Layered Development with (Unix) Dynamic Libraries
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Opencobol Manual for Opencobol 2.0
OpenCOBOL Manual for OpenCOBOL 2.0 Keisuke Nishida / Roger While Edition 2.0 Updated for OpenCOBOL 2.0 26 January 2012 OpenCOBOL is an open-source COBOL compiler, which translates COBOL programs to C code and compiles it using GCC or other C compiler system. This manual corresponds to OpenCOBOL 2.0. Copyright c 2002,2003,2004,2005,2006 Keisuke Nishida Copyright c 2007-2012 Roger While Permission is granted to make and distribute verbatim copies of this manual provided the copy- right notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the condi- tions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice maybe stated in a translation approved by the Free Software Foundation. i Table of Contents 1 Getting Started :::::::::::::::::::::::::::::::::::::::::::::::: 1 1.1 Hello World!::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 1 2 Compile :::::::::::::::::::::::::::::::::::::::::::::::::::::::: 2 2.1 Compiler Options ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 2 2.1.1 Help Options ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 2 2.1.2 Built Target :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: -
Architectural Support for Dynamic Linking Varun Agrawal, Abhiroop Dabral, Tapti Palit, Yongming Shen, Michael Ferdman COMPAS Stony Brook University
Architectural Support for Dynamic Linking Varun Agrawal, Abhiroop Dabral, Tapti Palit, Yongming Shen, Michael Ferdman COMPAS Stony Brook University Abstract 1 Introduction All software in use today relies on libraries, including All computer programs in use today rely on software standard libraries (e.g., C, C++) and application-specific libraries. Libraries can be linked dynamically, deferring libraries (e.g., libxml, libpng). Most libraries are loaded in much of the linking process to the launch of the program. memory and dynamically linked when programs are Dynamically linked libraries offer numerous benefits over launched, resolving symbol addresses across the applica- static linking: they allow code reuse between applications, tions and libraries. Dynamic linking has many benefits: It conserve memory (because only one copy of a library is kept allows code to be reused between applications, conserves in memory for all applications that share it), allow libraries memory (because only one copy of a library is kept in mem- to be patched and updated without modifying programs, ory for all the applications that share it), and allows enable effective address space layout randomization for libraries to be patched and updated without modifying pro- security [21], and many others. As a result, dynamic linking grams, among numerous other benefits. However, these is the predominant choice in all systems today [7]. benefits come at the cost of performance. For every call To facilitate dynamic linking of libraries, compiled pro- made to a function in a dynamically linked library, a trampo- grams include function call trampolines in their binaries. line is used to read the function address from a lookup table When a program is launched, the dynamic linker maps the and branch to the function, incurring memory load and libraries into the process address space and resolves external branch operations. -
CS429: Computer Organization and Architecture Linking I & II
CS429: Computer Organization and Architecture Linking I & II Dr. Bill Young Department of Computer Sciences University of Texas at Austin Last updated: April 5, 2018 at 09:23 CS429 Slideset 23: 1 Linking I A Simplistic Translation Scheme m.c ASCII source file Problems: Efficiency: small change Compiler requires complete re-compilation. m.s Modularity: hard to share common functions (e.g., printf). Assembler Solution: Static linker (or Binary executable object file linker). p (memory image on disk) CS429 Slideset 23: 2 Linking I Better Scheme Using a Linker Linking is the process of m.c a.c ASCII source files combining various pieces of code and data into a Compiler Compiler single file that can be loaded (copied) into m.s a.s memory and executed. Linking could happen at: Assembler Assembler compile time; Separately compiled m.o a.o load time; relocatable object files run time. Linker (ld) Must somehow tell a Executable object file module about symbols p (code and data for all functions defined in m.c and a.c) from other modules. CS429 Slideset 23: 3 Linking I Linking A linker takes representations of separate program modules and combines them into a single executable. This involves two primary steps: 1 Symbol resolution: associate each symbol reference throughout the set of modules with a single symbol definition. 2 Relocation: associate a memory location with each symbol definition, and modify each reference to point to that location. CS429 Slideset 23: 4 Linking I Translating the Example Program A compiler driver coordinates all steps in the translation and linking process. -
Protecting Against Unexpected System Calls
