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Congratulations Susan & Joost Ueffing!
CONGRATULATIONS SUSAN & JOOST UEFFING! The Staff of the CQ would like to congratulate Jaguar CO Susan and STARFLEET Chief of Operations Joost Ueffi ng on their September wedding! 1 2 5 The beautiful ceremony was performed OCT/NOV in Kingsport, Tennessee on September 2004 18th, with many of the couple’s “extended Fleet family” in attendance! Left: The smiling faces of all the STARFLEET members celebrating the Fugate-Ueffi ng wedding. Photo submitted by Wade Olsen. Additional photos on back cover. R4 SUMMIT LIVES IT UP IN LAS VEGAS! Right: Saturday evening banquet highlight — commissioning the USS Gallant NCC 4890. (l-r): Jerry Tien (Chief, STARFLEET Shuttle Ops), Ed Nowlin (R4 RC), Chrissy Killian (Vice Chief, Fleet Ops), Larry Barnes (Gallant CO) and Joe Martin (Gallant XO). Photo submitted by Wendy Fillmore. - Story on p. 3 WHAT IS THE “RODDENBERRY EFFECT”? “Gene Roddenberry’s dream affects different people in different ways, and inspires different thoughts... that’s the Roddenberry Effect, and Eugene Roddenberry, Jr., Gene’s son and co-founder of Roddenberry Productions, wants to capture his father’s spirit — and how it has touched fans around the world — in a book of photographs.” - For more info, read Mark H. Anbinder’s VCS report on p. 7 USPS 017-671 125 125 Table Of Contents............................2 STARFLEET Communiqué After Action Report: R4 Conference..3 Volume I, No. 125 Spies By Night: a SF Novel.............4 A Letter to the Fleet........................4 Published by: Borg Assimilator Media Day..............5 STARFLEET, The International Mystic Realms Fantasy Festival.......6 Star Trek Fan Association, Inc. -
Zeebo Developer Guide Gaming for the Next Billion
Zeebo Developer Guide Gaming for the next billion An in‐depth guide for the Zeebo wireless gaming platform Zeebo Developer Guide Zeebo Inc. Confidential and Proprietary Restricted Distribution: Not to be used, copied, reproduced in whole or in part, nor its contents revealed in any manner to others without the express written permission of Zeebo Inc. Zeebo Inc reserves the right to make changes to the product(s) or information contained herein without notice. No liability is assumed for any damages arising directly or indirectly by their use or application. The information provided in this document is provided on an “as is” basis. This document contains Zeebo Inc confidential and proprietary information and must be shredded when discarded. Zeebo is a registered trademark and registered service mark of Zeebo Inc. Other product and brand names may be trademarks or registered trademarks of their respective owners. CDMA2000 and GSM are registered certification mark of the Telecommunications Industry Association, used under license. ARM is a registered trademark of ARM Limited. Adreno, QXEngine, QXProfiler, BREW are registered trademarks of QUALCOMM Incorporated in the United States and other countries. 2 Zeebo Confidential and Proprietary Zeebo Developer Guide Contents 1 Introduction .................................................................................................................6 1.1 Purpose.............................................................................................................................. 6 1.2 Scope -
Weekly Wireless Report WEEK ENDING September 4, 2015
Weekly Wireless Report WEEK ENDING September 4, 2015 INSIDE THIS ISSUE: THIS WEEK’S STORIES This Week’s Stories Ad Blocking In Apple’s iOS 9 Highlights Rift Over Ads With Ad Blocking In Apple’s iOS 9 Highlights Rift Over Ads With App Publishers App Publishers September 4, 2015 More Than 225,000 Apple Apple has warned developers that, in the name of privacy and user preference, it is adding ad-blocking iPhone Accounts Hacked capability in its upcoming release of iOS 9 software, which is expected to arrive with new iPhones as early as Sept. 9. And that’s creating some tension with Google, mobile marketing companies, and PRODUCTS & SERVICES publishers alike. A New App That Lets Users’ If iOS 9 and the ad blockers are widely adopted, it could mean significant disruption to the $70 billion Friends ‘Virtually Walk Them mobile marketing business. More ad blocking means that many users simply won’t see as many ads in Home At Night’ Is Exploding In their games or apps. Publishers, ad networks, and marketing tech companies will get less revenue. Popularity Mobile game companies don’t need to panic now, but they’d better pay attention. Sprint Revises Free Service The battle over the legality of ad-blocking software is still playing out on the Web, where online ads are Deal For DirecTV Customers, a $141 billion business. In May, a German court ruled that ad blocking is not illegal. In mobile, Apple Adds Data Options has added the ability to block ads via a change in its platform that allows third-party companies to create ad-blocking apps. -
Internet Peer-To-Peer File Sharing Policy Effective Date 8T20t2010
