super mario galaxy 2 dolphin emulato download iso Free Download Full PC Games. Free PC Games Download - Full Version PC Games Download from direct links with complete DLCs, Updates, Patches, Trainers, Keys, and Cracks guaranteed. Top Ad unit 728 × 90. Don't Miss This! Super Mario Galaxy 2 (PC)–Dolphin 32.bit & 64.bit. Release Date: May 23, 2010 Exclusively on: E for Everyone Genre: Platformer Publisher: Developer: Nintendo EAD Tokyo Local Play: 2 Co-op. Super Mario Galaxy 2, the sequel to the smash-hit galaxy-hopping original game, includes the amazing gravity-defying, physics-based exploration from the first game, but is loaded with entirely new galaxies and features to challenge and delight players. On some stages, Mario can pair up with his dinosaur buddy Yoshi and use his tongue to grab items and spit them back at enemies. Players can also have fun with new items such as a drill that lets our hero tunnel through solid rock. (fileserver 400MB/link) http://pro-links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_fs.1.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_fs.2.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_fs.3.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_fs.4.html Part 1 | Part 2 | Part 3 | Part 4 | (iMirror – megaupload) http://pro-links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_mu.1.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_mu.2.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_mu.3.html http://pro- links.co.cc/vault/071609/downloads/Super_Mario_Galaxy_2_mu.4.html Part 1 | Part 2 | Part 3 | Part 4 | (Important) Dolphin Emulator Settings And For Super Mario Galaxy 2 And Instructions: http://www.fileserve.com/file/mwn3b58. (You Can Adjust Window size and Resolution. Max 1920 X 1080 Depending On Your CPU,GPU and RAM) Do not Mount or try to Open the ISO File Open the Dolphin Emulator and Browse the ISO File to Play and Download the Setting File for Instructions. Minimum System Requirements: Processors (CPU): Core 2 Duo 2.2Ghz Or Athlon X2 7450 2.4Ghz* Video Card (GPU): ATI Radeon 4000 Series Or Nvidia GeForce 9 Series : Windows Vista/ RAM: 2GB/3GB Max FPS 30-45 (Speed) Recommended System Requirements: Processors (CPU): Intel Core i7 Or AMD Phenom II X2* Video Card (GPU): ATI Radeon 5000 Series Or Nvidia GeForce GTX 200 Series Operating System: Windows 7 RAM: 4GB Or 8GB Max FPS 50-60 (Speed) * Not Tested On AMD NOTE: Update Your Direct X And Video Card Driver. Need Super Mario Galaxy/Super Mario Galaxy 2 .ISO no megathread. I've been looking for a Super Mario Galaxy or Super Mario Galaxy 2 rom (specifically an ISO file) for Dolphin emulator. I tried using the one that was on the megathread but it wasn't an ISO and so i couldn't use it in Dolphin. If anyone has a Mario Galaxy 1 or 2(any of the 2, i don't really care) i'd appreciate it if you could share a drive file or something so i could download it without having to go to any sketchy or dangerous websites. Super mario galaxy 2 dolphin emulato download iso. themanuel Parasitic Member of the Community. Without looking at your GFX.ini, which contains your video backend settings, the only parameter I see that may be causing your slowdown is: OverclockEnable = True. You have Overclock = 4.00000000, which means that you are trying to run the original Wii CPU at 4x speed. I don't know how dolphin reacts to this setting if you CPU can't keep up but it's worth checking if turning OverclockEnable = False fixes your problem. unknown394 Funky Monkey on the Wheelie. Yeah, I tried enabling overclock after I noticed the slowdown without overclocking enabled and hoped to have the problem fixed. So, yeah, I don't think that's the problem either. I've tried all the video backends and OpenGL seems to run just a tiny bit faster than the rest, but not enough to solve the problem. The problem is why does dual core make SMG run at 30%? That doesn't happen with any other game. All games don't run well w/o dual core. themanuel Parasitic Member of the Community. unknown394 Funky Monkey on the Wheelie. (11-24-2017, 07:41 AM) unknown394 Wrote: Yeah, I tried enabling overclock after I noticed the slowdown without overclocking enabled and hoped to have the problem fixed. So, yeah, I don't think that's the problem either. I've tried all the video backends and OpenGL seems to run just a tiny bit faster than the rest, but not enough to solve the problem. The problem is why does dual core make SMG run at 30%? That doesn't happen with any other game. All games don't run well w/o dual core. unknown394 Funky Monkey on the Wheelie. themanuel Parasitic Member of the Community. unknown394 Funky Monkey on the Wheelie. unknown394 Funky Monkey on the Wheelie. So testing in the hub world only wasn't a good idea. I tried to play the levels today and discovered that the cursor doesn't work with this option on. But again I tested on my trash computer and it worked just fine. Here are my settings. [General] ShowLag = False ShowFrameCount = False