46-47:A group of shambling mounds lie in wait. http://www.d20pfsrd.com/bestiary/monster-listings/plants/shambling-mound 48-49: 2 treants having an argument over which direction is north. http://www.d20pfsrd.com/bestiary/monster-listings/plants/treant 50: Lights abound in the forest, it’s a group of Will-o’-wisps (1d6) 51-52: A group of elven hunters are making camp 53:A small section of road is stumbled upon, it is cobbled and strangely well maintained. If one is to walk more than a hundred feet in either direction plants quickly overgrow it. If the players search around they find a small construct tasked with maintaining the road. 54-55: A 11 Headed Hydra makes it’s home in a small pond, and the players find it eating a moose. http://www.d20pfsrd.com/bestiary/monster-listings/magical- beasts/hydra/hydra-11-headed 56-57: A herd of 4d8 Moose http://www.d20pfsrd.com/bestiary/monster-listings/animals/herd-animals/herd- animal-moose-fgg 58:A Giant wasp hive clings from a tree (2d8) http://www.d20pfsrd.com/bestiary/monster-listings/vermin/bees-and- wasps/wasp/wasp-giant 59-60: A tree has a small door in it, if the players knock a man of similar size answers, screams, and slams the door shut. 61-62: A Giant Stag beetle is sucking the sap out of a tree 63:A small camping fire has been smashed out. If the players wish to follow the tracks out of the abandoned camp they will eventually find a hunter as per the other event. 64: A stump can be seen to have been tampered with with a DC 25 knowledge nature or perception check, inside is a small bag of gems. 65-66: A Man is chopping wood in front of a small farm house, he tells the players to leave in a gruff voice. 67: A Group of Battle are having a fight club in a pit made by several boulders. They challenge the players to a bout. 68-69:QUICK MOSS/SLOW MOSS 70:An empty house, the doors lock once you go inside and the house begins to shrink. 71-72: A Pack of winter wolves attack the players (1d6+2) http://www.d20pfsrd.com/bestiary/monster-listings/magical-beasts/winter-wolf 73:A sudden storm begins to kick up, high winds and rain make visibility low. The rain will persist through the night at least. 74: A Cyclops mound is build into the side of a hill, two of them are cooking meat on a spit in front of it. They are peaceful, but if the players wish to fight them their leader is a Cyclops tyrant. http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/giants/cyclops 75:Three young women are panicking, saying that their house just was attacked and father is in trouble. They’re really Succubi http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/demon/succubus 76-77:A man smoking a enormous pipe asks the players to help in stuff some of the pile of plants into the end and light it, because he is too feeble to do it himself. 78-79:A baba yaga hut (containing a kindly old level 18 witch) 80-81: A pack of werewolves can be heard howling. 82-83: Old man with broken cart http://www.d20pfsrd.com/bestiary/monster-listings/aberrations/mimic/mimic- failed-apotheosis (Giant) 84:A Mirror stands unattended in the middle of the woods, it is large and ornate with many crystals adoring it’s frame. If the players attempt to pry the gems from the mirror the mirror begins to attack them with rays. 85-86: Old Men Drinking, they are in fact fey creatures attempting to get the players to drink cups of fey wine. (use this stat block, there are 8 of them) https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/fey/leanan- sidhe 87-88: Fey Parade, consisting of many musicians, 1d4 , 2d4 satyr, 1d8 thin men 89:A man is on a deer trail with a rugged cart and large bulbous four limbed creature pulling it. He seems to be delivering packages. 90:A is dragging a bag full of teeth from a dead dog some feet away. Using a DC 15 medicine check it is obvious the dog was killed by a tiny humanoid’s bites. 91:A creek filled with reeds hide several tiny humanoids tending to a fishing net, pulling out a turtle. One of them is busy smashing the shell of another turtle with a tiny hammer. They panic upon seeing big folk. 92: A glowing orb that looks suspiciously like a sun floats by overhead, the immediate area grows extremely hot for the duration of it passing over. 93-94:A frog man is sitting cross legged in front of many pots. He is selling various pickled items and alcohol. 95:A group of pixie have a small village in the branches of a tree. From a distance it looks like the tree is on fire due to all the light. 96: A Lesser Bandersnatch is hunting it’s pretty, the players stumble upon its hunting ground. If they can read the signs they can avoid it, if not they might get in the way. The prey is a group of moose, one is injured. https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/magical- beasts/bandersnatch/bandersnatch-lesser 97-98: Froghemoth defending it’s young https://sites.google.com/site/pathfinderogc/bestiary/monster- listings/aberrations/froghemoth 99: Seelie Royal Procession 100: Roll twice, if second 100 is rolled, instead roll 5 times total ignore 100s after this.