The Beacon, February 05, 2010 Florida International University

Total Page:16

File Type:pdf, Size:1020Kb

The Beacon, February 05, 2010 Florida International University Florida International University FIU Digital Commons The aP nther Press (formerly The Beacon) Special Collections and University Archives 2-5-2010 The Beacon, February 05, 2010 Florida International University Follow this and additional works at: https://digitalcommons.fiu.edu/student_newspaper Recommended Citation Florida International University, "The Beacon, February 05, 2010" (2010). The Panther Press (formerly The Beacon). 342. https://digitalcommons.fiu.edu/student_newspaper/342 This work is brought to you for free and open access by the Special Collections and University Archives at FIU Digital Commons. It has been accepted for inclusion in The aP nther Press (formerly The Beacon) by an authorized administrator of FIU Digital Commons. For more information, please contact [email protected]. Weekend A Forum for Free Student Expression at Florida International University Vol. 22, Issue 61 www.fi usm.com Friday, February 5, 2010 National Signing Day: Golden Panthers add 21 recruits to roster PAGE 8 SPOTLIGHT AT THE BAY PAGE 3 Bookstore Weekends with Paradise: Our columnist brings you fun Super Bowl Sunday and Valentine’s Day date ideas. launches AT THE BAY PAGE 3 With the new Test-Wiseness Workshops at BBC, pulling an all- nighter could be a thing of the past. new rental OPINION PAGE 4 program MELISSA CACERES Staff Writer Questions still keep fl owing about the future of the Republican Party. With prices on new and used text- How can the party survive the 2010 midterm elections and regain power books remaining high, students now have in Washington? another option when it comes to obtaining materials for classes. OPINION PAGE 4 Where to see the big game Beginning this Spring semester, the China owns us and it’s our own fault. How has the recent state of the ANTHONY CENTENO festivities will begin at 4:30 p.m. in the FIU Bookstore will offer a book rental economy put the U.S. in jeopardy? Contributing Writer lounge of Building A. program through Barnes & Noble that will save students around 50 percent off LIFE! PAGE 5 University Park Towers will also be the cost of new, printed textbooks. Gables Gallery Walk lets people On Feb. 7, Miami will be hosting the hosting a watch party from 6 p.m. to 10 p.m. enjoy free art the fi rst Friday of biggest American sports event of the year – in the lounge. Students can enjoy food and The fee for renting a book is 42.5 each month. the Super Bowl. drinks while watching the game on a big percent of the retail price of the new text- book; so if a textbook is $100, then the SPORTS PAGE 8 This year, the Indianapolis Colts and the screen TV. These events are not exclusive New Orleans Saints will be squaring off in to residents only, all students are welcome rental version would be available for the 44th annual Super Bowl, which will be to join. $42.50. held at Sun Life Stadium. However, if students are interested in “The program is really to give students FIU students are already making their going out to enjoy the game, then they’re more options when it comes to buying plans for Super Bowl Sunday. already in the right place. Sports bars and textbooks,” said Jeff Krablin, the assis- tant vice president of Business Services Coach Mario Cristobal continues “For this year’s Super Bowl, I plan on restaurants all over Miami will become hot to try and establish a pipeline at hanging out with friends, having a barbecue, spots to watch the main event. at FIU. Northwestern High School. and enjoying the Saints run over the Colts,” “Even if you aren’t a big football fan, you “We recognize that they can be very said sophomore journalism major Christina can still go out and enjoy the atmosphere,” expensive and this is one of the options SPORTS PAGE 8 that we hope will lead to things being The Golden Panthers add several Watkins. said senior hospitality major Luis Vasquez. key players on off ense, including a Barbecues and get-togethers are classic If sun, fun and football sounds like a great more affordable.” blue-chip wide receiver, a quarter- Super Bowl traditions. combination, then one may want to check Krablin added that the program is still back for the future and strength on in its pilot stages and that it would be a the lines. If students living on campus would like out Ocean’s Ten on South Beach. This sports to watch the game, Housing will be holding bar is fully equipped with great food, full learning experience to determine if the events on game day. University Park Apart- bar and big screen plasma TVs throughout, system “runs smoothly.” UPCOMING EVENTS ments will be hosting a Super Bowl watch Among the 636 Barnes & Noble