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Fawcett, Christina (2014) J.R.R. Tolkien and the Morality of Monstrosity
Fawcett, Christina (2014) J.R.R. Tolkien and the morality of monstrosity. PhD thesis. http://theses.gla.ac.uk/4993/ Copyright and moral rights for this thesis are retained by the author A copy can be downloaded for personal non-commercial research or study, without prior permission or charge This thesis cannot be reproduced or quoted extensively from without first obtaining permission in writing from the Author The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the Author When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given Glasgow Theses Service http://theses.gla.ac.uk/ [email protected] J.R.R. Tolkien and the Morality of Monstrosity Christina Fawcett Submitted in fulfilment of the requirements for the degree of PhD College of Arts School of Critical Studies English Literature University of Glasgow February 2014 © Christina Fawcett, 2014 ii Abstract This thesis asserts that J.R.R. Tolkien recreates Beowulf for the twentieth century. His 1936 lecture, ‘Beowulf: The Monsters and the Critics’ sets the tone not only for twentieth century criticism of the text, but also Tolkien’s own fictional project: creating an imagined world in which ‘new Scripture and old tradition touched and ignited’ (‘B: M&C’ 26). At the core of his analysis of Beowulf, and at the core of his own Middle-earth, are the monsters. He creates creatures that are an ignition of past and present, forming characters that defy allegory and simple moral categorization. -
Chaotic Descriptor Table
Castle Oldskull Supplement CDT1: Chaotic Descriptor Table These ideas would require a few hours’ the players back to the temple of the more development to become truly useful, serpent people, I decide that she has some but I like the direction that things are going backstory. She’s an old jester-bard so I’d probably run with it. Maybe I’d even treasure hunter who got to the island by redesign dungeon level 4 to feature some magical means. This is simply because old gnome vaults and some deep gnome she’s so far from land and trade routes that lore too. I might even tie the whole it’s hard to justify any other reason for her situation to the gnome caves of C. S. Lewis, to be marooned here. She was captured by or the Nome King from L. Frank Baum’s the serpent people, who treated her as Ozma of Oz. Who knows? chattel, but she barely escaped. She’s delirious, trying to keep herself fed while she struggles to remember the command Example #13: word for her magical carpet. Malamhin of the Smooth Brow has some NPC in the Wilderness magical treasures, including a carpet of flying, a sword, some protection from serpents thingies (scrolls, amulets?) and a The PCs land on a deadly magical island of few other cool things. Talking to the PCs the serpent people, which they were meant and seeing their map will slowly bring her to explore years ago and the GM promptly back to her senses … and she wants forgot about it. -
Horse Motifs in Folk Narrative of the Supernatural
