Logic and Functional Programming Lecture 1: Introduction
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Programming Paradigms & Object-Oriented
4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Syllabus Content: 4.3.1 Programming paradigms Show understanding of what is meant by a programming paradigm Show understanding of the characteristics of a number of programming paradigms (low- level, imperative (procedural), object-oriented, declarative) – low-level programming Demonstrate an ability to write low-level code that uses various address modes: o immediate, direct, indirect, indexed and relative (see Section 1.4.3 and Section 3.6.2) o imperative programming- see details in Section 2.3 (procedural programming) Object-oriented programming (OOP) o demonstrate an ability to solve a problem by designing appropriate classes o demonstrate an ability to write code that demonstrates the use of classes, inheritance, polymorphism and containment (aggregation) declarative programming o demonstrate an ability to solve a problem by writing appropriate facts and rules based on supplied information o demonstrate an ability to write code that can satisfy a goal using facts and rules Programming paradigms 1 4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Programming paradigm: A programming paradigm is a set of programming concepts and is a fundamental style of programming. Each paradigm will support a different way of thinking and problem solving. Paradigms are supported by programming language features. Some programming languages support more than one paradigm. There are many different paradigms, not all mutually exclusive. Here are just a few different paradigms. Low-level programming paradigm The features of Low-level programming languages give us the ability to manipulate the contents of memory addresses and registers directly and exploit the architecture of a given processor. -
A Feature Model of Actor, Agent, Functional, Object, and Procedural Programming Languages
Accepted Manuscript A feature model of actor, agent, functional, object, and procedural programming languages H.R. Jordan, G. Botterweck, J.H. Noll, A. Butterfield, R.W. Collier PII: S0167-6423(14)00050-1 DOI: 10.1016/j.scico.2014.02.009 Reference: SCICO 1711 To appear in: Science of Computer Programming Received date: 9 March 2013 Revised date: 31 January 2014 Accepted date: 5 February 2014 Please cite this article in press as: H.R. Jordan et al., A feature model of actor, agent, functional, object, and procedural programming languages, Science of Computer Programming (2014), http://dx.doi.org/10.1016/j.scico.2014.02.009 This is a PDF file of an unedited manuscript that has been accepted for publication. As a service to our customers we are providing this early version of the manuscript. The manuscript will undergo copyediting, typesetting, and review of the resulting proof before it is published in its final form. Please note that during the production process errors may be discovered which could affect the content, and all legal disclaimers that apply to the journal pertain. Highlights • A survey of existing programming language comparisons and comparison techniques. • Definitions of actor, agent, functional, object, and procedural programming concepts. • A feature model of general-purpose programming languages. • Mappings from five languages (C, Erlang, Haskell, Jason, and Java) to this model. A Feature Model of Actor, Agent, Functional, Object, and Procedural Programming Languages H.R. Jordana,∗, G. Botterwecka, J.H. Nolla, A. Butterfieldb, R.W. Collierc aLero, University of Limerick, Ireland bTrinity College Dublin, Dublin 2, Ireland cUniversity College Dublin, Belfield, Dublin 4, Ireland Abstract The number of programming languages is large [1] and steadily increasing [2]. -
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
A Scalable Provenance Evaluation Strategy