ISOPaths = 2 RecursiveISOPaths = False NANDRootPath = DumpPath = WirelessMac = 00:17:ab:1a:49:ba WiiSDCardPath = :/Users/I Love SMB/Documents/Dolphin Emulator/Wii/sd.raw ISOPath0 = D:\Games\GameCube & Wii ISOPath1 = D:\Games\Wii [Interface] ConfirmStop = True UsePanicHandlers = True OnScreenDisplayMessages = False HideCursor = False MainWindowPosX = 303 MainWindowPosY = 73 MainWindowWidth = 1192 MainWindowHeight = 866 LanguageCode = en ShowToolbar = True ShowStatusbar = True ShowLogWindow = False ShowLogConfigWindow = False ExtendedFPSInfo = False ShowActiveTitle = True UseBuiltinTitleDatabase = True ShowDevelopmentWarning = True ThemeName = Clean PauseOnFocusLost = False DisableTooltips = False [Display] FullscreenResolution = Auto Fullscreen = False RenderToMain = False RenderWindowXPos = 535 RenderWindowYPos = 35 RenderWindowWidth = 1246 RenderWindowHeight = 879 RenderWindowAutoSize = False KeepWindowOnTop = False DisableScreenSaver = True ForceNTSCJ = False FullscreenDisplayRes = Auto [GameList] ListDrives = False ListWad = True ListElfDol = True ListWii = True ListGC = True ListJap = True ListPal = True ListUsa = True ListAustralia = True ListFrance = True ListGermany = True ListItaly = True ListKorea = True ListNetherlands = True ListRussia = True ListSpain = True ListTaiwan = True ListWorld = True ListUnknown = True ListSort = 3 ListSortSecondary = -4 ColumnPlatform = True ColumnBanner = True ColumnDescription = False ColumnTitle = True ColumnNotes = True ColumnFileName = False ColumnID = False ColumnRegion = True ColumnSize = True ColumnState = True [Core] SkipIPL = True TimingVariance = 40 CPUCore = 1 Fastmem = True CPUThread = True DSPHLE = True SyncOnSkipIdle = True SyncGPU = True SyncGpuMaxDistance = 200000 SyncGpuMinDistance = -200000 SyncGpuOverclock = 1.00000000 FPRF = False AccurateNaNs = False DefaultISO = D:/Games/GameCube & Wii/MKW.wbfs EnableCheats = False SelectedLanguage = 0 OverrideGCLang = False DPL2Decoder = False AudioLatency = 20 AudioStretch = False AudioStretchMaxLatency = 80 MemcardAPath = C:/Users/I Love SMB/Documents/Dolphin Emulator/GC/MemoryCardA.USA.raw MemcardBPath = C:/Users/I Love SMB/Documents/Dolphin Emulator/GC/MemoryCardB.USA.raw AgpCartAPath = AgpCartBPath = SlotA = 1 SlotB = 255 SerialPort1 = 255 BBA_MAC = SIDevice0 = 6 AdapterRumble0 = True SimulateKonga0 = False SIDevice1 = 6 AdapterRumble1 = True SimulateKonga1 = False SIDevice2 = 0 AdapterRumble2 = True SimulateKonga2 = False SIDevice3 = 0 AdapterRumble3 = True SimulateKonga3 = False WiiSDCard = True WiiKeyboard = False WiimoteContinuousScanning = True WiimoteEnableSpeaker = False RunCompareServer = False RunCompareClient = False EmulationSpeed = 1.00000000 FrameSkip = 0x00000000 Overclock = 4.00000000 OverclockEnable = False GFXBackend = D3D GPUDeterminismMode = fake-completion PerfMapDir = EnableCustomRTC = False CustomRTCValue = 0x589f9392 EnableSignatureChecks = True [Movie] PauseMovie = False Author = DumpFrames = False DumpFramesSilent = False ShowInputDisplay = False ShowRTC = False [DSP] EnableJIT = False DumpAudio = False DumpAudioSilent = False DumpUCode = False Backend = XAudio2 Volume = 100 CaptureLog = False [Input] BackgroundInput = False [FifoPlayer] LoopReplay = True [Analytics] ID = 9347fbcb9e5e7a4eda36b812ca5e9f1e Enabled = True PermissionAsked = True [Network] SSLDumpRead = False SSLDumpWrite = False SSLVerifyCertificates = True SSLDumpRootCA = False SSLDumpPeerCert = False [BluetoothPassthrough] Enabled = False VID = -1 PID = -1 LinkKeys = [USBPassthrough] Devices = [NetPlay] TraversalChoice = direct SelectedHostGame = Mario Kart Wii (RMCE01) EFBScale = 4 FastDepthCalc = True UseRealXFB = False UseXFB = False BackgroundShaderCompiling = False DisableSpecializedShaders = False InternalResolution = 2 SafeTextureCacheColorSamples = 128 SSAA = False [Hacks] BBoxEnable = False EFBEmulateFormatChanges = False EFBScaledCopy = True EFBToTextureEnable = True ForceProgressive = True EFBAccessEnable = True XFBToTextureEnable = True [Enhancements] ForceTrueColor = True PostProcessingShader = MaxAnisotropy = 4 [Hardware] Adapter = 0 VSync = False. Does anyone have Xbox controller button configs that work with the latest a version of dolphin? 5.0-10411? I’m fine with regular play but I need the extra configs for stuff like surfing and flying. I can’t find any files that work with my version of dolphin. lutycombo. Sjećanje imajte na umu komedija new super mario bros wii dolphin. . Wii] New Super Mario Bros (PAL) (Dolphin Compressed).gcz.zip . [Wii] New Super Mario Bros (PAL) (Dolphin Compressed).gcz.zip ->>> DOWNLOAD (Mirror #1) Find Wii Super Mario Bros .. Download alix lynx . The compression is more efficient than WBFS and GCZ, but it is slower to compress and uncompress. Works with . Convert WinRAR RAR compressed archive to Nintendo Wii backup data. . DOWNLOAD: PAL Region: https://tii.ai/3Ya0f. . Works with Dolphin and Wii consoles. . New Super Mario Bros Wii.. 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