Howell, Ocean (2001). "The Poetics of Security: Skateboarding, Urban
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PIM 2C - Section 1: Precision Accuracy 2 Canadian Sport Parachuting Association
PARACHUTIST INFORMATION MANUAL Part Two C Advanced © Canadian Sport Skydiving Skills Parachuting Association 300 Forced Road May 2004 Russell, Ontario K4R 1A1 Draft PIM 2 C ADVANCED SKYDIVING SKILLS TABLE OF CONTENTS SECTION 1: PRECISION ACCURACY ……………………………… 1 SECTION 2: SPEED STYLE …………………………………………. 13 SECTION 3: INTRODUCTION TO SKYSURFING ……………… 25 SECTION 4: CAMERA FLYING …………………………………….. 34 SECTION 5: INTRODUCTION TO FREE FLYING SIT FLYING .. 42 SECTION 6: CANOPY REALITIVE WORK ………………………... 55 SECTION 7: DEMOSTRATION JUMPS AND THE EXHIBITION JUMP RATING …………………………………………. 73 SECTION 8: INTRODUCTION TO FREE FLYING HEAD DOWN ……………………………………………. 83 Canadian Sport Parachuting Association 1 TABLE OF CONTENTS SECTION 1: PRECISION ACCURACY The Starting Point ………………………………………………………….. 2 Preparation …………………………………………………………………. 2 In-flight …………………………………………………………………….. 2 Canopy Control ……………………………………………………………. 3 a) The Set-Up Point …………………………………………………... 3 Set-up Point Selection…………………………………………… 3 Crosswind ………………………………………………………. 3 Into the Wind……………………………………………………. 4 Flying to the set-up Point ………………………………………. 5 b) Angle Control on the Glide Slope ………………………………. … 5 Adjustments to the Glide Slope ……………………………… 5 Advanced Techniques ……………………………………………………... 6 a) Rolling On ………………………………………………………….. 6 b) Foot Placement Techniques ……………………………………….. 7 Unusual Situations ………………………………………………………… 8 a) Thermals …………………………………………………………… 8 b) Cutaways …………………………………………………………… 8 Equipment …………………………………………………………………. 8 a) Harness and Containers ………………………………………… . -
Challenges and Directions for Dependable Computing”
Workshop “Challenges and Directions for Dependable Computing” 41st Meeting of IFIP WG 10.4 — Saint John, US VI — January 4-8, 2002 — — — 01. From Fault Injection Experiments to Dependability Benchmarking Jean Arlat (LAAS-CNRS, Toulouse, France) 02. Building a Hierarchical Defense: An Immune System Paradigm for Fault-Tolerant System Design Algirdas Avizˇienis (University of California at Los Angeles, USA) 03. Dependable Computer Networks Dimiter R. Avresky (Northeastern University, Boston, MA, USA) 04. Interactions and Tradeoffs between Software Quality Attributes Mario Barbacci and Charles B. Weinstock (SEI-CMU, Pittsburgh, PA, USA) 05. Production Process of Dependable Systems / Human Factors / Emerging Applications / Middleware Platforms Andrea Bondavalli (University of Florence, Italy), Felicita Di Giandomenico (IEI-CNR, Pisa, Italy) and Luca Simoncini (CNUCE-CNR and University of Pisa, Italy) 06. Creating Robust Software Interfaces: Fast, Cheap, Good — Now You Can Get All Three John DeVale and Philip Koopman (Carnegie Mellon University, Pittsburgh, PA, USA) 07. Pervasive Dependability: Moving Dependable Computing Towards Mainstream Systems Cristof Fetzer and Richard D. Schlichting (AT&T Labs–Research, Florham Park, NJ, USA) 08. Dependability Challenges in Model-Centered Software Development David P. Gluch (Embry-Riddle Aeronautical University, Daytona Beach, FL, USA) 09. Report Correlation for Improved Intrusion Detection and Fault Diagnostics Walter L. Heimerdinger (Honeywell Technology Center, Minneapolis, MN, USA) 10. Future Automotive Scenarios and R&D Challenges Günter Heiner (DaimlerChrysler AG, Berlin, Germany) 11. Dependability Challenges in Pushed-based Systems Yennun Huang (PreCache Inc., Bridgewater, NJ, USA) 12. Dependability Challenges in the Field of Embedded Systems Hermann Kopetz (Vienna University of Technology, Austria) 13. Dependability: Information Assurance Research Agenda Jaynarayan H. -
Assessing Asymmetric Fault-Tolerant Software