HORSE MOTIFS IN FOLK NARRATIVE OF THE SlPERNA TURAL by Victoria Harkavy A Thesis Submitted to the Graduate Faculty of George Mason University in Partial Fulfillment of The Requirements for the Degree of Master of Arts Interdisciplinary Studies Committee: ___ ~C=:l!L~;;rtl....,19~~~'V'l rogram Director Dean, College of Humanities and Social Sciences Date: ~U_c-ly-=-a2..!-.:t ;LC>=-----...!/~'fF_ Spring Semester 2014 George Mason University Fairfax, VA Horse Motifs in Folk Narrative of the Supernatural A Thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts at George Mason University by Victoria Harkavy Bachelor of Arts University of Maryland-College Park 2006 Director: Margaret Yocom, Professor Interdisciplinary Studies Spring Semester 2014 George Mason University Fairfax, VA This work is licensed under a creative commons attribution-noderivs 3.0 unported license. ii DEDICATION This is dedicated to my wonderful and supportive parents, Lorraine Messinger and Kenneth Harkavy. iii ACKNOWLEDGEMENTS I would like to thank my committee, Drs. Yocom, Fraser, and Rashkover, for putting in the time and effort to get this thesis finalized. Thanks also to my friends and colleagues who let me run ideas by them. Special thanks to Margaret Christoph for lending her copy editing expertise. Endless gratitude goes to my family taking care of me when I was focused on writing. Thanks also go to William, Folklore Horse, for all of the inspiration, and to Gumbie, Folklore Cat, for only sometimes sitting on the keyboard. iv TABLE OF CONTENTS Page Abstract .............................................................................................................................. vi Interdisciplinary Elements of this Study ............................................................................. 1 Introduction ........................................................................................................................ -
Fairy Tales; Their Origin and Meaning
Fairy Tales; Their Origin and Meaning John Thackray Bunce The Project Gutenberg EBook of Fairy Tales; Their Origin and Meaning by John Thackray Bunce Copyright laws are changing all over the world. Be sure to check the copyright laws for your country before downloading or redistributing this or any other Project Gutenberg eBook. This header should be the first thing seen when viewing this Project Gutenberg file. Please do not remove it. Do not change or edit the header without written permission. Please read the "legal small print," and other information about the eBook and Project Gutenberg at the bottom of this file. Included is important information about your specific rights and restrictions in how the file may be used. You can also find out about how to make a donation to Project Gutenberg, and how to get involved. **Welcome To The World of Free Plain Vanilla Electronic Texts** **eBooks Readable By Both Humans and By Computers, Since 1971** *****These eBooks Were Prepared By Thousands of Volunteers!***** Title: Fairy Tales; Their Origin and Meaning Author: John Thackray Bunce Release Date: June, 2005 [EBook #8226] [This file was first posted on July 3, 2003] Edition: 10 Language: English Character set encoding: iso-8859-1 *** START OF THE PROJECT GUTENBERG EBOOK, FAIRY TALES; THEIR ORIGIN AND MEANING *** E-text prepared by David Deley FAIRY TALES, THEIR ORIGIN AND MEANING With Some Account of Dwellers in Fairyland BY JOHN THACKRAY BUNCE INTRODUCTORY NOTE. The substance of this volume was delivered as a course of Christmas Holiday Lectures, in 1877, at the Birmingham and Midland Institute, of which the author was then the senior Vice-president. -
Encyclopedia of CELTIC MYTHOLOGY and FOLKLORE