Protecting Against Unexpected System Calls C. M. Linn, M. Rajagopalan, S. Baker, C. Collberg, S. K. Debray, J. H. Hartman Department of Computer Science University of Arizona Tucson, AZ 85721 {linnc,mohan,bakers,collberg,debray,jhh}@cs.arizona.edu Abstract writing the return address on the stack with the address of the attack code). This then causes the various actions This paper proposes a comprehensive set of techniques relating to the attack to be carried out. which limit the scope of remote code injection attacks. These techniques prevent any injected code from mak- In order to do any real damage, e.g., create a root ing system calls and thus restrict the capabilities of an shell, change permissions on a file, or access proscribed attacker. In defending against the traditional ways of data, the attack code needs to execute one or more sys- harming a system these techniques significantly raise the tem calls. Because of this, and the well-defined system bar for compromising the host system forcing the attack call interface between application code and the underly- code to take extraordinary steps that may be impractical ing operating system kernel, many researchers have fo- in the context of a remote code injection attack. There cused on the system call interface as a convenient point are two main aspects to our approach. The first is to for detecting and disrupting such attacks (see, for exam- embed semantic information into executables identify- ple, [5, 13, 17, 19, 29, 32, 35, 38]; Section 7 gives a more ing the locations of legitimate system call instructions; extensive discussion). -
Static Typing Where Possible, Dynamic Typing When Needed: the End of the Cold War Between Programming Languages
Intended for submission to the Revival of Dynamic Languages Static Typing Where Possible, Dynamic Typing When Needed: The End of the Cold War Between Programming Languages Erik Meijer and Peter Drayton Microsoft Corporation Abstract Advocates of dynamically typed languages argue that static typing is too rigid, and that the softness of dynamically lan- This paper argues that we should seek the golden middle way guages makes them ideally suited for prototyping systems with between dynamically and statically typed languages. changing or unknown requirements, or that interact with other systems that change unpredictably (data and application in- tegration). Of course, dynamically typed languages are indis- 1 Introduction pensable for dealing with truly dynamic program behavior such as method interception, dynamic loading, mobile code, runtime <NOTE to="reader"> Please note that this paper is still very reflection, etc. much work in progress and as such the presentation is unpol- In the mother of all papers on scripting [16], John Ousterhout ished and possibly incoherent. Obviously many citations to argues that statically typed systems programming languages related and relevant work are missing. We did however do our make code less reusable, more verbose, not more safe, and less best to make it provocative. </NOTE> expressive than dynamically typed scripting languages. This Advocates of static typing argue that the advantages of static argument is parroted literally by many proponents of dynami- typing include earlier detection of programming mistakes (e.g. cally typed scripting languages. We argue that this is a fallacy preventing adding an integer to a boolean), better documenta- and falls into the same category as arguing that the essence of tion in the form of type signatures (e.g. -
Cray XT Programming Environment's Implementation of Dynamic Shared Libraries
Cray XT Programming Environment’s Implementation of Dynamic Shared Libraries Geir Johansen, Cray Inc. Barb Mauzy, Cray Inc. ABSTRACT: The Cray XT Programming Environment will support the implementation of dynamic shared libraries in future Cray XT CLE releases. The Cray XT implementation will provide the flexibility to allow specific library versions to be chosen at both link and run times. The implementation of dynamic shared libraries allows dynamically linked executables built with software other than the Cray Programming Environment to be run on the Cray XT. KEYWORDS: Cray XT, Programming Environment CUG 2009 Proceedings 1 of 10 information in physical memory that can be shared among 1.0 Introduction multiple processes. This feature potentially reduces the memory allocated for a program on a compute node. This The goal of this paper is provide application analysts advantage becomes more important as the number of a description of Cray XT Programming Environment‟s available cores increases. implementation of dynamic shared libraries. Topics Another advantage of dynamically linked executables covered include the building of dynamic shared library is that the system libraries can be upgraded and take effect programs, configuring the version of dynamic shared without the need to relink applications. The ability to libraries to be used at execution time, and the execution of install library changes without having to rebuild a program a dynamically linked program not built with the Cray XT is a significant advantage in quickly addressing problems, Programming Environment. While a brief description of such as a security issue with a library code. The the Cray XT system implementation of dynamic shared experiences of system administrators have shown that libraries will be given, the Cray XT system architecture codes using dynamic shared libraries are more resilient to and system administration issues of dynamic shared system upgrades than codes using static libraries [1]. -