on- Paranormal Activity, Feb. 5, 5 and 8 p.m. party with food and drinks provided. The SUPER BOWL, page 5 campus bookstores, FIU was one of the SPC-MMC presents this low-budget yet 25 chosen nationwide to carry out the frightful fi lm for free in GC 140. Women and Men’s Basketball, Feb. 6, 12 and 2 p.m., respectively. Come cheer on RENTAL, page 2 your Golden Panthers as they take on North Texas at the U.S. Century Bank Arena. Free with Panther ID. Safety questions addressed Super Bowl Watch Parties on Campus, Class off ers Feb. 7, 4:30 p.m. Watch the game with friends at the Building A lounge in UPA. Victim Advocacy Center Sharon – More events can be found in our Monday Aaron. Nowell, Bejar, King and and Friday issues of Life!. PA system, emergency in-depth study Aaron are also members of the University Consultation Team, WEATHER procedures among topics responsible for dealing with FRIDAY disruptive or at-risk students. on HIV/AIDS Mostly Cloudy JASMYN ELLIOTT tant thing we can do than create Several of the concerns LOW: 69 HIGH: 79 BBC Managing Editor a safe environment,” said Vice voiced by those in attendance MARIELLA ROQUE SATURDAY Provost Steven Moll during his dealt with communication, Contributing Writer Few Showers Emergency telephones, fi re opening remarks. “If we don’t, LOW: 55 HIGH: 75 or the lack thereof. Staff, for safety and the lack of an alter- students don’t learn and we fail example, complained about the SUNDAY Biology of AIDS, a class offered at FIU since 1997, nate evacuation route were just in our mission [to educate].” confusion on whom to call in Partly Cloudy allows students to learn about AIDS from biological some of the issues raised during The EMG is responsible for case of an injury or a disruptive LOW: 55 HIGH: 68 and socio-psychological perspectives. the forum of Safety and Emer- restoring order during times student: 911 or FIU Police? Ophelia Weeks, Ph.D. and associate professor, gency Planning held on Feb. 2 of distress such as a natural According to King, every CONTACTS thought of the idea while taking a sabbatical in 1996 at the Wolfe University Center. disaster. The group comprises Fall, faculty receive a red folder at the Morehouse School of Medicine in Atlanta, Ga. Editor in Chief .................... 305-348-1580 The forum allowed students, the following: EMG Assis- during orientation. The folder chris.necuze@fi usm.com Weeks said she felt many people were uneducated faculty and staff to voice their tant Director Dorothy Miller; contains a handout dictating MMC Offi ce ........................ 305-348-2709 in the subject of HIV/AIDS. She returned to FIU news@fi usm.com concerns on various safety- Director of Counseling and what do to in certain scenarios, motivated to make a change. BBC Offi ce .......................... 305-919-4722 related issues affecting the Psychological Services Cheryl which includes a contact “[Students] look at AIDS as somebody else’s bbc@fi usm.com University, with the Emergency Nowell; Vice President of number that corresponds with disease, [saying] ‘it has nothing to do with me,’” Tips & Corrections .............. 305-348-2709 Management Group present as Academic Affairs Elizabeth the severity of the situation. tips@fi usm.com Weeks said. “But they come out of the course much Advertising ........................ 305-348-6994 a panel. Bejar; Chief Bill King of FIU advertising@fi usm.com “There is no more impor- Police; and Director of the FORUM, page 3 AIDS, page 2 2 The Beacon – Friday, February 5, 2010 NEWS www.fi usm.com NEWS FLASH Program makes books aff ordable LOCAL RENTAL, page 1 Police vote ‘no’ to volunteer Super Bowl surveillance pilot program and the only university I think renting books is great for those within the state of Florida. So far, the students who have a hard time paying for Contract negotiations between the city of Miami program has raised around $23,000, and the police union intensifi ed with the union’s since it began and the number is new ones. members voting not to volunteer for off-duty security constantly increasing. details and overtime this weekend. “We’ve had a tremendous response Alejandro Gallego, sophomore According to The Miami Herald, union offi cials from students and faculty to our Computer Science say the union’s stance is not intended to undermine rental program and, as a result, have Super Bowl safety, but that they want to highlight continued to expand it to other colleges the students has been excitement even their books, which will ask for a credit over-reaching contract demands, unfair negotiating and universities across the country,” though they do wish that there were card to register into the bookstore tactics and an over-reliance on overtime and off-duty said Max Roberts, the president of more titles.” system.