the encyclopedia of CELTIC MYTHOLOGY AND FOLKLORE Patricia Monaghan The Encyclopedia of Celtic Mythology and Folklore Copyright © 2004 by Patricia Monaghan All rights reserved. No part of this book may be reproduced or utilized in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval systems, without permission in writing from the publisher. For information contact: Facts On File, Inc. 132 West 31st Street New York NY 10001 Library of Congress Cataloging-in-Publication Data Monaghan, Patricia. The encyclopedia of Celtic mythology and folklore / Patricia Monaghan. p. cm. Includes bibliographical references and index. ISBN 0-8160-4524-0 (alk. paper) 1. Mythology, Celtic—Encyclopedias. 2. Celts—Folklore—Encyclopedias. 3. Legends—Europe—Encyclopedias. I. Title. BL900.M66 2003 299'.16—dc21 2003044944 Facts On File books are available at special discounts when purchased in bulk quantities for businesses, associations, institutions, or sales promotions. Please call our Special Sales Department in New York at (212) 967-8800 or (800) 322-8755. You can find Facts On File on the World Wide Web at http://www.factsonfile.com Text design by Erika K. Arroyo Cover design by Cathy Rincon Printed in the United States of America VB Hermitage 10 9 8 7 6 5 4 3 2 1 This book is printed on acid-free paper. CONTENTS 6 INTRODUCTION iv A TO Z ENTRIES 1 BIBLIOGRAPHY 479 INDEX 486 INTRODUCTION 6 Who Were the Celts? tribal names, used by other Europeans as a The terms Celt and Celtic seem familiar today— generic term for the whole people. -
Dungeon Encounters
Dungeon Encounters Dungeon Monster Level Level Roll: 1 2 3 4 5 6 1 1 1 1 1 2 2 2 – 3 1 1 2 2 3 3 4 – 5 2 2 3 3 4 4 6 – 7 3 3 4 4 5 5 8 – 9 4 4 5 5 6 6 10 – 12 5 5 6 6 7 7 13+ 6 6 7 7 8 8 Level 1 Monsters Number Notes Amphisbaena (B 58) 1 Bats (B 58) Swarm Demon (M 155) 1 +++ Diatryma (B 50) 1 Echidna, Giant (B 21) 1 Elemental 1 + Flesh Golem 1 Fury Beast (FB 25) 1 Ghormuha (FB 26) 1 Humans *** Kobolds (FF 92) 3 – 18 Monitor Lizard (B 36) 1 – 2 Shrew, Giant (B 26) 1 Spoilers (FB 72) Swarm Zombie Gerbils (FB 82) Swarm Zombies (M 152) 2 - 12 Created by Jay Bryant ([email protected]). Please give credit if you share these files. Most of the monsters are in books whose copyrights belong to Steve Jackson Games (http://www.sjgames.com). Level 2 Monsters Number Notes Arachnids (GM Book) 3 – 8 Amikiri (FB 8) 1 Ant, Giant (B 58) 2 – 12 Bombardier, Giant (B 73) 1 – 6 Chiang-Liang (B 30) 1 Clay Golem 1 ** Crocodile (B 4) 2 – 12 Crocotta (B 50) 5 – 15 Crystal Golem 1 ** Demon (M 155) 1 +++ Dhole (B 50) 3 – 18 Didi (B 31) 3 – 8 Dragon, Hatchling (B 40) 1 Dragonfly, Giant (Larva) (B 74) 1 – 6 Elemental 1 + Flying Turtle (B 52) 1 Ghouls (FF 68) 3 – 8 Gullet Snake (FB 28) 1 Hobgoblins (FF 76) 3 – 18 Humans *** Komodo Dragon (B 33) 1 Lilim (FB 43) 5 – 20 Mantis, Giant (B 74) 1 Mermecoleon (B 18) 1 Mormo (FB 46) 1 Na-Trolls (GM Book) 7 – 12 Orcs (FF 112) 3 – 18 Nuddu-Waighi (FB 47) 5 – 15 Ovinnik (FB 49) 1 Qata (FB 56) 20 – 50 Rat, Giant (B 60) 5 – 20 Reek (B 61) 1 Skeleton (M 152) 2 – 12 Snake, Poisonous (B 19) 1 Spoilers (FB 72) Swarm Stone Golem 1 + Striges (B 61) 2 – 12 Su (B 56) 1 Werebears 1 – 6 Wereboars 1 – 3 Weretigers 1 – 6 Weresnake 1 Waira (FB 79) 1 Wolpertinger (FB 81) 10 – 40 Created by Jay Bryant ([email protected]). -
Bestiar / Viliam Ondrejka