Debugging Large-scale Datalog: A Scalable Provenance Evaluation Strategy DAVID ZHAO, University of Sydney 7 PAVLE SUBOTIĆ, Amazon BERNHARD SCHOLZ, University of Sydney Logic programming languages such as Datalog have become popular as Domain Specific Languages (DSLs) for solving large-scale, real-world problems, in particular, static program analysis and network analysis. The logic specifications that model analysis problems process millions of tuples of data and contain hundredsof highly recursive rules. As a result, they are notoriously difficult to debug. While the database community has proposed several data provenance techniques that address the Declarative Debugging Challenge for Databases, in the cases of analysis problems, these state-of-the-art techniques do not scale. In this article, we introduce a novel bottom-up Datalog evaluation strategy for debugging: Our provenance evaluation strategy relies on a new provenance lattice that includes proof annotations and a new fixed-point semantics for semi-naïve evaluation. A debugging query mechanism allows arbitrary provenance queries, constructing partial proof trees of tuples with minimal height. We integrate our technique into Soufflé, a Datalog engine that synthesizes C++ code, and achieve high performance by using specialized parallel data structures. Experiments are conducted with Doop/DaCapo, producing proof annotations for tens of millions of output tuples. We show that our method has a runtime overhead of 1.31× on average while being more flexible than existing state-of-the-art techniques. CCS Concepts: • Software and its engineering → Constraint and logic languages; Software testing and debugging; Additional Key Words and Phrases: Static analysis, datalog, provenance ACM Reference format: David Zhao, Pavle Subotić, and Bernhard Scholz. -
Implementing a Vau-Based Language with Multiple Evaluation Strategies
Implementing a Vau-based Language With Multiple Evaluation Strategies Logan Kearsley Brigham Young University Introduction Vau expressions can be simply defined as functions which do not evaluate their argument expressions when called, but instead provide access to a reification of the calling environment to explicitly evaluate arguments later, and are a form of statically-scoped fexpr (Shutt, 2010). Control over when and if arguments are evaluated allows vau expressions to be used to simulate any evaluation strategy. Additionally, the ability to choose not to evaluate certain arguments to inspect the syntactic structure of unevaluated arguments allows vau expressions to simulate macros at run-time and to replace many syntactic constructs that otherwise have to be built-in to a language implementation. In principle, this allows for significant simplification of the interpreter for vau expressions; compared to McCarthy's original LISP definition (McCarthy, 1960), vau's eval function removes all references to built-in functions or syntactic forms, and alters function calls to skip argument evaluation and add an implicit env parameter (in real implementations, the name of the environment parameter is customizable in a function definition, rather than being a keyword built-in to the language). McCarthy's Eval Function Vau Eval Function (transformed from the original M-expressions into more familiar s-expressions) (define (eval e a) (define (eval e a) (cond (cond ((atom e) (assoc e a)) ((atom e) (assoc e a)) ((atom (car e)) ((atom (car e)) (cond (eval (cons (assoc (car e) a) ((eq (car e) 'quote) (cadr e)) (cdr e)) ((eq (car e) 'atom) (atom (eval (cadr e) a))) a)) ((eq (car e) 'eq) (eq (eval (cadr e) a) ((eq (caar e) 'vau) (eval (caddr e) a))) (eval (caddar e) ((eq (car e) 'car) (car (eval (cadr e) a))) (cons (cons (cadar e) 'env) ((eq (car e) 'cdr) (cdr (eval (cadr e) a))) (append (pair (cadar e) (cdr e)) ((eq (car e) 'cons) (cons (eval (cadr e) a) a)))))) (eval (caddr e) a))) ((eq (car e) 'cond) (evcon. -
A Formal Component-Based Software Engineering Approach for Developing Trustworthy Systems
A FORMAL COMPONENT-BASED SOFTWARE ENGINEERING APPROACH FOR DEVELOPING TRUSTWORTHY SYSTEMS MUBARAK SAMI MOHAMMAD A THESIS IN THE DEPARTMENT OF COMPUTER SCIENCE AND SOFTWARE ENGINEERING PRESENTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY (COMPUTER SCIENCE) CONCORDIA UNIVERSITY MONTREAL´ ,QUEBEC´ ,CANADA APRIL 2009 °c MUBARAK SAMI MOHAMMAD, 2009 CONCORDIA UNIVERSITY School of Graduate Studies This is to certify that the thesis prepared By: Mr. Mubarak Sami Mohammad Entitled: A Formal Component-Based Software Engineering Approach for Developing Trustworthy Systems and submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy (Computer Science) (Computer Science) complies with the regulations of this University and meets the accepted standards with re- spect to originality and quality. Signed by the final examining committee: Chair Dr. External Examiner Dr. Nicholas Graham External to Program Dr. Jamal Bentahar Examiner Dr. Joey Paquet Examiner Dr. Juergen Rilling Supervisor Dr. Vasu Alagar Co-supervisor Dr. Olga Ormandjieva Approved Chair of Department or Graduate Program Director 20 Dr. Robin A.L. Drew, Dean Faculty of