Recommended publications
  • Manny Diaz LEAD DESIGNER MANNYDIAZDESIGN.COM [email protected] LINKEDIN.COM
    Manny Diaz LEAD DESIGNER MANNYDIAZDESIGN.COM [email protected] LINKEDIN.COM Award-Winning Lead Designer with international design development experience including: Design Direction, Design Management, Cross-Studio Collaboration, Mission Design, Scripting, Co-op and Multiplayer Ecosystems, Narrative and Combat Pacing, Chatter Writing, Cinematic Creation, Video Editing, Systems Tuning, Environmental Art, QuickTime Events, Spec Writing, Corporate & Industry Presentations, Film and Game Production Experience Ubisoft Reflections – Lead Level Designer Projects: Watch_Dogs, Tom Clancy’s The Division Time Line: June 2012 – Present Key Achievements: Lead team of 13 designers to deliver next-gen content on time and up to quality Developed implementation best practices for the design team Served as Interim Lead Game Designer Worked with Producers and Directors from co-development studios in Europe, Canada, and US Developed project schedule for design team Selected to represent Ubisoft in an international recruitment video Selected to represent Ubisoft Reflections at TIGA industry event Studio presentations in office and at external venues Video editing for studio presentation Volition Inc. – Design Director, Lead Mission Designer, and Designer 2 Projects: Saints Row: The Third, Saints Row: The Third DLC Packs, Unannounced Next-Gen Project Time Line: February 2010 – June 2012 Key Achievements: Directed three profitable projects to a delivery both on time and on budget Earned multiple awards and positive mentions in press for mission content Generated
    [Show full text]
  • The Anime Galaxy Japanese Animation As New Media
    i i i i i i i i i i i i i i i i i i i i Herlander Elias The Anime Galaxy Japanese Animation As New Media LabCom Books 2012 i i i i i i i i Livros LabCom www.livroslabcom.ubi.pt Série: Estudos em Comunicação Direcção: António Fidalgo Design da Capa: Herlander Elias Paginação: Filomena Matos Covilhã, UBI, LabCom, Livros LabCom 2012 ISBN: 978-989-654-090-6 Título: The Anime Galaxy Autor: Herlander Elias Ano: 2012 i i i i i i i i Índice ABSTRACT & KEYWORDS3 INTRODUCTION5 Objectives............................... 15 Research Methodologies....................... 17 Materials............................... 18 Most Relevant Artworks....................... 19 Research Hypothesis......................... 26 Expected Results........................... 26 Theoretical Background........................ 27 Authors and Concepts...................... 27 Topics.............................. 39 Common Approaches...................... 41 1 FROM LITERARY TO CINEMATIC 45 1.1 MANGA COMICS....................... 52 1.1.1 Origin.......................... 52 1.1.2 Visual Style....................... 57 1.1.3 The Manga Reader................... 61 1.2 ANIME FILM.......................... 65 1.2.1 The History of Anime................. 65 1.2.2 Technique and Aesthetic................ 69 1.2.3 Anime Viewers..................... 75 1.3 DIGITAL MANGA....................... 82 1.3.1 Participation, Subjectivity And Transport....... 82 i i i i i i i i i 1.3.2 Digital Graphic Novel: The Manga And Anime Con- vergence........................ 86 1.4 ANIME VIDEOGAMES.................... 90 1.4.1 Prolongament...................... 90 1.4.2 An Audience of Control................ 104 1.4.3 The Videogame-Film Symbiosis............ 106 1.5 COMMERCIALS AND VIDEOCLIPS............ 111 1.5.1 Advertisements Reconfigured............. 111 1.5.2 Anime Music Video And MTV Asia.........