Title: Internet Peer-to-Peer File Sharing Policy Policy Number 2010-002 TopicalArea: Security Document Type Program Policy Pages: 3 Effective Date 8t20t2010 POC for Changes Director, Office of Computing and Information Services (OCIS) Synopsis Establishes a Dalton State College-wide policy regarding copyright infringement. Overview The popularity of Internet peer-to-peer file sharing is often the source of network resource allocation problems and copyright infringement. Purpose This policy will define Internet peer-to-peer file sharing and state the policy of Dalton State College (DSC) on this issue. Scope The scope of this policy includes all DSC computing resources. Policy Internet peer-to-peer file sharing applications are frequently used to distribute copyrighted materials such as music, motion pictures, and computer software. Such exchanges are illegal and are not permifted on Dalton State Gollege computers or network. See the standards outlined in the Appropriate Use Policy. DSG Procedures and Sanctions Failure to comply with the appropriate use of these resources threatens the atmosphere for the sharing of information, the free exchange of ideas, and the secure environment for creating and maintaining information property, and subjects one to discipline. Any user of any DSC system found using lT resources for unethical and/or inappropriate practices has violated this policy and is subject to disciplinary proceedings including suspension of DSC privileges, expulsion from school, termination of employment and/or legal action as may be appropriate. Although all users of DSC's lT resources have an expectation of privacy, their right to privacy may be superseded by DSC's requirement to protect the integrity of its lT resources, the rights of all users and the property of DSC and the State. -
Openbsd Gaming Resource
OPENBSD GAMING RESOURCE A continually updated resource for playing video games on OpenBSD. Mr. Satterly Updated August 7, 2021 P11U17A3B8 III Title: OpenBSD Gaming Resource Author: Mr. Satterly Publisher: Mr. Satterly Date: Updated August 7, 2021 Copyright: Creative Commons Zero 1.0 Universal Email: [email protected] Website: https://MrSatterly.com/ Contents 1 Introduction1 2 Ways to play the games2 2.1 Base system........................ 2 2.2 Ports/Editors........................ 3 2.3 Ports/Emulators...................... 3 Arcade emulation..................... 4 Computer emulation................... 4 Game console emulation................. 4 Operating system emulation .............. 7 2.4 Ports/Games........................ 8 Game engines....................... 8 Interactive fiction..................... 9 2.5 Ports/Math......................... 10 2.6 Ports/Net.......................... 10 2.7 Ports/Shells ........................ 12 2.8 Ports/WWW ........................ 12 3 Notable games 14 3.1 Free games ........................ 14 A-I.............................. 14 J-R.............................. 22 S-Z.............................. 26 3.2 Non-free games...................... 31 4 Getting the games 33 4.1 Games............................ 33 5 Former ways to play games 37 6 What next? 38 Appendices 39 A Clones, models, and variants 39 Index 51 IV 1 Introduction I use this document to help organize my thoughts, files, and links on how to play games on OpenBSD. It helps me to remember what I have gone through while finding new games. The biggest reason to read or at least skim this document is because how can you search for something you do not know exists? I will show you ways to play games, what free and non-free games are available, and give links to help you get started on downloading them. -
Content Distribution in P2P Systems Manal El Dick, Esther Pacitti
Content Distribution in P2P Systems Manal El Dick, Esther Pacitti To cite this version: Manal El Dick, Esther Pacitti. Content Distribution in P2P Systems. [Research Report] RR-7138, INRIA. 2009. inria-00439171 HAL Id: inria-00439171 https://hal.inria.fr/inria-00439171 Submitted on 6 Dec 2009 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. INSTITUT NATIONAL DE RECHERCHE EN INFORMATIQUE ET EN AUTOMATIQUE Content Distribution in P2P Systems Manal El Dick — Esther Pacitti N° 7138 Décembre 2009 Thème COM apport de recherche ISSN 0249-6399 ISRN INRIA/RR--7138--FR+ENG Content Distribution in P2P Systems∗ Manal El Dick y, Esther Pacittiz Th`emeCOM | Syst`emescommunicants Equipe-Projet´ Atlas Rapport de recherche n° 7138 | D´ecembre 2009 | 63 pages Abstract: The report provides a literature review of the state-of-the-art for content distribution. The report's contributions are of threefold. First, it gives more insight into traditional Content Distribution Networks (CDN), their re- quirements and open issues. Second, it discusses Peer-to-Peer (P2P) systems as a cheap and scalable alternative for CDN and extracts their design challenges. Finally, it evaluates the existing P2P systems dedicated for content distribution according to the identified requirements and challenges. -