2 Úvod 3 Vodník, Hastrman, také Nix nebo Vodjanoj 4 Wivern, Wyvern čili Saň, Bazilišek 5 Džinové, Prašivec 6 Bahamaut a Behémot 7 Dobytčí děs, Žithola, serpolnica a ti druzí 8 Naecken, Ankou, Broxa, Browniové 9 Garuda, Amfisbaina 10 Ahuizotl, Tengu, Tangie 11 Acheri, Kelpie 12 Water Leaper aneb Llamhigyn Y Dwr, Ceffyl-Dwr, Yali 13 Pixie, někdy Pisky či Pixey, 14 Tarbh Uisge, Each Uisge či Aughisky, případně Cabbyl-Usthey 16 Fachan, Foawr, Ghillie Dhu, Azeman, 17 Mantichora, Katoblepas, Jinšin-Uwo 18 Yuki onna 21 Penáti a Lárové 22 Venusleute, čili Venušin lid, Sa-bdag, Sri, gNyan a bTsan, Jednorožec 23 Gulon 24 Loa 25 Lesovik, Div a Mikola, Klempera 26 Bogyňky a Bogyňozi, Diblík, Boobrie, Cirein cróin, Baobhan Sith 27 Echidna a její rod 29 Gardsvor, Bwca 30 Génius, Domovoj 31 Ludkové, Stopan, Nymfy 33 Co se skrývá v minnesotských lesích? 34 Noggle 35 Dones ďaigua, Drac, Upír 38 Ghúl, Ohnivý muž 39 Rusalky 40 Můra čili Succubus 41 Planetníci a stuhači, Démoni nemocí 42 Čert, j inak též ďábel 43 Zwarte Piet, Asmodeus a další hodnostáři, Hříšní andělé 44 Zlý červ 45 Belzebub 46 Lucifer, kníže pekelný, Satan 47 Lu cifru a přátelé 49 Podsvětí Etrusků 50 Medusa 51 Skylla 52 Charybdis 53 Sirény 55 Kraken 56 Leviathan, Physeter 57 Adamastor, Orc, Hippokampos 358 5 8 Poseidon, Amfitríté 59 Triton, Rhódé, Benthesikyné, Postelníček 60 Nemodlenka, Krvavé koleno, Škrabinožka a Pucnoha, Kordula, Koňská noha 61 Černý muž, Polednice, Půlnočnice 62 Klekánice, Haferbock a Kornmutter, Nočnica 63 Divoký lovec, Hejkal 64 Hejmon, Pán, Faunus a Sylvanus 65 Meza mate 66 Nyrckes a Tapio, Baj Bajania, Tore, Mami Wata, Mokele Mbembe 67 Drak 69 Krupobití a kdo za ně může 70 Prokletí dívek v Čechách 72 Vadleany, Szépasszony, Liderc 73 Upíři v Malajsii, Hathor 74 Bastet, Nut, Seb a Šu - Obloha, Země a Vzduch, Baba Jaga 75 Black Annis, Cailleach Bheur, Blaničtí i jiní rytíři 78 Bludičky, Will-o'-the-wisp 79 La luz del dinero, Vzehlehel a Hlehlehel, Cold Lad, Mr. -
AD&D® 2Nd Edition: Monstrous Manual
Pathed by Seva Patch version 1.5 Previous Index Next Cover AD&D® 2nd Edition Advanced Dungeons & Dragons® 2nd Edition Monstrous ManualTM Game Accessory The updated Monstrous ManualTM for the AD&D® 2nd Edition Game ADVANCED DUNGEONS & DRAGONS and AD&D are registered trademarks owned by TSR, Inc. The TSR logo and MONSTROUS MANUAL are trademarks owned by TSR, Inc. Monstrous Manual Index Credits How To Use This Book Contents Other Worlds The Monsters A Aarakocra Abishai (Baatezu) Aboleth Aerial Servant (Elemental, Air-kin) African Elephant (Elephant) Air Elemental (Elemental, Air/Earth) Algorn (Titan) Amethyst Dragon Amphisbaena (Snake) Androsphinx (Sphinx) Ankheg Ankylosaurus (Dinosaur) Ant (Insect) Ant Lion (Insect) Antelope (Mammal, Herd) Antherion--Jackalwere Antherion--Wolfwere Ape, Carnivorous (Mammal) Aratha (Insect) Arcane Arctic Tempest (Elemental, Composite) Argos Ascomoid (Fungus) Aspis (Insect) Aspis (Insect)--Cow Aspis (Insect)--Drone Aspis (Insect)--Larva Assassin Bug (Insect) Astereater Aurumvorax Azmyth (Bat) B Baatezu Baatezu--Abishai, Black Baatezu--Abishai, Green Baatezu--Pit Fiend Baatezu--Red Abishai Baboon, Wild (Mammal) Bagder (Mammal) Balor (Tanar'ri) Banderlog (Mammal) Banshee Barracuda (Fish) Basilisk Basilisk--Dracolisk Basilisk--Greater Basilisk--Lesser Bat Bat--Azmyth Bat--Common Bat--Huge Bat--Large Bat--Night Hunter Bat--Sinister Bear Bear--Black Bear--Brown Bear--Cave Bear--Polar Beaver (Mammal, Small) Bee (Insect) Bee (Insect)--Worker Bee (Insect)--Soldier Bee (Insect)--Bumblebee Beetle, Giant Beetle, Giant--Bombardier -