Engineering and Computer Science Abstract A Formal Component-Based Software Engineering Approach for Developing Trustworthy Systems Mubarak Sami Mohammad, Ph.D. Concordia University, 2009 Software systems are increasingly becoming ubiquitous, affecting the way we experience the world. Embedded software systems, especially those used in smart devices, have be- come an essential constituent of the technological infrastructure of modern societies. Such systems, in order to be trusted in society, must be proved to be trustworthy. Trustworthiness is a composite non-functional property that implies safety, timeliness, security, availability, and reliability. -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
Programming Languages
Lecture 19 / Chapter 13 COSC1300/ITSC 1401/BCIS 1405 12/5/2004 Lecture 19 / Chapter 13 COSC1300/ITSC 1401/BCIS 1405 12/5/2004 General Items: Computer Program • Lab? Ok? • Read the extra credits • A series of instructions that direct a computer to perform tasks • Need to come to class • Such as? Who is the programmer? • Have a quiz / no books / use notes -> What is the big idea • School is almost over • Programming language is a series of rules for writing the instructions • • There are hundreds of computer programs – need-based! Reading Materials: Programming language • - Two basic types: Low- and high-level programming languages Miscellaneous: o Low-level: Programming language that is machine-dependent ° Must be run on specific machines o High-level: Language that is machine-independent ° Can be run on different types of machines Programming Language Low Level High Level Machine Assembly Language Language Procedural Nonprocedural Remember: Ultimately, everything must be converted to the machine language! Object Oriented F.Farahmand 1 / 12 File: lec14chap13f04.doc F.Farahmand 2 / 12 File: lec14chap13f04.doc Lecture 19 / Chapter 13 COSC1300/ITSC 1401/BCIS 1405 12/5/2004 Lecture 19 / Chapter 13 COSC1300/ITSC 1401/BCIS 1405 12/5/2004 Categories of programming languages o Nonprocedural language -> Programmer specifies only what the - Machine language program should accomplish; it does not explain how o Only language computer understands directly - Forth-generation language - Assembly language o Syntax is closer to human language than that -
Computer Performance Evaluation Users Group (CPEUG)
COMPUTER SCIENCE & TECHNOLOGY: National Bureau of Standards Library, E-01 Admin. Bidg. OCT 1 1981 19105^1 QC / 00 COMPUTER PERFORMANCE EVALUATION USERS GROUP CPEUG 13th Meeting NBS Special Publication 500-18 U.S. DEPARTMENT OF COMMERCE National Bureau of Standards 3-18 NATIONAL BUREAU OF STANDARDS The National Bureau of Standards^ was established by an act of Congress March 3, 1901. The Bureau's overall goal is to strengthen and advance the Nation's science and technology and facilitate their effective application for public benefit. To this end, the Bureau conducts research and provides: (1) a basis for the Nation's physical measurement system, (2) scientific and technological services for industry and government, (3) a technical basis for equity in trade, and (4) technical services to pro- mote public safety. The Bureau consists of the Institute for Basic Standards, the Institute for Materials Research, the Institute for Applied Technology, the Institute for Computer Sciences and Technology, the Office for Information Programs, and the Office of Experimental Technology Incentives Program. THE INSTITUTE FOR BASIC STANDARDS provides the central basis within the United States of a complete and consist- ent system of physical measurement; coordinates that system with measurement systems of other nations; and furnishes essen- tial services leading to accurate and uniform physical measurements throughout the Nation's scientific community, industry, and commerce. The Institute consists of the Office of Measurement Services, and the following -
Needed Reduction and Spine Strategies for the Lambda Calculus