Dynamic C++ Classes a Lightweight Mechanism to Update Code in a Running Program
The following paper was originally published in the Proceedings of the USENIX Annual Technical Conference (NO 98) New Orleans, Louisiana, June 1998 Dynamic C++ Classes A lightweight mechanism to update code in a running program Gísli Hjálmtÿsson AT&T Labs - Research Robert Gray Dartmouth College For more information about USENIX Association contact: 1. Phone: 510 528-8649 2. FAX: 510 548-5738 3. Email: [email protected] 4. WWW URL:http://www.usenix.org/ Dynamic C++ Classes A lightweight mechanism to update code in a running program Gísli Hjálmtýsson Robert Gray AT&T Labs – Research Thayer School of Engineering1 180 Park Avenue Dartmouth College Florham Park, NJ 07932 Hanover, NH 03755 [email protected] [email protected] has transformed many industries, continuous change has Abstract become just as important as continuous operation. Techniques for dynamically adding new code to a run- Rapid introduction of new functionality and dynamic ning program already exist in various operating sys- adaptation to volatile needs is essential. Systems, par- tems, programming languages and runtime environ- ticularly telecommunications systems, must be custom- ments. Most of these systems have not found their way ized on a very fine time scale, either due to user demand 1 into common use, however, since they require pro- or to load and usage fluctuations. grammer retraining and invalidate previous software An effective way to allow both continuous operation investments. In addition, many of the systems are too and continuous change is through dynamic code up- high-level for performance-critical applications. This dates. New code is added to a running program without paper presents an implementation of dynamic classes halting the program, thus introducing new functionality for the C++ language. -
Reprogramming Embedded Systems at Run-Time
Proceedings of the 8th International Conference on Sensing Technology, Sep. 2-4, 2014, Liverpool, UK Reprogramming Embedded Systems at Run-Time Richard Oliver, Adriana Wilde IEEE(S) and Ed Zaluska SMIEEE Electronics and Computer Science University of Southampton, United Kingdom {rjo2g10,agw106,ejz}@ecs.soton.ac.uk Abstract—The dynamic re-programming of embedded systems is load mechanisms. This paper aims to address the problem of a long-standing problem in the field. With the advent of wireless dynamic reprogramming of such systems, and will offer sensor networks and the ‘Internet of Things’ it has now become comparison and a critical appraisal of the methods currently necessary to be able to reprogram at run-time due to the being used in the field. difficulty of gaining access to such systems once deployed. The issues of power consumption, flexibility, and operating system The remainder of this paper is structured as follows. protections are examined for a range of approaches, and a Section II explains code execution on embedded devices, critical comparison is given. A combination of approaches is section III discusses various existing methods, focusing on the recommended for the implementation of real-world systems and issues of power consumption, flexibility of approach, and OS areas where further work is required are highlighted. protection. Section IV follows with conclusions and suggests future work in the area. Keywords-Wireless sensor networks; Programming; Runtime, Energy consumption II. BACKGROUND I. INTRODUCTION This section will cover the execution of code on microcontrollers. This is typically of no concern when flashing Embedded systems are pervasive in the modern world, a static image to a microcontroller but a greater understanding being found in systems as widely ranging as fridges, cars, is required to implement dynamic code loading. -
Dynamic Linking Considered Harmful
DYNAMIC LINKING CONSIDERED HARMFUL 1 WHY WE NEED LINKING ¡ Want to access code/data defined somewhere else (another file in our project, a library, etc) ¡ In compiler-speak, “we want symbols with external linkage” § I only really care about functions here ¡ Need a mechanism by which we can reference symbols whose location we don’t know ¡ A linker solves this problem. Takes symbols annotated by the compiler (unresolved symbols) and patches them 2 DYNAMIC LINKING ¡ We want to: ¡ use code defined somewhere else, but we don’t want to have to recompile/link when it’s updated ¡ be able to link only those symbols used as runtime (deferred/lazy linking) ¡ be more efficient with resources (may get to this later) 3 CAVEATS ¡ Applies to UNIX, particularly Linux, x86 architecture, ELF Relevant files: -glibcX.X/elf/rtld.c -linux-X.X.X/fs/exec.c, binfmt_elf.c -/usr/include/linux/elf.h ¡ (I think) Windows linking operates similarly 4 THE BIRTH OF A PROCESS 5 THE COMPILER ¡ Compiles your code into a relocatable object file (in the ELF format, which we’ll get to see more of later) ¡ One of the chunks in the .o is a symbol table ¡ This table contains the names of symbols referenced and defined in the file ¡ Unresolved symbols will have relocation entries (in a relocation table) 6 THE LINKER ¡ Patches up the unresolved symbols it can. If we’re linking statically, it has to fix all of them. Otherwise, at runtime ¡ Relocation stage. Will not go into detail here. § Basically, prepares program segments and symbol references for load time 7 THE SHELL fork(), exec() 8 THE KERNEL (LOADER) ¡ Loaders are typically kernel modules. -