Reality Is Broken a Why Games Make Us Better and How They Can Change the World E JANE Mcgonigal
Reality Is Broken a Why Games Make Us Better and How They Can Change the World E JANE McGONIGAL THE PENGUIN PRESS New York 2011 ADVANCE PRAISE FOR Reality Is Broken “Forget everything you know, or think you know, about online gaming. Like a blast of fresh air, Reality Is Broken blows away the tired stereotypes and reminds us that the human instinct to play can be harnessed for the greater good. With a stirring blend of energy, wisdom, and idealism, Jane McGonigal shows us how to start saving the world one game at a time.” —Carl Honoré, author of In Praise of Slowness and Under Pressure “Reality Is Broken is the most eye-opening book I read this year. With awe-inspiring ex pertise, clarity of thought, and engrossing writing style, Jane McGonigal cleanly exploded every misconception I’ve ever had about games and gaming. If you thought that games are for kids, that games are squandered time, or that games are dangerously isolating, addictive, unproductive, and escapist, you are in for a giant surprise!” —Sonja Lyubomirsky, Ph.D., professor of psychology at the University of California, Riverside, and author of The How of Happiness: A Scientific Approach to Getting the Life You Want “Reality Is Broken will both stimulate your brain and stir your soul. Once you read this remarkable book, you’ll never look at games—or yourself—quite the same way.” —Daniel H. Pink, author of Drive and A Whole New Mind “The path to becoming happier, improving your business, and saving the world might be one and the same: understanding how the world’s best games work. -
Downloading of Movies, Television Shows and Other Video Programming, Some of Which Charge a Nominal Or No Fee for Access
Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 FORM 10-K (Mark One) ☒ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 FOR THE FISCAL YEAR ENDED DECEMBER 31, 2011 OR ☐ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 FOR THE TRANSITION PERIOD FROM TO Commission file number 001-32871 COMCAST CORPORATION (Exact name of registrant as specified in its charter) PENNSYLVANIA 27-0000798 (State or other jurisdiction of (I.R.S. Employer Identification No.) incorporation or organization) One Comcast Center, Philadelphia, PA 19103-2838 (Address of principal executive offices) (Zip Code) Registrant’s telephone number, including area code: (215) 286-1700 SECURITIES REGISTERED PURSUANT TO SECTION 12(b) OF THE ACT: Title of Each Class Name of Each Exchange on which Registered Class A Common Stock, $0.01 par value NASDAQ Global Select Market Class A Special Common Stock, $0.01 par value NASDAQ Global Select Market 2.0% Exchangeable Subordinated Debentures due 2029 New York Stock Exchange 5.50% Notes due 2029 New York Stock Exchange 6.625% Notes due 2056 New York Stock Exchange 7.00% Notes due 2055 New York Stock Exchange 8.375% Guaranteed Notes due 2013 New York Stock Exchange 9.455% Guaranteed Notes due 2022 New York Stock Exchange SECURITIES REGISTERED PURSUANT TO SECTION 12(g) OF THE ACT: NONE Indicate by check mark if the Registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes ☒ No ☐ Indicate by check mark if the Registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act. -
SCENE Tune in to Digital Convergence
Edition No.22 June 2007 DVB-SCENE Tune in to Digital Convergence Tune 22 The Standard for the Digital World This issue’s highlights > DVB-H & teletext Ahead of > Winning the heart of broadband > DVB-H in Vietnam > HDTV in Asia-Pacific > Analysis: PVRs > DVB-SSU > Market Watch the Game Unique Broadband Systems Ltd. is the world’s leading designer and manufacturer of complete DVB-T/H system solutions for Mobile Media Operators and Broadcasters DVB-H IP Encapsulator DVB-T/H Gateway DVE 6000 DVE 7000 / DVE-R 7000 What makes DVE 6000 the best product on the market today? The DVE 7000 DVB-H Satellite Gateway is the core of highly optimized, efficient and cost effective mobile Dynamic Time SlicingTM Technique delivering DVB-H architecture. A single DVE 7000 device unprecedented bandwidth utilization and processes, distributes and manages global and local network efficiency (Statistical Multiplexing) content grouped in packages to multiple remote SFN & MFN networks through a satellite link and drasti- DVB-SCENE : 02 Internal SI/PSI table editor, parser, compiler and generator (UBS SI/PSI TDL) cally improves satellite link efficiency. The DVE-R 7000 Internal SFN Adapter satellite receiver demultiplexes the content specific to it’s location. Internal stream recorder and player IP DVB-S2 ASI Single compact unit DVE-R 7000 SFN1 DVE 6000 NetManager Application MODULATOR 1 SFN3 SFN2 MODULATOR 3 DVB-T/H Modulator MODULATOR 2 DVM 5000 Fully DVB-H Compliant 30 MHz to 1 GHz RF Output (L-band version available) Web Browser & SNMP Remote Control Available -
Video Gaming and Death