    [Show full text]
  • Military Guide to Terrorism in the Twenty-First Century
    US Army TRADOC TRADOC G2 Handbook No. 1 AA MilitaryMilitary GuideGuide toto TerrorismTerrorism in the Twenty-First Century US Army Training and Doctrine Command TRADOC G2 TRADOC Intelligence Support Activity - Threats Fort Leavenworth, Kansas 15 August 2007 DISTRIBUTION RESTRICTION: Approved for Public Release; Distribution Unlimited. 1 Summary of Change U.S. Army TRADOC G2 Handbook No. 1 (Version 5.0) A Military Guide to Terrorism in the Twenty-First Century Specifically, this handbook dated 15 August 2007 • Provides an information update since the DCSINT Handbook No. 1, A Military Guide to Terrorism in the Twenty-First Century, publication dated 10 August 2006 (Version 4.0). • References the U.S. Department of State, Office of the Coordinator for Counterterrorism, Country Reports on Terrorism 2006 dated April 2007. • References the National Counterterrorism Center (NCTC), Reports on Terrorist Incidents - 2006, dated 30 April 2007. • Deletes Appendix A, Terrorist Threat to Combatant Commands. By country assessments are available in U.S. Department of State, Office of the Coordinator for Counterterrorism, Country Reports on Terrorism 2006 dated April 2007. • Deletes Appendix C, Terrorist Operations and Tactics. These topics are covered in chapter 4 of the 2007 handbook. Emerging patterns and trends are addressed in chapter 5 of the 2007 handbook. • Deletes Appendix F, Weapons of Mass Destruction. See TRADOC G2 Handbook No.1.04. • Refers to updated 2007 Supplemental TRADOC G2 Handbook No.1.01, Terror Operations: Case Studies in Terror, dated 25 July 2007. • Refers to Supplemental DCSINT Handbook No. 1.02, Critical Infrastructure Threats and Terrorism, dated 10 August 2006. • Refers to Supplemental DCSINT Handbook No.
    [Show full text]
  • Game Developer Magazine
    >> INSIDE: 2007 AUSTIN GDC SHOW PROGRAM SEPTEMBER 2007 THE LEADING GAME INDUSTRY MAGAZINE >>SAVE EARLY, SAVE OFTEN >>THE WILL TO FIGHT >>EXCLUSIVE INTERVIEW MAKING SAVE SYSTEMS FOR CHANGING GAME STATES HARVEY SMITH ON PLAYERS, NOT DESIGNERS IN PANDEMIC’S SABOTEUR POLITICS IN GAMES POSTMORTEM: PUZZLEINFINITE INTERACTIVE’S QUEST DISPLAY UNTIL OCTOBER 11, 2007 Using Autodeskodesk® HumanIK® middle-middle- Autodesk® ware, Ubisoftoft MotionBuilder™ grounded ththee software enabled assassin inn his In Assassin’s Creed, th the assassin to 12 centuryy boots Ubisoft used and his run-time-time ® ® fl uidly jump Autodesk 3ds Max environment.nt. software to create from rooftops to a hero character so cobblestone real you can almost streets with ease. feel the coarseness of his tunic. HOW UBISOFT GAVE AN ASSASSIN HIS SOUL. autodesk.com/Games IImmagge cocouru tteesyy of Ubiisofft Autodesk, MotionBuilder, HumanIK and 3ds Max are registered trademarks of Autodesk, Inc., in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. © 2007 Autodesk, Inc. All rights reserved. []CONTENTS SEPTEMBER 2007 VOLUME 14, NUMBER 8 FEATURES 7 SAVING THE DAY: SAVE SYSTEMS IN GAMES Games are designed by designers, naturally, but they’re not designed for designers. Save systems that intentionally limit the pick up and drop enjoyment of a game unnecessarily mar the player’s experience. This case study of save systems sheds some light on what could be done better. By David Sirlin 13 SABOTEUR: THE WILL TO FIGHT 7 Pandemic’s upcoming title SABOTEUR uses dynamic color changes—from vibrant and full, to black and white film noir—to indicate the state of allied resistance in-game.