Popular Tales of the West Highlands : Orally Collected
H i % . -& ms« 5c*r.i I fw.n POPULAR TALES THE WEST HIGHLANDS POPULAR TALES OF THE WEST HIGHLANDS ORALLY COLLECTED SEitlt a linmslatictt By the Late J. F. CAMPBELL NEW EDITION ( Under the auspices of the Islay Association) Volume IV. POSTSCRIPT. OSSIANIC CONTROVERSY—BRITISH TRADITION, PROSE, AND POETRY—MYTHOLOGY—HIGHLAND DRESS CELTIC ORNAMENT, ETC. ETC. ALEXANDER GARDNER ^ubltsijtr to %tx ifttajtsts tfje &ueen PAISLEY ; and 26 PATERNOSTER SQUARE, LONDON E893 RV ^B <V . — CONTENTS. Page Postscript ..... 1 I. OSSIAN, 5. Points for Argument, 6. State- ment of the case, 7. Current Opinions English, 8; Scotch, 9; Irish, 10; Irish Argument considered, 12; Lowland Scotch 24 Authorities—Heroes of Ossian, 25. Prefer- ences to Fenian and other Traditions, and to Ossianic Heroes and Poems in Old Writ- ings, chronologically arranged. 35 Published Evidence and Books . 96 Popular Ballads . .114 Current Gaelic Traditions, etc. 119 Internal Evidence, etc., 131. Published Gaelic Ossian, 132. Opinion of MacNair . 131 Essay on Gaelic Poetry by H. MacLean . 147 Letter from John Dewar . .197 Letter from D. K. Torrie . .198 Letter from Archibald Sinclair . 202 Letter from Alexander Carmichael . 209 Conclusion .... 227 Ossianic Proverbs and Family History . 231 Page II. TRADITIONS—British Traditions . 237 Welsh Stories, etc., compared with Gaelic 246 III. MYTHOLOGY—Aryan Theory, etc. 274 West Highland Stories . .286 Supernatukal History—Water-bulls and Water-Horses, Boobries, Dragons, Fairies, etc. .299 Icelandic Sagas . .314 IV. A PLEA FOR GAELIC . .315 List of Sanscrit Words, 317. Topography, 320. Some words common to Gaelic and English, 323. Other Languages, 325. Old Saxon .... 325 V. -
Encounter Tables & Monster Index
ENCOUNTER TABLES & MONSTER INDEX BY MARK SANDY FRONT COVER: PETER BRADLEY 1818 North Taylor, #143, Little Rock, AR, 72207 email: [email protected] website: www.trolllord.com or www.knightsofthecrusade.com ©2019 Troll Lord Games. All Rights Reserved. Castles & Crusades® is a registered Trademark of Chenault & Gray Publishing LLC, d/b/a Troll Lord Games. SIEGE Engine™ is Trademark of Chenault & Gray Publishing LLC, d/b/a Troll Lord Games. Amazing Adventures™ is a Trademark of Jason Vey. The Troll Lord Games, Castles & Crusades, SIEGE Engine, Troll Lord Games logos are Trademarks of Troll Lord Games. The Amazing Adventures logo is Trademark Jason Vey. All Rights Reserved. 2019. Art, artwork,Sample cover art, cartography is copyright Peter Bradley of Ravenchilde Illustrations, 2019 or Troll Lord Games.file All Rights Reserved. All content copyright 2019 Troll Lord Games. All Rights Reserved. Printed in the United States of America Sample file RANDOM ENCOUNTER TABLES Within these pages you will find tables for generating random monsters are native to another plane and only appear when encounters. These tables are designed for encounters which summoned. Other monsters reside in a specific terrain or occur on the prime material plane, and are divided both by level environment in which adventures do not commonly travel, ranges (1st-3rd, 4th-7th, 8th-12th, and 13th+) and by area such as Sahuagin and similar creatures which live only in (outdoor/above ground and dungeon/underground). the sea, or the Frostmen who can only live in frigidly cold environs. Most of these types of monsters would only be seen It should be noted that not every monster from the Monsters as part of a planned encounter. -