Untitled. Photographer: Pawel Kadysz (https://stocksnap.io/photo/OZ4IBMDS8E). Special Issue Video Gaming and Death edited by John W. Borchert Issue 09 (2018) articles Introduction to a Special Issue on Video Gaming and Death by John W. Borchert, 1 Death Narratives: A Typology of Narratological Embeddings of Player's Death in Digital Games by Frank G. Bosman, 12 No Sympathy for Devils: What Christian Video Games Can Teach Us About Violence in Family-Friendly Entertainment by Vincent Gonzalez, 53 Perilous and Peril-Less Gaming: Representations of Death with Nintendo’s Wolf Link Amiibo by Rex Barnes, 107 “You Shouldn’t Have Done That”: “Ben Drowned” and the Uncanny Horror of the Haunted Cartridge by John Sanders, 135 Win to Exit: Perma-Death and Resurrection in Sword Art Online and Log Horizon by David McConeghy, 170 Death, Fabulation, and Virtual Reality Gaming by Jordan Brady Loewen, 202 The Self Across the Gap of Death: Some Christian Constructions of Continued Identity from Athenagoras to Ratzinger and Their Relevance to Digital Reconstitutions by Joshua Wise, 222 reviews Graveyard Keeper. A Review by Kathrin Trattner, 250 interviews Interview with Dr. Beverley Foulks McGuire on Video-Gaming, Buddhism, and Death by John W. Borchert, 259 reports Dying in the Game: A Perceptive of Life, Death and Rebirth Through World of Warcraft by Wanda Gregory, 265 Perilous and Peril-Less Gaming: Representations of Death with Nintendo’s Wolf Link Amiibo Rex Barnes Abstract This article examines the motif of death in popular electronic games and its imaginative applications when employing the Wolf Link Amiibo in The Legend of Zelda: Breath of the Wild (2017). -
Computer Vision with SAS®: Special Collection
The correct bibliographic citation for this manual is as follows: Kahler, Susan. Computer Vision with SAS®: Special Collection. Cary, NC: SAS Institute Inc. Computer Vision with SAS®: Special Collection Copyright © 2020, SAS Institute Inc., Cary, NC, USA ISBN 978-1-952365-04-1 (Paperback) ISBN 978-1-952365-01-0 (Web PDF) All Rights Reserved. Produced in the United States of America. For a hard-copy book: No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, or otherwise, without the prior written permission of the publisher, SAS Institute Inc. For a web download or e-book: Your use of this publication shall be governed by the terms established by the vendor at the time you acquire this publication. The scanning, uploading, and distribution of this book via the Internet or any other means without the permission of the publisher is illegal and punishable by law. Please purchase only authorized electronic editions and do not participate in or encourage electronic piracy of copyrighted materials. Your support of others’ rights is appreciated. U.S. Government License Rights; Restricted Rights: The Software and its documentation is commercial computer software developed at private expense and is provided with RESTRICTED RIGHTS to the United States Government. Use, duplication, or disclosure of the Software by the United States Government is subject to the license terms of this Agreement pursuant to, as applicable, FAR 12.212, DFAR 227.7202-1(a), DFAR 227.7202-3(a), and DFAR 227.7202-4, and, to the extent required under U.S. -
Fiafbib2010 Cover
Affiliates’s publications 2010 Publications des affilés BIBLIOGRAPHY : FIAF AFFILIATES’ PUBLICATIONS 2010 BIBLIOGRAPHIE : PUBLICATIONS DES AFFILIÉS DE LA FIAF 2010 edited by / préparée par Stephanie Boris (Pacific Film Archive, Berkeley) and / et Nancy Goldman (Pacific Film Archive, Berkeley) Fédération internationale des archives du film / International Federation of Film Archives Commission de catalogage et de documentation / Cataloguing and Documentation Commission 2011 INTRODUCTION This bibliography describes the publications produced in 2010 by affiliates of the International Federation of Film Archives (FIAF). Entries for each publication appear under the name of the originating archive, listed alphabetically by the city in which the archive is located. Under each archive, publications are arranged alphabetically by author. Only publications for which the originating archives sent information or copies are cited. A short synopsis in English is given for works where the title is not self-descriptive. Please notify us of any works not included which should have been; we will include them in the next year's edition. The bibliography is indexed by author, title, and subject. Subject headings are taken from the International Index to Film Periodicals Subject Headings compiled by Michael Moulds and Rutger Penne. Each publication is given a citation number, and the numbers cited in the indices correspond to these citation numbers. Names and addresses of archives that collaborated on the bibliography are listed. They should be contacted for copies of their publications. We wish to thank these archives for their assistance in producing this edition and for their help with future editions. ************************** Cette bibliographie décrit les publications produites en 2010 par les affiliés de la Fédération internationale des archives du film (FIAF).