Assessing asymmetric fault-tolerant software Peter Popov, Lorenzo Strigini Centre for Software Reliability City University London United Kingdom [email protected], [email protected] Abstract — The most popular forms of fault tolerance against components in these systems. But this research has been design faults use "asymmetric" architectures in which a mostly limited to “symmetric” architectures: “multiple "primary" part performs the computation and a "secondary" version software” and similar schemes, in which two or part is in charge of detecting errors and performing some kind more diverse, redundant components perform equivalent of error processing and recovery. In contrast, the most studied functions and their outputs are “adjudicated” (by voting or forms of software fault tolerance are "symmetric" ones, e.g. N- some other algorithm, built into the computer system or the version programming. The latter are often controversial, the physical controlled systems) to decide which values will be former are not. We discuss how to assess the dependability output to the controlled system. Such architectures are gains achieved by these methods. Substantial difficulties have important for some highly critical applications, but also been shown to exist for symmetric schemes, but we show that expensive and relatively rare. In most systems, fault the same difficulties affect asymmetric schemes. Indeed, the latter present somewhat subtler problems. In both cases, to tolerance against design faults takes the form of predict the dependability of the fault-tolerant system it is not “asymmetric” architectures, in which a “primary” enough to know the dependability of the individual component (we will often use the term “primary” alone for components. -
List of Extreme Sports: Bodyboarding: Is a Kind of Wave Surfing. But
List of extreme sports: BASE Jumping: is very extreme activity that includes a parachute (can be used both parachute and wingsuit) to jump from fixed objects, with unopened parachute like skydiving. The acronym “B.A.S.E.” stands for: Building, Antenna, Span, Earth – four categories of objects from which B.A.S.E. jumper can jump. Bodyboarding: is a kind of wave surfing. But instead of surfboard u have a rectangular piece of hydrodynamic foam. Shape of board depends on riding style, and rider himself. Wiki says that bodyboarding is fastest growing extreme water sports all over the world. Canoeing: extreme canoeing (a.k.a whitewater canoeing or whitewater racing). These extreme guys race specialised canoes and kayaks down a dangerous whitewater rivers. There is also such a class like Extreme Canoe racing, that includes much more complicated rapids, leave it for real pros :) Extreme Motorsport: includes activities like supercross, motocross, freestyle motocross. Activities Travis Pastrana is good at 8) Free Running: Parkour is all about efficient movement around obstacles, focussing on speed and fluidity going from A to B. Free running is a variation of parkour which focusses more on creativity of moves/tricks and self-expression. Both sports are done in an urban environment because there are lots of structures and obstacles to make use of. Hangliding: - Gliding is either recreational or competitive and involves piloting an unpowered aircraft, using naturally occurring air currents to stay in the air. The gliders are launched into the air with either a powered aircraft or a winch. Ice Climbing: Kitesurfing: Paragliding is where you hang from a canopy similar to a parachute and are launched from a hill, or from flat land using a winch. -
X Games LEVELED BOOK • W a Reading A–Z Level W Leveled Book Word Count: 1,370
X Games LEVELED BOOK • W A Reading A–Z Level W Leveled Book Word Count: 1,370 Connections Writing What about X Games makes it extreme? Write a paragraph explaining your ideas. Social Studies Choose an extreme sports athlete highlighted in the book. Research the player, including his or her extreme sports career and major accomplishments. Then, write a short biography of his or her life. X Games Written by Sean McCollum Visit www.readinga-z.com for thousands of books and materials. www.readinga-z.com Words to Know athletes passionate competition promote consumers propel controversial ramp extreme sports scoffed obstacles stunts Cover: Nicole Hause, an American skateboarder, practices at X Games Minneapolis in 2017. Page 1: Kelly Sildaru of Estonia competes in a skiing event at X Games Oslo in 2016. Page 3: American skateboarder Dashawn Jordan practices at X Games Minneapoliis in 2017. Credits: Front cover, back cover: © David Berding/Icon Sportswire/AP Images; title page, page 9: Action Plus Sports Images/Alamy Stock Photo; pages 3, 11 (top right): © Aaron Lavinsky/ TNS/Newscom; page 4: © Tony Donaldson/ICON SMI/Newscom; page 6 (top left): © Jamie Squire/Getty Images Sport/Getty Images; page 6 (bottom left): © Eric Risberg/AP Images; page 6 (right): © Action Plus/Icon SMI 532/Action Plus/Icon SMI/Newscom; page 7: © Chris Polk/AP Images; page 8 (top left, top right): © Adam Pretty/Getty Images Sport/ Getty Images; page 8 (bottom): © Kyle Meyr/Red Bill Content Pool/AP Images; page 10: X Games Westend61 GmbH/Alamy Stock Photo; page 11 (top -