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Elsevier - Publisher Connector INFORMATION AND COMPUTATION 75, 191-231 (1987) Needed Reduction and Spine Strategies for the Lambda Calculus H. P. BARENDREGT* University of Ngmegen, Nijmegen, The Netherlands J. R. KENNAWAY~ University qf East Anglia, Norwich, United Kingdom J. W. KLOP~ Cenfre for Mathematics and Computer Science, Amsterdam, The Netherlands AND M. R. SLEEP+ University of East Anglia, Norwich, United Kingdom A redex R in a lambda-term M is called needed if in every reduction of M to nor- mal form (some residual of) R is contracted. Among others the following results are proved: 1. R is needed in M iff R is contracted in the leftmost reduction path of M. 2. Let W: MO+ M, + Mz --t .._ reduce redexes R,: M, + M,, ,, and have the property that Vi.3j> i.R, is needed in M,. Then W is normalising, i.e., if M, has a normal form, then Ye is finite and terminates at that normal form. 3. Neededness is an undecidable property, but has several efhciently decidable approximations, various versions of the so-called spine redexes. r 1987 Academic Press. Inc. 1. INTRODUCTION A number of practical programming languages are based on some sugared form of the lambda calculus. Early examples are LISP, McCarthy et al. (1961) and ISWIM, Landin (1966). More recent exemplars include ML (Gordon etal., 1981), Miranda (Turner, 1985), and HOPE (Burstall * Partially supported by the Dutch Parallel Reduction Machine project. t Partially supported by the British ALVEY project. -
Typology of Programming Languages E Evaluation Strategy E
Typology of programming languages e Evaluation strategy E Typology of programming languages Evaluation strategy 1 / 27 Argument passing From a naive point of view (and for strict evaluation), three possible modes: in, out, in-out. But there are different flavors. Val ValConst RefConst Res Ref ValRes Name ALGOL 60 * * Fortran ? ? PL/1 ? ? ALGOL 68 * * Pascal * * C*?? Modula 2 * ? Ada (simple types) * * * Ada (others) ? ? ? ? ? Alphard * * * Typology of programming languages Evaluation strategy 2 / 27 Table of Contents 1 Call by Value 2 Call by Reference 3 Call by Value-Result 4 Call by Name 5 Call by Need 6 Summary 7 Notes on Call-by-sharing Typology of programming languages Evaluation strategy 3 / 27 Call by Value – definition Passing arguments to a function copies the actual value of an argument into the formal parameter of the function. In this case, changes made to the parameter inside the function have no effect on the argument. def foo(val): val = 1 i = 12 foo(i) print (i) Call by value in Python – output: 12 Typology of programming languages Evaluation strategy 4 / 27 Pros & Cons Safer: variables cannot be accidentally modified Copy: variables are copied into formal parameter even for huge data Evaluation before call: resolution of formal parameters must be done before a call I Left-to-right: Java, Common Lisp, Effeil, C#, Forth I Right-to-left: Caml, Pascal I Unspecified: C, C++, Delphi, , Ruby Typology of programming languages Evaluation strategy 5 / 27 Table of Contents 1 Call by Value 2 Call by Reference 3 Call by Value-Result 4 Call by Name 5 Call by Need 6 Summary 7 Notes on Call-by-sharing Typology of programming languages Evaluation strategy 6 / 27 Call by Reference – definition Passing arguments to a function copies the actual address of an argument into the formal parameter. -
C++ Tutorial Part I : Procedural Programming
C++ Tutorial Part I : Procedural Programming C. David Sherrill School of Chemistry and Biochemistry School of Computational Science and Engineering Georgia Institute of Technology Purpose To provide rapid training in elements of C++ syntax, C++ procedural programming, and C++ object- oriented programming for those with some basic prior programming experience To provide a handy programming reference for selected topics To provide numerous, actual C++ code examples for instruction and reference Why C++? “Intermediate”-level language: allows for fine (low- level) control over hardware, yet also allows certain complex tasks to be done with relatively little code (high-level) Good for scientific applications: produces efficient, compiled code, yet has features that help one develop and maintain a complicated, large code (e.g., namespaces, object-oriented design) Recommended reading These notes were developed during my reading of “Sams Teach Yourself C++ in One Hour a Day,” 7th Edition, by Siddhartha Rao (Sams, Indianapolis, 2012). I recommend the book, it’s readable and to the point. A good mastery of C++ will probably require working through a book like that one, and doing some examples; notes like these only serve as a basic introduction or a quick review A Note on C++11 This was originally supposed to be C++0x, with the “x” filled in according to the year the new C++ standard was finalized (e.g., C++09 for 2009). However, the standard took longer than expected, and was only formalized in 2011. So, C++11 is what was formerly referred to as C++0x. As of 2013, the new C++11 standards are not yet fully implemented in many compilers.