    [Show full text]
  • Gratis. Kalo Jauh Kena Ongkos Kirim Rp
    GROSIR GAMES Rp.5rb per disk/kaset/dvd bisa di kirim ke tempat / Cash on delivery ( COD ) gratis. kalo jauh kena ongkos kirim Rp.5rb :) Contact Person : - 0896 5606 5690 ================================================================= --> Update Games 2014 s/d Juni 2014 : Murdered Souls Suspect 3dvd State of Decay Lifeline 1dvd Wolf Among Us episode 4 1dvd Watch Dogs 4dvd Killer Is Dead 4dvd Wolfenstein New Order 10dvd Van Helsing 2 6dvd Tropico 5 1dvd Hegemony of Rome Rise of Caesar 1dvd Transistor 1dvd Dinasty Warrior 8 4dvd Dread Out full version 1dvd Walking Dead Season 2 Episode 3 1dvd Outlast Whistleblower 2dvd Bound By Flame 2dvd Amazing Spiderman 2 3dvd Daylight 1dvd Dark Souls 2 3dvd Child of Light 1dvd Trial Fusion 2dvd Warlock 2 1dvd Strike Suit Zero 2dvd Wargame Red Dragon 4dvd Agarest Generations of War Zero 2dvd Lego Hobbit 2dvd Halo Spartan Assault 1dvd Age Of Wonders III 1dvd Batman Arkham Origins Blackgate 1dvd Wolf Among Us episode 3 1dvd Simcity Digital Deluxe 2014 1dvd Bioshock Infinite DLC Burial at Sea episode 2 6dvd Castlevania Mirror of Fate 1dvd Total War Rome 2 Hannibal at the Gate 3dvd MXGP 1dvd Cabelas Big Game Pro Hunter 1dvd Castlevania 2 Lord of Shadow DLC Revelations 2dvd Ether One 1dvd Breach And Clear 1dvd IHF Handball Challenge 1dvd Betrayer 1dvd Devil May Cry 2013 Complete Edition 3dvd ARMA III Full Campaign 3dvd Ninja Gaiden Yaiba 2dvd Deus Ex The Fall 1dvd Typing of Dead Overkill 2dvd Walking Dead 2 episode 1-2 1dvd Southpark Stick of Truth 1dvd Resident Evil 4HD 3dvd Thief 4dvd Castlevania Lord
    [Show full text]
  • Game Programming Algorithms and Techniques This Page Intentionally Left Blank Game Programming Algorithms and Techniques
    Game Programming Algorithms and Techniques This page intentionally left blank Game Programming Algorithms and Techniques A Platform-Agnostic Approach Sanjay Madhav Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sydney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their Editor-in-Chief products are claimed as trademarks. Where those designations appear in this book, Mark Taub and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. E x e c u t i v e E d i t o r Laura Lewin The author and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors D e v e l o p m e n t E d i t o r or omissions. No liability is assumed for incidental or consequential damages in Chris Zahn connection with or arising out of the use of the information or programs contained M a n a g i n g E d i t o r herein. Kristy Hart For information about buying this title in bulk quantities, or for special sales opportunities (which may include electronic versions; custom cover designs; and P r o j e c t E d i t o r content particular to your business, training goals, marketing focus, or branding Elaine Wiley interests), please contact our corporate sales department at corpsales@pearsoned.
    [Show full text]
  • Nathan John Mates [email protected]
    Nathan John Mates [email protected] http://www.matesfamily.org Objective: Generalist programmer able to jump into existing systems and codebases, and safely engineer needed changes, as well as develop quality new codebases from scratch. I develop quality architectures, implementations and user-facing documentation, and learn programming languages as needed for projects. I also provide excellent post- release customer support. Focused on the videogames industry, but with a side of WinForms tools and studio support. Programming experience: Fluent in C#, C/C++, MS Visual Studio, Perforce, WinForms, Platforms/libraries programmed for: HTML5 & CSS3, JQuery, PHP5, WAMP/LAMP stacks, iPad, Microsoft Windows, Microsoft Xbox, Xbox 360 and Xbox One, Sony Playstation 1-3, Sega Saturn. Microsoft Windows experience includes DirectX, Winsock, MFC & WTL, Win32. Have developed with Adobe Flash, including Scaleform & ActiveX libraries, and ActionScript 2/3 code. Additional experience programming on Android (Java), FreeBSD, OpenBSD, Linux. Other tools/technology experience: Subversion (SVN), JavaScript, Objective C, Flash (ActionScript 2 &3), PHP, HTML5/CSS3, Lua, Perl, 6502/65816 Assembly Agile/Scrum development cycles Small-scale system setup and administration of Windows, FreeBSD, OpenBSD, and Linux platforms. System administration experience: Windows, FreeBSD, and Linux platforms Work Experience: (extended detail on page 3+) Certain Affinity (2013-present) o Work on Halo Infinite o In collaboration with @worldoftanks , contributions for the 1.0 update and the 2018 Soccer mode o Developed studio-wide tool for project setup, configuration, updating, more o Work on Crackdown 3 o Work on Call of Duty: Modern Warfare Remastered & Call of Duty: Modern Warfare 2 Remastered o Work on Halo 2: Anniversary as part of Halo: The Master Chief Collection Cubic (as Intific/Total Immersion Software), 2009-2013 [email protected] Nathan Mates 1 o Lead programmer on a contract phase revising and enhancing an iPad/Android tablet application for pilots.