Learning Ios Design Addison-Wesley Learning Series
Learning iOS Design Addison-Wesley Learning Series Visit informit.com/learningseries for a complete list of available publications. The Addison-Wesley Learning Series is a collection of hands-on programming guides that help you quickly learn a new technology or language so you can apply what you’ve learned right away. Each title comes with sample code for the application or applications built in the text. This code is fully annotated and can be reused in your own projects with no strings attached. Many chapters end with a series of exercises to encourage you to reexamine what you have just learned, and to tweak or adjust the code as a way of learning. Titles in this series take a simple approach: they get you going right away and leave you with the ability to walk off and build your own application and apply the language or technology to whatever you are working on. Learning iOS Design A Hands-On Guide for Programmers and Designers William Van Hecke Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sydney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their products Editor-in-Chief are claimed as trademarks. Where those designations appear in this book, and the pub- Mark L. Taub lisher was aware of a trademark claim, the designations have been printed with initial Senior Acquisitions capital letters or in all capitals. Editor The author and publisher have taken care in the preparation of this book, but make no Trina MacDonald expressed or implied warranty of any kind and assume no responsibility for errors or omis- Development sions. -
List of Sports
List of sports The following is a list of sports/games, divided by cat- egory. There are many more sports to be added. This system has a disadvantage because some sports may fit in more than one category. According to the World Sports Encyclopedia (2003) there are 8,000 indigenous sports and sporting games.[1] 1 Physical sports 1.1 Air sports Wingsuit flying • Parachuting • Banzai skydiving • BASE jumping • Skydiving Lima Lima aerobatics team performing over Louisville. • Skysurfing Main article: Air sports • Wingsuit flying • Paragliding • Aerobatics • Powered paragliding • Air racing • Paramotoring • Ballooning • Ultralight aviation • Cluster ballooning • Hopper ballooning 1.2 Archery Main article: Archery • Gliding • Marching band • Field archery • Hang gliding • Flight archery • Powered hang glider • Gungdo • Human powered aircraft • Indoor archery • Model aircraft • Kyūdō 1 2 1 PHYSICAL SPORTS • Sipa • Throwball • Volleyball • Beach volleyball • Water Volleyball • Paralympic volleyball • Wallyball • Tennis Members of the Gotemba Kyūdō Association demonstrate Kyūdō. 1.4 Basketball family • Popinjay • Target archery 1.3 Ball over net games An international match of Volleyball. Basketball player Dwight Howard making a slam dunk at 2008 • Ball badminton Summer Olympic Games • Biribol • Basketball • Goalroball • Beach basketball • Bossaball • Deaf basketball • Fistball • 3x3 • Footbag net • Streetball • • Football tennis Water basketball • Wheelchair basketball • Footvolley • Korfball • Hooverball • Netball • Peteca • Fastnet • Pickleball -
[Dense, Subtropical, Sustainable] the Liveable Multi-Storey Apartment Building
[DENSE, SUBTROPICAL, SUSTAINABLE] THE LIVEABLE MULTI-STOREY APARTMENT BUILDING Rosemary Kennedy BDesSt. BArch(Hons) UQld GradCert(EnvMan) UQld Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy Centre for Subtropical Design Creative Industries Faculty Queensland University of Technology June 2015 Keywords Architecture, apartments, apartment buildings, acoustics, air quality, air- conditioning, balconies, charrette, climate, climate-responsive design, crisis, daylight, density, dwelling, energy, energy efficiency, housing, greenhouse gas emissions, liveability, multi-storey apartment building, neighbourhood, noise, post- occupancy evaluation, privacy, private open space, renewable energy