Advanced Development of Certified OS Kernels Prof
Advanced Development of Certified OS Kernels Zhong Shao (PI) and Bryan Ford (Co-PI) Department of Computer Science Yale University P.O.Box 208285 New Haven, CT 06520-8285, USA {zhong.shao,bryan.ford}yale.edu July 15, 2010 1 Innovative Claims Operating System (OS) kernels form the bedrock of all system software—they can have the greatest impact on the resilience, extensibility, and security of today’s computing hosts. A single kernel bug can easily wreck the entire system’s integrity and protection. We propose to apply new advances in certified software [86] to the development of a novel OS kernel. Our certified kernel will offer safe and application-specific extensibility [8], provable security properties with information flow control, and accountability and recovery from hardware or application failures. Our certified kernel builds on proof-carrying code concepts [74], where a binary executable includes a rigorous machine-checkable proof that the software is free of bugs with respect to spe- cific requirements. Unlike traditional verification systems, our certified software approach uses an expressive general-purpose meta-logic and machine-checkable proofs to support modular reason- ing about sophisticated invariants. The rich meta-logic enables us to verify all kinds of low-level assembly and C code [10,28,31,44,68,77,98] and to establish dependability claims ranging from simple safety properties to advanced security, correctness, and liveness properties. We advocate a modular certification framework for kernel components, which mirrors and enhances the modularity of the kernel itself. Using this framework, we aim to create not just a “one-off” lump of verified kernel code, but a statically and dynamically extensible kernel that can be incrementally built and extended with individual certified modules, each of which will provably preserve the kernel’s overall safety and security properties. -
Linker Script Guide Emprog
Linker Script Guide Emprog Emprog ThunderBench™ Linker Script Guide Version 1.2 ©May 2013 Page | 1 Linker Script Guide Emprog 1 - Linker Script guide 2 -Arm Specific Options Page | 2 Linker Script Guide Emprog 1 The Linker Scripts Every link is controlled by a linker script. This script is written in the linker command language. The main purpose of the linker script is to describe how the sections in the input files should be mapped into the output file, and to control the memory layout of the output file. Most linker scripts do nothing more than this. However, when necessary, the linker script can also direct the linker to perform many other operations, using the commands described below. The linker always uses a linker script. If you do not supply one yourself, the linker will use a default script that is compiled into the linker executable. You can use the ‘--verbose’ command line option to display the default linker script. Certain command line options, such as ‘-r’ or ‘-N’, will affect the default linker script. You may supply your own linker script by using the ‘-T’ command line option. When you do this, your linker script will replace the default linker script. You may also use linker scripts implicitly by naming them as input files to the linker, as though they were files to be linked. 1.1 Basic Linker Script Concepts We need to define some basic concepts and vocabulary in order to describe the linker script language. The linker combines input files into a single output file. The output file and each input file are in a special data format known as an object file format. -
Specialising Dynamic Techniques for Implementing the Ruby Programming Language
SPECIALISING DYNAMIC TECHNIQUES FOR IMPLEMENTING THE RUBY PROGRAMMING LANGUAGE A thesis submitted to the University of Manchester for the degree of Doctor of Philosophy in the Faculty of Engineering and Physical Sciences 2015 By Chris Seaton School of Computer Science This published copy of the thesis contains a couple of minor typographical corrections from the version deposited in the University of Manchester Library. [email protected] chrisseaton.com/phd 2 Contents List of Listings7 List of Tables9 List of Figures 11 Abstract 15 Declaration 17 Copyright 19 Acknowledgements 21 1 Introduction 23 1.1 Dynamic Programming Languages.................. 23 1.2 Idiomatic Ruby............................ 25 1.3 Research Questions.......................... 27 1.4 Implementation Work......................... 27 1.5 Contributions............................. 28 1.6 Publications.............................. 29 1.7 Thesis Structure............................ 31 2 Characteristics of Dynamic Languages 35 2.1 Ruby.................................. 35 2.2 Ruby on Rails............................. 36 2.3 Case Study: Idiomatic Ruby..................... 37 2.4 Summary............................... 49 3 3 Implementation of Dynamic Languages 51 3.1 Foundational Techniques....................... 51 3.2 Applied Techniques.......................... 59 3.3 Implementations of Ruby....................... 65 3.4 Parallelism and Concurrency..................... 72 3.5 Summary............................... 73 4 Evaluation Methodology 75 4.1 Evaluation Philosophy