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JUNIOR STAGE 2 - 30 DETAILED MATCH DAY RULES

MATCH DAY - RULES STAGE STAGE 2 STAGE STAGE 2

SUMMARY Playing and competing

• Maximum of 6 balls per over (except the last PURPOSE Community club and school over of the innings where 6 legal deliveries must be bowled) A format that looks to further develop the cricket skills • All players are to bowl (each Keeper is of kids that are playing their 2nd or 3rd year of junior to bowl one over each) DESCRIPTION cricket. The emphasis here is on continuous and • e.g. 5 players x 4 overs, 2 players x 3 overs, 2 active participation, where all players get to bat, bowl players x 2 overs (i.e. Wicket-Keepers) and field in a 3 hour window. • Coaches are encouraged to rotate the opportunity for players to bowl 4 overs in a match INDICATIVE U12 • Bowlers change ends at 15 overs AGE • Current Cricket Australia Pace Bowling COACH • Accredited Community (Level 1) Coach guidelines apply

OVERS • 30 over (maximum) game

BALL • 142g hard or leather ball (male & female)

• Rotation of fielders is recommended to ensure • 180mins (3hrs) all players experience all positions TIME • The game can be completed in 3hrs with time • No fielders within 10 metres (except regulation saving strategies off side slips, gully and wicket keeper) • Each team is required to use two (2) wicket keepers (15 overs each) • Helmet (including the Wicket keeper). • If more than 9 players are present at a match, *A helmet must be worn when and they should rotate onto the field each over. Wicket keeping. • Pads PROTECTIVE • Gloves EQUIPMENT DISMISSALS • Protector (males) • All modes of count *additional safety equipment may be used based on match conditions and/or personal preference • 9 players per team (it is understood that teams often contain additional players to cater for • 45m – measured from the middle of the wicket holidays, illness or other commitments) • 7 players per team minimum are required to play the game • Synthetic wicket – 18m length. Measured • 11 players per team maximum are to be PITCH TYPE stumps to stumps. allocated to a team (only 9 on the field at any AND LENGTH *option to move stumps in at each end to the 2 given time) crease lines (17.7m) • Only 9 players can be on the field at any given time i.e. only 9 can bat and bowl, however, any non-batter(s) can bowl MINIMUM & • 9 players per team (maximum of 9 players on MAXIMUM The number of players impact the players’ field) TEAM PLAYERS & opportunity to develop skills in the game, for *refer to Minimum & Maximum, Players & IMPACT example: Impact for further information. • 7 player team – 4 players bowl 5 overs; 1 player bowls 4 overs; 2 players bowl 3 overs (wk) and batters retire at 35 balls • 8 player team – 6 players bowl 4 overs, 2 players bowl 3 overs (wk) and batters retire at • 1 innings of 30 overs (maximum) per team 35 balls • The innings will be split into 15 over quarters • 9 player team – 5 players bowl 4 oversl 2 *2 innings per team of 15 overs each) players bowl 3 overs; 2 players bowl 2 overs - Q1 8.30am to 9.15am (wk) and batters retire at 35 balls - Q2 9.20am to 10.05am • If teams have 10-11 players, they are - Q3 10.15am to 11.05am encouraged to rotate fielders after every over INNINGS - Q4 11.10am to 11.55am • Each quarter innings must close and commence at the listed time. • The batting team innings is complete after 8 have fallen • All innings are to be bowled from the one end. • Two sets of stumps (with base and bails) *minimum of 1 set of portable stumps • Bat size: Size 5 or 6 (weight <2lbs or <900g) is recommended • All batters retire at 35 balls (with the assumption EQUIPMENT • 142g hard or leather ball that some players will be dismissed) • Measuring tape or string to measure pitch • Any retired batters can return when all others length and boundary have batted, in the order they retired. BATTING • Boundary markers • All balls (regardless of whether wides/no balls) • Chalk, tape or paint to make crease will be included in the batter’s ball count. • The innings is deemed as closed after 8 wickets have fallen