    [Show full text]
  • Zach Hanks Assistant Professor Stephen F
    ZACH HANKS ASSISTANT PROFESSOR STEPHEN F. AUSTIN STATE UNIVERSITY 515 King Street | Nacogdoches, TX 75961 310.498.6752 | [email protected] • Inspiring and relatable teaching artist who brings an emphasis on the practical, simple, and applicable to the classroom. • Industry veteran with experience training actors of all levels. • Offers compassion, encouragement, humor, and a deep commitment to the success of each student. • Enthusiastic collaborator and colleague who contributes with patience, diplomacy, and warmth. EDUCATION DEGREES M.F.A. Theater (Acting) 2004 University of South Carolina Columbia, SC B.A. Theatre, East Asian Studies 1998 Washington and Lee University Lexington, VA cum laude Diploma 1996 Kansai Gaikokugo Daigaku Osaka, JAPAN ADDITIONAL TRAINING Kelly Ward, Marsha Goodman, Collette Sunderman Burbank, CA Voice Acting for Animation 2011 Stefan Rudnicki, Gabrielle de Cuir, Skyboat Media Sherman Oaks, CA Audiobook Narration Technique 2011 Jeremy Hall, Insomniac Games Burbank, CA Video Game Voice Acting 2011 Tom Keegan Los Angeles, CA Motion Capture Acting Technique 2011 Robert Easton, Eliza Jane Schneider Los Angeles, CA Accents & Dialects 2007 – 2010 Leigh Gilbert West Hollywood, CA Commercial Voice Acting 2007 Todd Patrick Breaugh Columbia, SC On-Camera Technique 2004 Sara Romersberger, SMU Theatre Columbia, SC Commedia Dell’ Arte 2003 Eric Hoffman Columbia, SC Meisner Technique, Shakespeare 2002 - 2003 Scot J. Mann, Mercer University Columbia, SC Stage Combat 2002 Paul Wagar, ARK theatre company Los Angeles, CA Voice, Diction, Verse Text 2000 – 2001 Enrico Colantoni North Hollywood, CA Scene Study 1999 The Virginia Tea Party – SAFD Intensive Williamsburg, VA Stage Combat 1998 Alliance Theatre Atlanta, GA Acting – Robert Cohen’s GOTE system 1996 PROFESSIONAL MEMBERSHIPS VASTA – Voice and Speech Trainers Association 2012 – present SAG–AFTRA 2012 – present AFTRA 2007 – 2012 SAG 2005 – 2012 PUBLISHED WRITING The Art of Voice Acting (4th Edition) by James R.
    [Show full text]
  • ᕯnpo79e`≠ [FREE-AMONG US HACK SKINS, PETS] How to Get
    ᕯNpo79e`≠ [FREE-AMONG US HACK SKINS, PETS] How To Get AMONG US HACK SKINS, PETS [AMONG US HACK SKINS, PETS GENERATOR] #2021 NO HUMAN VERIFICATION AMONG US HACK SKINS, PETS GENERATOR FREE [( Updated : June 23,2021)]→ ( og6OzXu ) Among Us Imposter Hack | How To Always Be An Impostor - … Become an Imposter Every Time in Among Us Freeplay Game. With the Among Us imposter hack, you can always become an imposter in the game. However, it is not actually a hack as you won’t be playing online with other players. Freeplay is a single-player practice mode where you can always become an imposter against computer crewmates. Follow the below-mentioned steps for … Among Us Always Impostor Hack, Mod menu (New) - Gaming … How to install Among Us Always Impostor hack? Download all hack files from link below, Zip Pass- 123; Run the cheat file named GodMode V18 amongus 9.22s.exe. Run Among Us, the hack will inject automatically; Now, select hack options on menu. Enjoy the hack. How to Download Among Us Impostor free hack? HACK to be ALWAYS IMPOSTOR in Among US [FREE and EASY] Among us trick to always be an impostor (Link updated () Among Us, the game that has managed to bring together all kinds of users in one place, has even reached people who are not very devoted to video games. Of course, whenever a game goes so viral the Hackers do their thing and create all kinds of tools. Among Us Mod Menu Always Imposter Hack Download About Among Us (Always Imposter Hack) : Among Us (Mod APK) is a game with unique gameplay.