Katedra Anglistiky a Amerikanistiky Filozofická Fakulta Univerzita
Katedra anglistiky a amerikanistiky Filozofická fakulta Univerzita Palackého v Olomouci Veronika Kubasová Nadp řirozené bytosti ve skotských pohádkách, pov ěstech a ducha řských historkách Mgr. Ema Jelínková, Ph.D. Olomouc 2010 Prohlašuji, že jsem diplomovou práci vypracovala samostatn ě a uvedla v ní předepsaným zp ůsobem všechnu použitou literaturu. V Olomouci dne ........................ Pod ěkování pat ří zejména Mgr. Em ě Jelínkové, Ph.D., za vedení, veškeré odborné rady a p řipomínky. Dále bych cht ěla pod ěkovat také prof. PhDr. Jaroslavu Peprníkovi, CSc., za doporu čenou literaturu. 1 Úvod 2 Teoretická část......................................................................................10 2.1 Pohádka ........................................................................................10 2.2 Pov ěst a pov ěre čná povídka (ducha řská historka) .......................11 3 Skotská nadp řirozená stvo ření v evropském kontextu.........................12 3.1 Vodní stvo ření ..............................................................................13 3.1.1 Ženská vodní stvo ření ...........................................................14 3.1.2 Mužská vodní stvo ření ..........................................................15 Shrnutí ..................................................................................................16 3.2 Obludy..........................................................................................17 3.2.1 Ob ři ......................................................................................17 -
THE KAPPA LEGEND a Comparative Ethnological Study on the Japanese Water-Spirit Kappa and Its Habit of Trying to Lure Horses Into the Water
THE KAPPA LEGEND A Comparative Ethnological Study on the Japanese Water-Spirit Kappa and Its Habit of Trying to Lure Horses into the Water BY Ishida EiichirB CONTENTS FOREWORD CHAPTER I Horses and Water-gods The Japanese Islands (1)-Kappa luring horses into the water (1)-Pastures by the water-side (1)-Fine horses sired by dragons (1)-Fine horses appear out of the water (2)--China and its borders (3)-Dragon-horses (3)pDragons turn into horses, and horses into dragons (4)-Dragons and celestial horses (7)- Pasturing mares by the waterside so that they may bear fine steeds (7)-Divine horses in the water (11)-Water-gods on horseback (13)-Horses and floods (14) -White Horse Cave (15)-Underground water (15)-Water-horses of Central Asia (16)-Ting Pu-ling of Annarn (18)-River-gods seek to draw horses into the water (19)-Sacrifice of horses to water-gods (20)-Importation of Chinese books (21)-Westem and northwestern parts of China (22)-Sea-stallion (23)-The Thousand Nights and One Night (23)-Wild males and domesticated females (24)-The Caucasus etc. (26)-Rashi, the winged horse (26)wAnHhita (27)- A Permian idol (27)pIslamic culture and sea-stallions (27)-Prows in the form of horses' heads (28)-The god Varuqa (28)-The Finnic peoples (28)-NZikki, the water-spirit (29)-The Germanic peoples (29)-Hoofs pointing backward (30)-Odin and the Nakki (31)-Scotland (32)-Kelpies (32)-The Boobrie etc. (32)-Iron as a charm (33)-Charms against water-spirits (34)-Ireland (35) -Manannin9s white horse (35)-Fine steeds of ~~chulainn(35)-St.