technology, residents, resident perceptions, residential environment, resilience, satisfaction, satisficing, subtropical, sustainability, thermal comfort, typology, urban consolidation, ventilation [Dense, subtropical, sustainable] The liveable multi-storey apartment building i Abstract This study positions private-sector multi-storey apartment buildings (MSABs) in Australia’s subtropical cities within the context of urban sustainability and identifies the conundrums associated with the suitability and acceptance of apartment buildings as a housing type in this mix. Not only is the MSAB inherently energy-intensive, but Australian residents have expressed a reluctance to transition permanently to apartment living. Unless apartment living becomes a far more attractive proposition for residents, and apartment buildings far less CO2 intensive, then apartment developments will remain incongruous elements of the 21st Century city. While many researchers have investigated the relationship between urban consolidation, density and housing form in terms of overall urban energy consumption of the contemporary Australian city, relatively little is known about the social, cultural, economic and environmental “fit” of MSABs, and particularly the dwellings within them, with the lifestyle expectations of residents of Australia’s subtropical humid settlements. -
Gender, Subjectivity and the Female Surfer in Britain
FEMINISM IN NEW SPORTING SPACES: GENDER, SUBJECTIVITY AND THE FEMALE SURFER IN BRITAIN GEORGINA ROY A thesis submitted in partial fulfilment of the requirements of the University of Brighton for the degree of Doctor of Philosophy September 2013 The University of Brighton Feminism in New Sporting Spaces: Gender, Subjectivity and the Female Surfer in Britain Georgina Roy, University of Brighton, 2013 Abstract The popularity of ‘lifestyle’ sports like surfing has risen exponentially since the 1990s (Booth, 2004; Wheaton, 2010). The female interest in surfing has been a particularly pronounced feature of this growth; evident not only in terms of participation, but in terms of consumption and visibility across forms of popular culture worldwide (Comer, 2010). This so-called ‘boom’ of interest in surfing amongst women in Britain is an important topic for feminist analysis. In its contemporary form, the sport has particularly strong links to standards of white heteronormativity, and the heterosexy image of the 'surfer girl' is a central aspect of surfing's commercial mainstreaming. At the same time, surfing is still a relatively ‘new', and so-called 'alternative' sporting space, particularly amongst women in Britain. As such, it has the potential to challenge dominant discourses of femininity. Taking a post-structural feminist perspective, this research focuses on the ways in which females who surf are experiencing, negotiating and challenging issues of gender, sexuality and subjectivity in British surfing spaces. I draw on 32 in-depth interviews with females who surf, and ethnographic fieldwork conducted in four coastal locations; Brighton, Newquay, Newcastle and South Wales. I also offer self-reflexive insights as part of this ethnographic journey. -
Nrc Technical Basis for Evaluation of Its Position on Protection Against Common Cause Failure in Digital Systems Used in Nuclear Power Plants
NRC TECHNICAL BASIS FOR EVALUATION OF ITS POSITION ON PROTECTION AGAINST COMMON CAUSE FAILURE IN DIGITAL SYSTEMS USED IN NUCLEAR POWER PLANTS Steven A. Arndt, Rossnyev Alvarado, Bernard Dittman and Kenneth Mott1 U.S. Nuclear Regulatory Commission Washington, D.C. 20555 [email protected]; [email protected]; [email protected]; [email protected] Richard Wood Department of Nuclear Engineering University of Tennessee Knoxville, TN 37996 [email protected] ABSTRACT Digital technology has advantages over analog systems, including automated monitoring and alerts for standby safety functions, and predictive algorithms to maintain critical safety systems. Additionally, digital technology generally has higher reliability and can be designed to reduce single point vulnerabilities. For these reasons many nuclear plants have applied digital technology to safety and non-safety related applications, including reactor protection system, feedwater and turbine controls, etc. with a corresponding significant