    [Show full text]
  • Playstation Games
    The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure
    [Show full text]
  • GOG-API Documentation Release 0.1
    GOG-API Documentation Release 0.1 Gabriel Huber Jun 05, 2018 Contents 1 Contents 3 1.1 Authentication..............................................3 1.2 Account Management..........................................5 1.3 Listing.................................................. 21 1.4 Store................................................... 25 1.5 Reviews.................................................. 27 1.6 GOG Connect.............................................. 29 1.7 Galaxy APIs............................................... 30 1.8 Game ID List............................................... 45 2 Links 83 3 Contributors 85 HTTP Routing Table 87 i ii GOG-API Documentation, Release 0.1 Welcome to the unoffical documentation of the APIs used by the GOG website and Galaxy client. It’s a very young project, so don’t be surprised if something is missing. But now get ready for a wild ride into a world where GET and POST don’t mean anything and consistency is a lucky mistake. Contents 1 GOG-API Documentation, Release 0.1 2 Contents CHAPTER 1 Contents 1.1 Authentication 1.1.1 Introduction All GOG APIs support token authorization, similar to OAuth2. The web domains www.gog.com, embed.gog.com and some of the Galaxy domains support session cookies too. They both have to be obtained using the GOG login page, because a CAPTCHA may be required to complete the login process. 1.1.2 Auth-Flow 1. Use an embedded browser like WebKit, Gecko or CEF to send the user to https://auth.gog.com/auth. An add-on in your desktop browser should work as well. The exact details about the parameters of this request are described below. 2. Once the login process is completed, the user should be redirected to https://www.gog.com/on_login_success with a login “code” appended at the end.
    [Show full text]
  • Universidad De Guadalajara
    Universidad de Guadalajara Centro Universitario en Arte, Arquitectura y Diseño Doctorado Interinstitucional en Arte y Cultura Tema de Tesis: En contra de la momificación. Los videojuegos como artefactos de cultura visual contemporánea: la emulación y simulación a nivel circuito, a modo de tácticas de su preservación Tesis que para obtener el grado de Doctor en Arte y Cultura Presenta: Romano Ponce Díaz Director de Tesis: Dr. Jorge Arturo Chamorro Escalante Línea de Generación y Aplicación del Conocimiento: Artes Visuales. Guadalajara, Jalisco, febrero del 2019 1 En contra de la momificación. Los videojuegos como artefactos de cultura visual contemporánea: la emulación y simulación a nivel circuito, a modo de tácticas de su preservación. ©Derechos Reservados 2019 Romano Ponce Díaz [romano.ponce@ alumnos.udg.mx] 2 ÍNDICE DE ILUSTRACIONES. 8 ÍNDICE DE TABLAS. 8 1.1 PRESENTACIÓN 9 1.2 AGRADECIMIENTOS 11 1.3 RESUMEN 13 1.4 ABSTRACT 14 2 PRIMER NODO: EXPOSICIÓN. 16 2.1.1 CAPÍTULO 2. EL PROBLEMA PREFIGURADO: 19 2.2 OTRO EPÍLOGO A MANERA DE PRÓLOGO. 19 2.3 EL RELATO COMO PRESERVADOR DEL TESTIMONIO DE LA CULTURA. 20 2.4 LA MEMORIA PROSTÉTICA, SU RELACIÓN CON LOS OBJETOS, Y, LA NATURALEZA FINITA 27 2.4.1 CINEMATOGRAFÍA, EXPLOSIONES Y FILMES PERDIDOS 29 2.4.2 LOS VIDEOJUEGOS Y LAS FORMAS DE MIRAR AL MUNDO 33 2.4.3 VIDEOJUEGOS, IDEOLOGÍA, VISUALIDAD Y ARTE: 35 2.4.4 LA ESTRUCTURA DE LA OBSOLESCENCIA Y EL MALESTAR DE LA CULTURA 46 2.5 ANTES DE QUE CAIGA EN EL OLVIDO: UNA HIPÓTESIS 49 2.5.1 SOBRE LOS OBJETIVOS, ALCANCES, Y LA MORFOLOGÍA DEL TEXTO 51 3 CAPÍTULO 3.
    [Show full text]