improvement in trip reduction. Nonetheless, digital instrumentation and control (I&C) systems also present potential new vulnerabilities that need to be assessed, including potential failures due to increased complexity of digital systems, the introduction of unique failure modes due to software (including software common cause failure (CCF)), and limited operating history of digital systems in nuclear safety related applications compared to analog systems. The fact that software is intangible means that common methods, such as analysis or testing, used for detecting CCF may not be effective when applied to software. Consequently, digital technology is perceived to pose a potential risk from the introduction of undetected systematic faults that could result in CCF. Despite the I&C system upgrades and modifications performed to date, the U.S. -
A FAULT TOLERANT INTEGRATED Cl RCUIT MEMORY Thesis By
A FAULT TOLERANT INTEGRATED Cl RCUIT MEMORY Thesis by Anthony Francis Barton In Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy California Institute of Technology Pasadena, California 1980 (Submitted April 14, 1980) - i i - ACKNOWLEDGEMENTS First would like to thank my parents whose support and encouragement have been unfailing over the past 26 years. Their early teaching and later guidance have been the most important influences in my life. At Caltech my chief mentor was Chuck Seitz, my advisor; I am grateful to him for suggesting the topic for this research and for his help with and interest in the project. Useful contribu tions were also made by Lennart Johnsson, Jim Kajiya, Carver Mead and I van Sutherland. have a lso benefited from working, talking and relaxing with other members of the Caltech community too numerous to mention individually. Acknowledgements for financial support go to the North Atlantic Treaty Organisation (studentship 8/76/ 3003) and the Defence Advanced Research Projects Agency (contracts N00123-78-C-0806 and N00014-79-C-0597). - iii - ABSTRACT Most commercially produced integrated circuits are incapable of tolerating manufacturing defects. The area and function of the circuits is thus limited by the probability of faults occurring within the circuit. This thesis examines techniques for using redundancy in memory circuits to provide fault tolerance and to increase storage capacity. A hierarchical memory architecture using multiple Hamming codes is introduced and analysed to determine its resistance to manufacturing defects. The results of the analysis indicate that substantial yield improvement is possible with relatively modest increases in circuit area. -
Massachusetts Institute of Technology Engineering Systems Division
Massachusetts Institute of Technology Engineering Systems Division Working Paper Series ESD-WP-2003-01.20-ESD Internal Symposium ESD SYMPOSIUM COMMITTEE OVERVIEW: ENGINEERING SYSTEMS RESEARCH AND PRACTICE ESD Symposium Committee MAY 29-30, 2002 ESD Symposium Committee Overview Engineering Systems Research and Practice ESD Symposium Committee 2 Table of Contents I. Summary......................................................................................................................... 3 II. Introduction.............................................................................................................3 III. What Makes Engineering Systems Interesting, Challenging, and Important?........4 a. Large Scale.............................................................................................................. 4 b. Complexity..............................................................................................................4 c. High or Varying Rates of Change........................................................................... 5 d. The “ilities”............................................................................................................. 5 IV. A Multidimensional View of Engineering Systems................................................ 6 a. The Technical Dimension .......................................................................................6 b. The People/Organization Dimension ...................................................................... 7 c. The Context Dimension .........................................................................................